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supervillain

Last status update:
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Date Signed Up:10/15/2011
Last Login:11/26/2016
Stats
Comment Ranking:#15316
Highest Content Rank:#36970
Highest Comment Rank:#325
Content Thumbs: 9 total,  12 ,  3
Comment Thumbs: 133 total,  205 ,  72
Content Level Progress: 22.03% (13/59)
Level 0 Content: Untouched account → Level 1 Content: New Here
Comment Level Progress: 0% (0/1)
Level 78 Comments: FJ Cultist → Level 79 Comments: FJ Cultist
Subscribers:1
Content Views:28
Times Content Favorited:1 times
Total Comments Made:369
FJ Points:9601

latest user's comments

#1493620 - NTR I get, but guro? come on, it's interesting  [+] (2 replies) 10/03/2016 on Video Games 0
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#1493626 - gibusernamepls (10/03/2016) [-]
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#1493858 - supervillain (10/04/2016) [-]
>a German flag
That's kinda funny
#110 - Nay, I like it 09/20/2016 on Damien 0
#16 - Picture 09/20/2016 on Disgust +6
#14 - Same  [+] (2 replies) 09/20/2016 on Disgust +3
#15 - supervillian (09/20/2016) [-]
#16 - supervillain (09/20/2016) [-]
#87069 - What, do peoples basements have Raptor problems? also how did …  [+] (1 reply) 09/19/2016 on Drawing & Art - drawing... 0
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#87070 - neppynep (09/19/2016) [-]
Actually in this story there are little tiny babby raptor type things and they're considered invasive and people treat them like rats.

Idunno really how I go about world building tbh. I just kinda keep going, and the gaps fill themselves. Plot holes are nearly nonexistent in almost all the stories I write, but I agonize over the details to a degree that I doubt most people would even consider. I've got notes on stuff like how callused a character's foot might be and how the hem of a specific outfit goes. Most of my stories revolve around one central event and I take immense care to flesh out exactly what that event caused and how. Like this story revolves around a largely unexplained apocalyptic event on the other side of the world that seems to be steadily rewriting the rules of reality.

I try to balance out my worlds with various factors of what I call "The bullshit factors." Like how a world where people die when they fall from a helicopter without a parachute can't coexist with something like man eating muscle meat priests. But if there are cyborgs and impact resistant armor and what not then it becomes a lot more feasible but at the same time the man eating muscle meat priest seems less insane in comparison. The key is to micromanage every aspect of the world, and at a certain point you'll have enough lore in the background to justify basically anything.
#87067 - YOu had me at magic science  [+] (3 replies) 09/19/2016 on Drawing & Art - drawing... 0
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#87068 - neppynep (09/19/2016) [-]
Honestly I was kinda hoping the dinosaur pesticide would interest people more.
#87069 - supervillain (09/19/2016) [-]
What, do peoples basements have Raptor problems? also how did you go about story building? I myself thought about webcomic thing and even wrote a bit about airships, military and politics(which I don't know much about) and each idea just branches off into a bunch of plot holes that need filling, such a hassle. easiest part is drawing
User avatar
#87070 - neppynep (09/19/2016) [-]
Actually in this story there are little tiny babby raptor type things and they're considered invasive and people treat them like rats.

Idunno really how I go about world building tbh. I just kinda keep going, and the gaps fill themselves. Plot holes are nearly nonexistent in almost all the stories I write, but I agonize over the details to a degree that I doubt most people would even consider. I've got notes on stuff like how callused a character's foot might be and how the hem of a specific outfit goes. Most of my stories revolve around one central event and I take immense care to flesh out exactly what that event caused and how. Like this story revolves around a largely unexplained apocalyptic event on the other side of the world that seems to be steadily rewriting the rules of reality.

I try to balance out my worlds with various factors of what I call "The bullshit factors." Like how a world where people die when they fall from a helicopter without a parachute can't coexist with something like man eating muscle meat priests. But if there are cyborgs and impact resistant armor and what not then it becomes a lot more feasible but at the same time the man eating muscle meat priest seems less insane in comparison. The key is to micromanage every aspect of the world, and at a certain point you'll have enough lore in the background to justify basically anything.