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thebrownbear

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MMA fan, training in juijitsu, wrestling, boxing, and judo. Ask me about my spinning back kicks.

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#271 - Hey tyrson, how does one get into DnD? I'd like to get into it…  [+] (3 replies) 04/03/2014 on Out of context dnd quotes 0
#284 - tyrson has deleted their comment.
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#282 - tyrson (04/03/2014) [-]
Hmm. To get involved in any RPG, you'll need a group of friends who are all interested in the same fantasy setting, and at least one of you will need to be a good storyteller/puzzle-maker/map-designer/something.
You'll need a copy of the Player's Handbook, DM's (Dungeon Master's) guide, and the Bestiary. This is the core of any DnD library. Other games, such as Scion or Exalted, have their own book combinations. Scion, for example, needs only the first book "Hero" to start playing. As you level up, however, you'd need to add "Demigod" and "God" to the library.
Regardless, get the core books for whatever game you want to play. Everyone should become familiar with the PHB. The DM will need to be familiar with the DM's guide, but don't let your players look at it too much. The Bestiary is explicitly for DM's eyes only. Of course, if you change DM's after your first campaign, then someone in the group will just be more knowledgeable than others.
So - Get books, study books. When you feel like you understand the references, mechanics, and stats well enough, make your characters. This will take hours, and you may or may not want your first game immediately after. Everyone should have an idea what they want to do. Some ideas are mechanically better than others, but the weird ideas are the most fun, so don't shoot anyone down.
Orcs and Dwarves might make the best fighters, but there are abilities and items you find later that can make Halfling fighters overpowered. Let the bad decisions happen.
For your first campaign, start at level 1, follow the rules for experience and leveling up, don't take shortcuts, and don't worry too much. It is a game, afterall.
The DM's job is to make a plot, but the players act it out. Sometimes they'll get derailed pretty hard. When this happens, it's best to politely ask them to return to the story. When you're all more familiar, you can use plot to turn them around.
If you have more questions, I'm gr8artist at the giantitp.com forums.
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#285 - tyrson (04/03/2014) [-]
Alternatively (second post because I reached the limit) you can find the location of your nearest game store. I'm not talking vidja-games. Do an internet search for anyone who sells "Pathfinder" or "Dungeons and Dragons".
Most game stores will have a weekly, standardized game. It's set up with a universal plot amongst all the game stores, so people who play in Phoenix can take a vacation to Florida and not miss a game. At least, that's how I understand it.
The people there will be more than glad to welcome you into the fold.

Regarding your choice of RPG, there are a lot of good ones, depending on what fantasy settings you like.
Tolkien - Dungeons and Dragons or Pathfinder. Pathfinder pathfinder pathfinder.
Superheroes - Mutants and Masterminds
Anime - Exalted
Supernatural (Sam 'n Dean) - World of Darkness (sub-sets for Vamps, WW's, Ghosts, Hunters, etc.)
Lovecraft/Cthulhu - Arkham Horror (I think?)
Modern Demigods (ie Percy Jackson) - Scion
Game of Thrones - A Song of Ice and Fire Roleplaying.
Pokemon + Cthulhu - Pokethulhu (free to download, not traditional RPG but funny anyway)

DnD has had several versions over the years. Original, Advanced (ADnD), Second Edition, 3.0, 3.5, 4.0, DnD Next (Coming soon). Of these, the consensus is that 4.0 is the easiest to get into, though people who've played 3.5 or 2.0 often criticize it for being too much like WoW or other online games. 3.5 is the best, most well rounded in most opinion, though finding the books might be more challenging. However, there are lots of open game license (OGL) reference sites for any version of DnD, where you can find spec's on any rule or ability. giantitp.com has a great forum for answering questions and problem solving.
Sion, Exalted, WoD, and anything by White Wolf games is going to be story-heavy, complicated, and somewhat obtuse to use. Good games, but probably better left out until you're familiar with basics.

I recommend Pathfinder.