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Rank #13163 on CommentsLevel 90 Comments: Srs Business
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|Date Signed Up:||1/09/2013|
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|#22 - bu bu but it works good in smush bradahs||04/27/2015 on Bandwagon Circlejerk||+4|
|#34 - I'm not arguing how easy it is i'm just saying that the game h… [+] (1 new reply)||04/26/2015 on stop farming and gang plz||0|
|#32 - Well it takes a lot more brain power to deny farm in league th… [+] (3 new replies)||04/26/2015 on stop farming and gang plz||0|
|#30 - I was talking more about lane swaps creep control and other … [+] (5 new replies)||04/26/2015 on stop farming and gang plz||0|
|#23 - more or less at lower elos or rankings its defiantly for casul… [+] (16 new replies)||04/26/2015 on stop farming and gang plz||0|
#29 - blanketboss (04/26/2015) [-]
meta game complex?
every ad carry builds crit besides kali
midlane is the most boring shit ever no assassins </3
people are happy whenever someone plays support
toplane is even more boring than midlane lets bring fucking smite up there and take my junglers shit and of course build cinderhulk
jungling is slow and boring how about i don't buy cinderhulk
Meta game too complex
#63 - aquaekk (04/26/2015) [-]
"every ad carry builds crit"
yeah, at silver to gold, other than that, adcs start to actually itemise, and if you don't want to be weak, then you need some crit. There's the whole dispute on PD vs Shiv with the buffs on PD too
No assassins? Clear and poke mid-laners took a hit because of BoC. Assassins have always been strong and always will. Play an assassin, then.
Cant argue on the support thing.
It's because of LCS / competitive play. A lot of the comunnity are drones, I see where you're coming from, but people who actually actively play LoL and go top don't usually take smite.
You don't have to buy cinderhulk. Play full AD rengar. 10 armor pen and CDR gets you a long way, and then you just buttfuck their adc with your ult 17 times and win the game.
Play full AP sej, throw an ult into 5 people, dishing out like 600 damage to each one.
If your clear is too slow, take purple smite. If you don't like the jungle, don't play it.
A lot of your 'meta' list is opinionated.
#85 - aquaekk (04/26/2015) [-]
oh, right, whilst the strengths outweigh the weaknesses, I don't see smite top in ranked too much. I don't see it in normals, either. It might just be EUW or my ELO but it doesn't seem to be a common thing.
I have seen it though, and I know it's a thing
I should have said "the majority don't", but then again it's just from personal experience
#87 - blanketboss (04/26/2015) [-]
I don't know I can tell you that in low diamond pretty much every add rushes crit shiv if its their only wave clear and burst and PD for team fights itemization begins after 3rd item when people decide between bork or BT, i honestly haven't seen ghost blade build in ages.
Full ad reneger loses against sejuani as soon as she buys cinder hulk, and their ad carry must be mentally handicapped if he gets caught by ad rengar or his team is bronze. Honestly as an ad carry main I can tell you that you can switch back to warding totem at level 11 and upgrade it to pink and always have a pink ward for a rengar and your support should be able to lock him up and then its free money.
The problem is people start to group really early and go for long team fights in which an assassin just can't deal enough damage over time, so your window to "buttock their ad carry is really small nd you don't always win lane, say for instance you play LeBlanc or Zed and you aren't Faker against a cho mid, he'll just outpace you and survive your burst, and once your codlins are there you are fucked.
I know that crib is currently the best thing since attack speed is really good right now, and it gives you the highest damage output, I'm just complaining that there is nothing else tp do tostay on the same level, making it effectively only one build path.
#88 - aquaekk (04/26/2015) [-]
Whilst I'm lower than your ELO, most times pinks don't even stop the Rengar. The leap distance is a bit too much or just on the edge to catch their adc even if they flash. The only exceptions are a nice stun and running to the turret in time.
I know ADCs right now are all about that IE rush then Shiv instantly for the really mean damage output. It's just that, typically, if you're behind as an ADC, you have no option than to hope Avarice Blade saves your poor ass and you actually hurt enough to scrape some kills off of the rest of the team until you can actually buy items to get you going. Again, you're right, itemisation is really strict because of the meta and buying out of order or out of line is a no-go. It's a bit disappointing, really.
But, that doesn't mean it doesn't happen. There are always a few out-of-game ADCs that change it up a bit. Sheen or Essence Reaver on Lucian isn't too bad, you have BoRK rushers like Kog'Maw and Vayne, and sometimes I see Sivirs and Corkis pick up Black Cleaver (with the new rework they won't, though.)
However, they're a bit irrelevant now. Graves, Jinx, and Draven(if you're good) dominate with an iron fist.
So yeah, you know better there, I don't play ADC anyways. But I do play A LOT of support.
Problem with elongated teamfights is that Assassins get a lot of windows to do what they do best within that. Short cooldowns are a common thing on most Assassins (Zed, LeBlanc, Katarina, Fizz) and most of them have a both-way gap tool (ie Playful/Trickster) to quickly get in and out, be annoying and pokey, then come in when it's right. That's how I see my assassins played. They lurk around untill everyone's low, really. If an assassin gets behind, they are fucked, I agree on that. Cho Mid or tanky mids aren't rare, but they're a bit of a commodity in that they don't fit into certain team comps. Mordekaiser and Vlad being the main perpetrators. So usually you find waveclear VS assassins or basic mage vs assassins. Having a nice bursty damage dealer especially when Cinderhulk dominates is what people look for.
I could keep rambling, but I guess I just need to realise that at Silver, people aren't as good and so the meta is altered.
#89 - blanketboss (04/27/2015) [-]
Well I can't really argue how it is in silver but it honestly doesn't seem to change much except positioning, in which if you have a good support as an ad carry you don't need to worry about being assassinated since a nautilus root or ay cc in general stops them in their tracks.
The main problem I see with assassins right now is that their is simply not enough damage on your team to get the enemy low enough for you to assassinate them, I played a lot of zed back in s4 and the main difference is now, that teams simply run a 2 damage threat that bases of an alteration of the juggermaw comp, so if you were to pick an midland assassin in there, your team just doesn't do enough damage in the team fight.
And I don't see much of a meta shift in the elos, watching challenger streams and stuff.
Tanks control the jungle and top with smite gets changed to brawler mode which leads to a really low damage output, all that damage get put on the ad carry, which leads to a frontline clash without either ad carry really doing anything, since like a sion or shyvana can just walk up to you and have 2 spell rotations chunk your health to a minimum, i've seen a lot of people rush bork instead of lw now just so they can sustain in these team fights and do something against these health stacks, thats why the ad carry midlane is blooming now, with so much focus put on poke, which simply leaves no room for all in champions, since every all in in lane gets negotiate by a simple barrier.
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