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bonlino

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Gender: male
Age: 18
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bleh, do i NEED one?

latest user's comments

#228 - we did agree on a possible male changeling (GM is a close frie…  [+] (19 new replies) 09/25/2014 on Classes v.2 0
User avatar #245 - felixjarl (09/25/2014) [-]
LETS DO THIS!

Poison resistance, he is a biological patchwork and poison will have a hard time.

Fear of fire. When near large groups of fire or a lot of torches you must make a will save or either flee or berserk or any deeply negative effect(villagers with torches scare him) Also fire weakness

Minor regeneration.

Huge charisma- when not cloaked

-Sneak/dex(he is not a big person but he is not fully used to all his different limbs)

Natural weapon. Depending on his limbs.(claws, tail)

Natural armor(scales perhaps)

Slow move speed in combat(again different limbs)

a few ideas on top of my head. Surely there must be more

Also considering you know the GM a lot, i have few doubts he decline your character race unless he declines your entire character.
User avatar #250 - bonlino (09/25/2014) [-]
poison resistance is also sensible, forgot to mention.
User avatar #248 - bonlino (09/25/2014) [-]
this class does sound awesome. minor regen sounds iffy, maybe a thing were he has to replace body parts often or they decompose quickly, which then could make the regen make a bit more sense (like a robot replacing rusty parts) the fire weakness is a very sensible suggestion, as is slow move speed. huge charisma gain or loss?
User avatar #253 - felixjarl (09/25/2014) [-]
Minus. No questioning this. He is a freak of nature after all.

Good idea with the limbs but only if it can be added in a sensible way. Getting new libs each month ingame will be annoying quickly. And running out of limbs in dungeon will not be fun.

Also another minus. Custom fitting armor. Cost some extra cash and some blacksmiths might decline at first.

Also, what if healing spells did hurt him?
User avatar #265 - bonlino (09/25/2014) [-]
and an alchemist would be able to heal himself through potions (custom made for him, as well as others for normal people/allies) so healing could be a fair downside too.
User avatar #256 - bonlino (09/25/2014) [-]
well, we are thinking of too many downsides, and no benefits, but its because a frankenstein like class isnt easy to come by. possibly bieng heavy handed bieng as the parts are technically dead, and the decomposing body parts will be annoying true. custom fitting armor is also a meh, but it does make sense.
User avatar #267 - felixjarl (09/25/2014) [-]
Heh, here i was trying to make enough downsides and not just plusses and forgot to add the plus.

also recommend not having more than a few(less than five) special rules and the same amount of stat modifiers. Otherwise your DM might be scared of the prospect.

+Lesser command undead/frankenstein

+Intimidate

+strength

+diseased weapons

+thoughness
User avatar #269 - bonlino (09/25/2014) [-]
intimidate YES, that is a thing. diseased weapons YES, lesser command dead YES, thoughness?
User avatar #273 - felixjarl (09/25/2014) [-]
How much damage he can take, or just +hp

But also consider one thing. This character is OP from the start.

You are smart and big. You got a minion as a PC and god knows how many times you can have use of different body parts. Perhaps you even get the racial traits of the parts.
User avatar #277 - bonlino (09/25/2014) [-]
and as i said, im not intending big. im thinking patchy frankenstein, not legit big muscly frankenstein. maybe fragility could be a thing? like hitting critical hits can do more damage to me...
User avatar #279 - felixjarl (09/25/2014) [-]
DANG! SPOT ON!

I like that one. use it.
User avatar #281 - bonlino (09/25/2014) [-]
if he says yeah, i SO am.
User avatar #275 - bonlino (09/25/2014) [-]
possibly OP, but i can have it were the body parts ARE dead, so they cant really have racial traits (scales go soft or something, so no armor, claws dull, ect.) and he is his own person, he just chose to combine his lore with mine. i guess we can have an improved relationship from the get go, but not much else.
User avatar #278 - felixjarl (09/25/2014) [-]
Well i will leave the rest for you to decide. Just remember to not make to many rules for him.

Deeply enjoyed talking about our little freak of nature.
User avatar #280 - bonlino (09/25/2014) [-]
i made a promise to post our story (no campaign yet), you want in?
User avatar #282 - felixjarl (09/25/2014) [-]
Appreciate the offer. But i have no interest in the champaign. What i do want to hear is if the DM accepts our guy and how his end stats end up like. If you could do that i would be delighted.
User avatar #287 - bonlino (09/25/2014) [-]
ive had a little talk with the DM and weve come to a conclusion:
1. limb fragility (if the enemy crits a body part, i have to roll to save it falling off. the debuff for failing depends on the limb)
2. fear and weakness to fire (i have to roll to save will from fire bigger than campfires. failing to save will will result in d4 roll to either run away or berserk)
3. minor health regen (downward to it, is halved healing from other sources)
4. lightning buff (any sort of lightning magic, natural, the like ) will damage me for less, AND i get a +1 to any rolls for that turn
User avatar #284 - bonlino (09/25/2014) [-]
also i have my roll stats at the bottom of the thread. maybe you can help out a bit more by helping me allocate them for a crossbow wielding alchemist?
User avatar #283 - bonlino (09/25/2014) [-]
ill add you and hopefully remember you so i can post it to this chat at a later date. thanks for your help!
#220 - somewhere in this thread, someone suggested a crossbow wieldin…  [+] (2 new replies) 09/25/2014 on Classes v.2 0
User avatar #230 - guto (09/25/2014) [-]
Alchemist sounds nice too since he's like a mad scientist
User avatar #233 - bonlino (09/25/2014) [-]
well, not when you consider he is using everyone as test subjects for his concoctions. like he shoots his enemies form afar and notes their reactions in a note book. or he gives his allies experimental 'mutagens', and the like. thats almost exactly like a mad scientist!
#219 - and also, i posted at the bottom of this whole thing my stat r…  [+] (3 new replies) 09/25/2014 on Classes v.2 +1
User avatar #257 - jcenderion (09/25/2014) [-]
Sorry no idea what would work well But you should probably put stuff in agility(to move around quickly) Dexterity/whatever makes crossbows do more damage and at least a bit in strength (you do have body parts of various races also your using a crossbow) and what ever else you want.
#259 - bonlino (09/25/2014) [-]
well, thanks for a rough idea at least
#264 - jcenderion (09/25/2014) [-]
You're welcome.
#218 - well, its our first RP as a group, but possibly. but as i said…  [+] (21 new replies) 09/25/2014 on Classes v.2 0
User avatar #224 - felixjarl (09/25/2014) [-]
I see.

My recommendation is to ask the GM if he would accept frankenstein as a race. Better if you make some race traits from him aswell(poison imunity, fear of fire etc etc) If that does not work try to ask the GM if you can be a male changeling. If that does not work how about golem?
User avatar #228 - bonlino (09/25/2014) [-]
we did agree on a possible male changeling (GM is a close friend, our group is close friends) but as i said, im afraid this might complicate things. but please, by all means, help me out so i can have frankenstein as a fair idea before my final decision, like race strengths and weaknesses. plus, i dont know of golems.
User avatar #245 - felixjarl (09/25/2014) [-]
LETS DO THIS!

Poison resistance, he is a biological patchwork and poison will have a hard time.

Fear of fire. When near large groups of fire or a lot of torches you must make a will save or either flee or berserk or any deeply negative effect(villagers with torches scare him) Also fire weakness

Minor regeneration.

Huge charisma- when not cloaked

-Sneak/dex(he is not a big person but he is not fully used to all his different limbs)

Natural weapon. Depending on his limbs.(claws, tail)

Natural armor(scales perhaps)

Slow move speed in combat(again different limbs)

a few ideas on top of my head. Surely there must be more

Also considering you know the GM a lot, i have few doubts he decline your character race unless he declines your entire character.
User avatar #250 - bonlino (09/25/2014) [-]
poison resistance is also sensible, forgot to mention.
User avatar #248 - bonlino (09/25/2014) [-]
this class does sound awesome. minor regen sounds iffy, maybe a thing were he has to replace body parts often or they decompose quickly, which then could make the regen make a bit more sense (like a robot replacing rusty parts) the fire weakness is a very sensible suggestion, as is slow move speed. huge charisma gain or loss?
User avatar #253 - felixjarl (09/25/2014) [-]
Minus. No questioning this. He is a freak of nature after all.

Good idea with the limbs but only if it can be added in a sensible way. Getting new libs each month ingame will be annoying quickly. And running out of limbs in dungeon will not be fun.

Also another minus. Custom fitting armor. Cost some extra cash and some blacksmiths might decline at first.

Also, what if healing spells did hurt him?
User avatar #265 - bonlino (09/25/2014) [-]
and an alchemist would be able to heal himself through potions (custom made for him, as well as others for normal people/allies) so healing could be a fair downside too.
User avatar #256 - bonlino (09/25/2014) [-]
well, we are thinking of too many downsides, and no benefits, but its because a frankenstein like class isnt easy to come by. possibly bieng heavy handed bieng as the parts are technically dead, and the decomposing body parts will be annoying true. custom fitting armor is also a meh, but it does make sense.
User avatar #267 - felixjarl (09/25/2014) [-]
Heh, here i was trying to make enough downsides and not just plusses and forgot to add the plus.

also recommend not having more than a few(less than five) special rules and the same amount of stat modifiers. Otherwise your DM might be scared of the prospect.

+Lesser command undead/frankenstein

+Intimidate

+strength

+diseased weapons

+thoughness
User avatar #269 - bonlino (09/25/2014) [-]
intimidate YES, that is a thing. diseased weapons YES, lesser command dead YES, thoughness?
User avatar #273 - felixjarl (09/25/2014) [-]
How much damage he can take, or just +hp

But also consider one thing. This character is OP from the start.

You are smart and big. You got a minion as a PC and god knows how many times you can have use of different body parts. Perhaps you even get the racial traits of the parts.
User avatar #277 - bonlino (09/25/2014) [-]
and as i said, im not intending big. im thinking patchy frankenstein, not legit big muscly frankenstein. maybe fragility could be a thing? like hitting critical hits can do more damage to me...
User avatar #279 - felixjarl (09/25/2014) [-]
DANG! SPOT ON!

I like that one. use it.
User avatar #281 - bonlino (09/25/2014) [-]
if he says yeah, i SO am.
User avatar #275 - bonlino (09/25/2014) [-]
possibly OP, but i can have it were the body parts ARE dead, so they cant really have racial traits (scales go soft or something, so no armor, claws dull, ect.) and he is his own person, he just chose to combine his lore with mine. i guess we can have an improved relationship from the get go, but not much else.
User avatar #278 - felixjarl (09/25/2014) [-]
Well i will leave the rest for you to decide. Just remember to not make to many rules for him.

Deeply enjoyed talking about our little freak of nature.
User avatar #280 - bonlino (09/25/2014) [-]
i made a promise to post our story (no campaign yet), you want in?
User avatar #282 - felixjarl (09/25/2014) [-]
Appreciate the offer. But i have no interest in the champaign. What i do want to hear is if the DM accepts our guy and how his end stats end up like. If you could do that i would be delighted.
User avatar #287 - bonlino (09/25/2014) [-]
ive had a little talk with the DM and weve come to a conclusion:
1. limb fragility (if the enemy crits a body part, i have to roll to save it falling off. the debuff for failing depends on the limb)
2. fear and weakness to fire (i have to roll to save will from fire bigger than campfires. failing to save will will result in d4 roll to either run away or berserk)
3. minor health regen (downward to it, is halved healing from other sources)
4. lightning buff (any sort of lightning magic, natural, the like ) will damage me for less, AND i get a +1 to any rolls for that turn
User avatar #284 - bonlino (09/25/2014) [-]
also i have my roll stats at the bottom of the thread. maybe you can help out a bit more by helping me allocate them for a crossbow wielding alchemist?
User avatar #283 - bonlino (09/25/2014) [-]
ill add you and hopefully remember you so i can post it to this chat at a later date. thanks for your help!
#215 - well, to begin with were only doing a story, not a campaign, b…  [+] (5 new replies) 09/25/2014 on Classes v.2 +1
User avatar #217 - jcenderion (09/25/2014) [-]
Sounds good
User avatar #219 - bonlino (09/25/2014) [-]
and also, i posted at the bottom of this whole thing my stat rolls. if you can help me a bit further by allocating these in hand with this class you made, id very much appreciate it.
User avatar #257 - jcenderion (09/25/2014) [-]
Sorry no idea what would work well But you should probably put stuff in agility(to move around quickly) Dexterity/whatever makes crossbows do more damage and at least a bit in strength (you do have body parts of various races also your using a crossbow) and what ever else you want.
#259 - bonlino (09/25/2014) [-]
well, thanks for a rough idea at least
#264 - jcenderion (09/25/2014) [-]
You're welcome.
#212 - i was thinking changeling, but changelings can only be female …  [+] (23 new replies) 09/25/2014 on Classes v.2 0
User avatar #214 - felixjarl (09/25/2014) [-]
Are there any rules preventing you from picking race ''frankenstein''?
User avatar #218 - bonlino (09/25/2014) [-]
well, its our first RP as a group, but possibly. but as i said to somebody else, i meant a frankenstein like monster as in patched up and stitched up, not big hulking monster.
User avatar #224 - felixjarl (09/25/2014) [-]
I see.

My recommendation is to ask the GM if he would accept frankenstein as a race. Better if you make some race traits from him aswell(poison imunity, fear of fire etc etc) If that does not work try to ask the GM if you can be a male changeling. If that does not work how about golem?
User avatar #228 - bonlino (09/25/2014) [-]
we did agree on a possible male changeling (GM is a close friend, our group is close friends) but as i said, im afraid this might complicate things. but please, by all means, help me out so i can have frankenstein as a fair idea before my final decision, like race strengths and weaknesses. plus, i dont know of golems.
User avatar #245 - felixjarl (09/25/2014) [-]
LETS DO THIS!

Poison resistance, he is a biological patchwork and poison will have a hard time.

Fear of fire. When near large groups of fire or a lot of torches you must make a will save or either flee or berserk or any deeply negative effect(villagers with torches scare him) Also fire weakness

Minor regeneration.

Huge charisma- when not cloaked

-Sneak/dex(he is not a big person but he is not fully used to all his different limbs)

Natural weapon. Depending on his limbs.(claws, tail)

Natural armor(scales perhaps)

Slow move speed in combat(again different limbs)

a few ideas on top of my head. Surely there must be more

Also considering you know the GM a lot, i have few doubts he decline your character race unless he declines your entire character.
User avatar #250 - bonlino (09/25/2014) [-]
poison resistance is also sensible, forgot to mention.
User avatar #248 - bonlino (09/25/2014) [-]
this class does sound awesome. minor regen sounds iffy, maybe a thing were he has to replace body parts often or they decompose quickly, which then could make the regen make a bit more sense (like a robot replacing rusty parts) the fire weakness is a very sensible suggestion, as is slow move speed. huge charisma gain or loss?
User avatar #253 - felixjarl (09/25/2014) [-]
Minus. No questioning this. He is a freak of nature after all.

Good idea with the limbs but only if it can be added in a sensible way. Getting new libs each month ingame will be annoying quickly. And running out of limbs in dungeon will not be fun.

Also another minus. Custom fitting armor. Cost some extra cash and some blacksmiths might decline at first.

Also, what if healing spells did hurt him?
User avatar #265 - bonlino (09/25/2014) [-]
and an alchemist would be able to heal himself through potions (custom made for him, as well as others for normal people/allies) so healing could be a fair downside too.
User avatar #256 - bonlino (09/25/2014) [-]
well, we are thinking of too many downsides, and no benefits, but its because a frankenstein like class isnt easy to come by. possibly bieng heavy handed bieng as the parts are technically dead, and the decomposing body parts will be annoying true. custom fitting armor is also a meh, but it does make sense.
User avatar #267 - felixjarl (09/25/2014) [-]
Heh, here i was trying to make enough downsides and not just plusses and forgot to add the plus.

also recommend not having more than a few(less than five) special rules and the same amount of stat modifiers. Otherwise your DM might be scared of the prospect.

+Lesser command undead/frankenstein

+Intimidate

+strength

+diseased weapons

+thoughness
User avatar #269 - bonlino (09/25/2014) [-]
intimidate YES, that is a thing. diseased weapons YES, lesser command dead YES, thoughness?
User avatar #273 - felixjarl (09/25/2014) [-]
How much damage he can take, or just +hp

But also consider one thing. This character is OP from the start.

You are smart and big. You got a minion as a PC and god knows how many times you can have use of different body parts. Perhaps you even get the racial traits of the parts.
User avatar #277 - bonlino (09/25/2014) [-]
and as i said, im not intending big. im thinking patchy frankenstein, not legit big muscly frankenstein. maybe fragility could be a thing? like hitting critical hits can do more damage to me...
User avatar #279 - felixjarl (09/25/2014) [-]
DANG! SPOT ON!

I like that one. use it.
User avatar #281 - bonlino (09/25/2014) [-]
if he says yeah, i SO am.
User avatar #275 - bonlino (09/25/2014) [-]
possibly OP, but i can have it were the body parts ARE dead, so they cant really have racial traits (scales go soft or something, so no armor, claws dull, ect.) and he is his own person, he just chose to combine his lore with mine. i guess we can have an improved relationship from the get go, but not much else.
User avatar #278 - felixjarl (09/25/2014) [-]
Well i will leave the rest for you to decide. Just remember to not make to many rules for him.

Deeply enjoyed talking about our little freak of nature.
User avatar #280 - bonlino (09/25/2014) [-]
i made a promise to post our story (no campaign yet), you want in?
User avatar #282 - felixjarl (09/25/2014) [-]
Appreciate the offer. But i have no interest in the champaign. What i do want to hear is if the DM accepts our guy and how his end stats end up like. If you could do that i would be delighted.
User avatar #287 - bonlino (09/25/2014) [-]
ive had a little talk with the DM and weve come to a conclusion:
1. limb fragility (if the enemy crits a body part, i have to roll to save it falling off. the debuff for failing depends on the limb)
2. fear and weakness to fire (i have to roll to save will from fire bigger than campfires. failing to save will will result in d4 roll to either run away or berserk)
3. minor health regen (downward to it, is halved healing from other sources)
4. lightning buff (any sort of lightning magic, natural, the like ) will damage me for less, AND i get a +1 to any rolls for that turn
User avatar #284 - bonlino (09/25/2014) [-]
also i have my roll stats at the bottom of the thread. maybe you can help out a bit more by helping me allocate them for a crossbow wielding alchemist?
User avatar #283 - bonlino (09/25/2014) [-]
ill add you and hopefully remember you so i can post it to this chat at a later date. thanks for your help!
#208 - i was in the middle of typing it when this message came up. i …  [+] (7 new replies) 09/25/2014 on Classes v.2 +1
User avatar #211 - jcenderion (09/25/2014) [-]
Cool you could make some content and update us on his adventures.
User avatar #215 - bonlino (09/25/2014) [-]
well, to begin with were only doing a story, not a campaign, but if you really want to, i can note special events on the day, and right them later as content.
User avatar #217 - jcenderion (09/25/2014) [-]
Sounds good
User avatar #219 - bonlino (09/25/2014) [-]
and also, i posted at the bottom of this whole thing my stat rolls. if you can help me a bit further by allocating these in hand with this class you made, id very much appreciate it.
User avatar #257 - jcenderion (09/25/2014) [-]
Sorry no idea what would work well But you should probably put stuff in agility(to move around quickly) Dexterity/whatever makes crossbows do more damage and at least a bit in strength (you do have body parts of various races also your using a crossbow) and what ever else you want.
#259 - bonlino (09/25/2014) [-]
well, thanks for a rough idea at least
#264 - jcenderion (09/25/2014) [-]
You're welcome.
#203 - sorry, saying frankenstein was a bit vague, in my head i was e…  [+] (9 new replies) 09/25/2014 on Classes v.2 +1
User avatar #204 - jcenderion (09/25/2014) [-]
Ahh well what about my class idea of crossbowey ranger.
User avatar #208 - bonlino (09/25/2014) [-]
i was in the middle of typing it when this message came up. i like the idea very much. a ranged variable (healer/effect dealer/ somewhat damage dealer). and it fits with the fact he can 'study' his enemies from afar, and note his concoctions effects without being in any real danger, which is a genius tactic
User avatar #211 - jcenderion (09/25/2014) [-]
Cool you could make some content and update us on his adventures.
User avatar #215 - bonlino (09/25/2014) [-]
well, to begin with were only doing a story, not a campaign, but if you really want to, i can note special events on the day, and right them later as content.
User avatar #217 - jcenderion (09/25/2014) [-]
Sounds good
User avatar #219 - bonlino (09/25/2014) [-]
and also, i posted at the bottom of this whole thing my stat rolls. if you can help me a bit further by allocating these in hand with this class you made, id very much appreciate it.
User avatar #257 - jcenderion (09/25/2014) [-]
Sorry no idea what would work well But you should probably put stuff in agility(to move around quickly) Dexterity/whatever makes crossbows do more damage and at least a bit in strength (you do have body parts of various races also your using a crossbow) and what ever else you want.
#259 - bonlino (09/25/2014) [-]
well, thanks for a rough idea at least
#264 - jcenderion (09/25/2014) [-]
You're welcome.
#197 - i say frankenstein because i have his lore as he is a mix of r…  [+] (25 new replies) 09/25/2014 on Classes v.2 0
User avatar #206 - felixjarl (09/25/2014) [-]
Right, lets make this interesting.

He started as a stock human
His left arm is a orc.
His right arm is human.
His chest is some weird purple humanoid thing
His head is human with a dwarf jaw. Giving him a nice think beard. Also one bloated eye
His left leg is that of a lizardman.
His right leg is a deer one.

Offical race: Changeling/undead/Frankenstein/abomination
User avatar #212 - bonlino (09/25/2014) [-]
i was thinking changeling, but changelings can only be female (temporary idea for his mother/hag experimenting on her young, and making the first 'male' changeling, which is a petite feminine like man, which in many eyes is an abomination) but i thought it would complicate things hugely.
User avatar #214 - felixjarl (09/25/2014) [-]
Are there any rules preventing you from picking race ''frankenstein''?
User avatar #218 - bonlino (09/25/2014) [-]
well, its our first RP as a group, but possibly. but as i said to somebody else, i meant a frankenstein like monster as in patched up and stitched up, not big hulking monster.
User avatar #224 - felixjarl (09/25/2014) [-]
I see.

My recommendation is to ask the GM if he would accept frankenstein as a race. Better if you make some race traits from him aswell(poison imunity, fear of fire etc etc) If that does not work try to ask the GM if you can be a male changeling. If that does not work how about golem?
User avatar #228 - bonlino (09/25/2014) [-]
we did agree on a possible male changeling (GM is a close friend, our group is close friends) but as i said, im afraid this might complicate things. but please, by all means, help me out so i can have frankenstein as a fair idea before my final decision, like race strengths and weaknesses. plus, i dont know of golems.
User avatar #245 - felixjarl (09/25/2014) [-]
LETS DO THIS!

Poison resistance, he is a biological patchwork and poison will have a hard time.

Fear of fire. When near large groups of fire or a lot of torches you must make a will save or either flee or berserk or any deeply negative effect(villagers with torches scare him) Also fire weakness

Minor regeneration.

Huge charisma- when not cloaked

-Sneak/dex(he is not a big person but he is not fully used to all his different limbs)

Natural weapon. Depending on his limbs.(claws, tail)

Natural armor(scales perhaps)

Slow move speed in combat(again different limbs)

a few ideas on top of my head. Surely there must be more

Also considering you know the GM a lot, i have few doubts he decline your character race unless he declines your entire character.
User avatar #250 - bonlino (09/25/2014) [-]
poison resistance is also sensible, forgot to mention.
User avatar #248 - bonlino (09/25/2014) [-]
this class does sound awesome. minor regen sounds iffy, maybe a thing were he has to replace body parts often or they decompose quickly, which then could make the regen make a bit more sense (like a robot replacing rusty parts) the fire weakness is a very sensible suggestion, as is slow move speed. huge charisma gain or loss?
User avatar #253 - felixjarl (09/25/2014) [-]
Minus. No questioning this. He is a freak of nature after all.

Good idea with the limbs but only if it can be added in a sensible way. Getting new libs each month ingame will be annoying quickly. And running out of limbs in dungeon will not be fun.

Also another minus. Custom fitting armor. Cost some extra cash and some blacksmiths might decline at first.

Also, what if healing spells did hurt him?
User avatar #265 - bonlino (09/25/2014) [-]
and an alchemist would be able to heal himself through potions (custom made for him, as well as others for normal people/allies) so healing could be a fair downside too.
User avatar #256 - bonlino (09/25/2014) [-]
well, we are thinking of too many downsides, and no benefits, but its because a frankenstein like class isnt easy to come by. possibly bieng heavy handed bieng as the parts are technically dead, and the decomposing body parts will be annoying true. custom fitting armor is also a meh, but it does make sense.
User avatar #267 - felixjarl (09/25/2014) [-]
Heh, here i was trying to make enough downsides and not just plusses and forgot to add the plus.

also recommend not having more than a few(less than five) special rules and the same amount of stat modifiers. Otherwise your DM might be scared of the prospect.

+Lesser command undead/frankenstein

+Intimidate

+strength

+diseased weapons

+thoughness
User avatar #269 - bonlino (09/25/2014) [-]
intimidate YES, that is a thing. diseased weapons YES, lesser command dead YES, thoughness?
User avatar #273 - felixjarl (09/25/2014) [-]
How much damage he can take, or just +hp

But also consider one thing. This character is OP from the start.

You are smart and big. You got a minion as a PC and god knows how many times you can have use of different body parts. Perhaps you even get the racial traits of the parts.
User avatar #277 - bonlino (09/25/2014) [-]
and as i said, im not intending big. im thinking patchy frankenstein, not legit big muscly frankenstein. maybe fragility could be a thing? like hitting critical hits can do more damage to me...
User avatar #279 - felixjarl (09/25/2014) [-]
DANG! SPOT ON!

I like that one. use it.
User avatar #281 - bonlino (09/25/2014) [-]
if he says yeah, i SO am.
User avatar #275 - bonlino (09/25/2014) [-]
possibly OP, but i can have it were the body parts ARE dead, so they cant really have racial traits (scales go soft or something, so no armor, claws dull, ect.) and he is his own person, he just chose to combine his lore with mine. i guess we can have an improved relationship from the get go, but not much else.
User avatar #278 - felixjarl (09/25/2014) [-]
Well i will leave the rest for you to decide. Just remember to not make to many rules for him.

Deeply enjoyed talking about our little freak of nature.
User avatar #280 - bonlino (09/25/2014) [-]
i made a promise to post our story (no campaign yet), you want in?
User avatar #282 - felixjarl (09/25/2014) [-]
Appreciate the offer. But i have no interest in the champaign. What i do want to hear is if the DM accepts our guy and how his end stats end up like. If you could do that i would be delighted.
User avatar #287 - bonlino (09/25/2014) [-]
ive had a little talk with the DM and weve come to a conclusion:
1. limb fragility (if the enemy crits a body part, i have to roll to save it falling off. the debuff for failing depends on the limb)
2. fear and weakness to fire (i have to roll to save will from fire bigger than campfires. failing to save will will result in d4 roll to either run away or berserk)
3. minor health regen (downward to it, is halved healing from other sources)
4. lightning buff (any sort of lightning magic, natural, the like ) will damage me for less, AND i get a +1 to any rolls for that turn
User avatar #284 - bonlino (09/25/2014) [-]
also i have my roll stats at the bottom of the thread. maybe you can help out a bit more by helping me allocate them for a crossbow wielding alchemist?
User avatar #283 - bonlino (09/25/2014) [-]
ill add you and hopefully remember you so i can post it to this chat at a later date. thanks for your help!
#195 - another thing is i wasnt planning on him bieng a physical atta…  [+] (11 new replies) 09/25/2014 on Classes v.2 +1
User avatar #199 - jcenderion (09/25/2014) [-]
Maybe you should described his bodytype more because I was imaging Frankenstein but smart. But in that case what about like an alchemist crossbowey kind of character so you could find herbs and make like a sleeping bolt or exploding bolt etc. Allowing you to do a type of magic damage while also debuffing enemy's. you could also use it like the tf2 medic crossbow to heal teammates from a distance.
User avatar #203 - bonlino (09/25/2014) [-]
sorry, saying frankenstein was a bit vague, in my head i was explaining frankenstein as all stitched up with different body parts.
User avatar #204 - jcenderion (09/25/2014) [-]
Ahh well what about my class idea of crossbowey ranger.
User avatar #208 - bonlino (09/25/2014) [-]
i was in the middle of typing it when this message came up. i like the idea very much. a ranged variable (healer/effect dealer/ somewhat damage dealer). and it fits with the fact he can 'study' his enemies from afar, and note his concoctions effects without being in any real danger, which is a genius tactic
User avatar #211 - jcenderion (09/25/2014) [-]
Cool you could make some content and update us on his adventures.
User avatar #215 - bonlino (09/25/2014) [-]
well, to begin with were only doing a story, not a campaign, but if you really want to, i can note special events on the day, and right them later as content.
User avatar #217 - jcenderion (09/25/2014) [-]
Sounds good
User avatar #219 - bonlino (09/25/2014) [-]
and also, i posted at the bottom of this whole thing my stat rolls. if you can help me a bit further by allocating these in hand with this class you made, id very much appreciate it.
User avatar #257 - jcenderion (09/25/2014) [-]
Sorry no idea what would work well But you should probably put stuff in agility(to move around quickly) Dexterity/whatever makes crossbows do more damage and at least a bit in strength (you do have body parts of various races also your using a crossbow) and what ever else you want.
#259 - bonlino (09/25/2014) [-]
well, thanks for a rough idea at least
#264 - jcenderion (09/25/2014) [-]
You're welcome.
#193 - well, i was planning him to be more smart then mad. think of t…  [+] (13 new replies) 09/25/2014 on Classes v.2 +1
User avatar #194 - jcenderion (09/25/2014) [-]
Well he would still be smart just mad if he is attacked so strong+smart
User avatar #195 - bonlino (09/25/2014) [-]
another thing is i wasnt planning on him bieng a physical attacker, otherwise i would make him a bit like dr mundo from LOL. i want him to be lean, and tall. lore wise, hes a mix of races, bieng as he took body parts to experiment on himself. originally, i was thinking sorcerer with aberrant blood, as this mix of blood and body parts can fuck you up somewhat. but officially, i do obviously need a race.
User avatar #199 - jcenderion (09/25/2014) [-]
Maybe you should described his bodytype more because I was imaging Frankenstein but smart. But in that case what about like an alchemist crossbowey kind of character so you could find herbs and make like a sleeping bolt or exploding bolt etc. Allowing you to do a type of magic damage while also debuffing enemy's. you could also use it like the tf2 medic crossbow to heal teammates from a distance.
User avatar #203 - bonlino (09/25/2014) [-]
sorry, saying frankenstein was a bit vague, in my head i was explaining frankenstein as all stitched up with different body parts.
User avatar #204 - jcenderion (09/25/2014) [-]
Ahh well what about my class idea of crossbowey ranger.
User avatar #208 - bonlino (09/25/2014) [-]
i was in the middle of typing it when this message came up. i like the idea very much. a ranged variable (healer/effect dealer/ somewhat damage dealer). and it fits with the fact he can 'study' his enemies from afar, and note his concoctions effects without being in any real danger, which is a genius tactic
User avatar #211 - jcenderion (09/25/2014) [-]
Cool you could make some content and update us on his adventures.
User avatar #215 - bonlino (09/25/2014) [-]
well, to begin with were only doing a story, not a campaign, but if you really want to, i can note special events on the day, and right them later as content.
User avatar #217 - jcenderion (09/25/2014) [-]
Sounds good
User avatar #219 - bonlino (09/25/2014) [-]
and also, i posted at the bottom of this whole thing my stat rolls. if you can help me a bit further by allocating these in hand with this class you made, id very much appreciate it.
User avatar #257 - jcenderion (09/25/2014) [-]
Sorry no idea what would work well But you should probably put stuff in agility(to move around quickly) Dexterity/whatever makes crossbows do more damage and at least a bit in strength (you do have body parts of various races also your using a crossbow) and what ever else you want.
#259 - bonlino (09/25/2014) [-]
well, thanks for a rough idea at least
#264 - jcenderion (09/25/2014) [-]
You're welcome.
#189 - i dont know if pathfinder has multiple different types, or if …  [+] (2 new replies) 09/25/2014 on Classes v.2 0
User avatar #201 - rollertoaster (09/25/2014) [-]
Pathfinder is basically an upgrade to D&D 3.5. It's, in my opinion, one of the best versions of the game. For your character, the Magus is a class that's sort of a reclusive scholar. Alchemist would also be relevant, as both classes are sciencey types. Same with the Wizard. If you decide to go for a prestige class, the Loremaster may be viable. And remember, you can multiclass. As for races, Half-Orcs are typically reclusive (or at least keep company of others like them). Elves fit the studiousness you described, and Humans can basically fit whatever role.
User avatar #241 - bonlino (09/25/2014) [-]
other people in this thread have helped me have some ideas. the best i think being a crossbow toting alchemist. and the race could possibly be a male changeling (he messes around with himself, why not?), a frankenstein like creature (fear of fire, poison immunity if the GM allows it , the lark), or golem (which i dont know anything about honestly) and even then, i still need to figure out where my stats can go (which i posted below our conversation)
#184 - well, its our first time as a group, so i guess first edition,…  [+] (4 new replies) 09/25/2014 on Classes v.2 0
User avatar #188 - rollertoaster (09/25/2014) [-]
Wait- D&D 1.0 is a bit difficult to jump into, especially if you're used to more modern RPG mechanics. It's probably not my place, but 3.5 or 4.0 are both good versions to start with. Pathfinder is good too, it's basically D&D 3.75.
If you do play 1.0, your class options are more limited. Based on the character description, I'd suggest Illusionist.
User avatar #189 - bonlino (09/25/2014) [-]
i dont know if pathfinder has multiple different types, or if pathfinder is its own thing, but we are using the pathfinder book for our RP.
User avatar #201 - rollertoaster (09/25/2014) [-]
Pathfinder is basically an upgrade to D&D 3.5. It's, in my opinion, one of the best versions of the game. For your character, the Magus is a class that's sort of a reclusive scholar. Alchemist would also be relevant, as both classes are sciencey types. Same with the Wizard. If you decide to go for a prestige class, the Loremaster may be viable. And remember, you can multiclass. As for races, Half-Orcs are typically reclusive (or at least keep company of others like them). Elves fit the studiousness you described, and Humans can basically fit whatever role.
User avatar #241 - bonlino (09/25/2014) [-]
other people in this thread have helped me have some ideas. the best i think being a crossbow toting alchemist. and the race could possibly be a male changeling (he messes around with himself, why not?), a frankenstein like creature (fear of fire, poison immunity if the GM allows it , the lark), or golem (which i dont know anything about honestly) and even then, i still need to figure out where my stats can go (which i posted below our conversation)
#84 - im usually smarter than this i swear. 09/25/2014 on He da real mvp 0
#81 - say a sentence you can use to talk about your food, and your g…  [+] (17 new replies) 09/25/2014 on He da real mvp +8
#148 - megayoming (09/25/2014) [-]
"This would be a masterpiece but sadly it has Collapsed on its own weight, the taste is to strong it bites back trying to reason with it is impossible even if you add sweets."
~MegaFaggot
#133 - blackhalo (09/25/2014) [-]
Time to add a little....creme fraiche
User avatar #123 - exclamation (09/25/2014) [-]
It came out of the kitchen and I was shocked by such sight.
User avatar #121 - philliyoMLB (09/25/2014) [-]
God I just want to cut it up in to pieces.
User avatar #119 - ishallsmiteyou (09/25/2014) [-]
"This food is so undercooked it stood up and left."
User avatar #115 - thingexplain (09/25/2014) [-]
Spicy, with a sweet aftertaste and smooth texture.
User avatar #116 - bonlino (09/25/2014) [-]
god. DAMN.
User avatar #117 - thingexplain (09/25/2014) [-]
Thingexplain is a fantastic cook, and a better lover. Caliente!
#118 - bonlino (09/25/2014) [-]
you heard it here ladies.
User avatar #111 - teegoogilycoffeeme (09/25/2014) [-]
Cold.
User avatar #105 - nerdfromjupiter (09/25/2014) [-]
I get an erection when it starts running
User avatar #102 - zarcos (09/25/2014) [-]
Thumbed down for pandering to SJWs
User avatar #100 - demandsgayversion (09/25/2014) [-]
"I don't think this is real chocolate"
#96 - spectralspider (09/25/2014) [-]
bleeding
User avatar #86 - trolljunkusa (09/25/2014) [-]
Man you're delicious
#83 - bluemagebrilly (09/25/2014) [-]
The newer Whose Line say 'Partner' to avoid that.
#84 - bonlino (09/25/2014) [-]
im usually smarter than this i swear.
#172 - and i rolled my dice already. i got 14, 11, 13, 13, 12, 16, bu… 09/25/2014 on Classes v.2 0
#168 - guys helpe me out here. ive made a lore for my character, but …  [+] (57 new replies) 09/25/2014 on Classes v.2 +3
User avatar #300 - Nihatclodra (10/17/2014) [-]
Dual-class Alchemist and Wizard.

If you don't mind a more complicated setup, maybe an Alchemsit-Arcanist dual-class instead.
#252 - penguinstampede (09/25/2014) [-]
Personally I am feeling a Wizard in the arcane school of necromancy or transmutation/enhancement.

the arcane schools > sites.google.com/site/pathfinderogc/classes/core-classes/wizard/arcane-schools/paizo---arcane-schools

As far as race im thinking straight up human. as evidenced by the fact that humans are far more likely to have half breeds it may be that a human would be far more likely to avoid rejection to foreign body parts. A halfbreed would also be a likely suggestion.

great website for everythin pathfinder> sites.google.com/site/pathfinderogc/home

also if you dont know who could not help but think of immediately. Geralf
User avatar #243 - bonlino (09/25/2014) [-]
corycool, thanks for sticking this thread, i appreciate it.
User avatar #260 - corycool (09/25/2014) [-]
No problem.
User avatar #216 - guto (09/25/2014) [-]
Necromancer should fit
User avatar #220 - bonlino (09/25/2014) [-]
somewhere in this thread, someone suggested a crossbow wielding alchemist. how about that?
User avatar #230 - guto (09/25/2014) [-]
Alchemist sounds nice too since he's like a mad scientist
User avatar #233 - bonlino (09/25/2014) [-]
well, not when you consider he is using everyone as test subjects for his concoctions. like he shoots his enemies form afar and notes their reactions in a note book. or he gives his allies experimental 'mutagens', and the like. thats almost exactly like a mad scientist!
User avatar #192 - felixjarl (09/25/2014) [-]
Alright, he is mad scientist and a Frankenstein. So that makes him chaotic with either evil or neutral.

As far as classes go he is (probably) monstrously big and strong. Throw rouge and ranger out, also cleric and paladin as he does not sound as a very pious guy. You could either go for berserker type warrior/barbarian. Other option is magic. As he is a smart guy he would easily be a mage of sort or possibly necromancer(very fitting)

Race, elf and dwarf is impossible, they are to honourable to be like that. Ork is possible, but he must be a smart ork. I say a village of mixed orks and humans and make yourself a half ork to have some brains and not be simply human.
User avatar #197 - bonlino (09/25/2014) [-]
i say frankenstein because i have his lore as he is a mix of races because of his experiments on replacing body parts with different races altogether. but officially, i obviously need a race for him.
User avatar #206 - felixjarl (09/25/2014) [-]
Right, lets make this interesting.

He started as a stock human
His left arm is a orc.
His right arm is human.
His chest is some weird purple humanoid thing
His head is human with a dwarf jaw. Giving him a nice think beard. Also one bloated eye
His left leg is that of a lizardman.
His right leg is a deer one.

Offical race: Changeling/undead/Frankenstein/abomination
User avatar #212 - bonlino (09/25/2014) [-]
i was thinking changeling, but changelings can only be female (temporary idea for his mother/hag experimenting on her young, and making the first 'male' changeling, which is a petite feminine like man, which in many eyes is an abomination) but i thought it would complicate things hugely.
User avatar #214 - felixjarl (09/25/2014) [-]
Are there any rules preventing you from picking race ''frankenstein''?
User avatar #218 - bonlino (09/25/2014) [-]
well, its our first RP as a group, but possibly. but as i said to somebody else, i meant a frankenstein like monster as in patched up and stitched up, not big hulking monster.
User avatar #224 - felixjarl (09/25/2014) [-]
I see.

My recommendation is to ask the GM if he would accept frankenstein as a race. Better if you make some race traits from him aswell(poison imunity, fear of fire etc etc) If that does not work try to ask the GM if you can be a male changeling. If that does not work how about golem?
User avatar #228 - bonlino (09/25/2014) [-]
we did agree on a possible male changeling (GM is a close friend, our group is close friends) but as i said, im afraid this might complicate things. but please, by all means, help me out so i can have frankenstein as a fair idea before my final decision, like race strengths and weaknesses. plus, i dont know of golems.
User avatar #245 - felixjarl (09/25/2014) [-]
LETS DO THIS!

Poison resistance, he is a biological patchwork and poison will have a hard time.

Fear of fire. When near large groups of fire or a lot of torches you must make a will save or either flee or berserk or any deeply negative effect(villagers with torches scare him) Also fire weakness

Minor regeneration.

Huge charisma- when not cloaked

-Sneak/dex(he is not a big person but he is not fully used to all his different limbs)

Natural weapon. Depending on his limbs.(claws, tail)

Natural armor(scales perhaps)

Slow move speed in combat(again different limbs)

a few ideas on top of my head. Surely there must be more

Also considering you know the GM a lot, i have few doubts he decline your character race unless he declines your entire character.
User avatar #250 - bonlino (09/25/2014) [-]
poison resistance is also sensible, forgot to mention.
User avatar #248 - bonlino (09/25/2014) [-]
this class does sound awesome. minor regen sounds iffy, maybe a thing were he has to replace body parts often or they decompose quickly, which then could make the regen make a bit more sense (like a robot replacing rusty parts) the fire weakness is a very sensible suggestion, as is slow move speed. huge charisma gain or loss?
User avatar #253 - felixjarl (09/25/2014) [-]
Minus. No questioning this. He is a freak of nature after all.

Good idea with the limbs but only if it can be added in a sensible way. Getting new libs each month ingame will be annoying quickly. And running out of limbs in dungeon will not be fun.

Also another minus. Custom fitting armor. Cost some extra cash and some blacksmiths might decline at first.

Also, what if healing spells did hurt him?
User avatar #265 - bonlino (09/25/2014) [-]
and an alchemist would be able to heal himself through potions (custom made for him, as well as others for normal people/allies) so healing could be a fair downside too.
User avatar #256 - bonlino (09/25/2014) [-]
well, we are thinking of too many downsides, and no benefits, but its because a frankenstein like class isnt easy to come by. possibly bieng heavy handed bieng as the parts are technically dead, and the decomposing body parts will be annoying true. custom fitting armor is also a meh, but it does make sense.
User avatar #267 - felixjarl (09/25/2014) [-]
Heh, here i was trying to make enough downsides and not just plusses and forgot to add the plus.

also recommend not having more than a few(less than five) special rules and the same amount of stat modifiers. Otherwise your DM might be scared of the prospect.

+Lesser command undead/frankenstein

+Intimidate

+strength

+diseased weapons

+thoughness
User avatar #269 - bonlino (09/25/2014) [-]
intimidate YES, that is a thing. diseased weapons YES, lesser command dead YES, thoughness?
User avatar #273 - felixjarl (09/25/2014) [-]
How much damage he can take, or just +hp

But also consider one thing. This character is OP from the start.

You are smart and big. You got a minion as a PC and god knows how many times you can have use of different body parts. Perhaps you even get the racial traits of the parts.
User avatar #277 - bonlino (09/25/2014) [-]
and as i said, im not intending big. im thinking patchy frankenstein, not legit big muscly frankenstein. maybe fragility could be a thing? like hitting critical hits can do more damage to me...
User avatar #279 - felixjarl (09/25/2014) [-]
DANG! SPOT ON!

I like that one. use it.
User avatar #281 - bonlino (09/25/2014) [-]
if he says yeah, i SO am.
User avatar #275 - bonlino (09/25/2014) [-]
possibly OP, but i can have it were the body parts ARE dead, so they cant really have racial traits (scales go soft or something, so no armor, claws dull, ect.) and he is his own person, he just chose to combine his lore with mine. i guess we can have an improved relationship from the get go, but not much else.
User avatar #278 - felixjarl (09/25/2014) [-]
Well i will leave the rest for you to decide. Just remember to not make to many rules for him.

Deeply enjoyed talking about our little freak of nature.
User avatar #280 - bonlino (09/25/2014) [-]
i made a promise to post our story (no campaign yet), you want in?
User avatar #282 - felixjarl (09/25/2014) [-]
Appreciate the offer. But i have no interest in the champaign. What i do want to hear is if the DM accepts our guy and how his end stats end up like. If you could do that i would be delighted.
User avatar #287 - bonlino (09/25/2014) [-]
ive had a little talk with the DM and weve come to a conclusion:
1. limb fragility (if the enemy crits a body part, i have to roll to save it falling off. the debuff for failing depends on the limb)
2. fear and weakness to fire (i have to roll to save will from fire bigger than campfires. failing to save will will result in d4 roll to either run away or berserk)
3. minor health regen (downward to it, is halved healing from other sources)
4. lightning buff (any sort of lightning magic, natural, the like ) will damage me for less, AND i get a +1 to any rolls for that turn
User avatar #284 - bonlino (09/25/2014) [-]
also i have my roll stats at the bottom of the thread. maybe you can help out a bit more by helping me allocate them for a crossbow wielding alchemist?
User avatar #283 - bonlino (09/25/2014) [-]
ill add you and hopefully remember you so i can post it to this chat at a later date. thanks for your help!
User avatar #190 - jcenderion (09/25/2014) [-]
Barbarian alchemist type thing when your not mad your smart. you could heal or buff the team and also be on the front line. But as a flaw when you take damage you go into a rage in which you must kill what made you take damage. I think it would fit well.
User avatar #193 - bonlino (09/25/2014) [-]
well, i was planning him to be more smart then mad. think of the medic from team fortress, my catalyst for him.
User avatar #194 - jcenderion (09/25/2014) [-]
Well he would still be smart just mad if he is attacked so strong+smart
User avatar #195 - bonlino (09/25/2014) [-]
another thing is i wasnt planning on him bieng a physical attacker, otherwise i would make him a bit like dr mundo from LOL. i want him to be lean, and tall. lore wise, hes a mix of races, bieng as he took body parts to experiment on himself. originally, i was thinking sorcerer with aberrant blood, as this mix of blood and body parts can fuck you up somewhat. but officially, i do obviously need a race.
User avatar #199 - jcenderion (09/25/2014) [-]
Maybe you should described his bodytype more because I was imaging Frankenstein but smart. But in that case what about like an alchemist crossbowey kind of character so you could find herbs and make like a sleeping bolt or exploding bolt etc. Allowing you to do a type of magic damage while also debuffing enemy's. you could also use it like the tf2 medic crossbow to heal teammates from a distance.
User avatar #203 - bonlino (09/25/2014) [-]
sorry, saying frankenstein was a bit vague, in my head i was explaining frankenstein as all stitched up with different body parts.
User avatar #204 - jcenderion (09/25/2014) [-]
Ahh well what about my class idea of crossbowey ranger.
User avatar #208 - bonlino (09/25/2014) [-]
i was in the middle of typing it when this message came up. i like the idea very much. a ranged variable (healer/effect dealer/ somewhat damage dealer). and it fits with the fact he can 'study' his enemies from afar, and note his concoctions effects without being in any real danger, which is a genius tactic
User avatar #211 - jcenderion (09/25/2014) [-]
Cool you could make some content and update us on his adventures.
User avatar #215 - bonlino (09/25/2014) [-]
well, to begin with were only doing a story, not a campaign, but if you really want to, i can note special events on the day, and right them later as content.
User avatar #217 - jcenderion (09/25/2014) [-]
Sounds good
User avatar #219 - bonlino (09/25/2014) [-]
and also, i posted at the bottom of this whole thing my stat rolls. if you can help me a bit further by allocating these in hand with this class you made, id very much appreciate it.
User avatar #257 - jcenderion (09/25/2014) [-]
Sorry no idea what would work well But you should probably put stuff in agility(to move around quickly) Dexterity/whatever makes crossbows do more damage and at least a bit in strength (you do have body parts of various races also your using a crossbow) and what ever else you want.
#259 - bonlino (09/25/2014) [-]
well, thanks for a rough idea at least
#264 - jcenderion (09/25/2014) [-]
You're welcome.
User avatar #183 - rollertoaster (09/25/2014) [-]
What game/edition are you playing?
User avatar #184 - bonlino (09/25/2014) [-]
well, its our first time as a group, so i guess first edition, but we have other edition elements. im not all clued in. i can say though that i recognise these classes on this content in my edition, if that helps at all...
User avatar #188 - rollertoaster (09/25/2014) [-]
Wait- D&D 1.0 is a bit difficult to jump into, especially if you're used to more modern RPG mechanics. It's probably not my place, but 3.5 or 4.0 are both good versions to start with. Pathfinder is good too, it's basically D&D 3.75.
If you do play 1.0, your class options are more limited. Based on the character description, I'd suggest Illusionist.
User avatar #189 - bonlino (09/25/2014) [-]
i dont know if pathfinder has multiple different types, or if pathfinder is its own thing, but we are using the pathfinder book for our RP.
User avatar #201 - rollertoaster (09/25/2014) [-]
Pathfinder is basically an upgrade to D&D 3.5. It's, in my opinion, one of the best versions of the game. For your character, the Magus is a class that's sort of a reclusive scholar. Alchemist would also be relevant, as both classes are sciencey types. Same with the Wizard. If you decide to go for a prestige class, the Loremaster may be viable. And remember, you can multiclass. As for races, Half-Orcs are typically reclusive (or at least keep company of others like them). Elves fit the studiousness you described, and Humans can basically fit whatever role.
User avatar #241 - bonlino (09/25/2014) [-]
other people in this thread have helped me have some ideas. the best i think being a crossbow toting alchemist. and the race could possibly be a male changeling (he messes around with himself, why not?), a frankenstein like creature (fear of fire, poison immunity if the GM allows it , the lark), or golem (which i dont know anything about honestly) and even then, i still need to figure out where my stats can go (which i posted below our conversation)
User avatar #172 - bonlino (09/25/2014) [-]
and i rolled my dice already. i got 14, 11, 13, 13, 12, 16, but i havent allocated them yet. basically im in the process of creating my character, but i want a good opinion from an expert or somewhat based on my character lore.
#107 - the things white knights protect. 09/25/2014 on A short message for sjws 0
#79 - god ******* DAMN. i hope mah girl be that good! … 09/25/2014 on Old habits die hard 0
#77 - i hope she aint a cannibal, as i would let her eat my dick.  [+] (1 new reply) 09/25/2014 on Old habits die hard +1
User avatar #92 - nigeltheoutlaw (09/26/2014) [-]
Good taste,
#75 - 10/10 would motorboat. 09/25/2014 on Old habits die hard +4
#186 - i pissed myself. at first, because the scream scared the … 09/25/2014 on fishy fishy 0
#185 - persona is rolled. swell in loins. 09/25/2014 on fishy fishy 0
#37 - oh. then yeah i aint a white knight. she does something wrong,… 09/24/2014 on Gold Digger! 0
#92 - ranger. you look badass, and you're good with snipers and pist… 09/24/2014 on Pick your Faction 0
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User avatar #4 - eldiganto ONLINE (09/12/2014) [-]
I'll be back for you, one day, maybe not tomorrow, but some day
#3 - sanguinesolitude (06/21/2013) [-]
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no homo
User avatar #2 - machinimax (05/23/2013) [-]
Hey can you write what you replied to me on the Hentai Board, because it got deleted before I could see it?
#1 - anonymous (02/13/2013) [-]
could you ansewer my question?

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