nathanbiggs
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| Date Signed Up: | 6/03/2011 |
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| #63 - He said he is going to work hard to make sure there's enough c… | 01/13/2016 on Change Password OK | 0 |
| #61 - There you go, that wasn't so hard now was it, champ? And agai… [+] (2 new replies) | 01/13/2016 on Change Password OK | 0 |
| it's the official page from opm. what fucking rumors? murata himself confirmed it. if they say it's confirmed then it's confirmed. the fuck more do you need? madhouse is just waiting on murata to finish up the season so they can animate it. He said he is going to work hard to make sure there's enough content for a season 2, not that a season 2 is in development. If a season 2 was in development he would've flat out said it and you'd see it on big name news sites and Madhouse themselves would confirm it as well. That's facebook page isn't even run by Madhouse or the creators of the manga/web comic either, it's only connected to the show by a script writer for a single episode I wouldn't consider that page very official. | ||
| #59 - All of those links are just speculation and rumor. Link me to… [+] (4 new replies) | 01/13/2016 on Change Password OK | 0 |
| There you go, that wasn't so hard now was it, champ? And again, it's just speculation and rumors, nothing is confirmed yet by Madhouse. it's the official page from opm. what fucking rumors? murata himself confirmed it. if they say it's confirmed then it's confirmed. the fuck more do you need? madhouse is just waiting on murata to finish up the season so they can animate it. He said he is going to work hard to make sure there's enough content for a season 2, not that a season 2 is in development. If a season 2 was in development he would've flat out said it and you'd see it on big name news sites and Madhouse themselves would confirm it as well. That's facebook page isn't even run by Madhouse or the creators of the manga/web comic either, it's only connected to the show by a script writer for a single episode I wouldn't consider that page very official. | ||
| #54 - Link me [+] (6 new replies) | 01/12/2016 on Change Password OK | 0 |
| All of those links are just speculation and rumor. Link me to the actual facebook page that confirms it, jackass. If it exists, the news of a season 2 would be all over the place. There you go, that wasn't so hard now was it, champ? And again, it's just speculation and rumors, nothing is confirmed yet by Madhouse. it's the official page from opm. what fucking rumors? murata himself confirmed it. if they say it's confirmed then it's confirmed. the fuck more do you need? madhouse is just waiting on murata to finish up the season so they can animate it. He said he is going to work hard to make sure there's enough content for a season 2, not that a season 2 is in development. If a season 2 was in development he would've flat out said it and you'd see it on big name news sites and Madhouse themselves would confirm it as well. That's facebook page isn't even run by Madhouse or the creators of the manga/web comic either, it's only connected to the show by a script writer for a single episode I wouldn't consider that page very official. | ||
| #89 - Fallout 4 is lacking the depth that even 3 had, not to mention… | 01/12/2016 on Stormtrooper x BoS helmet... | 0 |
| #86 - Why should anyone embrace the continued casualization that Bet… | 01/12/2016 on Stormtrooper x BoS helmet... | +1 |
| #219 - I feel like 4 didn't have many good set pieces. Like, to the … [+] (1 new reply) | 01/11/2016 on (untitled) | 0 |
| valid points. the writing has just gotten weak. but i will admit yea that aspect of the multiplayer returning to the way it was is a very good step in making it good again. but when everything else falls flat its barely much better. but i can admit when all the wired shit i witness on the regular doesnt happen, and im not matched with some crazy try hards in slayer, or nobody abuses the warzone assault thing, its at least enjoyable. but thats not saying much. since i thought operation raccoon city was enjoyable to play, and we all know how bad that is. | ||
| #214 - I would honestly like to see those clips, because the Pistol i… [+] (3 new replies) | 01/11/2016 on (untitled) | +1 |
| i cant disagree with that summary of halo 4. all spot on. they hid any context for the Didact in those terminals, stupid move there. but despite it not being good, i could still enjoy it. the mutliplayer maps were nicely laid out, more of them where asymetric. story i at least managed to feel something to the characters, even if i had to stretch to. the only character in 5 i felt anything for was the arbiter and he was in one chapter? i suppose for me starting at halo reach, it was a like going down a mountain slope, nice and fun and smooth, with some interesting characters and story and plenty of fun. then halo 4 started with much less smooth snow, being bumpy and a not very good trail, now its even further down with alot more rocks, no soft snow, and tree's abundant with annoying branches that catchme every single time. I feel like 4 didn't have many good set pieces. Like, to the point where I'm honestly having trouble remembering them, and I don't have that problem with any of the other Halo games. The game really showed the fact that they were still trying to glue the studio together during most of its development. I honestly feel very little for most characters introduced in 4. Lasky was okay but he felt pretty generic and if his role in 5 is any indication we won't really be seeing much of him or any sort of character development for him anymore. Palmer was just a jackass that I wanted to see get punched through the wall by Chief. If 343i's objective with her was to make me hate her, they did a good job, but something tells me that wasn't the point. The Spartans introduced in Spartan Ops were just generic "Hoorah" marines in power armor, Majestic team being the only team that could come close to being even half the Spartan a Spartan 2/3 is. I felt a lot for Blue team, but that may come from the fact that I've read most of the Bungie era Halo books. Buck was a nice addition to Team Osiris, was the only member that felt like he had any sort of character, but again that's pretty much piggybacking off Bungie. I've been playing Halo since 2004 with Halo 2. I liked Reach, I was able to accept the gameplay variance because it was a spinoff, and it tried to put its own spin on what it added to the formula. 4 for me was just an insult. Not necessarily because of the pure gameplay but because what they lathered on top of it. Weapon unlocks, unlockable perks, killstreaks, all things that I thought had no place in a Halo game. The game also launched with no weapon spawns for some bizarre reason. To me, a Halo was a game about how good a player you were, not what unlocks you had or what perk you were running. It was about equal starts and finding out who was the better player, and 4 just ruined that aspect for me. 5 was a step back to the old style, no perks, no unlocks, no loadouts, just equal starts and weapon spawns to determine the better team. . valid points. the writing has just gotten weak. but i will admit yea that aspect of the multiplayer returning to the way it was is a very good step in making it good again. but when everything else falls flat its barely much better. but i can admit when all the wired shit i witness on the regular doesnt happen, and im not matched with some crazy try hards in slayer, or nobody abuses the warzone assault thing, its at least enjoyable. but thats not saying much. since i thought operation raccoon city was enjoyable to play, and we all know how bad that is. | ||
| #124 - >the magnum can out DPS the auto rifle on body shots alone … [+] (5 new replies) | 01/10/2016 on (untitled) | 0 |
| the magnum thing probably ties into the weird latency stuff i witness the more i think about it. i've gone back into theater mode a couple times and rewatched some senarios, got the jump on some one with the AR, and they take me down from full health/shield with three body shots, i'll have to go back and see if i still have the clips. the attracting the mlg thing is more about how they brought the BR back to being overpowered again. map layout feels way to symmetric, but that may not tie into them trying to rekindle the mlg crowd. the assault glitch is where some one goes to the secon base thats not active yet, some how aggro's the npc soilders with a ground pound, and they kill themselves by shooting at the enemy player, because the shield doors bounce back bullets. www.youtube.com/watch?v=1ZK65Qp2vRw videos kind of annoying but it has it in there story wise, halo 4 felt like art compared to halo 5. so i dont get where you get off making statement like that. plus, at least the multiplpayer was consistent for me, so i definitely like it a hell of a lot more than 5 I would honestly like to see those clips, because the Pistol is a 5 shot headshot kill. A 3 shot is either just wal-mart tier internet on your part or the other persons part or a hacker. The BR needs to slower rate of fire, that's my only real complaint with the weapon itself. Huh, I'm surprised I haven't seen that before. I'm going to have to test that out and see if it still works because it was relatively recently that I switched over to playing Warzone Assault instead of just normal Warzone. Campaign wise, 4 was a mess. The characterization for Chief was just weird, especially if you've read the books he's been in, the Didact/Librarian had little to no explanation, the included QTEs were almost insulting, the music was really generic for the most part and not used well at all, 343i making the relationship between Chief and Cortana almost romantic just felt weird and out of left field, and The story about her time with the Gravemind made it seem like she went through rampancy with her time with him. . The multiplayer was this odd amalgamation of Halo and CoD that didn't deserve life. i cant disagree with that summary of halo 4. all spot on. they hid any context for the Didact in those terminals, stupid move there. but despite it not being good, i could still enjoy it. the mutliplayer maps were nicely laid out, more of them where asymetric. story i at least managed to feel something to the characters, even if i had to stretch to. the only character in 5 i felt anything for was the arbiter and he was in one chapter? i suppose for me starting at halo reach, it was a like going down a mountain slope, nice and fun and smooth, with some interesting characters and story and plenty of fun. then halo 4 started with much less smooth snow, being bumpy and a not very good trail, now its even further down with alot more rocks, no soft snow, and tree's abundant with annoying branches that catchme every single time. I feel like 4 didn't have many good set pieces. Like, to the point where I'm honestly having trouble remembering them, and I don't have that problem with any of the other Halo games. The game really showed the fact that they were still trying to glue the studio together during most of its development. I honestly feel very little for most characters introduced in 4. Lasky was okay but he felt pretty generic and if his role in 5 is any indication we won't really be seeing much of him or any sort of character development for him anymore. Palmer was just a jackass that I wanted to see get punched through the wall by Chief. If 343i's objective with her was to make me hate her, they did a good job, but something tells me that wasn't the point. The Spartans introduced in Spartan Ops were just generic "Hoorah" marines in power armor, Majestic team being the only team that could come close to being even half the Spartan a Spartan 2/3 is. I felt a lot for Blue team, but that may come from the fact that I've read most of the Bungie era Halo books. Buck was a nice addition to Team Osiris, was the only member that felt like he had any sort of character, but again that's pretty much piggybacking off Bungie. I've been playing Halo since 2004 with Halo 2. I liked Reach, I was able to accept the gameplay variance because it was a spinoff, and it tried to put its own spin on what it added to the formula. 4 for me was just an insult. Not necessarily because of the pure gameplay but because what they lathered on top of it. Weapon unlocks, unlockable perks, killstreaks, all things that I thought had no place in a Halo game. The game also launched with no weapon spawns for some bizarre reason. To me, a Halo was a game about how good a player you were, not what unlocks you had or what perk you were running. It was about equal starts and finding out who was the better player, and 4 just ruined that aspect for me. 5 was a step back to the old style, no perks, no unlocks, no loadouts, just equal starts and weapon spawns to determine the better team. . valid points. the writing has just gotten weak. but i will admit yea that aspect of the multiplayer returning to the way it was is a very good step in making it good again. but when everything else falls flat its barely much better. but i can admit when all the wired shit i witness on the regular doesnt happen, and im not matched with some crazy try hards in slayer, or nobody abuses the warzone assault thing, its at least enjoyable. but thats not saying much. since i thought operation raccoon city was enjoyable to play, and we all know how bad that is. | ||
| #121 - Halo 5 is a great multiplayer game. Most of the additions 343… | 01/10/2016 on (untitled) | 0 |
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jackmaccone ONLINE (11/01/2014) [-]
hey, sorry to ambush you that hard but i saw in a content that you own a xbox one too.
I wanted to ask that you can maybe accept my friends request on xbox so we can play together
I wanted to ask that you can maybe accept my friends request on xbox so we can play together
