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Rank #7102 on SubscribersLevel 291 Comments: Post Master
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|Last status update:|| |
|Consoles Owned:||xbox, ps3,wii|
|X-box Gamertag:||abelsquidhead X|
|Interests:||anime, touhou, game|
|Date Signed Up:||12/29/2010|
|Funnyjunk Career Stats|
|Highest Content Rank:||#1825|
|Highest Comment Rank:||#814|
|Content Thumbs:||10175 total, 12925 , 2750|
|Comment Thumbs:||9280 total, 12500 , 3220|
|Content Level Progress:|| 66% (66/100) |
Level 201 Content: Comedic Genius → Level 202 Content: Comedic Genius
|Comment Level Progress:|| 29% (29/100) |
Level 291 Comments: Post Master → Level 292 Comments: Post Master
|Times Content Favorited:||3 times|
|Total Comments Made:||10444|
latest user's comments
|#492057 - hi old friends. What should I do while I can't play league of … [+] (5 new replies)||03/18/2015 on Shin Anime Social Board||0|
|#22 - even current cards not including **** like nvidia…||03/13/2015 on Skyrim at its best||+2|
|#57 - my dad actually showed me this picture before it was posted he… [+] (9 new replies)||03/13/2015 on Great Women in Great Fields||+62|
#281 - ericzxvc (03/14/2015) [-]
I'm not sure what the coding was like in 1969 but nowadays we have things called try and catch. It means try: x and if it raises some error catch(errortype): do something, however this is with modern high-level programming languages and if you wanted to do something then it would be exceedingly more complicated. This is also off the top of my head, I'm not familiar with the code used in the Apollo program or the code of that time.
#283 - becauseoprahsaidso (03/14/2015) [-]
try and catch huh? I've never heard of that it sounds interesting. I found this. I thought you might like to have a look at it.
"During the mission, most of the software code couldn't be changed because it was hard- coded into the hardware, like ROM today, he said. But during pre-launch design simulations, problems that came up in the code could sometimes be finessed by Garman and the other computer engineers using a small amount of erasable memory that was available for the programs.
"Some of us NASA engineers who also worked in Mission Control would [literally guess and] ‚'make up‚' minor changes to the software to work around [hypothetical] ‚'failures‚' that were thrown at the flight control team during simulations," Garman said. "In a sense, that fits the open source model, but only within the NASA and NASA Contractor domain." NASA staff members had full access to the program code through their contracts with the Apollo hardware vendors, so they were able to change the code to make the program behave differently as needed.
The software used a low-level assembly language and was controlled using pairs or segments of numbers entered into a square-shaped, numeric-only keyboard called a Display and Keyboard Unit, or DSKY, inside each the Apollo capsule and the Lunar Module. The two-digit codes stood for 'nouns' or 'verbs' and were used to enter commands (verbs) or data (nouns), such as spacecraft docking angles or time spans for operations."
#122 - anonymous (03/13/2015) [-]
spoiler alert: she didn't. None of the issues with the Apollo program were caused by programming errors, it was always a mechanical part breaking or whatever.
|#52 - this gif is better with this song||03/09/2015 on You see, comrade comp||0|
|#540 - big daddy I need los complimentos||03/09/2015 on Post your picture, Admin...||0|
|#85 - I'd like to chime in and say that I don't like slecting a char…||03/08/2015 on Dragonball Z in a nutshell||+1|
|#173 - Bless this post.||03/08/2015 on Asian Folder Gif Comp||0|
|#1782 - old but gold||03/05/2015 on what does FJ look like?||0|
|#1768 - this is me||02/15/2015 on Mods will draw or be your...||0|
|#64 - Picture||02/11/2015 on Large wallpaper dump pt.2||0|
|#63 - nice, color balance and symmetry [+] (1 new reply)||02/11/2015 on Large wallpaper dump pt.2||0|
|#62 - especially byakuren [+] (2 new replies)||02/11/2015 on Large wallpaper dump pt.2||0|
|#61 - Picture [+] (3 new replies)||02/11/2015 on Large wallpaper dump pt.2||0|
|#60 - ******* love touhou. [+] (4 new replies)||02/11/2015 on Large wallpaper dump pt.2||0|
|#59 - Picture [+] (5 new replies)||02/11/2015 on Large wallpaper dump pt.2||0|
|#58 - Picture [+] (6 new replies)||02/11/2015 on Large wallpaper dump pt.2||0|
|#57 - Picture [+] (7 new replies)||02/11/2015 on Large wallpaper dump pt.2||0|
|#56 - idk the asian ones look prettier, maybe because most of us won… [+] (8 new replies)||02/11/2015 on Large wallpaper dump pt.2||0|
|#55 - blue [+] (9 new replies)||02/11/2015 on Large wallpaper dump pt.2||0|
|#54 - Picture [+] (10 new replies)||02/11/2015 on Large wallpaper dump pt.2||0|
|#53 - contributin. [+] (11 new replies)||02/11/2015 on Large wallpaper dump pt.2||0|
|#486708 - is the tarball compression system more efficient than .7z? I'v… [+] (4 new replies)||02/09/2015 on Shin Anime Social Board||+1|
|#486695 - So I never really post or comment anymore. I've probably outgr… [+] (8 new replies)||02/09/2015 on Shin Anime Social Board||+1|
#486732 - jettom (02/10/2015) [-]
Because "You've outgrown them"
Because "They remind you how terrible a person you used to be"?
Bitch that's your past. Sure I want to delete my Dawn folder when I was stalking kyouko everywhere forever for some weird ass kicks.
Sure I want to delete my Kill me Baby folder because it reminds me of when I was an attention whore.
Sure I want to wipe my dropbox from all the anime folders I've made and not even fucking used.
But I don't.
Because I spent several hours if not days filling each and every one of those damn things.
|#482537 - YOU DID IT! YOU DID IT FOR ME||01/18/2015 on Shin Anime Social Board||+1|
|#482192 - me too man, the dream||01/16/2015 on Shin Anime Social Board||0|