barundin
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So a naked dwarf gets to the Hell
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latest user's comments
| #406 - >Who pansexuals find sexualy attractive | 01/12/2016 on The Facts | 0 |
| #65 - Picture | 01/06/2016 on (untitled) | 0 |
| #6 - Dunno man, I dont really think that the overal quality is decl… | 01/05/2016 on Snow Hope | +4 |
| #32 - amen | 12/27/2015 on Chainmail | 0 |
| #30 - Well dont get me wrong, I am not attackin HEMA or anything … [+] (2 new replies) | 12/27/2015 on Chainmail | 0 |
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| #28 - I would say there are few reasons. a) There are people lik… [+] (4 new replies) | 12/26/2015 on Chainmail | 0 |
| Alright, first of, my previous message in a nutshell - pick the stuff that you prefer, dont mix them up. Do what you prefer, have you'r own pursuits. Second: a) coordinated fights are valued in HEMA as well - especially in 1v1 - we dont just run around flailing with out limbs just to inflict wounds, and well coordinated full-contact combat makes it look more realistic, rather than a staged fight with holding back; b) safety is of great concern in HEMA - quite a few of us actually want to "feel da pain", and we succeed in this rather well - you know, the armour? the one that PROTECTS from harm and severe damage? We get a couple of bruises and injuries from time to time - it ads up to the experience, the one that we crave and enjoy; c) HEMA isn't a stand-alone event, its mainly a part of the historical reconstruction - alongside with dances, music, cuisine, beverage, attire, atmosphere. There are exceptions though - Battle of Nations. d) we dont pair uneven combatants (who do you take us for? amateurs?) mostly there are two types of people at such get-togethers - little puny manlets that crave blood (such as myself), and big nasty hairy ruskie-like men. Even if we do mix, they (the bigger ones) go easy on us. Plus, physical characteristics play a huge role in combat style - I, being small (for now), am not heavily armoured - to evade instead of parrying - but have a bastard sword - to compensate my lack of reach. #30 -
barundin (12/27/2015) [-] Well dont get me wrong, I am not attackin HEMA or anything if it sounded like, then I am sorry. From what you have said you make it sound as a sport. A lot of focus on how the fight looks, players being paired in combats by other people. Larps (at least here) are more of and sandbox-ish DnD irl. Or you could say impro theatre. Its not reenactment, its not show for anybody except the people who are playing. People who want to get rougher in the fights can (and sometimes do) negotiate beforehand that their fight can get more contact-like. But most people are not seeking it anyway. I am not accusing you of this, yet there are times when you can hear someone on larp that "hurr durr if this was 'iron' I would bulldoze throu those, and this sucks because you cant get more into the fight and this is for kids with soft weapons harridy darridy." then I ask why would you even go on event like this when the persons focus is obviously just smashing folks and not roleplaying your character. Add.: Also larps have their "cosplaying" aspect that are about the creativity you put into your costume. Either if you are rich fuck buying it or making it on your own. Having a foam weapons and no contact fights can allow you to make wild fantasy armors and weapons. Like, I would hardly made this hammer from a iron or so. | ||
| #7 - Soon | 12/26/2015 on Mechanization takes command | +3 |
| #26 - On most events, yeah. But going on larp and want a 'r… [+] (6 new replies) | 12/26/2015 on Chainmail | 0 |
| Why's that? If i'd want an imaginary fight, counting up the damage dealt and casting spells - i'd go larping. If I'd want to fight full-contact in a set of heavy armour - i'd go visit HEMA. It's not what I expect, it's the goal that I pursue that matters. Thats why both of these exist separately - much like boxing and wrestling exists. #28 -
barundin (12/26/2015) [-] I would say there are few reasons. a) There are people like me who enjoy the coordinated fight, but are not really into getting into the mess fights. b) Safety reasons : because its not really enjoyable to be sent at 1st day of larp home with broken arm/concussion. Even having your finger hit in a bad way that it swells up and hurts for a week is a real nuisance and can really deteriorate your experience, especially if you are supposed to fight for the rest of the event. Also having an injury is bothersome as it makes harder to feel in the role you are playing. c) There is a vast amount of larps, where fighting isnt the core of the event. d) Some people just don't really need to get into a full on unbraked fight to enjoy the event. Even the larp-battles are sometimes focused on the story aspect. And as you have said, there are enough events that are just about bashing other people with iron swords and larps are just simply not about that most of the time. PS.: Also, there is huge variety of people attending larps with very various age and physical build. I mean like, can you imagine some 1.90 full plate armor tackling a 18 years old elf girl? Alright, first of, my previous message in a nutshell - pick the stuff that you prefer, dont mix them up. Do what you prefer, have you'r own pursuits. Second: a) coordinated fights are valued in HEMA as well - especially in 1v1 - we dont just run around flailing with out limbs just to inflict wounds, and well coordinated full-contact combat makes it look more realistic, rather than a staged fight with holding back; b) safety is of great concern in HEMA - quite a few of us actually want to "feel da pain", and we succeed in this rather well - you know, the armour? the one that PROTECTS from harm and severe damage? We get a couple of bruises and injuries from time to time - it ads up to the experience, the one that we crave and enjoy; c) HEMA isn't a stand-alone event, its mainly a part of the historical reconstruction - alongside with dances, music, cuisine, beverage, attire, atmosphere. There are exceptions though - Battle of Nations. d) we dont pair uneven combatants (who do you take us for? amateurs?) mostly there are two types of people at such get-togethers - little puny manlets that crave blood (such as myself), and big nasty hairy ruskie-like men. Even if we do mix, they (the bigger ones) go easy on us. Plus, physical characteristics play a huge role in combat style - I, being small (for now), am not heavily armoured - to evade instead of parrying - but have a bastard sword - to compensate my lack of reach. #30 -
barundin (12/27/2015) [-] Well dont get me wrong, I am not attackin HEMA or anything if it sounded like, then I am sorry. From what you have said you make it sound as a sport. A lot of focus on how the fight looks, players being paired in combats by other people. Larps (at least here) are more of and sandbox-ish DnD irl. Or you could say impro theatre. Its not reenactment, its not show for anybody except the people who are playing. People who want to get rougher in the fights can (and sometimes do) negotiate beforehand that their fight can get more contact-like. But most people are not seeking it anyway. I am not accusing you of this, yet there are times when you can hear someone on larp that "hurr durr if this was 'iron' I would bulldoze throu those, and this sucks because you cant get more into the fight and this is for kids with soft weapons harridy darridy." then I ask why would you even go on event like this when the persons focus is obviously just smashing folks and not roleplaying your character. Add.: Also larps have their "cosplaying" aspect that are about the creativity you put into your costume. Either if you are rich fuck buying it or making it on your own. Having a foam weapons and no contact fights can allow you to make wild fantasy armors and weapons. Like, I would hardly made this hammer from a iron or so. | ||
| #14 - One of the perks living in Europe, larps are always kinda at h… [+] (2 new replies) | 12/25/2015 on Chainmail | 0 |
| Well, for a large part, having one was the main thing, even just a toughened leather over a thick padding garment was an effective armour, capable of reducing damage from concussive strikes and giving limited protection against slashing strikes. That being said, low quality chainmail was bad. If the links separated and/or broke to easily, they would likely pierce you an increase chances of infection. But low quality chainmail was rarely made, any armourer worth the title would make decent chainmail, the quality you'd need for it to not be worth it is extremely low and actually probably harder to get than regular quality chainmail. After that, the benefit of higher quality chainmail was that it would increase its protectiveness, obviously, meaning that in those situations you truly needed it, it did more for you. And a warrior would find himself in those situations way too frequently to risk not having the best armour he could. The other main benefit of better, and extremely expensive in this case, mail was that weight could be reduced through better, and more expensive, alloys and different weaves/gauges/ring diameters. In larp the main benefits would likely be, awesomeness and I guess fitness, mail isn't light, even if you got those weight reductions I talked about. A standard modern hauberk would weigh about 10kg, classical & medieval era mail would weigh significantly more. So half a kilo weight off would be really helpful in battle. #25 -
galanorth (12/26/2015) [-] " I've never heard of "hammer hardening" And while I'm not a blacksmith, I do have what could be considered bardic knowledge of it" Yeah? Well I'm an armorer. So sit down. Yes, Hammer hardening is is thing (Price, p. 219), it is pretty significant, actually. The fact that you have never even heard of it proves just how little you know. "A standard modern hauberk would weigh about 10kg, classical & medieval era mail would weigh significantly more. So half a kilo weight off would be really helpful in battle" Lol, no. You seem to be the type who thinks everything back then sucked. A medieval hauberk also only weighed about 20 pounds (Price, p.114). As a matter of fact, modern replicas of both weapons and armor tend to weight more than medieval examples (Price, p.116) "Now, although the bows themselves had a draw weight of 100 pounds, I doubt the archers did. Consider, the average english bowman was a serf, and therefore malnourished and likely a large portion of their numbers sickly. We can safely reduce this to perhaps 90 pounds, perhaps less but 90 seems hard to dispute. " Actually, 100 pounds is low for a English/Welsh warbow, the examples found on the mary rose, which were perfectly preserved, were 100–185 lbs with a 30 draw, and tend to be in the 140-160 range (Strickland, p.17). And considering how an Archer in English employ during 1346 was paid 3 pence a day, compared to the 2 pence a day given to Welsh infantry(Norman, p.79), the 3 pence a day given to thatchers, and the 1.25 given to thatcher's mates(Dyer,. p.306) that means that every day an Archer would be given enough money to buy a gallon of the best ale (Myers, p.201), 2 whole chickens, and a dozen eggs (Norman, p.78) using only one days pay. Some pretty good protein right there. The rest of your little tangent is, as you have admitted, irrelevant, and will be ignored. It was painfully wrong, anyways. Sources: Dyer, C. (1989). Standards of living in the later Middle Ages: Social change in England, c. 1200-1520. Cambridge [England: Cambridge University Press. Myers, A. (1972). London in the age of Chaucer,. Norman: University of Oklahoma Press. Norman, A., & Pottinger, D. (1979). English weapons & warfare, 449-1660. Englewood Cliffs, N.J.: Prentice-Hall. Price, B., & Edge, D. (2000). Techniques of medieval armour reproduction: The 14th century. Boulder, Colo.: Paladin Press. Strickland, M., & Hardy, R. (2005). The great warbow: From Hastings to the Mary Rose. Thrupp, Stroud, Gloucestershire: Sutton Pub. | ||
| #12 - Yeah, but still kudos to you for putting guy with his passive … [+] (12 new replies) | 12/25/2015 on Chainmail | +1 |
| Why's that? If i'd want an imaginary fight, counting up the damage dealt and casting spells - i'd go larping. If I'd want to fight full-contact in a set of heavy armour - i'd go visit HEMA. It's not what I expect, it's the goal that I pursue that matters. Thats why both of these exist separately - much like boxing and wrestling exists. #28 -
barundin (12/26/2015) [-] I would say there are few reasons. a) There are people like me who enjoy the coordinated fight, but are not really into getting into the mess fights. b) Safety reasons : because its not really enjoyable to be sent at 1st day of larp home with broken arm/concussion. Even having your finger hit in a bad way that it swells up and hurts for a week is a real nuisance and can really deteriorate your experience, especially if you are supposed to fight for the rest of the event. Also having an injury is bothersome as it makes harder to feel in the role you are playing. c) There is a vast amount of larps, where fighting isnt the core of the event. d) Some people just don't really need to get into a full on unbraked fight to enjoy the event. Even the larp-battles are sometimes focused on the story aspect. And as you have said, there are enough events that are just about bashing other people with iron swords and larps are just simply not about that most of the time. PS.: Also, there is huge variety of people attending larps with very various age and physical build. I mean like, can you imagine some 1.90 full plate armor tackling a 18 years old elf girl? Alright, first of, my previous message in a nutshell - pick the stuff that you prefer, dont mix them up. Do what you prefer, have you'r own pursuits. Second: a) coordinated fights are valued in HEMA as well - especially in 1v1 - we dont just run around flailing with out limbs just to inflict wounds, and well coordinated full-contact combat makes it look more realistic, rather than a staged fight with holding back; b) safety is of great concern in HEMA - quite a few of us actually want to "feel da pain", and we succeed in this rather well - you know, the armour? the one that PROTECTS from harm and severe damage? We get a couple of bruises and injuries from time to time - it ads up to the experience, the one that we crave and enjoy; c) HEMA isn't a stand-alone event, its mainly a part of the historical reconstruction - alongside with dances, music, cuisine, beverage, attire, atmosphere. There are exceptions though - Battle of Nations. d) we dont pair uneven combatants (who do you take us for? amateurs?) mostly there are two types of people at such get-togethers - little puny manlets that crave blood (such as myself), and big nasty hairy ruskie-like men. Even if we do mix, they (the bigger ones) go easy on us. Plus, physical characteristics play a huge role in combat style - I, being small (for now), am not heavily armoured - to evade instead of parrying - but have a bastard sword - to compensate my lack of reach. #30 -
barundin (12/27/2015) [-] Well dont get me wrong, I am not attackin HEMA or anything if it sounded like, then I am sorry. From what you have said you make it sound as a sport. A lot of focus on how the fight looks, players being paired in combats by other people. Larps (at least here) are more of and sandbox-ish DnD irl. Or you could say impro theatre. Its not reenactment, its not show for anybody except the people who are playing. People who want to get rougher in the fights can (and sometimes do) negotiate beforehand that their fight can get more contact-like. But most people are not seeking it anyway. I am not accusing you of this, yet there are times when you can hear someone on larp that "hurr durr if this was 'iron' I would bulldoze throu those, and this sucks because you cant get more into the fight and this is for kids with soft weapons harridy darridy." then I ask why would you even go on event like this when the persons focus is obviously just smashing folks and not roleplaying your character. Add.: Also larps have their "cosplaying" aspect that are about the creativity you put into your costume. Either if you are rich fuck buying it or making it on your own. Having a foam weapons and no contact fights can allow you to make wild fantasy armors and weapons. Like, I would hardly made this hammer from a iron or so. I'd try LARP but theres no groups near me, so I've never had a chance to try it out without a serious trek southwards. But, from what I know of it, butted mail would be more than enough seeing as I've seen some people on facebook using thick wool jumpers spray painted silver. And all of that besides, the guy got something he likes and will, hopefully, enjoy for a long time. So yeah, his mail is perfectly fine. Another thing I'd like to mention is how much he's talking out of his arse. A) I've never heard of "hammer hardening" And while I'm not a blacksmith, I do have what could be considered bardic knowledge of it and B) flattening links does not strengthen the mail, it strengthens the links along the axis they are thickened. IE they resist opening more, which is why flattening was more common with butted mail but still used in other sorts of mail, it does help against piercing attacks, as it's harder to open the rings to pierce, but overall it's greatest effect is that over years of use and countless battles, the links would be more likely to stay secure to each other. #14 -
barundin (12/25/2015) [-] One of the perks living in Europe, larps are always kinda at hand. Well I am not even going to pretend that I do really understand what kind of chainmail is better or not. (I personally am not really fan of them. I know they were an important/usefull part of armor. But in larps they are not really needed and more of an burden most of the time.) But I guess that when enemy has a good hit on you, most of the time you are still fucked one way or another no matter what type of chainmail you have. Although I can see a situations where it would definitely mean difference between a death/survived. Just not entirely sure if in those situations would really matter what type of chainmail you had instead of if you had one at all. Well, for a large part, having one was the main thing, even just a toughened leather over a thick padding garment was an effective armour, capable of reducing damage from concussive strikes and giving limited protection against slashing strikes. That being said, low quality chainmail was bad. If the links separated and/or broke to easily, they would likely pierce you an increase chances of infection. But low quality chainmail was rarely made, any armourer worth the title would make decent chainmail, the quality you'd need for it to not be worth it is extremely low and actually probably harder to get than regular quality chainmail. After that, the benefit of higher quality chainmail was that it would increase its protectiveness, obviously, meaning that in those situations you truly needed it, it did more for you. And a warrior would find himself in those situations way too frequently to risk not having the best armour he could. The other main benefit of better, and extremely expensive in this case, mail was that weight could be reduced through better, and more expensive, alloys and different weaves/gauges/ring diameters. In larp the main benefits would likely be, awesomeness and I guess fitness, mail isn't light, even if you got those weight reductions I talked about. A standard modern hauberk would weigh about 10kg, classical & medieval era mail would weigh significantly more. So half a kilo weight off would be really helpful in battle. #25 -
galanorth (12/26/2015) [-] " I've never heard of "hammer hardening" And while I'm not a blacksmith, I do have what could be considered bardic knowledge of it" Yeah? Well I'm an armorer. So sit down. Yes, Hammer hardening is is thing (Price, p. 219), it is pretty significant, actually. The fact that you have never even heard of it proves just how little you know. "A standard modern hauberk would weigh about 10kg, classical & medieval era mail would weigh significantly more. So half a kilo weight off would be really helpful in battle" Lol, no. You seem to be the type who thinks everything back then sucked. A medieval hauberk also only weighed about 20 pounds (Price, p.114). As a matter of fact, modern replicas of both weapons and armor tend to weight more than medieval examples (Price, p.116) "Now, although the bows themselves had a draw weight of 100 pounds, I doubt the archers did. Consider, the average english bowman was a serf, and therefore malnourished and likely a large portion of their numbers sickly. We can safely reduce this to perhaps 90 pounds, perhaps less but 90 seems hard to dispute. " Actually, 100 pounds is low for a English/Welsh warbow, the examples found on the mary rose, which were perfectly preserved, were 100–185 lbs with a 30 draw, and tend to be in the 140-160 range (Strickland, p.17). And considering how an Archer in English employ during 1346 was paid 3 pence a day, compared to the 2 pence a day given to Welsh infantry(Norman, p.79), the 3 pence a day given to thatchers, and the 1.25 given to thatcher's mates(Dyer,. p.306) that means that every day an Archer would be given enough money to buy a gallon of the best ale (Myers, p.201), 2 whole chickens, and a dozen eggs (Norman, p.78) using only one days pay. Some pretty good protein right there. The rest of your little tangent is, as you have admitted, irrelevant, and will be ignored. It was painfully wrong, anyways. Sources: Dyer, C. (1989). Standards of living in the later Middle Ages: Social change in England, c. 1200-1520. Cambridge [England: Cambridge University Press. Myers, A. (1972). London in the age of Chaucer,. Norman: University of Oklahoma Press. Norman, A., & Pottinger, D. (1979). English weapons & warfare, 449-1660. Englewood Cliffs, N.J.: Prentice-Hall. Price, B., & Edge, D. (2000). Techniques of medieval armour reproduction: The 14th century. Boulder, Colo.: Paladin Press. Strickland, M., & Hardy, R. (2005). The great warbow: From Hastings to the Mary Rose. Thrupp, Stroud, Gloucestershire: Sutton Pub. | ||
