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buccaneer

Last status update:
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Personal Info
Gender: male
Date Signed Up:8/31/2013
Last Login:4/25/2015
Funnyjunk Career Stats
Comment Ranking:#18288
Highest Content Rank:#4798
Highest Comment Rank:#3916
Content Thumbs: 331 total,  441 ,  110
Comment Thumbs: 829 total,  962 ,  133
Content Level Progress: 10% (1/10)
Level 33 Content: Peasant → Level 34 Content: Peasant
Comment Level Progress: 10% (1/10)
Level 163 Comments: Soldier Of Funnyjunk → Level 164 Comments: Soldier Of Funnyjunk
Subscribers:0
Content Views:70621
Times Content Favorited:113 times
Total Comments Made:208
FJ Points:962

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latest user's comments

#5 - That is also exactly what happens when you're working in a tea…  [+] (5 new replies) 04/07/2015 on Whenever I try to install mods +12
#39 - zamininc (04/08/2015) [-]
when for no explicable reason the CSS doesn't override bootstrap
User avatar #36 - quillweave (04/08/2015) [-]
Your gif is as broken as those blinds m8
#26 - towerofpower (04/07/2015) [-]
Oh man, every fucking time! I'll just make this change and BAM, it's broken half the page!

CSS man...
User avatar #15 - pocketstooheavy (04/07/2015) [-]
Dude, when merging code there is literally no chance of it working the first time.

Dealing with other people's code is like stabbing yourself in the chest repeatedly. The worst. thing. EVER.
#41 - zamininc (04/23/2015) [-]
Sometimes I feel it's easier to write the whole damn thing myself than use someone else's code. It almost takes longer just to make it work than to write it all myself.
#7 - Implying Hatoful Boyfriend isn't brutal as **** . 04/07/2015 on (untitled) +5
#8 - Comment deleted 02/23/2015 on wat. +1
#5 - Picture 02/23/2015 on You know where this is going +1
#4 - Picture 02/23/2015 on Birthday 0
#3 - Gwyndolin you said?  [+] (1 new reply) 02/23/2015 on Sir Milo Gwyndolin the First 0
#5 - genericwhiteguy (02/24/2015) [-]
Male
#24 - I don't think it is necessary to have years of experience to c…  [+] (1 new reply) 01/29/2015 on hey fj 0
User avatar #25 - confusedwolf (01/29/2015) [-]
with the 20+ years thats mostly just about connections but now days with kick starter and other web sights like it i feel like its more realistic to have an indie mmo but at any rate im making it because i was going in to the field any ways and i like playing mmos but they are all just missing that magic they used to have i want to make a fun balanced game
#21 - Out of curiosity, what kind of prototype did you work on the l…  [+] (4 new replies) 01/29/2015 on hey fj +1
User avatar #23 - confusedwolf (01/29/2015) [-]
to be perfectly honest im most likely insane for making an mmo as my first game as most people that do this have 20+ years in the industry but there is a first time for every thing i guess
User avatar #24 - buccaneer (01/29/2015) [-]
I don't think it is necessary to have years of experience to create something that is enjoyable to play and to work on. Sure, it won't compete with the quality/performance of an MMO that is created by a large company with tens to hundreds of employees. But if you and your team (I believe you said you were working with other people) manage to create a game that you yourselves would like to play, you've come a very long way.
User avatar #25 - confusedwolf (01/29/2015) [-]
with the 20+ years thats mostly just about connections but now days with kick starter and other web sights like it i feel like its more realistic to have an indie mmo but at any rate im making it because i was going in to the field any ways and i like playing mmos but they are all just missing that magic they used to have i want to make a fun balanced game
User avatar #22 - confusedwolf (01/29/2015) [-]
fantasy game play is action mechanics we just threw out all of what we did and are re working them we are working on our own engine and currently using c++ and lua
and windows for now i think i covered every thing i woke up like 20 min ago have not had coffee yet
#233 - Picture 01/04/2015 on faggot +1
#231 - ""Issues with female characters Duping with…  [+] (1 new reply) 01/04/2015 on faggot +2
User avatar #304 - testaburger (01/04/2015) [-]
I wouldn't call having to 2hand a weapon "harder" than not having to.
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