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fundai
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- Views: 1561
5
3
Total: +2
Comments: 3
Favorites: 0
Uploaded: 09/28/11
creepy pony guy
- Views: 798
11
1
Total: +10
Comments: 2
Favorites: 0
Uploaded: 09/06/11
Pedobear is out there guys.
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| #11 - Yes that as well. | 08/21/2012 on God Bless GREY | 0 |
| #8 - CONSPIRACY THEORIES | 08/12/2012 on God Bless GREY | +1 |
| #7 - Gray is a Spy. Think about it, he murdered at least 2… [+] (3 new replies) | 08/12/2012 on God Bless GREY | +2 |
| #8 - Picture | 08/08/2012 on Tactical Feminist Action | +8 |
| #99 - **fundai rolls 318** | 08/07/2012 on AIM DOWN YOUR SIGHTS! | 0 |
| #1011 - Well, it can be fast, but if you get really good teams on both… [+] (1 new reply) | 07/05/2012 on Meet the Pyro | 0 |
| I agree. I've been playing on some more Doomsday servers with a few of my friends and the rounds are longer if the teams are balanced. I think the longest I've had was 6 or 7 minutes. I agree with the whole Engineer dilemma. They usually build sentries down by the spawns or the bottom of the rocket, so people on the lift are easily shielded and out of view of the sentries/Engineers. | ||
| #960 - I don't think it was that bad. The map itself wasn't… [+] (3 new replies) | 06/28/2012 on Meet the Pyro | 0 |
| #1011
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fundai (07/05/2012) [-] Well, it can be fast, but if you get really good teams on both sides it can feel pretty intense. Fighting over the top and what not. I was in a game that took 10 minutes or so. On a side note, I wish engineers would learn to start building stuff up top, there is no ammo or health up there so a dispenser could actually really help a team. I agree. I've been playing on some more Doomsday servers with a few of my friends and the rounds are longer if the teams are balanced. I think the longest I've had was 6 or 7 minutes. I agree with the whole Engineer dilemma. They usually build sentries down by the spawns or the bottom of the rocket, so people on the lift are easily shielded and out of view of the sentries/Engineers. | ||
| #946 - You never got them back? I didn't have as big of a pr… [+] (5 new replies) | 06/28/2012 on Meet the Pyro | 0 |
| I don't think I did, but you never know. But I agree, they should have prepared for this. Also I was very disappointed with the new game mode. #1011
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fundai (07/05/2012) [-] Well, it can be fast, but if you get really good teams on both sides it can feel pretty intense. Fighting over the top and what not. I was in a game that took 10 minutes or so. On a side note, I wish engineers would learn to start building stuff up top, there is no ammo or health up there so a dispenser could actually really help a team. I agree. I've been playing on some more Doomsday servers with a few of my friends and the rounds are longer if the teams are balanced. I think the longest I've had was 6 or 7 minutes. I agree with the whole Engineer dilemma. They usually build sentries down by the spawns or the bottom of the rocket, so people on the lift are easily shielded and out of view of the sentries/Engineers. | ||
| #942 - I luckily haven't had that happen. I can't believe Valve didn'… [+] (7 new replies) | 06/28/2012 on Meet the Pyro | +1 |
| I don't think I did, but you never know. But I agree, they should have prepared for this. Also I was very disappointed with the new game mode. #1011
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fundai (07/05/2012) [-] Well, it can be fast, but if you get really good teams on both sides it can feel pretty intense. Fighting over the top and what not. I was in a game that took 10 minutes or so. On a side note, I wish engineers would learn to start building stuff up top, there is no ammo or health up there so a dispenser could actually really help a team. I agree. I've been playing on some more Doomsday servers with a few of my friends and the rounds are longer if the teams are balanced. I think the longest I've had was 6 or 7 minutes. I agree with the whole Engineer dilemma. They usually build sentries down by the spawns or the bottom of the rocket, so people on the lift are easily shielded and out of view of the sentries/Engineers. | ||
| #929 - I wasn't able to get on my inventory at all five minutes ago, … [+] (9 new replies) | 06/28/2012 on Meet the Pyro | +1 |
| I don't think I did, but you never know. But I agree, they should have prepared for this. Also I was very disappointed with the new game mode. #1011
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fundai (07/05/2012) [-] Well, it can be fast, but if you get really good teams on both sides it can feel pretty intense. Fighting over the top and what not. I was in a game that took 10 minutes or so. On a side note, I wish engineers would learn to start building stuff up top, there is no ammo or health up there so a dispenser could actually really help a team. I agree. I've been playing on some more Doomsday servers with a few of my friends and the rounds are longer if the teams are balanced. I think the longest I've had was 6 or 7 minutes. I agree with the whole Engineer dilemma. They usually build sentries down by the spawns or the bottom of the rocket, so people on the lift are easily shielded and out of view of the sentries/Engineers. | ||
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