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Hello. I am a Canadian. That pretty much covers it.

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latest user's comments

#1134108 - Delivery!  [+] (1 new reply) 19 hours ago on Video Games Board - console... +5
#1134111 - desacabose (19 hours ago) [-]
#1134098 - ya did it! What's it gonna be?  [+] (5 new replies) 19 hours ago on Video Games Board - console... 0
User avatar #1134102 - desacabose (19 hours ago) [-]
N: Desacabose says
D: Play Dark Savior
User avatar #1134139 - pigeonmasterzapp (17 hours ago) [-]
Nice meme
#1134108 - canadafag (19 hours ago) [-]
Delivery!
#1134111 - desacabose (19 hours ago) [-]
#1134100 - desacabose has deleted their comment.
#1134092 - It's that time of year again! Dubs determines the name AND des…  [+] (14 new replies) 19 hours ago on Video Games Board - console... 0
User avatar #1134099 - ferrettamer (19 hours ago) [-]
*roll tf2 weapon*
User avatar #1134101 - ferrettamer (19 hours ago) [-]
wow i'm surprised that didn't work
#1134104 - anonymous (19 hours ago) [-]
User avatar #1134106 - ferrettamer (19 hours ago) [-]
lolk
User avatar #1134096 - rokkarokkaali (19 hours ago) [-]
**rokkarokkaali used "*roll 1, 0-99*"**
**rokkarokkaali rolls 34**
Name: dnfajn
Description: dkfjnasdkfnajk
User avatar #1134095 - desacabose (19 hours ago) [-]
**desacabose used "*roll 2, 0-99*"**
**desacabose rolls 99**
**desacabose rolls 27**
User avatar #1134098 - canadafag (19 hours ago) [-]
ya did it!
What's it gonna be?
User avatar #1134102 - desacabose (19 hours ago) [-]
N: Desacabose says
D: Play Dark Savior
User avatar #1134139 - pigeonmasterzapp (17 hours ago) [-]
Nice meme
#1134108 - canadafag (19 hours ago) [-]
Delivery!
#1134111 - desacabose (19 hours ago) [-]
#1134100 - desacabose has deleted their comment.
User avatar #1134094 - alexanderburns (19 hours ago) [-]
**alexanderburns used "*roll 2, 0-99*"**
**alexanderburns rolls 42**
**alexanderburns rolls 58**
User avatar #1134093 - confusedasian (19 hours ago) [-]
**confusedasian used "*roll 2, 0-99*"**
**confusedasian rolls 97**
**confusedasian rolls 59**
#91 - rebuttal 1. Breakpoint damage should be kept in mind …  [+] (1 new reply) 12/14/2014 on Thelizardlord plays Payday 2 0
User avatar #93 - MoparMan (12/14/2014) [-]
That remark was a last resort, and obviously, it wasn't accurate anyway. Thank you for being based on knowledge and not bias.
#54 - ******* re You can hit breakpoint damage…  [+] (11 new replies) 12/14/2014 on Thelizardlord plays Payday 2 0
#56 - MoparMan (12/14/2014) [-]
in the interest of getting you educated to better the payday community... BACK BY POPULAR DEMAND, the ENCORE PAYDAY CORRECTION

1. no one talked about breakpoint damage, though, just to go the extra mile (again) to correct you (again), the LMGs can hit that just fine with a lot more than 2 accuracy.

2. no one talked about LMGs vs ARs either

3. using the commando as the flagship AR in your argument is even more laughable than your ignorance of LMGs

4. shotguns also work at close range, thats true. but they're also extremely slow to fire, and would get you rekt if you tried to use them as replacement to an LMG. not to mention the shotgun would need skillpoints to even come close to replicating LMG combat prowess.

5. higher ammunition pool = more ammo from drops. if you use an LMG and are struggling to make pickups match your ammo spent, then the problem is your strategy, not the weapon (again).

6. Rats d1 is one of the major LMG heists, but Hotline d2, Hoxout d2, Benevolent, election d2(bank, not the warehouse) and watchdogs d2 are also better suited to an LMG than other weapons. different strategy is required, obviously, but the LMG strategy for these heists are often more fruitful than the alternatives. LMGs do have heists where they don't work as well as other weapon types, but they are FAR from "simply not worth getting".

7. why the fuck would you use Silent killer as anything other than a backup, let alone on a goddamn LMG?

this concludes the "BACK BY POPULAR DEMAND ENCORE PAYDAY CORRECTION"
gg, no re really. up your game about the weapon efficiency metagame, or don't expect more than a "this has become too irrelevant to bother correcting, and you are a yet another lost cause in the payday community"
User avatar #91 - canadafag (12/14/2014) [-]
rebuttal

1. Breakpoint damage should be kept in mind for all weapons. LMG's can hit that breakpoint, so I'll give you that one.

2. I'm using ARs as an example. Don't take it too seriously

3. Would you rather I use the CAR-4? Or would you rather me not bring up AR's at all?

4. Shotguns skills come naturally as you go up the enforcer tree. Unless you're running a dodge build, those skills are what any enforcer should take. Rate of Fire for the Judge/Loco isn't that bad, so clearing out cops is easy.

5. You're eating the drops that your crew could otherwise pick up. You'll be fine, but your crew is struggling (unless you ace ammo bags)

6. You're right

7. I went back to see the stats for lmg's w/ silent killer/proffesional, and I have no idea why I though it would work. I was obviously misinformed on that

Conclusion: I'm now more tolerant of LMG's. You've made some very good points, but at the expense of coming across as rude. I would have respected your argument more if you had not called me a "lost cause".

gg you win

I'm sorry I called your LMG's a wate of time
User avatar #93 - MoparMan (12/14/2014) [-]
That remark was a last resort, and obviously, it wasn't accurate anyway. Thank you for being based on knowledge and not bias.
#83 - itsasecrettoyou (12/14/2014) [-]
the claim: LMG's are a waste of time

why is that?
because LMG's are inferior in all categories to the flagship assault rifle (not commando FYI) besides "lol full retard mode XDDDD how do i aim guyz"

the rebuttal:
>" bu..but we weren't talking about assault rifles, stop bringing up irrelevant points you noob, LMG's are awesome and you are dumb as tits
~~~~~~
top kek
User avatar #88 - MoparMan (12/14/2014) [-]
If you're gonna paraphrase, you should at least bother to accurately depict each user's points. I know some people like to misrepresent the winning argument so they feel better about responding with their dumbshit arguments, but you've taken it to a new level. No amount of shit-tier memes is gonna rationalize that LMGs are anything but dominant in the heists they're suited for. Fix that in your next post or I'll just leave you to fester in your biased stupidity.

But putting your faggotry aside this once, I want you to go ahead, preach to me about your 600rpm 42 dmg 60rndmag CAR-4 and how you'll do better than me with my 1200rpm 35 dmg 150rnddrum Buzzsaw on any of the heists I mentioned in post #56 point #6.
User avatar #92 - itsasecrettoyou (12/14/2014) [-]
rats day 1: good luck killing anything on the way out to the van faggot

Hotline d2: about equal

Hoxout d2: good luck hitting anything not already in your room shooting at you dureing any of the server tasks

Benevelont: about equal

watchdogs d2 good luck hitting anything that isnt inside the warehouse alrready shootign at your freinds

election d2: about equal
~~~~~~

trading max effective range and better ammo efficiency (plus double tap kill if you happen to be on overkill instead of death wish) for an Aiming is hard compensator might seem like a tantalizing offer I know, but you will do better in the long run if you practice trying to control where you hit people. Rather than letting RNGsus take the wheel

User avatar #94 - MoparMan (12/14/2014) [-]
rats d1: dont need luck, faggot.

hotline d2: LMG > AR. you can fill in the value as close as you want, but the rest is locked

hoxout d2: only about equal if you misuse the LMG. if both weapons were used to peak of their efficiency in their strategy, the LMG would outperform the AR everytime

benevolent: again, using LMG strategy with an LMG would outperform an AR using AR strategy

dogs d2: again, peak LMG > peak AR

election d2: again, peak LMG > peak AR
~ ~ ~ ~ ~

aiming is not difficult with a lasered LMG at all, and at no point does luck come into play except at enemy spawn locations compared to where the LMG is stationed.

i'm not arguing that everything an AR can do, an LMG can do better. I'm saying that using an LMG in the majority of the usual combat areas involved in the aforementioned heists would be a better fit than any other weapon type.

tldr; situational gun is situational, but in the correct situation, said gun is undisputed best
User avatar #95 - itsasecrettoyou (12/14/2014) [-]
Oh, I see what you are saying. In the correct situation an LMG would definitely be superior.

a map & team comp where:

enemies are always funneled into kill zones that are less then 12 meters away
you are never expected to shoot tans, tazers, or skulldozers
everyone else is hyper ammo efficient, so they don't need the ammo drops you are going to be hoarding
and you are not required to move from your kill zone, ever

see my problem was I thought you were saying an LMG would outperform a CAR-4 in a real heist that has currently been released. But if they do release a heist like that, hoo-boy watch out, LMGmeta here we come. Oh and also bullets don't go where your laser is pointing when you hip fire m8, but you already knew this didn't you ?

User avatar #96 - MoparMan (12/14/2014) [-]
It's clear your bias has a heavier hold on your opinions than actual knowledge does, so I'm aborting this interaction. You can just stay at the bottom of the community with all the other bitches and false elitists. I'm done with you.
User avatar #99 - itsasecrettoyou (12/14/2014) [-]
"I lost this argument so now i'm going to hop on a pseudo-intellectual high horse and leave"

FTFY
User avatar #100 - MoparMan (12/15/2014) [-]
I didn't lose anything but faith. I made several points that you ignored or couldn't extrapolate, and are thus not worth my time. You can say I'm on a high horse, sure, but I climbed this high on my own by not being a stupid fuck like you. You wanna fix something? Fix yourself.
#22 - I'm sorry, you're right. That 20% reduced movement speed and i…  [+] (14 new replies) 12/13/2014 on Thelizardlord plays Payday 2 -2
#52 - alexanderh (12/14/2014) [-]
The inability to aim down sights is a buff to LMGs, not a nerf. If you hold the right mouse button, the game treats it as aiming down sights. And with the huge recoil on the guns, if you were aiming down the sights, you wouldn't be able to see where you were shooting.
The LMGs are better this way than they would be with ADS.
User avatar #38 - MoparMan (12/13/2014) [-]
1. the movement speed nerf is only while the LMG is out. you can switch to your secondary and run as fast as you can
2. ADS with an LMG wouldn't be reliable for weak men like the payday gang, and they come with laser sight options for a reason. not to mention, if you think you want ADS for an LMG, then the problem is your strategizing, not the lack of sights.

the only non-negligible downside to an LMG is the lengthy reload time, and the firepower and engagement prowess more than makes up for it

gg, no re
User avatar #54 - canadafag (12/14/2014) [-]
fucking re

You can hit breakpoint damage using AR's just fine, while still being able to maintain accuracy. At best, you can have either 45 dmg with 2 acc or 25 dmg with 18 acc. A modded Commando can hit 42 dmg and 18 acc, and that's not including Kilmer aced. Sure, you can take out a large amount of cops at a short range, but so can a shotgun. The only time I can see it being useful is Rats day 1, where you specifically need to bunker down in an enclosed area. You'll also end up eating ammo drops due to the poor ammo efficiency. Realistically, LMGs can get a nice buff from Silent Killer/Professional skills, but that requires a large amount of skill points. The LMGs are simply not worth getting compared to other primaries. If you want to use them for fun then it's fine, but don't bother bringing it to Hoxout Proverkill
#56 - MoparMan (12/14/2014) [-]
in the interest of getting you educated to better the payday community... BACK BY POPULAR DEMAND, the ENCORE PAYDAY CORRECTION

1. no one talked about breakpoint damage, though, just to go the extra mile (again) to correct you (again), the LMGs can hit that just fine with a lot more than 2 accuracy.

2. no one talked about LMGs vs ARs either

3. using the commando as the flagship AR in your argument is even more laughable than your ignorance of LMGs

4. shotguns also work at close range, thats true. but they're also extremely slow to fire, and would get you rekt if you tried to use them as replacement to an LMG. not to mention the shotgun would need skillpoints to even come close to replicating LMG combat prowess.

5. higher ammunition pool = more ammo from drops. if you use an LMG and are struggling to make pickups match your ammo spent, then the problem is your strategy, not the weapon (again).

6. Rats d1 is one of the major LMG heists, but Hotline d2, Hoxout d2, Benevolent, election d2(bank, not the warehouse) and watchdogs d2 are also better suited to an LMG than other weapons. different strategy is required, obviously, but the LMG strategy for these heists are often more fruitful than the alternatives. LMGs do have heists where they don't work as well as other weapon types, but they are FAR from "simply not worth getting".

7. why the fuck would you use Silent killer as anything other than a backup, let alone on a goddamn LMG?

this concludes the "BACK BY POPULAR DEMAND ENCORE PAYDAY CORRECTION"
gg, no re really. up your game about the weapon efficiency metagame, or don't expect more than a "this has become too irrelevant to bother correcting, and you are a yet another lost cause in the payday community"
User avatar #91 - canadafag (12/14/2014) [-]
rebuttal

1. Breakpoint damage should be kept in mind for all weapons. LMG's can hit that breakpoint, so I'll give you that one.

2. I'm using ARs as an example. Don't take it too seriously

3. Would you rather I use the CAR-4? Or would you rather me not bring up AR's at all?

4. Shotguns skills come naturally as you go up the enforcer tree. Unless you're running a dodge build, those skills are what any enforcer should take. Rate of Fire for the Judge/Loco isn't that bad, so clearing out cops is easy.

5. You're eating the drops that your crew could otherwise pick up. You'll be fine, but your crew is struggling (unless you ace ammo bags)

6. You're right

7. I went back to see the stats for lmg's w/ silent killer/proffesional, and I have no idea why I though it would work. I was obviously misinformed on that

Conclusion: I'm now more tolerant of LMG's. You've made some very good points, but at the expense of coming across as rude. I would have respected your argument more if you had not called me a "lost cause".

gg you win

I'm sorry I called your LMG's a wate of time
User avatar #93 - MoparMan (12/14/2014) [-]
That remark was a last resort, and obviously, it wasn't accurate anyway. Thank you for being based on knowledge and not bias.
#83 - itsasecrettoyou (12/14/2014) [-]
the claim: LMG's are a waste of time

why is that?
because LMG's are inferior in all categories to the flagship assault rifle (not commando FYI) besides "lol full retard mode XDDDD how do i aim guyz"

the rebuttal:
>" bu..but we weren't talking about assault rifles, stop bringing up irrelevant points you noob, LMG's are awesome and you are dumb as tits
~~~~~~
top kek
User avatar #88 - MoparMan (12/14/2014) [-]
If you're gonna paraphrase, you should at least bother to accurately depict each user's points. I know some people like to misrepresent the winning argument so they feel better about responding with their dumbshit arguments, but you've taken it to a new level. No amount of shit-tier memes is gonna rationalize that LMGs are anything but dominant in the heists they're suited for. Fix that in your next post or I'll just leave you to fester in your biased stupidity.

But putting your faggotry aside this once, I want you to go ahead, preach to me about your 600rpm 42 dmg 60rndmag CAR-4 and how you'll do better than me with my 1200rpm 35 dmg 150rnddrum Buzzsaw on any of the heists I mentioned in post #56 point #6.
User avatar #92 - itsasecrettoyou (12/14/2014) [-]
rats day 1: good luck killing anything on the way out to the van faggot

Hotline d2: about equal

Hoxout d2: good luck hitting anything not already in your room shooting at you dureing any of the server tasks

Benevelont: about equal

watchdogs d2 good luck hitting anything that isnt inside the warehouse alrready shootign at your freinds

election d2: about equal
~~~~~~

trading max effective range and better ammo efficiency (plus double tap kill if you happen to be on overkill instead of death wish) for an Aiming is hard compensator might seem like a tantalizing offer I know, but you will do better in the long run if you practice trying to control where you hit people. Rather than letting RNGsus take the wheel

User avatar #94 - MoparMan (12/14/2014) [-]
rats d1: dont need luck, faggot.

hotline d2: LMG > AR. you can fill in the value as close as you want, but the rest is locked

hoxout d2: only about equal if you misuse the LMG. if both weapons were used to peak of their efficiency in their strategy, the LMG would outperform the AR everytime

benevolent: again, using LMG strategy with an LMG would outperform an AR using AR strategy

dogs d2: again, peak LMG > peak AR

election d2: again, peak LMG > peak AR
~ ~ ~ ~ ~

aiming is not difficult with a lasered LMG at all, and at no point does luck come into play except at enemy spawn locations compared to where the LMG is stationed.

i'm not arguing that everything an AR can do, an LMG can do better. I'm saying that using an LMG in the majority of the usual combat areas involved in the aforementioned heists would be a better fit than any other weapon type.

tldr; situational gun is situational, but in the correct situation, said gun is undisputed best
User avatar #95 - itsasecrettoyou (12/14/2014) [-]
Oh, I see what you are saying. In the correct situation an LMG would definitely be superior.

a map & team comp where:

enemies are always funneled into kill zones that are less then 12 meters away
you are never expected to shoot tans, tazers, or skulldozers
everyone else is hyper ammo efficient, so they don't need the ammo drops you are going to be hoarding
and you are not required to move from your kill zone, ever

see my problem was I thought you were saying an LMG would outperform a CAR-4 in a real heist that has currently been released. But if they do release a heist like that, hoo-boy watch out, LMGmeta here we come. Oh and also bullets don't go where your laser is pointing when you hip fire m8, but you already knew this didn't you ?

User avatar #96 - MoparMan (12/14/2014) [-]
It's clear your bias has a heavier hold on your opinions than actual knowledge does, so I'm aborting this interaction. You can just stay at the bottom of the community with all the other bitches and false elitists. I'm done with you.
User avatar #99 - itsasecrettoyou (12/14/2014) [-]
"I lost this argument so now i'm going to hop on a pseudo-intellectual high horse and leave"

FTFY
User avatar #100 - MoparMan (12/15/2014) [-]
I didn't lose anything but faith. I made several points that you ignored or couldn't extrapolate, and are thus not worth my time. You can say I'm on a high horse, sure, but I climbed this high on my own by not being a stupid fuck like you. You wanna fix something? Fix yourself.
#18 - Using LMG's is a waste of time  [+] (16 new replies) 12/13/2014 on Thelizardlord plays Payday 2 -2
#20 - anonymous (12/13/2014) [-]
You are a waste of oxygen.
User avatar #22 - canadafag (12/13/2014) [-]
I'm sorry, you're right. That 20% reduced movement speed and inability to aim down the sights really make the LMG's worthwhile. I never should have doubted them.
#52 - alexanderh (12/14/2014) [-]
The inability to aim down sights is a buff to LMGs, not a nerf. If you hold the right mouse button, the game treats it as aiming down sights. And with the huge recoil on the guns, if you were aiming down the sights, you wouldn't be able to see where you were shooting.
The LMGs are better this way than they would be with ADS.
User avatar #38 - MoparMan (12/13/2014) [-]
1. the movement speed nerf is only while the LMG is out. you can switch to your secondary and run as fast as you can
2. ADS with an LMG wouldn't be reliable for weak men like the payday gang, and they come with laser sight options for a reason. not to mention, if you think you want ADS for an LMG, then the problem is your strategizing, not the lack of sights.

the only non-negligible downside to an LMG is the lengthy reload time, and the firepower and engagement prowess more than makes up for it

gg, no re
User avatar #54 - canadafag (12/14/2014) [-]
fucking re

You can hit breakpoint damage using AR's just fine, while still being able to maintain accuracy. At best, you can have either 45 dmg with 2 acc or 25 dmg with 18 acc. A modded Commando can hit 42 dmg and 18 acc, and that's not including Kilmer aced. Sure, you can take out a large amount of cops at a short range, but so can a shotgun. The only time I can see it being useful is Rats day 1, where you specifically need to bunker down in an enclosed area. You'll also end up eating ammo drops due to the poor ammo efficiency. Realistically, LMGs can get a nice buff from Silent Killer/Professional skills, but that requires a large amount of skill points. The LMGs are simply not worth getting compared to other primaries. If you want to use them for fun then it's fine, but don't bother bringing it to Hoxout Proverkill
#56 - MoparMan (12/14/2014) [-]
in the interest of getting you educated to better the payday community... BACK BY POPULAR DEMAND, the ENCORE PAYDAY CORRECTION

1. no one talked about breakpoint damage, though, just to go the extra mile (again) to correct you (again), the LMGs can hit that just fine with a lot more than 2 accuracy.

2. no one talked about LMGs vs ARs either

3. using the commando as the flagship AR in your argument is even more laughable than your ignorance of LMGs

4. shotguns also work at close range, thats true. but they're also extremely slow to fire, and would get you rekt if you tried to use them as replacement to an LMG. not to mention the shotgun would need skillpoints to even come close to replicating LMG combat prowess.

5. higher ammunition pool = more ammo from drops. if you use an LMG and are struggling to make pickups match your ammo spent, then the problem is your strategy, not the weapon (again).

6. Rats d1 is one of the major LMG heists, but Hotline d2, Hoxout d2, Benevolent, election d2(bank, not the warehouse) and watchdogs d2 are also better suited to an LMG than other weapons. different strategy is required, obviously, but the LMG strategy for these heists are often more fruitful than the alternatives. LMGs do have heists where they don't work as well as other weapon types, but they are FAR from "simply not worth getting".

7. why the fuck would you use Silent killer as anything other than a backup, let alone on a goddamn LMG?

this concludes the "BACK BY POPULAR DEMAND ENCORE PAYDAY CORRECTION"
gg, no re really. up your game about the weapon efficiency metagame, or don't expect more than a "this has become too irrelevant to bother correcting, and you are a yet another lost cause in the payday community"
User avatar #91 - canadafag (12/14/2014) [-]
rebuttal

1. Breakpoint damage should be kept in mind for all weapons. LMG's can hit that breakpoint, so I'll give you that one.

2. I'm using ARs as an example. Don't take it too seriously

3. Would you rather I use the CAR-4? Or would you rather me not bring up AR's at all?

4. Shotguns skills come naturally as you go up the enforcer tree. Unless you're running a dodge build, those skills are what any enforcer should take. Rate of Fire for the Judge/Loco isn't that bad, so clearing out cops is easy.

5. You're eating the drops that your crew could otherwise pick up. You'll be fine, but your crew is struggling (unless you ace ammo bags)

6. You're right

7. I went back to see the stats for lmg's w/ silent killer/proffesional, and I have no idea why I though it would work. I was obviously misinformed on that

Conclusion: I'm now more tolerant of LMG's. You've made some very good points, but at the expense of coming across as rude. I would have respected your argument more if you had not called me a "lost cause".

gg you win

I'm sorry I called your LMG's a wate of time
User avatar #93 - MoparMan (12/14/2014) [-]
That remark was a last resort, and obviously, it wasn't accurate anyway. Thank you for being based on knowledge and not bias.
#83 - itsasecrettoyou (12/14/2014) [-]
the claim: LMG's are a waste of time

why is that?
because LMG's are inferior in all categories to the flagship assault rifle (not commando FYI) besides "lol full retard mode XDDDD how do i aim guyz"

the rebuttal:
>" bu..but we weren't talking about assault rifles, stop bringing up irrelevant points you noob, LMG's are awesome and you are dumb as tits
~~~~~~
top kek
User avatar #88 - MoparMan (12/14/2014) [-]
If you're gonna paraphrase, you should at least bother to accurately depict each user's points. I know some people like to misrepresent the winning argument so they feel better about responding with their dumbshit arguments, but you've taken it to a new level. No amount of shit-tier memes is gonna rationalize that LMGs are anything but dominant in the heists they're suited for. Fix that in your next post or I'll just leave you to fester in your biased stupidity.

But putting your faggotry aside this once, I want you to go ahead, preach to me about your 600rpm 42 dmg 60rndmag CAR-4 and how you'll do better than me with my 1200rpm 35 dmg 150rnddrum Buzzsaw on any of the heists I mentioned in post #56 point #6.
User avatar #92 - itsasecrettoyou (12/14/2014) [-]
rats day 1: good luck killing anything on the way out to the van faggot

Hotline d2: about equal

Hoxout d2: good luck hitting anything not already in your room shooting at you dureing any of the server tasks

Benevelont: about equal

watchdogs d2 good luck hitting anything that isnt inside the warehouse alrready shootign at your freinds

election d2: about equal
~~~~~~

trading max effective range and better ammo efficiency (plus double tap kill if you happen to be on overkill instead of death wish) for an Aiming is hard compensator might seem like a tantalizing offer I know, but you will do better in the long run if you practice trying to control where you hit people. Rather than letting RNGsus take the wheel

User avatar #94 - MoparMan (12/14/2014) [-]
rats d1: dont need luck, faggot.

hotline d2: LMG > AR. you can fill in the value as close as you want, but the rest is locked

hoxout d2: only about equal if you misuse the LMG. if both weapons were used to peak of their efficiency in their strategy, the LMG would outperform the AR everytime

benevolent: again, using LMG strategy with an LMG would outperform an AR using AR strategy

dogs d2: again, peak LMG > peak AR

election d2: again, peak LMG > peak AR
~ ~ ~ ~ ~

aiming is not difficult with a lasered LMG at all, and at no point does luck come into play except at enemy spawn locations compared to where the LMG is stationed.

i'm not arguing that everything an AR can do, an LMG can do better. I'm saying that using an LMG in the majority of the usual combat areas involved in the aforementioned heists would be a better fit than any other weapon type.

tldr; situational gun is situational, but in the correct situation, said gun is undisputed best
User avatar #95 - itsasecrettoyou (12/14/2014) [-]
Oh, I see what you are saying. In the correct situation an LMG would definitely be superior.

a map & team comp where:

enemies are always funneled into kill zones that are less then 12 meters away
you are never expected to shoot tans, tazers, or skulldozers
everyone else is hyper ammo efficient, so they don't need the ammo drops you are going to be hoarding
and you are not required to move from your kill zone, ever

see my problem was I thought you were saying an LMG would outperform a CAR-4 in a real heist that has currently been released. But if they do release a heist like that, hoo-boy watch out, LMGmeta here we come. Oh and also bullets don't go where your laser is pointing when you hip fire m8, but you already knew this didn't you ?

User avatar #96 - MoparMan (12/14/2014) [-]
It's clear your bias has a heavier hold on your opinions than actual knowledge does, so I'm aborting this interaction. You can just stay at the bottom of the community with all the other bitches and false elitists. I'm done with you.
User avatar #99 - itsasecrettoyou (12/14/2014) [-]
"I lost this argument so now i'm going to hop on a pseudo-intellectual high horse and leave"

FTFY
User avatar #100 - MoparMan (12/15/2014) [-]
I didn't lose anything but faith. I made several points that you ignored or couldn't extrapolate, and are thus not worth my time. You can say I'm on a high horse, sure, but I climbed this high on my own by not being a stupid fuck like you. You wanna fix something? Fix yourself.
#1165 - ah, but can you do me? 12/12/2014 on Mods will suggest or draw... 0
#44 - good point. Forget I said anything 12/10/2014 on "Exactly What I Wanted" 0
#42 - unless we get a prologue.  [+] (2 new replies) 12/10/2014 on "Exactly What I Wanted" 0
User avatar #43 - adu (12/10/2014) [-]
A prologue to an already shown suicide doesn't give the reader much hope.
User avatar #44 - canadafag (12/10/2014) [-]
good point. Forget I said anything
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#1 - austinsaget (03/26/2012) [-]
Welcome to funnyjunk newfag teacherfag
User avatar #2 to #1 - canadafag (03/31/2012) [-]
Thanks man!

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