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|#24 - Wait! I just had a thought. Since the Rare of yesteryear doesn… [+] (7 new replies)||09/23/2014 on MineCraft||-5|
#65 - bluemagebrilly (09/23/2014) [-]
#79 - snowshark (09/24/2014) [-]
They're already skins in MC, however the problem with Rare was that they came out with a terribad game that basically sunk their brand post being bought-out by Microsoft and around that time the puzzle-platformer genre was already starting to die out popularity-wise making a new Banjo Kazooie game a massive financial risk. Then when they finally DID make one it was a total catastrophe.
In order to make a Banjo Kazooie game that wasn't shite Microsoft would need a team that understood puzzle-platforming and Rare's style of writing at least as well as Rare did as well as be able to market it to a receptive and wide audience but let's face it, no team in the market today has that know-how... otherwise we'd still see Puzzle Platformers. Nintendo have basically taken all of the people who love Platformers for themselves.
However the indie teams making games atm are about the age that they would have been young enough to grow up with puzzle-platformers, hence we'll probably see them making them on the indie scene like we're already seeing with 'A Hat In Time'. Just like we've had a flood of antiquated gametypes coming out of the indie market that trend is going to continue because indie games are cheap and the best ones offer a great, nostalgic experience like Shovel Knight without being too dependent on the rose-tinted goggles.
So is Microsoft gonna make another Banjo Kazooie game? Well, probably, if the market can supply them with the means and the justification to do it, but as it stands the market is moving towards 3D adventure games like Uncharted and The Last of Us, and away from FPS titles so it might be a while before Microsoft ever allocate enough resources to make a decent stab at a good Conker/BK game, but it's still in the cards.
As for Mojang, they're probably not gonna leave. Microsoft are very smart, they just don't take risks. Meddling too much with Mojang and making the staff uncomfortable is a risk so Minecraft is safe enough for now.
#82 - bluemagebrilly (09/24/2014) [-]
I already said something about the Banjo game in another comment with you, I have nothing to say about platformers, really.
Mojang may leave or be fired, honestly, to make room for Microsoft's workers or just because they don't agree with Microsoft. It happens, and Microsoft aren't /that/ smart. They've been declining and making poor choices for awhile.
#88 - snowshark (09/24/2014) [-]
Huh, you are the same guy. Okay then.
And if you think Microsoft are declining then you're kinda misguided. Ever since 2008 every single video game company has been flatlining so far as their finances are concerned, hence why so many have died... except for two. Valve and Microsoft are the only two powers left in the business who aren't haemorrhaging money and are actually growing.
Aye, MC's business strategies have been dumb of late but remember, the X-Box One's functionality was first rumoured to be extant in the PS4. Playstation got there first and shot themselves in the foot by removing it, therefore taking a big impact to their sales through game retailers and used games still being a thing whilst Microsoft (who was doing the same thing) just kept on going, possibly not even knowing of the changes made to the PS4. (Although to be fair they were both in the wrong since the enemy's not the people buying used games but the retailers who are selling them and the retailers should be the ones paying the company, not the consumers directly.)
Atop that there's the Kinect which has been such a drain on Microsoft so far as development was concerned that they were determined to make it a success... however it didn't work out and now Microsoft and Playstation are on pretty equal footing.
So far as how Microsoft has been behaving it's all pretty understandable for a company unwilling to take risks (especially in this current market).
As for Mojang leaving Microsoft? Eh... 343 studios and Bungie work(ed) fine with MC for the time that they did. The only real issue was that Bungie signed a deal with Microsoft to produce more Halo games than they wanted to produce so that made things tense. Microsoft made the smart decision and tried to milk the Halo franchise and in creating 343 they filled it with people who loved Halo, not just corporate shells trying to capitalise on market trends.
Mojang will be fine so long as they're profitable.
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|#9 - I've got a set that auto cycles on my desktop the now that I'll dump. [+] (5 new replies)||08/10/2014 on Wallpaper||0|
|#5 - Genuine Japanese Merc advert. I wish I was lyin… [+] (8 new replies)||05/29/2014 on GAME OVER||+67|
|#25 - COUNTED TO 42! You sir are a ************* genius!||04/30/2014 on (untitled)||+4|
|#7 - then followed by the "duhh duhh duhh duh do duh duh dooo&…||04/21/2014 on binka dinka dinka dinkada...||0|