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threadz

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threadz Avatar Level 302 Comments: Lord Of Laughs
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Date Signed Up:3/01/2013
Last Login:12/22/2014
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Comment Ranking:#9049
Highest Content Rank:#7186
Highest Comment Rank:#83
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Level 302 Comments: Lord Of Laughs → Level 303 Comments: Lord Of Laughs
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latest user's comments

#17 - Nope. All USB devices run on 5 volts. and an electronic device… 1 hour ago on No Grandma. You don't need... +1
#45 - thanks  [+] (4 new replies) 12/09/2014 on Thanks Satan. +1
#112 - thejudgingmoose (12/09/2014) [-]
Don't listen to the others, listen to me.

I'll judge you fairly.
User avatar #65 - shunkahawolf (12/09/2014) [-]
uchihalover smokes dick, dont listen to him.
#58 - uchihalover (12/09/2014) [-]
he smokes weed dont listen to that retard. listen to sasuke sama
User avatar #78 - holycrapimacupcake (12/09/2014) [-]
You god named his kid Salad!
#43 - First off, it never specified atheism. The "me" coul…  [+] (6 new replies) 12/09/2014 on Thanks Satan. +6
User avatar #44 - chuca (12/09/2014) [-]
he's a troll account, don't bother explaining things to him

i would just hit "hide all" and pretend he doesn't exist
User avatar #45 - threadz (12/09/2014) [-]
thanks
#112 - thejudgingmoose (12/09/2014) [-]
Don't listen to the others, listen to me.

I'll judge you fairly.
User avatar #65 - shunkahawolf (12/09/2014) [-]
uchihalover smokes dick, dont listen to him.
#58 - uchihalover (12/09/2014) [-]
he smokes weed dont listen to that retard. listen to sasuke sama
User avatar #78 - holycrapimacupcake (12/09/2014) [-]
You god named his kid Salad!
#61 - the door is on hinges. A reasinably fit person could move thos… 11/30/2014 on The bunker 0
#60 - Even if the windows were simulated? 11/30/2014 on The bunker 0
#89 - Antibodies stay in the lymph nodes when not in use. The conten… 11/08/2014 on Not actually anti-vaccine... 0
#69 - Nope. You develop the antibodies for something by having it at…  [+] (3 new replies) 11/08/2014 on Not actually anti-vaccine... 0
#73 - luigipimp (11/08/2014) [-]
yeah, anyone who can get antibodies without dying, dont they pass the antibodies down to their kids when they have kids?
User avatar #89 - threadz (11/08/2014) [-]
Antibodies stay in the lymph nodes when not in use. The contents of the lymph nodes are not transferred during reproduction (unless the mother comes into contact with the disease during pregnancy. Then it might be transferred, but it depends on other stuff that make my brain hurt)
User avatar #80 - tonyxx (11/08/2014) [-]
Nope, that does not modify your genetic code. Think of it as a memory for your immune system.
#2 - Growing old =/= growing up. Age is inevitable, but maturit… 11/03/2014 on It's too late now.. +2
#42 - It's more than a baby's worth. I'm not sure how to conver… 10/19/2014 on Tumbr Posts - Period Edition! 0
#3 - Picture 10/19/2014 on Fucked Up +1

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User avatar #272 - fjponythread (08/19/2014) [-]
Threadz thank god youre online do you know what happened to posttwo?
He's not online anywhere, he deleted his FB account and PT shows that he's "Deleted User"
User avatar #271 - posttwo (04/25/2014) [-]
Poop
User avatar #270 - zealotgold (04/14/2014) [-]
HOLY **** THREADZ. i never knew you where on fj
User avatar #268 - crimsontyyde ONLINE (03/25/2014) [-]
Holy **** you're still alive!
#267 - traks (03/21/2014) [-]
Haaaai threeeaadz
Haaaai threeeaadz
User avatar #262 - vanoreo (09/21/2013) [-]
Dude, why is site down?
User avatar #263 to #262 - threadz ONLINE (09/21/2013) [-]
There's a problem that requires reinstalling the server software.
User avatar #264 to #263 - vanoreo (09/21/2013) [-]
when will it be back up?
User avatar #265 to #264 - threadz ONLINE (09/21/2013) [-]
within a couple hours. no saying for sure
User avatar #266 to #265 - vanoreo (09/21/2013) [-]
ok

such problems
such shiba
such doge
User avatar #260 - posttwo (09/12/2013) [-]
Chat broke.
If you'll want you can put your ads there and earn money
I wont care
User avatar #257 - tehbestever (09/12/2013) [-]
yo man *****

Can you give me orange text like on here?

please I wanna see how it looks like
User avatar #258 to #257 - threadz ONLINE (09/12/2013) [-]
I tested it. It looks like orange text
User avatar #259 to #258 - tehbestever (09/12/2013) [-]
you're a sneaky little one aren't you
#247 - posttwo (08/05/2013) [-]
OVH is having a major price cut on their kimsufi/personal server range
User avatar #248 to #247 - threadz ONLINE (08/05/2013) [-]
cool.
User avatar #249 to #248 - posttwo (08/05/2013) [-]
Just leaving the info, incase you want a dedi from them.
User avatar #235 - posttwo (07/30/2013) [-]
Hi threadz, Im gonna be moving servers in a minute due to a hardware fault.
User avatar #236 to #235 - threadz ONLINE (07/30/2013) [-]
got it. how long will it be down?
User avatar #254 to #236 - posttwo (08/23/2013) [-]
How's it going?
User avatar #255 to #254 - threadz ONLINE (08/25/2013) [-]
meh. so so. I'm going back to school on Tuesday, and there is a LOT of paperwork to get into college.
User avatar #256 to #255 - posttwo (08/25/2013) [-]
Good luck
User avatar #252 to #236 - posttwo (08/11/2013) [-]
Hey postmaster

I think we have to develop locally for few more days, they're being asshats.
Do you want anything special in the SQLs user table for your multiplayer server or anything? I'm writing queries now
User avatar #253 to #252 - threadz ONLINE (08/11/2013) [-]
I can't think of anything at the moment.
User avatar #251 to #236 - posttwo (08/08/2013) [-]
Still a backlog, I've got the IP of the server already, still waiting for them to send me the root password.
User avatar #250 to #236 - posttwo (08/06/2013) [-]
Longer than expected, terribly sorry.
OVH rolled out a new server thing which got them a massive backlog on servers.
They're waiting for Intel to deliver more processors...
Atleast I'm getting a a discount of some sort...
User avatar #237 to #236 - posttwo (07/30/2013) [-]
Well I have 24hours to move everything, it shouldn't be down as I'll setting the new server up moving files and **** and then updating dns
User avatar #238 to #237 - threadz ONLINE (07/30/2013) [-]
is there any chance the hardware problem was preventing the server from accepting my public key?
User avatar #239 to #238 - posttwo (07/30/2013) [-]
Might be, the HDD and motherboard are broken
User avatar #240 to #239 - threadz ONLINE (07/30/2013) [-]
then how is it running at all?
User avatar #242 to #240 - posttwo (07/30/2013) [-]
I'll also move to nginx from apache on the way
User avatar #241 to #240 - posttwo (07/30/2013) [-]
I have no idea, it shouldn't be running.
Im too scared to restart it into maintanance mode and check..
User avatar #243 to #241 - threadz ONLINE (07/31/2013) [-]
You must try this
labs.dinahmoe.com/plink/
User avatar #246 to #243 - posttwo (08/02/2013) [-]
OVH is being a bitch, they disconnected my old box already without assigning me a new one...
User avatar #245 to #243 - posttwo (07/31/2013) [-]
ovh still didnt assign me a new box... egh
User avatar #244 to #243 - posttwo (07/31/2013) [-]
trying
User avatar #217 - ptpt (07/26/2013) [-]
Hey threadz , remember that board thing you made?
Can I put it to good use at ponythread.com ?
User avatar #218 to #217 - threadz ONLINE (07/26/2013) [-]
Sure I guess. But it doesn't have image or video support yet. Email?
User avatar #232 to #218 - posttwo (07/27/2013) [-]
www.innawoods.net/
Intersting interface.
User avatar #233 to #232 - threadz ONLINE (07/27/2013) [-]
Is this for the RPG or did someone else make it?
User avatar #234 to #233 - posttwo (07/28/2013) [-]
someone else made it
User avatar #219 to #218 - ptpt (07/26/2013) [-]
my filthy item daddy@mongla.net
I'll work on it
User avatar #221 to #219 - threadz ONLINE (07/26/2013) [-]
srsly?
User avatar #222 to #221 - ptpt (07/26/2013) [-]
I hate his word filters.
User avatar #220 to #219 - ptpt (07/26/2013) [-]
a d m i n (remove spaces) @ mongla.net
User avatar #223 to #220 - threadz ONLINE (07/26/2013) [-]
enjoy
User avatar #224 to #223 - ptpt (07/26/2013) [-]
Thank you.
I'll modify it a bit, turn it codeigniterish and do some memcached magic.
User avatar #225 to #224 - threadz ONLINE (07/26/2013) [-]
have fun
User avatar #227 to #225 - posttwo (07/27/2013) [-]
Any chance you have the sql structure somewhere?
User avatar #228 to #227 - threadz ONLINE (07/27/2013) [-]
In your email
User avatar #229 to #228 - posttwo (07/27/2013) [-]
merci
User avatar #230 to #229 - threadz ONLINE (07/27/2013) [-]
what?
User avatar #231 to #230 - posttwo (07/27/2013) [-]
thank you
User avatar #226 to #225 - ptpt (07/26/2013) [-]
I'll try.
#212 - thechosentroll (07/25/2013) [-]
This image has expired
Good day. Have you accepted Slaanesh as your lord and drug dealer yet?
User avatar #213 to #212 - threadz ONLINE (07/25/2013) [-]
sure. why not
User avatar #151 - posttwo (07/24/2013) [-]
did you get in?
User avatar #205 to #151 - posttwo (07/24/2013) [-]
I fixed everything on my server.
Apparently one of my scripts didnt run fully once and it left a cronjob 'disabled'..
User avatar #172 to #151 - threadz ONLINE (07/24/2013) [-]
josh@josh-XPS:~$ ssh phanactthreadz@mongla.net -v
OpenSSH6.0p1 Debian-3ubuntu1, OpenSSL 1.0.1c 10 May 2012
debug1: Reading configuration data /etc/ssh/ssh
config
debug1: /etc/ssh/sshconfig line 19: Applying options for *
debug1: Connecting to mongla.net [91.121.221.61] port 22.
debug1: Connection established.
debug1: identity file /home/josh/.ssh/id
rsa type 1
debug1: Checking blacklist file /usr/share/ssh/blacklist.RSA-2048
debug1: Checking blacklist file /etc/ssh/blacklist.RSA-2048
debug1: identity file /home/josh/.ssh/idrsa-cert type -1
debug1: identity file /home/josh/.ssh/id
dsa type -1
debug1: identity file /home/josh/.ssh/iddsa-cert type -1
debug1: identity file /home/josh/.ssh/id
ecdsa type -1
debug1: identity file /home/josh/.ssh/idecdsa-cert type -1
debug1: Remote protocol version 2.0, remote software version OpenSSH
5.3
debug1: match: OpenSSH5.3 pat OpenSSH5*
debug1: Enabling compatibility mode for protocol 2.0
debug1: Local version string SSH-2.0-OpenSSH6.0p1 Debian-3ubuntu1
debug1: SSH2
MSGKEXINIT sent
debug1: SSH2
MSGKEXINIT received
debug1: kex: server->client aes128-ctr hmac-md5 none
debug1: kex: client->server aes128-ctr hmac-md5 none
debug1: SSH2
MSGKEXDHGEXREQUEST(1024<1024<8192) sent
debug1: expecting SSH2MSGKEXDHGEXGROUP
debug1: SSH2
MSGKEXDHGEXINIT sent
debug1: expecting SSH2MSGKEXDHGEXREPLY
debug1: Server host key: RSA c7:07:7c:0d:27:10:35:48:d9:63:97:9a:6b:c6:a0:3c
debug1: Host 'mongla.net' is known and matches the RSA host key.
debug1: Found key in /home/josh/.ssh/known
hosts:8
debug1: sshrsaverify: signature correct
debug1: SSH2MSGNEWKEYS sent
debug1: expecting SSH2MSGNEWKEYS
debug1: SSH2MSGNEWKEYS received
debug1: Roaming not allowed by server
debug1: SSH2MSGSERVICEREQUEST sent
debug1: SSH2
MSGSERVICEACCEPT received
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
debug1: Next authentication method: gssapi-keyex
debug1: No valid Key exchange context
debug1: Next authentication method: gssapi-with-mic
debug1: Unspecified GSS failure. Minor code may provide more information
Credentials cache file '/tmp/krb5cc1000' not found
debug1: Unspecified GSS failure. Minor code may provide more information
Credentials cache file '/tmp/krb5cc
1000' not found
debug1: Unspecified GSS failure. Minor code may provide more information
debug1: Unspecified GSS failure. Minor code may provide more information
Credentials cache file '/tmp/krb5cc1000' not found
debug1: Next authentication method: publickey
debug1: Offering RSA public key: /home/josh/.ssh/id
rsa
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
debug1: Offering RSA public key: josh@josh-XPS
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
debug1: Trying private key: /home/josh/.ssh/iddsa
debug1: Trying private key: /home/josh/.ssh/id
ecdsa
debug1: Next authentication method: password
phanactthreadz@mongla.net's password:
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
Permission denied, please try again.
phanactthreadz@mongla.net's password:
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
Permission denied, please try again.
phanactthreadz@mongla.net's password:
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
debug1: No more authentication methods to try.
Permission denied (publickey,gssapi-keyex,gssapi-with-mic,password).
User avatar #206 to #172 - posttwo (07/25/2013) [-]
Boop Im thinking about what auth library to use
I was thinking about Flexi auth since... well... It has nearly everything and works.
But I dunno, CiBonfire is a bit outdated so I wont use that, I usually use it but its wont work for this :/
User avatar #207 to #206 - threadz ONLINE (07/25/2013) [-]
sounds good. I really have no idea how these libraries work.
User avatar #208 to #207 - posttwo (07/25/2013) [-]
They basically do magic.
I dont even know
User avatar #209 to #208 - threadz ONLINE (07/25/2013) [-]
Magic is cool.
User avatar #210 to #209 - posttwo (07/25/2013) [-]
I once had to explain my code to someone that was taking it over.
[...] And here magic happens, dont touch the next ten lines or everything will break and you'll be cry from hopelessness[...]
User avatar #211 to #210 - threadz ONLINE (07/25/2013) [-]
Sounds like that time I tried to make a pathfinding system
User avatar #214 to #211 - posttwo (07/26/2013) [-]
Tried
So you failed?
User avatar #215 to #214 - threadz ONLINE (07/26/2013) [-]
Itt worked and I was optimizing it and then I accidently override a fill with a blank file and then decided " **** it. Someone else can make an RTS"
User avatar #173 to #172 - posttwo (07/24/2013) [-]
did you copy pasta the right password?
User avatar #174 to #173 - threadz ONLINE (07/24/2013) [-]
I used this one
kliWIV4JVU
#187 to #174 - posttwo (07/24/2013) [-]
pass 123456 works
try
if it works for you than we'll cahnge it to a secure one..
User avatar #188 to #187 - threadz ONLINE (07/24/2013) [-]
yes finally it successed. Instead of a combination of unrememberable gibberish, could my password be a few random words? So I can create a mnemonic device.
User avatar #189 to #188 - posttwo (07/24/2013) [-]
check pm
User avatar #190 to #189 - threadz ONLINE (07/24/2013) [-]
I was thinking something more like this xkcd.com/936/ but that works too
User avatar #191 to #190 - posttwo (07/24/2013) [-]
It also has to be hard for you to remember.
incase someone kidnaps you and wants your password, and you're under so much stress you cant remember what was what
User avatar #192 to #191 - threadz ONLINE (07/24/2013) [-]
What if I promise I won't get kidnapped?
User avatar #193 to #192 - posttwo (07/24/2013) [-]
ehh alirhgt
User avatar #194 to #193 - threadz ONLINE (07/24/2013) [-]
why do you think that?
User avatar #195 to #194 - posttwo (07/24/2013) [-]
because my horse is amazing
User avatar #196 to #195 - threadz ONLINE (07/24/2013) [-]
does it taste like ice cream or bacon?
User avatar #197 to #196 - posttwo (07/24/2013) [-]
both
User avatar #199 to #197 - threadz ONLINE (07/24/2013) [-]
this is getting rediculous
User avatar #202 to #199 - posttwo (07/24/2013) [-]
I had an error in my dns setting which caused the cronjob to stop the jobq.
so everytime I changed your password using jobQ it got stuck.
Sorry for that
User avatar #203 to #202 - threadz ONLINE (07/24/2013) [-]
why must computers be so difficult. Anyway, it's working. yaya
User avatar #204 to #203 - posttwo (07/24/2013) [-]
I added a txt record that was missing a " so bind rejected it causing stuff to fail
User avatar #201 to #199 - posttwo (07/24/2013) [-]
check now
should be ok now
User avatar #200 to #199 - posttwo (07/24/2013) [-]
I know whats going on
something is stopping my jobQ
User avatar #198 to #197 - threadz ONLINE (07/24/2013) [-]
Then I will not kill that horse. Unless we run out of ice cream and bacon.
Also it broked.
User avatar #176 to #174 - posttwo (07/24/2013) [-]
try 123456
if that returns an error then my server is racist
User avatar #177 to #176 - threadz ONLINE (07/24/2013) [-]
Yep, It's racist
User avatar #178 to #177 - posttwo (07/24/2013) [-]
did it allow you to connect and enter pass or kick you out
User avatar #179 to #178 - threadz ONLINE (07/24/2013) [-]
let me enter it and then closed the connection
User avatar #180 to #179 - posttwo (07/24/2013) [-]
Hmm
I have to wait for it to unban me.
User avatar #181 to #180 - threadz ONLINE (07/24/2013) [-]
you're banned from your own server?
User avatar #182 to #181 - posttwo (07/24/2013) [-]
i was trying out the account I gave you and fail2ban killed me
User avatar #183 to #182 - threadz ONLINE (07/24/2013) [-]
maybe remove fail2ban for now
User avatar #185 to #183 - posttwo (07/24/2013) [-]
check now
I manually launched all maintenance scripts and cleaned up everything that could possibly be blocking
User avatar #186 to #185 - threadz ONLINE (07/24/2013) [-]
doesn't drop the connection, but authentication fails
User avatar #184 to #183 - posttwo (07/24/2013) [-]
i'll whitelist myself and try
User avatar #175 to #174 - posttwo (07/24/2013) [-]
looks like the right now.
hmm.
User avatar #152 to #151 - threadz ONLINE (07/24/2013) [-]
nope.
User avatar #153 to #152 - posttwo (07/24/2013) [-]
hmmm
User avatar #154 to #153 - threadz ONLINE (07/24/2013) [-]
Maybe regenerating my public key will help

ssh-rsa AAAAB3NzaC1yc2EAAAADAQABAAABAQC77oAARvLfNUEuhyAyndvbXTlhMq9iCUzDtHKIh3s4r0c3w3bB 1Mq8CAJPt0KLJxCg/gDoUXhunzZa6QPTkw5etMj9WI4HiizrvKsmlaBa/O+fanrT+UPeFIOmNNvxUdrb wBlr17sirAHxaimmSXY2EKQb22qKtZyh84Pzy8bHKubo5Skqs/77qMTuKb+nfKyLyrjBik/4evt8+nRI k2ycS57nnVQTMy7WK/UYoPfVnwdq+jjh0E28YLAsPgSRH+lN45xL9zjLnPHa5th/QGisT1FKvY3Y02x+ 5L8FgoQj0yGprmI/bqLkfm0S7xkNc3/lOAjHA5sCtTyhYnhK7D9J josh@josh-XPS
User avatar #155 to #154 - posttwo (07/24/2013) [-]
check now
also if it doesnt woek tell me what you're doing
User avatar #156 to #155 - threadz ONLINE (07/24/2013) [-]
Didn't work
sudo ssh You need to login to view this link
Then I enter the password for the public key
User avatar #157 to #156 - posttwo (07/24/2013) [-]
try
ssh mongla.net -v
post error log here
User avatar #158 to #157 - threadz ONLINE (07/24/2013) [-]
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
debug1: Next authentication method: gssapi-keyex
debug1: No valid Key exchange context
debug1: Next authentication method: gssapi-with-mic
debug1: Unspecified GSS failure. Minor code may provide more information
Credentials cache file '/tmp/krb5cc1000' not found

debug1: Unspecified GSS failure. Minor code may provide more information
Credentials cache file '/tmp/krb5cc
1000' not found
debug1: Unspecified GSS failure. Minor code may provide more information
debug1: Unspecified GSS failure. Minor code may provide more information
Credentials cache file '/tmp/krb5cc1000' not found
debug1: Next authentication method: publickey
debug1: Offering RSA public key: /home/josh/.ssh/id
rsa
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
debug1: Trying private key: /home/josh/.ssh/iddsa
debug1: Trying private key: /home/josh/.ssh/id
ecdsa
debug1: Next authentication method: password
josh@mongla.net's password:
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
Permission denied, please try again.
User avatar #159 to #158 - posttwo (07/24/2013) [-]
looks like your private key isnt accepted.
gmm
User avatar #160 to #159 - threadz ONLINE (07/24/2013) [-]
how is it entered in the file?
User avatar #161 to #160 - posttwo (07/24/2013) [-]
Can you put it on pastebin unblished note?
I think funnyjunks parser is breaking it
User avatar #163 to #162 - posttwo (07/24/2013) [-]
check
User avatar #164 to #163 - threadz ONLINE (07/24/2013) [-]
debug1: Host 'mongla.net' is known and matches the RSA host key.
debug1: Found key in /home/josh/.ssh/knownhosts:8
debug1: ssh
rsaverify: signature correct
debug1: SSH2
MSGNEWKEYS sent
debug1: expecting SSH2
MSGNEWKEYS
debug1: SSH2
MSGNEWKEYS received
debug1: Roaming not allowed by server
debug1: SSH2
MSGSERVICEREQUEST sent
debug1: SSH2MSGSERVICEACCEPT received
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
debug1: Next authentication method: gssapi-keyex
debug1: No valid Key exchange context
debug1: Next authentication method: gssapi-with-mic
debug1: Unspecified GSS failure. Minor code may provide more information
Credentials cache file '/tmp/krb5cc
1000' not found

debug1: Unspecified GSS failure. Minor code may provide more information
Credentials cache file '/tmp/krb5cc1000' not found

debug1: Unspecified GSS failure. Minor code may provide more information


debug1: Unspecified GSS failure. Minor code may provide more information
Credentials cache file '/tmp/krb5cc
1000' not found

debug1: Next authentication method: publickey
debug1: Offering RSA public key: /home/josh/.ssh/idrsa
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
debug1: Offering RSA public key: josh@josh-XPS
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
debug1: Trying private key: /home/josh/.ssh/id
dsa
debug1: Trying private key: /home/josh/.ssh/id_ecdsa
debug1: Next authentication method: password
josh@mongla.net's password:
debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password
Permission denied, please try again.
User avatar #165 to #164 - posttwo (07/24/2013) [-]
Your keys are not getting accepted
User avatar #166 to #165 - threadz ONLINE (07/24/2013) [-]
This is weird
User avatar #167 to #166 - posttwo (07/24/2013) [-]
ok I created a new user for you
pming righ tnow
User avatar #168 to #167 - threadz ONLINE (07/24/2013) [-]
Connection refused

Is it possible your server is racist?
User avatar #169 to #168 - posttwo (07/24/2013) [-]
hmmm try now
i reset fail2ban
User avatar #170 to #169 - threadz ONLINE (07/24/2013) [-]
Still failed. your server is racist
User avatar #171 to #170 - posttwo (07/24/2013) [-]
it should work.
post ssh -v data
User avatar #138 - yeezus (07/22/2013) [-]
You stole my rightful sexretary place
User avatar #139 to #138 - threadz ONLINE (07/22/2013) [-]
I won? cool. Now what?
User avatar #141 to #140 - threadz ONLINE (07/22/2013) [-]
What would you do if you won?
User avatar #142 to #141 - yeezus (07/22/2013) [-]
Become God
User avatar #143 to #142 - threadz ONLINE (07/22/2013) [-]
Done. now what?
User avatar #144 to #143 - yeezus (07/22/2013) [-]
Smite people
User avatar #145 to #144 - threadz ONLINE (07/22/2013) [-]
That sounds hard. I'm just going to play KSP
User avatar #130 - posttwo (07/22/2013) [-]
Hey baby, how's it going?
User avatar #137 to #130 - posttwo (07/22/2013) [-]
You need to login to view this link
We might use this structure since its working out great for FJ
User avatar #131 to #130 - threadz ONLINE (07/22/2013) [-]
pretty good. How are you?
User avatar #146 to #131 - posttwo (07/23/2013) [-]
Hows it going? I'm Ray Bingo.
User avatar #147 to #146 - threadz ONLINE (07/23/2013) [-]
hi Ray. doing pretty good. you?
User avatar #148 to #147 - posttwo (07/23/2013) [-]
I'm about to murder everyone I used to love.
User avatar #149 to #148 - threadz ONLINE (07/23/2013) [-]
have fun. and try to use non-splattering methods. removing blood is difficult
User avatar #150 to #149 - posttwo (07/23/2013) [-]
I'll make sure its painful.
User avatar #132 to #131 - posttwo (07/22/2013) [-]
Tired, I was debugging my bind for the whole day, for some reason it wouldn't load zone files and returned SERVFAIL on queries.
User avatar #133 to #132 - threadz ONLINE (07/22/2013) [-]
well that sucks. I don't even have to know what you're talking about to know it's the worst thing
User avatar #134 to #133 - posttwo (07/22/2013) [-]
DNS server. Not returning records.
Nightmare.
all caused by a unclosed quotation mark in a txt record
User avatar #135 to #134 - threadz ONLINE (07/22/2013) [-]
I knew it was the worst thing. But other than that, are you enjoying your whatever time it is where you are
User avatar #136 to #135 - posttwo (07/22/2013) [-]
its 3am Im going to sleep soon.
Girl coming tomorrow.
after she's gone I'm gonna do some work on PhanaRPG
Basically gonna make a login and registration thing and user profiles
User avatar #67 - posttwo (07/19/2013) [-]
Hi baby, I'm working on a browser game similar to shakes and fidgets called PhanaRPG, wanna join?
Profit: XX% of ad revenue + XX% of revenue from donations and micro payments if any ever exist in the game.

This is better.
User avatar #126 to #67 - threadz ONLINE (07/19/2013) [-]
It also needs to handle chat, projectiles (spells, arrows, etc), determine whether or not a hit was legitimate, and check for cheating (as local data storage can be edited from the javascript terminal).
User avatar #127 to #126 - posttwo (07/19/2013) [-]
Thats why i want to do the PvP turn based like in pokemon, php would be able to handle that, maybe with a bit of help from memcached to speed things up. You can check everything carefully while an animation of the attack is playing.

For each hit in turn based we can ask the server to calculate what happened to the opponent and wait for a response making it harder to cheat the game.

Monster vs Player(s) looks harder to make if we're to do the realm of the mad god style monster fighting

I dont know java or c++ well enough to write something :/
User avatar #128 to #127 - threadz ONLINE (07/19/2013) [-]
I do know Java, but I also know keeping many different threads (lol) from conflicting as they read and update information can be a synchronization nightmare. But then again, each player would only be changing info about themselves, so as long as no reads happen at the same time as writes, there shouldn't be an issue.
User avatar #129 to #128 - posttwo (07/20/2013) [-]
Alright, hehehehh threads. Stop conflicting with yourself, stop conflicting with yourself.
User avatar #68 to #67 - threadz ONLINE (07/19/2013) [-]
maybe... define X
User avatar #108 to #68 - posttwo (07/19/2013) [-]
I'm going around asking people if they want to make some 'items' for me.
Also the day after tomorrow (as in sunday... or monday.) I'll upload some early code to phanarpg.dev.

btw. Should we setup git or something to make it easier to program together?
User avatar #103 to #68 - posttwo (07/19/2013) [-]
MySQL or PostgreSQL or what?
I only used MySQL.
User avatar #104 to #103 - threadz ONLINE (07/19/2013) [-]
Same. What's the difference?
User avatar #105 to #104 - posttwo (07/19/2013) [-]
They have pretty much caught up together by now and have nearly no differences... except a differences in how they store stuff
User avatar #106 to #105 - threadz ONLINE (07/19/2013) [-]
then MySql. the more popular one is probably the most well rounded one
User avatar #107 to #106 - posttwo (07/19/2013) [-]
alright.
I finally did it.
Received: from mongla.net ([2001:41d0:2:843d::1])
my server now fully supports IPv6 and uses it wherever it can.
User avatar #111 to #109 - posttwo (07/19/2013) [-]
Is it just me or does it not load everything some times?
its showing me health and mana, but when I refresh a zillion times the 'world' is shown
User avatar #112 to #111 - threadz ONLINE (07/19/2013) [-]
I'm still working on it
User avatar #113 to #112 - posttwo (07/19/2013) [-]
oh ok.
I like it so far Good work threadz!
User avatar #114 to #113 - threadz ONLINE (07/19/2013) [-]
thanks. Once I can get the canvas to resize with window, I'll add trees and other things you can't walk through. Then I'll figure out some kind of map generator
User avatar #115 to #114 - posttwo (07/19/2013) [-]
Will we really need a map generator? Creating maps by hand if you have tilesets isn't that hard and makes each place more unique
User avatar #118 to #115 - threadz ONLINE (07/19/2013) [-]
I was thinking having a massive world would be great for lowering the amount of info about other players we need to send to each player. Plus more monsters to kill. Later we could go back and customize places.
User avatar #119 to #118 - posttwo (07/19/2013) [-]
Awesome idea, so like send the user data about players up to 30 blocks away from the in each direction or something like that?
User avatar #120 to #119 - threadz ONLINE (07/19/2013) [-]
probably a larger range, but yes.
User avatar #121 to #120 - posttwo (07/19/2013) [-]
and when the other player gets so close to the current one that they can see eachother then update them about the other players position in real time?
User avatar #122 to #121 - threadz ONLINE (07/19/2013) [-]
Exactly. That way players can team up against a huge monster and get a massive XP bonus, or quickly mow down a swarm. The biggest problem is this will probably take a lot of debugging a server program, cuz PHP with SQL storage just won't be fast enough
User avatar #123 to #122 - posttwo (07/19/2013) [-]
We could use xmpp (or somthing similiar) for that
User avatar #124 to #123 - threadz ONLINE (07/19/2013) [-]
ya, but we will still need a Java or C++ application running if we want decent response time
User avatar #125 to #124 - posttwo (07/19/2013) [-]
So everytime someone moved it would send his coordinates to all players that can see him and their coordinates to him. Shouldn't be hard to write a server application for that, something like a simple xmpp or irc
#116 to #115 - posttwo (07/19/2013) [-]
Posting here for future reference.
User avatar #110 to #109 - posttwo (07/19/2013) [-]
awesome .
I was working on few item sprites today so there something to work with, also got a designer to agree to make some items
User avatar #89 to #68 - posttwo (07/19/2013) [-]
I was thinking about something like caves or factories Insert steampunk style name which you can explore and in which monster can attack you, killing them would raise your experience and give you coins/items

For player vs player fights it would be clicking a button to invite a player to a battle, and maybe some kind of tournaments or arenas where you cant choose who you battle with.
User avatar #90 to #89 - threadz ONLINE (07/19/2013) [-]
So fighting monsters would be a bit like Realm of the Mad God while fighting players would be like pokemon, but with swords and steam powered guns
User avatar #91 to #90 - posttwo (07/19/2013) [-]
Just played realm of the mad god and that's how I would see fighting monsters

and fighting players like pokemon but with swords and steam powered guns. Yeap.
User avatar #93 to #91 - threadz ONLINE (07/19/2013) [-]
Great!
Also, Idea for items game-like intergration.
you would go to a place called the trash heap and scavenge for simple parts. You would do this by solving extremely simple puzzles for each item. you have 10 seconds to complete the puzzle, and more complex puzzles == more valuable item picked up.
User avatar #95 to #93 - posttwo (07/19/2013) [-]
Awesome idea. I have a friend that is good at making hard puzzles so if we need something harder I'll ask him for help. Slavery.
User avatar #92 to #91 - posttwo (07/19/2013) [-]
If we're able to make the fighting monsters like that. Im not good with JavaScript or html5 :/ If not fighting monster could be like player battles but with the monsters, so if a monster attacks you somewhere you are shown the turn based player battle window.
User avatar #94 to #92 - threadz ONLINE (07/19/2013) [-]
I could get it to work. Server side scripts would be a bit of a pain but I've created more mind breaking stuff before
User avatar #96 to #94 - posttwo (07/19/2013) [-]
Alright .
Yeah server side is gonna be painful :/ I know I'll have to switch my server to nginx for it so we can do long polling for stuff.
For the chat we can use xmpp or irc.
User avatar #97 to #96 - threadz ONLINE (07/19/2013) [-]
Well, I'll get started on an in game type thing, but without sprites.
User avatar #98 to #97 - posttwo (07/19/2013) [-]
Alright I wont be doing much today as its 3am here :/
For php what framework should we use?
User avatar #99 to #98 - threadz ONLINE (07/19/2013) [-]
I'm not sure.
User avatar #100 to #99 - posttwo (07/19/2013) [-]
what frameworks are you comfortable working with?
I only used CI, and every single thing I do in php lately is using ci.
User avatar #101 to #100 - threadz ONLINE (07/19/2013) [-]
CI works for me. It might not be the best for this kind of project, but it's the only one that I've used and it has made my job easier so far
User avatar #102 to #101 - posttwo (07/19/2013) [-]
Well there isn't really a good framework for making the server-side of a game :/
Let's go with CI then since we both know it it won't complicate things.

[small]Just placing this here as it might become useful someday You need to login to view this link
User avatar #69 to #68 - posttwo (07/19/2013) [-]
I was thinking about
All revenue - costs (server and domain) split equally across developers.
So if irv3a agrees to join it will be 33%.
If he doesn't then 50% me and you
I won't be taking more developers.
User avatar #70 to #69 - threadz ONLINE (07/19/2013) [-]
well... why not. I've got nothing better to do in my spare time. But first I will have to play s&f to see what we are trying to copy
User avatar #71 to #70 - threadz ONLINE (07/19/2013) [-]
you can draw right? I can't
User avatar #72 to #71 - posttwo (07/19/2013) [-]
I can somehow draw, I also have a slave if we really need something.

Something like that, but not that. Without the stupid waiting times and thirst and stuff, more player to player interaction and mostly in JavaScript and html5 instead of flash.

When it's nearly done, there's an idea to join it with FJ items somehow. With permission from DJ 4DM1N.
User avatar #73 to #72 - threadz ONLINE (07/19/2013) [-]
we wouldn't be able to get permission, as it would lead people away from FJ, which means less $$ for him
User avatar #74 to #73 - posttwo (07/19/2013) [-]
It could also lead people onto FJ. If DJ 4DM1N was willing to do it in anyway in the future we would figure something out.
It would also get him more ad impressions if we somehow joined with him as the game would require the user to change the page (without ajax help, or with, if it counts as a ad impression) often to do stuff.
User avatar #75 to #74 - threadz ONLINE (07/19/2013) [-]
hm... maybe. Regardless, we need a theme. Steampunk maybe?
User avatar #76 to #75 - posttwo (07/19/2013) [-]
Steampunk is pretty popular, so yeah.
Invite for the forum where i gathered some ideas from phanny and other funnyjunkers
You need to login to view this link
User avatar #77 to #76 - threadz ONLINE (07/19/2013) [-]
So is there a server yet? cuz if not I've got a ****** but functional one
User avatar #78 to #77 - posttwo (07/19/2013) [-]
The forum is hosted on my dedicated server so yes there is something
User avatar #79 to #78 - threadz ONLINE (07/19/2013) [-]
great. Can I haz login?
User avatar #80 to #79 - posttwo (07/19/2013) [-]
ftp/ssh/whatuwant
User avatar #81 to #80 - threadz ONLINE (07/19/2013) [-]
I prefer ssh, but ftp is good to
User avatar #82 to #81 - posttwo (07/19/2013) [-]
Well I don't have my key on my laptop so I can't create an ssh account for you.
I'll give you ftp for You need to login to view this link (That's where the game will be developed, production code will be on another domain which I'll get when the game is somehow playable)
User avatar #83 to #82 - threadz ONLINE (07/19/2013) [-]
great
User avatar #84 to #83 - posttwo (07/19/2013) [-]
For the php side of things should we use a framework or do everything from zero?

I was thinking about using codeigniter and one of the auth libraries there is for it, just because the performance is great and it's easy to learn for newbies Their documentation is great.
User avatar #86 to #84 - threadz ONLINE (07/19/2013) [-]
how will the combat system work? Turn based would be good for **** connections, but real time would be more exciting (that is to say, much harder to make)
User avatar #87 to #86 - posttwo (07/19/2013) [-]
I was just replying to your other comment with my idea for battles so Im gonna do it here now
Okies.

For the battles I was thinking about doing turn based battles, with lots of variablies like weather and distance from the player (that can be reduced by walking up and wasting a turn or something).
Real time would be too hard to make right now, if the game became popular and people wanted it we could add it in the future.
User avatar #88 to #87 - threadz ONLINE (07/19/2013) [-]
and moving around the world... will there be a world map of sorts with monsters or just you get into fights by clicking a button
User avatar #85 to #84 - threadz ONLINE (07/19/2013) [-]
yes framework. I refuse to try to build a game from the ground up again
#66 - posttwo has deleted their comment [-]
User avatar #38 - posttwo (07/18/2013) [-]
Don't Thumb. Don't even thumb. Thumb and you're banned. He is fast, faster than you could believe, don't turn your back, don't look away, and don't thumb. Good luck.
User avatar #59 to #38 - threadz ONLINE (07/18/2013) [-]
... you're aborting a thought?
User avatar #60 to #59 - posttwo (07/18/2013) [-]
YES.
It wasnt controlled so it must die
User avatar #61 to #60 - threadz ONLINE (07/18/2013) [-]
I see. Makes sense
User avatar #62 to #61 - posttwo (07/18/2013) [-]
I hate IE. I hate it. I HATE IT.
User avatar #63 to #62 - threadz ONLINE (07/18/2013) [-]
we've been over this. script to fix it in progress
User avatar #64 to #63 - posttwo (07/18/2013) [-]
Yes.
I wonder if theres a way to use active x **** to make chrome happen
User avatar #65 to #64 - threadz ONLINE (07/18/2013) [-]
what? That doesn't make any sense
User avatar #39 to #38 - threadz ONLINE (07/18/2013) [-]
evening
User avatar #40 to #39 - posttwo (07/18/2013) [-]
Hello there.
User avatar #41 to #40 - threadz ONLINE (07/18/2013) [-]
how are you?
User avatar #42 to #41 - posttwo (07/18/2013) [-]
You need to login to view this link
Tired.
Really ******* tired. He actually made me do it. I made it work on IE8 i think.
Im so tired after that ********
User avatar #43 to #42 - threadz ONLINE (07/18/2013) [-]
it turned out great. you should go get some sleep. But first vote for me here - www.funnyjunk.com/text/4688585/FunnyJunk+Election/
User avatar #44 to #43 - posttwo (07/18/2013) [-]
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Three version because **** you I cant choose colors.
Also my server broke today mongla.net
also the girl I love wants to get back with her ex but he's not replying to her (I got a token for his facebook read_mailbox **** )
Worst they ever
User avatar #45 to #44 - threadz ONLINE (07/18/2013) [-]
That really sucks. I guess sometimes life just ***** on you
User avatar #46 to #45 - posttwo (07/18/2013) [-]
Yes it does. I hate IE. I HATE IE. I ******* HATE IE
User avatar #47 to #46 - threadz ONLINE (07/18/2013) [-]
I'm working on a virus that upgrades IE to chrome with a custom skin to look like IE.
User avatar #48 to #47 - posttwo (07/18/2013) [-]
I'll love you.
I think all anti viruses should whitelist that virus for the good of humanity
User avatar #49 to #48 - threadz ONLINE (07/18/2013) [-]
Technically it's not a virus even. It's just a script that installs chrome and replaces all IE links with chrome links. Antivirus might not even pick up on it.
User avatar #50 to #49 - posttwo (07/18/2013) [-]
DO EET.

I'll love you forever
User avatar #51 to #50 - threadz ONLINE (07/18/2013) [-]
I'm trying
User avatar #52 to #51 - posttwo (07/18/2013) [-]
I'll spread it around.
User avatar #53 to #52 - threadz ONLINE (07/18/2013) [-]
Come to think of it I wouldn't even need to replace links. I'd just need to edit IE's support libraries so it can't start, and download chrome.
That makes this much easier
User avatar #54 to #53 - posttwo (07/18/2013) [-]
Youre getting smart.

I love you
User avatar #55 to #54 - threadz ONLINE (07/18/2013) [-]
I like me to. But just as a friend.
User avatar #56 to #55 - posttwo (07/18/2013) [-]
Oh you
User avatar #57 to #56 - threadz ONLINE (07/18/2013) [-]
And I like you to. your a smrt
User avatar #58 to #57 - posttwo (07/18/2013) [-]
Im a die('Self thought detected, ABORTING.');
User avatar #36 - posttwo (06/06/2013) [-]
He said that the thing this was for is 'cancelled'

But I got an idea for another site. interested?
User avatar #37 to #36 - threadz ONLINE (06/06/2013) [-]
I might be.
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