Login or register


Last status update:
Gender: male
Age: 24
Date Signed Up:1/08/2012
Last Login:3/17/2016
Location:Head in a jar
Content Thumbs: 0 total,  9 ,  9
Comment Thumbs: 1838 total,  2208 ,  370
Content Level Progress: 8.47% (5/59)
Level 0 Content: Untouched account → Level 1 Content: New Here
Comment Level Progress: 78% (78/100)
Level 217 Comments: Comedic Genius → Level 218 Comments: Comedic Genius
Content Views:1295
Total Comments Made:623
FJ Points:1941
When you have the internet, you can't just go back to playboy you know? - Randy Marsh
What...it's hilarious. Don't judge

latest user's comments

#3 - Picture 06/26/2014 on averagesol's profile 0
#4 - Picture 04/16/2014 on That feel 0
#15 - Your joke falls in upon itself bieber  [+] (3 replies) 04/10/2014 on This is the End -9
User avatar
#38 - hadrian (04/10/2014) [-]
Yeah... this was meant to be a reply to Comment #4?
User avatar
#16 - cancer (04/10/2014) [-]
Man are you lost?
User avatar
#111 - averagesol (04/11/2014) [-]
Yep, lost was meant for #4
#7 - He is right though the comic is the joke that the netherward m…  [+] (1 reply) 04/09/2014 on Cast more 0
User avatar
#8 - penileburglar (04/09/2014) [-]
Never said it wasn't a funny joke--just not accurate. And Pugna's not a counter to Puck--ganky, high-initiation, high-mobility teamfight heroes are exactly what you want against push line-ups, because push-oriented skills like nether blast / nether wards are only good when you have control over where the fights are happening. Puck can clear creep waves fairly quickly to hold back pushes, has high enough mobility to avoid fighting near the nether ward at all, and has AoE initiation abilities that shine in earlygame/midgame teamfights, which is what you are trying to force with a push strat.

Netherward is a good counter to puck's skills, if it's already up. But Puck is the one who should be choosing where the fight starts, and Pugna's going to be a primary target of his initiation (Which, what do you know, includes a silence AND a stun--his entire combo should be done by the time you can cast netherward, if you're still alive.) The idea of 'this skill is good against that hero, so this hero is a counterpick to that hero' is a very bad assumption that new players make--you need to focus on counting the heroes strengths and strategies and not just on how individual skills interact.

Now, Skywrath, Zeus, Dazzle, Necrolyte--those are the kinds of heroes that get wrecked by Pugna, because they have to outright spam their abilities throughout a fight and don't have good mobility. It's a funny joke, but would have been better with a more appropriate hero than Puck. (Puck's just hella more fun to draw, IMO.)