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#31216 to #31215
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mobilechicane (05/25/2012) [-]
And don't get me started on the Starchild's vacuous circular logic. The Reapers (Synthetics) don't want Organics to be killed by Synthetics, so Synthetics (Reapers) kill Organics so Organics aren't killed by Synthetics. Not to mention this can come straight after reconciling the Geth and Quarians. So the galaxy can be more or less united, Organic and Synthetic, fighting against Synthetics, who want to kill Organic and Synthetic life so Synthetics don't kill Organics...
what?
what?
#31074 to #31021
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herecomesjohnny ONLINE (05/25/2012) [-]
I liked it.
I thought the hero's death had well orchestrated empathy.
I enjoyed the fate of the crew, stranded forever and unable to go back to their home planets.
I enjoyed the fact that some planets actually did fall to the Reapers. That moment when you see the Asari planet fall is definitely one of the most dramatic moments of the year.
I also liked the ending to the Geth and Quarians story. The ultimate choice between Legion or Tali's suicides.
Also, I liked the idea that all we've been playing throughout the trilogy in the end had repercussions for the next twelve billion years.
I did not enjoy the Deus Ex style choice at the end, though, it didn't fit in their story structures based on consequence and not on choice. Deus Ex does it better, EA, I'm sorry but it's true.
Finally, I thought the ending battles on Earth and the final confrontation with the Illusive Man were HARDCORE AWESOME. Climactic, and better cinematography than any Modern Warfare game out there.
I thought the hero's death had well orchestrated empathy.
I enjoyed the fate of the crew, stranded forever and unable to go back to their home planets.
I enjoyed the fact that some planets actually did fall to the Reapers. That moment when you see the Asari planet fall is definitely one of the most dramatic moments of the year.
I also liked the ending to the Geth and Quarians story. The ultimate choice between Legion or Tali's suicides.
Also, I liked the idea that all we've been playing throughout the trilogy in the end had repercussions for the next twelve billion years.
I did not enjoy the Deus Ex style choice at the end, though, it didn't fit in their story structures based on consequence and not on choice. Deus Ex does it better, EA, I'm sorry but it's true.
Finally, I thought the ending battles on Earth and the final confrontation with the Illusive Man were HARDCORE AWESOME. Climactic, and better cinematography than any Modern Warfare game out there.
I liked the ending but like, there isn't closure. Why the fuck was your crew running away? How does the galaxy do anything without the mass relays? That's going to cause far more problems because now millions/billions of people will never see their families again because they are on another planet.
Shepards death was dramatic (Though mine did that half breath sort of alive shit.) and, although sad, had to be done, to save the galaxy.
And the Geth/Quarian thing was good but FUCKING HELL I cried. I miss legion already, man. I got a feel I've never known.
And the final battle thing was badass yeah. Albeit my crew got their ass kicked a bit and I had to save everyone. I fucking hate Banshees.
Shepards death was dramatic (Though mine did that half breath sort of alive shit.) and, although sad, had to be done, to save the galaxy.
And the Geth/Quarian thing was good but FUCKING HELL I cried. I miss legion already, man. I got a feel I've never known.
And the final battle thing was badass yeah. Albeit my crew got their ass kicked a bit and I had to save everyone. I fucking hate Banshees.
Comparing the cinematography and storytelling of Mass Effect to Modern Warfare is comparing Filet Mignon to a Big Mac, respectively. It's just...it's unfair. But the fate of the crew is what confused, cause one of them was on my squad when I assaulted the beam and got blown to shit. Bioware wouldn't just leave a plothole that big unchecked. HOPEFULLY there was a reason behind it, and that's gonna be expanded on in the DLC. Shepard's death was sad enough, considering the circumstances.
oh no, come on, in it's time call of duty was one of the very first theatrical and cinematic game series out there. Remember how attributing a personnality and science fiction plot was revolutionary in half life? Using first person for puzzles and all that? It's the same for Call of Duty (although the real breakthrough was Medal Of Honor Rising Sun by Steven fucking Spielberg), The use of first-person views in cinematics and map layouts are very ingenuous. They handle climactic scenes better than most other games, i think.
I know i'm looking like devil's advocate, but still, you have to give them credit for all that Michael Bay visual style, it's amazingly more complicated to be Michael Bay in a game than in a movie..
I know i'm looking like devil's advocate, but still, you have to give them credit for all that Michael Bay visual style, it's amazingly more complicated to be Michael Bay in a game than in a movie..
#31062 to #31055
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caesarslegion (05/24/2012) [-]
Well think about it,
In the beginning of Mass Effect 3, when the kid is in the duct, why isn't Anderson curious as to why Shepard was talking to a vent?
Later on, when the kid is trying to get into the shuttle, all these soldiers and grown-ups are around and NO ONE tries to help him in the shuttle, and not to mention Shepard was like a mile away and they JUST so happen to look each other in the eye again?
Also, according to the "Starchild" inside the Citadel in the end, Shepard was suppose to be erased, whatever choice he made would completely erase him off the Universe, only his memory would survive.
Yet if you have 6,000+ war assets (which requires online) then after the ending it shows a piece of N7 armor under some rubble, slowly zooms in on it and you hear a gasp as the wearer takes a breath.
Indoctrination Theory, google it, youtube it, it has some REALLY good points to it and if Bioware wants to keep a good portion of their customers, (I for one might never buy another bioware game again) then this WAS their plan all along, or they will claim it was.
In the beginning of Mass Effect 3, when the kid is in the duct, why isn't Anderson curious as to why Shepard was talking to a vent?
Later on, when the kid is trying to get into the shuttle, all these soldiers and grown-ups are around and NO ONE tries to help him in the shuttle, and not to mention Shepard was like a mile away and they JUST so happen to look each other in the eye again?
Also, according to the "Starchild" inside the Citadel in the end, Shepard was suppose to be erased, whatever choice he made would completely erase him off the Universe, only his memory would survive.
Yet if you have 6,000+ war assets (which requires online) then after the ending it shows a piece of N7 armor under some rubble, slowly zooms in on it and you hear a gasp as the wearer takes a breath.
Indoctrination Theory, google it, youtube it, it has some REALLY good points to it and if Bioware wants to keep a good portion of their customers, (I for one might never buy another bioware game again) then this WAS their plan all along, or they will claim it was.
I always thought of the child as a sort of embodiment of joy in the galaxy. And when the reapers attacked, all happiness was wiped out. Like the childs death.
Nothing to do with indoctrination and if Bioware pulls that shit, I am never buying a fucking Bioware game again because that is just a load of bullshit. It makes me think like 3 whole games was a waste of time and I was just a puppet or something the whole time. It would fucking ruin the series for me.
Nothing to do with indoctrination and if Bioware pulls that shit, I am never buying a fucking Bioware game again because that is just a load of bullshit. It makes me think like 3 whole games was a waste of time and I was just a puppet or something the whole time. It would fucking ruin the series for me.
You have to watch the videos for you to really get it, it doesn't say that Shepard IS indoctrinated,
It says that the Reapers are TRYING to indoctrinate him, and these are some examples of the side effects. Watch the hour and a half video on the theory, it makes A LOT of sense.
It says that the Reapers are TRYING to indoctrinate him, and these are some examples of the side effects. Watch the hour and a half video on the theory, it makes A LOT of sense.
jesus, you guys sound like the illuminati conspiracy people. Nitpicking clues everywhere doesn't prove anything other than the fact that science fiction stories are never plot-proof. People could find arguments for anything in science fiction stories, people even say
www.cracked.com/article/18367_6-insane-fan-theories-that-actually-make-great-movies-better/
www.cracked.com/article/18367_6-insane-fan-theories-that-actually-make-great-movies-better/
I personally wasn't bothered by it. I enjoyed how it did end, just the stuff with 'The Shepard' was pretty cool IMO. It wasn't brilliant however, but it was far from shit like half the fans said it was.
All this outrage over the ending being crap and it cutting it short and stuff is just a load of people getting pissy because they don't like the ending so their throwing a hissyfit. I can guarantee that when Bioware give us the free campaign ending DLC when its released people are still gonna complain and ask for more. Why? Because the fanbase for most games are full of whiny little cunts who have to have everything their own way or they don't like it, and even then they still aren't happy.
Perfect example of this is anybody on the Sega forums.
All this outrage over the ending being crap and it cutting it short and stuff is just a load of people getting pissy because they don't like the ending so their throwing a hissyfit. I can guarantee that when Bioware give us the free campaign ending DLC when its released people are still gonna complain and ask for more. Why? Because the fanbase for most games are full of whiny little cunts who have to have everything their own way or they don't like it, and even then they still aren't happy.
Perfect example of this is anybody on the Sega forums.
I've looked at the Sega Forums only once, but from what my mate who goes there for the lulz has told me, and just how Sonic Fans react in general, they are the biggest cancer in regards to any fandom in existence. Even more so than this fat cunt I know who claims Valve are better than every other developer in existence and his only basis for it is that Modern Warfare 2 sucks because he's shit at it.
Frankly, I was confused more than upset. Like, I saw where they were going with it, but at the same time they could've done so much more with it. They should've focused the ending more around the consequences you made from the past 2 games than Effective Military Strength. The ending just didn't feel right.
Totally understandable. I can understand the complaining about the ending, but to go around saying the game is shit just because the ending didnt meet your standards, that just aint right. im not claiming that you do that or anything haha, thats just what a lot of internet people seem to be doing, and i just dont get it