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ififeellikeit

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Gender: male
Date Signed Up:3/05/2011
Last Login:4/25/2015
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Content Ranking:#10916
Comment Ranking:#23261
Highest Content Rank:#10746
Highest Comment Rank:#5853
Content Thumbs: 10 total,  14 ,  24
Comment Thumbs: 1573 total,  1767 ,  194
Content Level Progress: 0% (0/1)
Level -9 Content: Sort of disliked → Level -6 Content: Sort of disliked
Comment Level Progress: 98% (98/100)
Level 214 Comments: Comedic Genius → Level 215 Comments: Comedic Genius
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Content Views:2147
Times Content Favorited:1 times
Total Comments Made:572
FJ Points:1575

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    Bug Bug

latest user's comments

#94 - Some erroneous work has suggested that the recoil force in rai… 04/17/2015 on Rail gun revolver +1
#87 - first that's Gauss, rail is two rails one is positive the othe… 04/17/2015 on Rail gun revolver 0
#55 - thats not how that works. every action has an equal and oposit…  [+] (3 new replies) 04/17/2015 on Rail gun revolver +3
User avatar #76 - Titanasgr (04/17/2015) [-]
The recoil of a normal gun is the result of the small explosion inside the barrel. But a rail gun bullet is not pushed out of the gun, it's pulled out in short intervals from the coils around the barrel. It would be like drawing the bullet out with a cord, very fast.
User avatar #94 - ififeellikeit (04/17/2015) [-]
Some erroneous work has suggested that the recoil force in railguns can be redirected or eliminated; careful theoretical and experimental analysis reveals that the recoil force acts on the breech closure just as in a chemical firearm.

en.wikipedia.org/wiki/Railgun
User avatar #87 - ififeellikeit (04/17/2015) [-]
first that's Gauss, rail is two rails one is positive the other is negative and the ordinance completes the circuit pulling the ordinance along, second no mater whether the action is pulling or pushing there is a reaction.
#41 - will do thanks again 04/12/2015 on G.E.C.K. Help 0
#39 - well i guess ill try again thanks for the help tho  [+] (2 new replies) 04/12/2015 on G.E.C.K. Help 0
User avatar #40 - sideism (04/12/2015) [-]
if you are still having issues dont be afraid to PM me, Ok?
User avatar #41 - ififeellikeit (04/12/2015) [-]
will do thanks again
#37 - the layout is different there are enemies, "objects"…  [+] (4 new replies) 04/12/2015 on G.E.C.K. Help 0
User avatar #38 - sideism (04/12/2015) [-]
how much work did you put into it?
if you didnt really work that much on this mod you're making (like an hour's worth of work or more), then i guess its easier to just start over. but this time follow a modding tutorial. its getting really late and i need to go to bed. if you are still having issues after following tutorials, or you put in too much work to abandon the mod. then PM me and i'll reply as soon as i can
User avatar #39 - ififeellikeit (04/12/2015) [-]
well i guess ill try again thanks for the help tho
User avatar #40 - sideism (04/12/2015) [-]
if you are still having issues dont be afraid to PM me, Ok?
User avatar #41 - ififeellikeit (04/12/2015) [-]
will do thanks again
#35 - no its different  [+] (1 new reply) 04/12/2015 on G.E.C.K. Help 0
User avatar #36 - sideism (04/12/2015) [-]
different how?
if i was in the same room as you looking at your computer i would have been able to solve this problem within 10 minutes tops.
#33 - with the * returns an error without it i go to the "f…  [+] (3 new replies) 04/12/2015 on G.E.C.K. Help 0
User avatar #34 - sideism (04/12/2015) [-]
does the fake vault look the same as it does when you created it in the geck?
User avatar #35 - ififeellikeit (04/12/2015) [-]
no its different
User avatar #36 - sideism (04/12/2015) [-]
different how?
if i was in the same room as you looking at your computer i would have been able to solve this problem within 10 minutes tops.
#31 - under  [+] (5 new replies) 04/12/2015 on G.E.C.K. Help 0
User avatar #32 - sideism (04/12/2015) [-]
ok, now try to coc to the cell using the exact name again. if that fails try removing the * and replacing with something else like a number or a letter.
User avatar #33 - ififeellikeit (04/12/2015) [-]
with the * returns an error
without it i go to the "fake" Vault
number or letter do nothing
User avatar #34 - sideism (04/12/2015) [-]
does the fake vault look the same as it does when you created it in the geck?
User avatar #35 - ififeellikeit (04/12/2015) [-]
no its different
User avatar #36 - sideism (04/12/2015) [-]
different how?
if i was in the same room as you looking at your computer i would have been able to solve this problem within 10 minutes tops.
#29 - i did the one you linked at least  [+] (7 new replies) 04/12/2015 on G.E.C.K. Help 0
User avatar #30 - sideism (04/12/2015) [-]
launch the mod manager, is the mod you created on top of or under the fallout.esm?
User avatar #31 - ififeellikeit (04/12/2015) [-]
under
User avatar #32 - sideism (04/12/2015) [-]
ok, now try to coc to the cell using the exact name again. if that fails try removing the * and replacing with something else like a number or a letter.
User avatar #33 - ififeellikeit (04/12/2015) [-]
with the * returns an error
without it i go to the "fake" Vault
number or letter do nothing
User avatar #34 - sideism (04/12/2015) [-]
does the fake vault look the same as it does when you created it in the geck?
User avatar #35 - ififeellikeit (04/12/2015) [-]
no its different
User avatar #36 - sideism (04/12/2015) [-]
different how?
if i was in the same room as you looking at your computer i would have been able to solve this problem within 10 minutes tops.

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User avatar #1 - gugek (11/22/2014) [-]
Good morning! I hope you have a fantastic day my friend .
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