aidnyan
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| Personal Info | |
| Gender: | male |
| Consoles Owned: | PC(???), PS3, DS, 3DS |
| Video Games Played: | TF2, CS:GO, Fallout series, Payday 2 sometimes, Scribblenauts, Rocket League |
| Date Signed Up: | 5/15/2014 |
| Last Login: | 1/12/2016 |
| FunnyJunk Career Stats | |
| Content Ranking: | #2643 |
| Comment Ranking: | #3382 |
| Highest Content Rank: | #2636 |
| Highest Comment Rank: | #3335 |
| Content Thumbs: | 279 |
| Comment Thumbs: | 840 |
| Content Level Progress: | 90% (9/10) Level 22 Content: Peasant → Level 23 Content: Peasant |
| Comment Level Progress: | 90% (9/10) Level 162 Comments: Soldier Of Funnyjunk → Level 163 Comments: Soldier Of Funnyjunk |
| Subscribers: | 0 |
| Content Views: | 22241 |
| Times Content Favorited: | 13 times |
| Total Comments Made: | 247 |
| FJ Points: | 858 |
| Favorite Tags: | 4 (3) | Fallout (3) | MEMES (2) | star (2) | wars (2) |
im a fucking casul i know
Pictures
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Fallout 4 Linda - Views: 4058
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Comments: 2
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Uploaded: 01/02/16
Toddout 4 icon(correct channel... - Views: 1436
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Danny Reyvito - Views: 1936
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Fallout 4 Launch Trailer Dog - Views: 822
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HERE'S THE TRAITOR - Views: 1185
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Uploaded: 01/01/16
A Fallout 4 Classic Style Icon
latest user's comments
| #35 - its satire dood tahts a sideways map of europe [+] (3 new replies) | 7 hours ago on What makes a World? | 0 |
| I was fucking looking at it... And just slowly dawned on me after seeing the boot. | ||
| #126 - the original battlefronts maps were so big running around was … [+] (1 new reply) | 7 hours ago on Stormtrooper x BoS helmet... | 0 |
| running around was far more dangerous, you could sniped from just about anywhere. the strategy was that almost everybody in those games pushed the objectives and pushed for them. people would try NOT to get killed BECAUSE of the fact that you could run out of reinforcements | ||
| #114 - true enough, but most major shooters could be summed up by &qu… [+] (3 new replies) | 7 hours ago on Stormtrooper x BoS helmet... | 0 |
| the issue is that battlefront and cod LITERALLY are running around and killing stuff. its not any boiling down or summing up. they are running around and kill stuff. the original battlefront games did have strategy, the maps were huge as fuck and running around literally would get you killed unless you were a jedi, and even then it wasnt that hard to get killed. if you didnt know the maps even remotely you wouldnt know anything about where the goals were whereas in battlefront i literally roamed around and little and was able to find the goals. the original battlefronts maps were so big running around was less dangerous than it is in the newer one, and what sort of strategy are you talking about? it was literally just stand on the point for a few seconds and make sure your team had more points and that you were ultimately killing more people, since, if you dont remember, the games were determined based off of the side that lost all of its reinforcements first, while in battlefront ea the objective actually matters, which makes it different from cod as well, since most cod gamemodes boil down to kills as well. the new bf makes it easy to run around and kill people, but if youre not at least killing the people who are trying to do objective, youre going to lose running around was far more dangerous, you could sniped from just about anywhere. the strategy was that almost everybody in those games pushed the objectives and pushed for them. people would try NOT to get killed BECAUSE of the fact that you could run out of reinforcements | ||
| #110 - cod: 2 gun system primary/secondary, small maps that are essen… [+] (21 new replies) | 7 hours ago on Stormtrooper x BoS helmet... | 0 |
| The general gameplay still runs the same path of "Run around and kill what you see, occasionally do goals" theres very little if any strategy to either of the games other then "be faster then your enemy" sure there are minor tweaks as in the card system which was incredibly shittily implemented but they dont change the general gameplay by much. EVERY FPS is run around kill what you see and occasionally do goals no they really arent. nowhere near to the extent of battlefront atleast. try playing insurgency just running around killing everything. try playing one of the most widely known and best fps every, counter strike just running around killing everything not knowing the map and general strategies literally gets you killed before you can get more then a couple kills. been playing Counter strike for about 10 years on and off now that's cool, never been too into the esports side of it. just play it cause I've enjoyed it you know. I havn't played insurgency since it was a re-skinned CS mod that even used dust (was fun though) Counter Strike is running around killing people (or sitting on a counter with an awp) and planting a bomb or rescuing hostages which is an objective mate. I know what counter strike is man. just the way you described is pretty much just a generic way of describing the fps genre. the problem is CS is a tacticle shooter the onlys ones getting into that are Rainbow Six, Insurgency and Socom back in the Socom 2 days. Battlefront is more of that arena style in the way of battlefield, CoD, Doom and Quake. just hop in and blast things you know? mmhmm. It's why If I do play Battlefront etc I usually have them muted with music playing in the background. Shame it's starting to happen to CS as well really should get into insurgency. How active is the playerbase for insurgency these days? if you're gonna play CS stick to CSS to be honest. Also that's good to here I'll have to pick it up when I get a chance true enough, but most major shooters could be summed up by "run around and kill what you see, occasionally doing goals." That was what the original battlefront games were as well. If you're looking for a tactical type of thing, go play R6S, where the devs are actually known for making that sort of game and did it well, or fuck csgo csgo, where team strats become necessary after a certain point the issue is that battlefront and cod LITERALLY are running around and killing stuff. its not any boiling down or summing up. they are running around and kill stuff. the original battlefront games did have strategy, the maps were huge as fuck and running around literally would get you killed unless you were a jedi, and even then it wasnt that hard to get killed. if you didnt know the maps even remotely you wouldnt know anything about where the goals were whereas in battlefront i literally roamed around and little and was able to find the goals. the original battlefronts maps were so big running around was less dangerous than it is in the newer one, and what sort of strategy are you talking about? it was literally just stand on the point for a few seconds and make sure your team had more points and that you were ultimately killing more people, since, if you dont remember, the games were determined based off of the side that lost all of its reinforcements first, while in battlefront ea the objective actually matters, which makes it different from cod as well, since most cod gamemodes boil down to kills as well. the new bf makes it easy to run around and kill people, but if youre not at least killing the people who are trying to do objective, youre going to lose running around was far more dangerous, you could sniped from just about anywhere. the strategy was that almost everybody in those games pushed the objectives and pushed for them. people would try NOT to get killed BECAUSE of the fact that you could run out of reinforcements | ||
| #107 - god damn if you think you can just say its a cod reskin and be… [+] (23 new replies) | 7 hours ago on Stormtrooper x BoS helmet... | 0 |
| cod: 2 gun system primary/secondary, small maps that are essentially a series of boxes, loadout of limited items and/or(in the newer ones) perks, with no sort of coop(unless they added it in the newer ones i havent played) but having a singleplayer campaign bettlefront: 1 primary weapon, choice of 2 cards which could give anything from a sidearm to a jetpack(unlike cod's perks which give things like faster speed or whatever), large and open maps(for the most part), more diverse gamemodes, mesh of vehicles and infantry(though not well-executed), a few different types of coop while not having a singleplayer good enough?? The general gameplay still runs the same path of "Run around and kill what you see, occasionally do goals" theres very little if any strategy to either of the games other then "be faster then your enemy" sure there are minor tweaks as in the card system which was incredibly shittily implemented but they dont change the general gameplay by much. EVERY FPS is run around kill what you see and occasionally do goals no they really arent. nowhere near to the extent of battlefront atleast. try playing insurgency just running around killing everything. try playing one of the most widely known and best fps every, counter strike just running around killing everything not knowing the map and general strategies literally gets you killed before you can get more then a couple kills. been playing Counter strike for about 10 years on and off now that's cool, never been too into the esports side of it. just play it cause I've enjoyed it you know. I havn't played insurgency since it was a re-skinned CS mod that even used dust (was fun though) Counter Strike is running around killing people (or sitting on a counter with an awp) and planting a bomb or rescuing hostages which is an objective mate. I know what counter strike is man. just the way you described is pretty much just a generic way of describing the fps genre. the problem is CS is a tacticle shooter the onlys ones getting into that are Rainbow Six, Insurgency and Socom back in the Socom 2 days. Battlefront is more of that arena style in the way of battlefield, CoD, Doom and Quake. just hop in and blast things you know? mmhmm. It's why If I do play Battlefront etc I usually have them muted with music playing in the background. Shame it's starting to happen to CS as well really should get into insurgency. How active is the playerbase for insurgency these days? if you're gonna play CS stick to CSS to be honest. Also that's good to here I'll have to pick it up when I get a chance true enough, but most major shooters could be summed up by "run around and kill what you see, occasionally doing goals." That was what the original battlefront games were as well. If you're looking for a tactical type of thing, go play R6S, where the devs are actually known for making that sort of game and did it well, or fuck csgo csgo, where team strats become necessary after a certain point the issue is that battlefront and cod LITERALLY are running around and killing stuff. its not any boiling down or summing up. they are running around and kill stuff. the original battlefront games did have strategy, the maps were huge as fuck and running around literally would get you killed unless you were a jedi, and even then it wasnt that hard to get killed. if you didnt know the maps even remotely you wouldnt know anything about where the goals were whereas in battlefront i literally roamed around and little and was able to find the goals. the original battlefronts maps were so big running around was less dangerous than it is in the newer one, and what sort of strategy are you talking about? it was literally just stand on the point for a few seconds and make sure your team had more points and that you were ultimately killing more people, since, if you dont remember, the games were determined based off of the side that lost all of its reinforcements first, while in battlefront ea the objective actually matters, which makes it different from cod as well, since most cod gamemodes boil down to kills as well. the new bf makes it easy to run around and kill people, but if youre not at least killing the people who are trying to do objective, youre going to lose running around was far more dangerous, you could sniped from just about anywhere. the strategy was that almost everybody in those games pushed the objectives and pushed for them. people would try NOT to get killed BECAUSE of the fact that you could run out of reinforcements | ||
| #103 - >undertale anywhere on a "best game" list | 8 hours ago on Stormtrooper x BoS helmet... | 0 |
| #100 - oh **** i forgot to say that i dont really like either … | 8 hours ago on Stormtrooper x BoS helmet... | 0 |
| #99 - when you put it like that, you're actually retarded. … [+] (26 new replies) | 8 hours ago on Stormtrooper x BoS helmet... | +2 |
| i never said fallout 4 didnt have flaws battlefront has far too many, specifically that it is a cod clone with powerups which cod has mind you it was also literally shit compared to the previous games the literal only reason to play the new battlefront is that it has better graphics, other then that it is far worse then the previous games. god damn if you think you can just say its a cod reskin and be done with it then fuck off. The powerups in cod are given at certain numbers of kills, while theyre either always with you in SWBF or random around the map(which is an inherently flawed system but different from cod nevertheless). the entire loadout system of the two games is different as well, and what cod game was it that had the gamemodes where you played as the main characters from the series?? oh wait. while BF2 was a better game, there are things in the new battlefront that are preferable, such as: people play the game(whoa playerbase matters in a multiplayer shooter? fuck me right) the gamemodes are more involved in whats actually going on instead of "go stand on the point and keep them form standing on the point" for the most part, except for the gamemodes that ARE the same gamemodes. cod: 2 gun system primary/secondary, small maps that are essentially a series of boxes, loadout of limited items and/or(in the newer ones) perks, with no sort of coop(unless they added it in the newer ones i havent played) but having a singleplayer campaign bettlefront: 1 primary weapon, choice of 2 cards which could give anything from a sidearm to a jetpack(unlike cod's perks which give things like faster speed or whatever), large and open maps(for the most part), more diverse gamemodes, mesh of vehicles and infantry(though not well-executed), a few different types of coop while not having a singleplayer good enough?? The general gameplay still runs the same path of "Run around and kill what you see, occasionally do goals" theres very little if any strategy to either of the games other then "be faster then your enemy" sure there are minor tweaks as in the card system which was incredibly shittily implemented but they dont change the general gameplay by much. EVERY FPS is run around kill what you see and occasionally do goals no they really arent. nowhere near to the extent of battlefront atleast. try playing insurgency just running around killing everything. try playing one of the most widely known and best fps every, counter strike just running around killing everything not knowing the map and general strategies literally gets you killed before you can get more then a couple kills. been playing Counter strike for about 10 years on and off now that's cool, never been too into the esports side of it. just play it cause I've enjoyed it you know. I havn't played insurgency since it was a re-skinned CS mod that even used dust (was fun though) Counter Strike is running around killing people (or sitting on a counter with an awp) and planting a bomb or rescuing hostages which is an objective mate. I know what counter strike is man. just the way you described is pretty much just a generic way of describing the fps genre. the problem is CS is a tacticle shooter the onlys ones getting into that are Rainbow Six, Insurgency and Socom back in the Socom 2 days. Battlefront is more of that arena style in the way of battlefield, CoD, Doom and Quake. just hop in and blast things you know? mmhmm. It's why If I do play Battlefront etc I usually have them muted with music playing in the background. Shame it's starting to happen to CS as well really should get into insurgency. How active is the playerbase for insurgency these days? if you're gonna play CS stick to CSS to be honest. Also that's good to here I'll have to pick it up when I get a chance true enough, but most major shooters could be summed up by "run around and kill what you see, occasionally doing goals." That was what the original battlefront games were as well. If you're looking for a tactical type of thing, go play R6S, where the devs are actually known for making that sort of game and did it well, or fuck csgo csgo, where team strats become necessary after a certain point the issue is that battlefront and cod LITERALLY are running around and killing stuff. its not any boiling down or summing up. they are running around and kill stuff. the original battlefront games did have strategy, the maps were huge as fuck and running around literally would get you killed unless you were a jedi, and even then it wasnt that hard to get killed. if you didnt know the maps even remotely you wouldnt know anything about where the goals were whereas in battlefront i literally roamed around and little and was able to find the goals. the original battlefronts maps were so big running around was less dangerous than it is in the newer one, and what sort of strategy are you talking about? it was literally just stand on the point for a few seconds and make sure your team had more points and that you were ultimately killing more people, since, if you dont remember, the games were determined based off of the side that lost all of its reinforcements first, while in battlefront ea the objective actually matters, which makes it different from cod as well, since most cod gamemodes boil down to kills as well. the new bf makes it easy to run around and kill people, but if youre not at least killing the people who are trying to do objective, youre going to lose running around was far more dangerous, you could sniped from just about anywhere. the strategy was that almost everybody in those games pushed the objectives and pushed for them. people would try NOT to get killed BECAUSE of the fact that you could run out of reinforcements | ||
| #263 - it's more like they're trying to seem quirky and unique when r… | 9 hours ago on sometimes | 0 |
| #22 - idk why it's being thumbed up but it is true | 01/10/2016 on Sid | +1 |
