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Nameloc    

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Nameloc Avatar Level 309 Comments: Lord Of Laughs
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Gender: male
Age: 112
Youtube Channel: MrNameloc
Steam Profile: nameloctheninja
Interests: acquiring more knowledge, sleeping
Date Signed Up:12/20/2009
Last Login:4/16/2014
Location:Virginia
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I'm uhh.. I'm an extreme procrastinator.

latest user's comments

#235 - Still, it's happened before in the past; A company puts someth…  [+] (1 new reply) 12/29/2013 on Turn Your Human Face Into A... 0
User avatar #242 - krystalkitty (12/29/2013) [-]
I haven't heard of any examples of that, but regardless that is still considered fraud. Even if they file bankruptcy protection, they'll still be required to sell what's left of their company in order to give refunds. Also they'll be liable for lawsuits on grounds they knew their company was going bankrupt but decided to move forward with a crowd funding campaign anyways.

I really hope it's a good program, it impressed me and I'm really looking forward to seeing what it turns out to be after it comes out of alpha and beta. They're also releasing more expensive versions apparently for developers to use.

That's why they're starting on webcams, which the majority of PC owners have. Then they're moving towards Kinect and other devices like you were hoping for.

Well people have money, and they're free to spend it on what they want. Personally I'm happy people are spending money on this and other crowd funding projects. But anyways, I'm sure that person who spent $200 dollars was just really impressed by the .gif, and didn't actually throw $200 dollars out on just the .gif alone. If he did, then it's his money and his fault if he doesn't enjoy the product in the end. It's not false advertising or cheating.
#228 - Pretty much this .gif Except for the fact that it se… 12/29/2013 on Turn Your Human Face Into A... 0
#221 - For webcams to do this? HELL YEAH. Now if on… 12/29/2013 on Turn Your Human Face Into A... 0
#218 - Potentially. Although for video games, there's already TrackIR.  [+] (3 new replies) 12/29/2013 on Turn Your Human Face Into A... 0
User avatar #238 - tigronn (12/29/2013) [-]
not.. exacly the same
User avatar #239 - Nameloc (12/29/2013) [-]
Oculus Rift? Kinect?

TrackIR would be my first choice for VR games. The cheapest and has more uses for video games. Plus you barely need anything else additional.
(Especially ArmA and other simulators.)

Then Kinect, if you're willing to go the extra length to do more.

Then Oculus Rift for a more steam-lined, true VR system. Although the Oculus Rift is the most expensive of the 3.
User avatar #240 - tigronn (12/29/2013) [-]
though, the real problem will be other senses except sight, try adding smell, touch, or taste to a game, then we still hav to deal with the brain controlling your virtual character instead of your real body
#214 - Ever heard of Motion Capture, buddy? It's becoming mo…  [+] (1 new reply) 12/29/2013 on Turn Your Human Face Into A... 0
#246 - coldbread (12/29/2013) [-]
This is why some animated things look so natural and organic while others will be either too smooth or clunky.
#75 - Then definitely apply! I work at the RIC2 facility. It… 12/29/2013 on emancipation 0
#193 - She has an application that allows her to hover over specific … 12/29/2013 on Turn Your Human Face Into A... 0
#183 - It just might, depending on how it's setup. Currently…  [+] (2 new replies) 12/29/2013 on Turn Your Human Face Into A... 0
User avatar #187 - niggastolemyname (12/29/2013) [-]
But how does she click
User avatar #193 - Nameloc (12/29/2013) [-]
She has an application that allows her to hover over specific actions, such as left click, double click, right click, click and drag, etc, and after hovering over for a set amount of time it will ready the action.
Once she moves the mouse out of that small area of the application, she must hover over the selected item, and after a set amount of time it will perform that action.
Can't remember the name of the application right now... When I do, I can link you to it.

Last time she was here, I was trying to set things up so she could play Minecraft.
My buddy created a program that would first press escape, then press a button after a certain delay.
So I got ControlPack ( www.minecraftforum.net/topic/314515-15-01-controlpack-autosneakautomineautorunlots-more/ ) and set it to random keys, then bound the keys accordingly and named them inside of my friend's program.
This way, she can mouse out of minecraft to tap a button that would allow her to perform an automated action in minecraft, and my friend's program would bring her back into the game and play out the action with the help of ControlPack.

I need to tweak my friend's program so it will first move the mouse and click on a specified location, to re-selct Minecraft, then press escape to unpause, then press the button.
Only because without that extra movement and clicking of the mouse, Minecraft won't be selected in order to continue playing.
#181 - I doubt they'd give out the source code, but in any case, if t… 12/29/2013 on Turn Your Human Face Into A... 0
#179 - Doesn't seem like it, since it's all rendered in real-time and…  [+] (1 new reply) 12/29/2013 on Turn Your Human Face Into A... 0
User avatar #257 - nickypickle (12/29/2013) [-]
they never told us how exactly its made, and they told us it would be possible to create figures for the program. we dont know too much about it, and thats the part that bugs me.
#76 - One last thing: While use of Kinect would be the most…  [+] (2 new replies) 12/29/2013 on Turn Your Human Face Into A... +1
#224 - spikethedragon (12/29/2013) [-]
I guess what I should have said was you came off rather harsh towards the program.
While yes you do bring up some good points its a software that many people can have fun
with at a simple low price.
#228 - Nameloc (12/29/2013) [-]
Pretty much this .gif
Except for the fact that it seems a bit more condescending.
#75 - In the video, you see how the face recogniti…  [+] (3 new replies) 12/29/2013 on Turn Your Human Face Into A... +1
User avatar #76 - Nameloc (12/29/2013) [-]
One last thing:

While use of Kinect would be the most ideal for the greatest possible experience, not that many have a Kinect laying around.
Meanwhile there's a crap ton of webcams out there.

I agree, the program has some time to go until it is finished. Yet we can't expect it to be perfect. I'm sure people using a 4yr old craptop that has something similar to a 2MP 360p webcam would have more problems/ a lesser experience than someone with an external webcam.

Essentially, I agree and disagree. With you and myself.
#224 - spikethedragon (12/29/2013) [-]
I guess what I should have said was you came off rather harsh towards the program.
While yes you do bring up some good points its a software that many people can have fun
with at a simple low price.
#228 - Nameloc (12/29/2013) [-]
Pretty much this .gif
Except for the fact that it seems a bit more condescending.
#72 - 1: You did; The terms of agreement aren't that of Kickstarter'…  [+] (7 new replies) 12/29/2013 on Turn Your Human Face Into A... +7
User avatar #220 - krystalkitty (12/29/2013) [-]
1. Again, that is called fraud.

2. The program is $5 dollars for backers, $15 dollars when it actually releases. Affordable for the average person without having to use millions of dollars that modern day CGI usually takes.

3. It's clear in their advertising that they don't have a full body avatar.

4. They're planning on making it compatible with Kinect and other devices.

5. It's still in alpha stage and we have no idea how it'll turn out once it's released to the public. What we do know is that it's an impressive alpha build and many problems can hopefully be solved with QA testing and early access feedback. We'll just have to see when it comes out.
#235 - Nameloc (12/29/2013) [-]
Still, it's happened before in the past; A company puts something on Indiegogo and mid-way through their campaign the company goes bankrupt, or something close to this happens, and the campaign can't be finished.

For what it is, it's great.
Obviously there will be flaws, but still great... I agree with this point.
No real use outside of video chat, which is a shame.
One thing I personally look forward to is to see if they'll release the source code for their facial recgonition/ tracking.
That would have a lot of potential.

Support with Kinect would be great for added accuracy, no doubt.
Yet not many people have a Kinect.

As for the full-body thing, filtering through to the newest comments you'll see a few posts regarding full-body uses.
Some people instantly assume it's for your entire body.

My original post sounds mean, but that's only because everyone seemed quite ill-informed of this program. One person even shelled out $200 on it. Just from the .gif.
I'd say people should know about the cons of this program before purchasing.
While the video showcasing their features is great, since the open beta isn't released yet, there aren't any reviews to justify whether or not it's worth the money.
As of now, it's all flashy and showy for more attention and money. Great on their part, but if someone from FJ went on to spend $200 forgetting that their webcam may or may not work well with the program or even that it's only an entertainment application for facial expressions inside of video chat services, then they'd feel a bit cheated after the initial hype.
User avatar #242 - krystalkitty (12/29/2013) [-]
I haven't heard of any examples of that, but regardless that is still considered fraud. Even if they file bankruptcy protection, they'll still be required to sell what's left of their company in order to give refunds. Also they'll be liable for lawsuits on grounds they knew their company was going bankrupt but decided to move forward with a crowd funding campaign anyways.

I really hope it's a good program, it impressed me and I'm really looking forward to seeing what it turns out to be after it comes out of alpha and beta. They're also releasing more expensive versions apparently for developers to use.

That's why they're starting on webcams, which the majority of PC owners have. Then they're moving towards Kinect and other devices like you were hoping for.

Well people have money, and they're free to spend it on what they want. Personally I'm happy people are spending money on this and other crowd funding projects. But anyways, I'm sure that person who spent $200 dollars was just really impressed by the .gif, and didn't actually throw $200 dollars out on just the .gif alone. If he did, then it's his money and his fault if he doesn't enjoy the product in the end. It's not false advertising or cheating.
User avatar #75 - Nameloc (12/29/2013) [-]
Nintendo 3DS Street Pass and Face Raiders youtu.be/TjLwpYaWMxs?t=2m21s

In the video, you see how the face recognition blocks everything out except for one part of the view-able area, and has two obvious dots for eyes and one line for the mouth.
This is, essentially, the same style of face recognition FaceRig has. However theirs is way more advanced.

Now, if FaceRig were to 'focus' on one area, as the 3DS does, then if someone were inside the webcam's view-area it would not mess up FaceRig. Only if they deliberately threw themselves in front of the camera.


Back to Kinect and Track IR:

A video displaying Kinect's face-tracking abilities:
youtu.be/ruSHueJhp3I?t=58s
youtu.be/jE-gftsaXb8

Track IR would only be great for understanding which position the head is in, and at what angle. It could also be great for increased precision.
However, It'd be too excessive to use Track IR with FaceRig. If it were to be used with FaceRig, then you'd be better off wearing a full body blue suit and covering yourself with golfballs and wearing a mesh net over your face with reflective dots for ultimate face/ body tracking.
User avatar #76 - Nameloc (12/29/2013) [-]
One last thing:

While use of Kinect would be the most ideal for the greatest possible experience, not that many have a Kinect laying around.
Meanwhile there's a crap ton of webcams out there.

I agree, the program has some time to go until it is finished. Yet we can't expect it to be perfect. I'm sure people using a 4yr old craptop that has something similar to a 2MP 360p webcam would have more problems/ a lesser experience than someone with an external webcam.

Essentially, I agree and disagree. With you and myself.
#224 - spikethedragon (12/29/2013) [-]
I guess what I should have said was you came off rather harsh towards the program.
While yes you do bring up some good points its a software that many people can have fun
with at a simple low price.
#228 - Nameloc (12/29/2013) [-]
Pretty much this .gif
Except for the fact that it seems a bit more condescending.
#55 - Kickstarter does not allow the funds to be transferred over un…  [+] (5 new replies) 12/29/2013 on Turn Your Human Face Into A... 0
User avatar #59 - krystalkitty (12/29/2013) [-]
Actually the funds are transferred after the funding goal is successfully reached. What would be the point of trying to get people to fund a project if they don't get the money to start and complete the project in the first place?

IndieGogo is not responsible for for perks, that's logical. The company who started the campaign is responsible for fulfillment of Perks. Basically in legal terms, "their fault, not ours. Sue them." Really, even if the company decided to keep the money and back off on all of it's promises, it would be considered fraud.
User avatar #60 - krystalkitty (12/29/2013) [-]
I have no idea how that second "for" got in there by the way. Darn late night typos.
User avatar #56 - spikethedragon (12/29/2013) [-]
It says indiegogo is responsible if the person them self can't fulfill the perks which would mean that the person them self would have to face legal charges.
User avatar #57 - spikethedragon (12/29/2013) [-]
isn't*
User avatar #58 - spikethedragon (12/29/2013) [-]
What it basically means is if they do try to scam you indiegogo won't do anything to refund you but you can still press charges against the scammer.
#6 - It's all bloated. Apparently in the past two weeks, he's s… 12/29/2013 on Desc. +4
#5 - Some poorly made game from the 90's. So cheap, people buy …  [+] (1 new reply) 12/29/2013 on Desc. +2
User avatar #10 - gammajk (12/29/2013) [-]
It's actually from 2009, but it has that genuine 90's shitty shareware feel
#8 - Better than Dickle Bitch. 12/29/2013 on Mr. Cocker +1
#14 - Your plan B sounds exactly like how I deal with my exes. W… 12/29/2013 on 4chan goes to a date +2
#13 - Tell me which of the two statements you would deem plausible: … 12/29/2013 on 4chan goes to a date +1
#35 - Some things to note before throwing money at this project: …  [+] (28 new replies) 12/29/2013 on Turn Your Human Face Into A... +321
#247 - anonymous (12/29/2013) [-]
Even though you are right, i can see how i could use this thing to my advantage.
Also, the lightning in the pic was also bad. So that's a thing.
#219 - anonymous (12/29/2013) [-]
BUT godamn is it NEAT
User avatar #221 - Nameloc (12/29/2013) [-]
For webcams to do this?

HELL YEAH.

Now if only they were to release source code...
#186 - wadawada has deleted their comment.
#178 - lizardonfire (12/29/2013) [-]
Interesting, good to know the other side of it.

Though, I have spent $5 in more useless stuff before (like that overpriced fancy bottled water just to see how it taste) so I might still give it a try.

pic unrelated
#131 - flnonymousseven (12/29/2013) [-]
can you port the key frame data into Maya or 3DS?
User avatar #179 - Nameloc (12/29/2013) [-]
Doesn't seem like it, since it's all rendered in real-time and made for streaming.
Would be awesome, though.
User avatar #257 - nickypickle (12/29/2013) [-]
they never told us how exactly its made, and they told us it would be possible to create figures for the program. we dont know too much about it, and thats the part that bugs me.
User avatar #128 - niggastolemyname (12/29/2013) [-]
Can it be used as track ir?
User avatar #183 - Nameloc (12/29/2013) [-]
It just might, depending on how it's setup.

Currently, my cousin uses Track IR as her mouse. (She's quadraplegic; Paralyzed from the neck, down.)
Track IR uses a small reflective dot, in which she likes to have put on her nose, that is used for positioning. It's hella accurate and doesn't jitter around.
Something's telling me FaceRig's detection system wouldn't be able to be as accurate or stable, especially if you try to tell it to track the nose and use it as the mouse, but I am damn sure if you were to use it for video games like ArmA, it'd work just fine.
(I only say this, because looking at Kinect's videos on face detection, they seem to be jittery as all hell. Not too bad, but even a few pixels of movement is enough to take away from the experience of someone who is so dependent on it.)

Essentially, unless we had the source code to find out ourselves, I would say no for high accuracy uses and yes for basic head movements.
User avatar #187 - niggastolemyname (12/29/2013) [-]
But how does she click
User avatar #193 - Nameloc (12/29/2013) [-]
She has an application that allows her to hover over specific actions, such as left click, double click, right click, click and drag, etc, and after hovering over for a set amount of time it will ready the action.
Once she moves the mouse out of that small area of the application, she must hover over the selected item, and after a set amount of time it will perform that action.
Can't remember the name of the application right now... When I do, I can link you to it.

Last time she was here, I was trying to set things up so she could play Minecraft.
My buddy created a program that would first press escape, then press a button after a certain delay.
So I got ControlPack ( www.minecraftforum.net/topic/314515-15-01-controlpack-autosneakautomineautorunlots-more/ ) and set it to random keys, then bound the keys accordingly and named them inside of my friend's program.
This way, she can mouse out of minecraft to tap a button that would allow her to perform an automated action in minecraft, and my friend's program would bring her back into the game and play out the action with the help of ControlPack.

I need to tweak my friend's program so it will first move the mouse and click on a specified location, to re-selct Minecraft, then press escape to unpause, then press the button.
Only because without that extra movement and clicking of the mouse, Minecraft won't be selected in order to continue playing.
User avatar #112 - royco (12/29/2013) [-]
It would be useless, unless you're an animator. This kind of technology could revolutionize animation movies.
User avatar #181 - Nameloc (12/29/2013) [-]
I doubt they'd give out the source code, but in any case, if they did, it would only apply to the face. (Obviously.)

Which is meh, considering the Kinect can do so much more. (And if you're an animator, you'd be better off spending $150 per Kinect for use with the $1,500 motion capture software you have, such as ipi mocap.)

But if they did give out the source code, it'd be amazingly easy for indie developers to create quick and easy facial animations, that's for sure.
#143 - felixjarl (12/29/2013) [-]
Welcome after. they already do it.
#62 - spikethedragon (12/29/2013) [-]
1. Okay I already discussed your first point.
2. If you were to buy the program you'd be able to afford a good webcam anyways.
3. It doesn't need to be full body, I just wanna sit at my computer anyways not stand up.
4. Its in alpha stage and for being alpha I'd say that's pretty damn good.
5. Once again ALPHA.
#155 - anonymous (12/29/2013) [-]
Pro tip:
Your opinion will not be taken seriously if you use a pony reaction picture.
User avatar #72 - Nameloc (12/29/2013) [-]
1: You did; The terms of agreement aren't that of Kickstarter's. If you ditch the project, you still keep the money and don't have to fulfill the backer's orders.

2: The program starts at $5 from their Indiegogo.

3: It does not need the full body, however a few people in the comments were saying stuff like "I'd stand up and whip my dick out to see what it does."
It's there to clarify things.

4 & 5: It may be in Alpha, however it does not have many options left for optimizing it's tracking methods.
It's pretty damn accurate as it is. It's all you can expect from a webcam. If you want more accuracy, you'd want to support from Track IR or Kinect.

With the over exaggerated facial expressions, that's needed since the character's models are disproportionate in comparison to our faces. (IE, they're bigger and thicker in different areas.)
Plus, when you talk, not much is going on with your face to give it that comical/ movie-like feel.
Therefore #4 is something that can either be improved upon by adding an additional setting for it's sensitivity, or if they just generally raise the sensitivity of the tracking aspect.

#5 is something that can't necessarily be tweaked too much without it having more glitches.
Lighting and Range isn't something they can control; This deals with the user's webcam.
Angles is something the user can/ can't control, and it's nothing they can control at all. Especially since there isn't much of a point of reference from where the direct front of the face is, and since it's viewing in 2D. If it were to have Track IR and/ or Kinect support, it'd be able to do this in 3D and the problem would, in theory, be solvable.
With objects covering the mouth/ face, and adding another person or more into the frame, if you've ever used Kinect, you'd know how wonky things can get.
Although the multi-person thing shouldn't be too bad unless your friend is being a douche; I would use the 3DS Face recognition as a reference on how this would work out. (Continued)
User avatar #220 - krystalkitty (12/29/2013) [-]
1. Again, that is called fraud.

2. The program is $5 dollars for backers, $15 dollars when it actually releases. Affordable for the average person without having to use millions of dollars that modern day CGI usually takes.

3. It's clear in their advertising that they don't have a full body avatar.

4. They're planning on making it compatible with Kinect and other devices.

5. It's still in alpha stage and we have no idea how it'll turn out once it's released to the public. What we do know is that it's an impressive alpha build and many problems can hopefully be solved with QA testing and early access feedback. We'll just have to see when it comes out.
#235 - Nameloc (12/29/2013) [-]
Still, it's happened before in the past; A company puts something on Indiegogo and mid-way through their campaign the company goes bankrupt, or something close to this happens, and the campaign can't be finished.

For what it is, it's great.
Obviously there will be flaws, but still great... I agree with this point.
No real use outside of video chat, which is a shame.
One thing I personally look forward to is to see if they'll release the source code for their facial recgonition/ tracking.
That would have a lot of potential.

Support with Kinect would be great for added accuracy, no doubt.
Yet not many people have a Kinect.

As for the full-body thing, filtering through to the newest comments you'll see a few posts regarding full-body uses.
Some people instantly assume it's for your entire body.

My original post sounds mean, but that's only because everyone seemed quite ill-informed of this program. One person even shelled out $200 on it. Just from the .gif.
I'd say people should know about the cons of this program before purchasing.
While the video showcasing their features is great, since the open beta isn't released yet, there aren't any reviews to justify whether or not it's worth the money.
As of now, it's all flashy and showy for more attention and money. Great on their part, but if someone from FJ went on to spend $200 forgetting that their webcam may or may not work well with the program or even that it's only an entertainment application for facial expressions inside of video chat services, then they'd feel a bit cheated after the initial hype.
User avatar #242 - krystalkitty (12/29/2013) [-]
I haven't heard of any examples of that, but regardless that is still considered fraud. Even if they file bankruptcy protection, they'll still be required to sell what's left of their company in order to give refunds. Also they'll be liable for lawsuits on grounds they knew their company was going bankrupt but decided to move forward with a crowd funding campaign anyways.

I really hope it's a good program, it impressed me and I'm really looking forward to seeing what it turns out to be after it comes out of alpha and beta. They're also releasing more expensive versions apparently for developers to use.

That's why they're starting on webcams, which the majority of PC owners have. Then they're moving towards Kinect and other devices like you were hoping for.

Well people have money, and they're free to spend it on what they want. Personally I'm happy people are spending money on this and other crowd funding projects. But anyways, I'm sure that person who spent $200 dollars was just really impressed by the .gif, and didn't actually throw $200 dollars out on just the .gif alone. If he did, then it's his money and his fault if he doesn't enjoy the product in the end. It's not false advertising or cheating.
User avatar #75 - Nameloc (12/29/2013) [-]
Nintendo 3DS Street Pass and Face Raiders youtu.be/TjLwpYaWMxs?t=2m21s

In the video, you see how the face recognition blocks everything out except for one part of the view-able area, and has two obvious dots for eyes and one line for the mouth.
This is, essentially, the same style of face recognition FaceRig has. However theirs is way more advanced.

Now, if FaceRig were to 'focus' on one area, as the 3DS does, then if someone were inside the webcam's view-area it would not mess up FaceRig. Only if they deliberately threw themselves in front of the camera.


Back to Kinect and Track IR:

A video displaying Kinect's face-tracking abilities:
youtu.be/ruSHueJhp3I?t=58s
youtu.be/jE-gftsaXb8

Track IR would only be great for understanding which position the head is in, and at what angle. It could also be great for increased precision.
However, It'd be too excessive to use Track IR with FaceRig. If it were to be used with FaceRig, then you'd be better off wearing a full body blue suit and covering yourself with golfballs and wearing a mesh net over your face with reflective dots for ultimate face/ body tracking.
User avatar #76 - Nameloc (12/29/2013) [-]
One last thing:

While use of Kinect would be the most ideal for the greatest possible experience, not that many have a Kinect laying around.
Meanwhile there's a crap ton of webcams out there.

I agree, the program has some time to go until it is finished. Yet we can't expect it to be perfect. I'm sure people using a 4yr old craptop that has something similar to a 2MP 360p webcam would have more problems/ a lesser experience than someone with an external webcam.

Essentially, I agree and disagree. With you and myself.
#224 - spikethedragon (12/29/2013) [-]
I guess what I should have said was you came off rather harsh towards the program.
While yes you do bring up some good points its a software that many people can have fun
with at a simple low price.
#228 - Nameloc (12/29/2013) [-]
Pretty much this .gif
Except for the fact that it seems a bit more condescending.
#49 - nomadfourohthree (12/29/2013) [-]
User avatar #43 - steveearl (12/29/2013) [-]
you ruined it for me, at least your pretty fucking smart
User avatar #39 - tittylovin (12/29/2013) [-]
Hey, look at that, someone using their brain.
#34 - Depends if you would consider yourself middle class or not. …  [+] (8 new replies) 12/29/2013 on Turn Your Human Face Into A... +1
User avatar #54 - spikethedragon (12/29/2013) [-]
Special Rules Regarding Perks
You agree:

All Perks must be lawful and otherwise comply with this Agreement.
To fulfill all Perks and to respond promptly to all questions and comments regarding Perks. If you are unable to fulfill a Perk, you will work with the Contributor(s) to reach a mutually satisfactory resolution which may include, without limitation, issuing a refund promptly.
Indiegogo is not liable nor responsible for the fulfillment of Perks, the failure to fulfill Perks, the quality of the Perks and as otherwise disclaimed or limited by this Agreement.
User avatar #51 - krystalkitty (12/29/2013) [-]
Wait what? Since when does a company get to keep the money funded towards a project if they fail to keep their promises? I'm pretty sure that both Kickstarter and IndieGogo have rules about this.
User avatar #55 - Nameloc (12/29/2013) [-]
Kickstarter does not allow the funds to be transferred over until after the project is finished and released.

Indiegogo does not do this.

Also, read what spikethedragon posted. The last line is important.
User avatar #59 - krystalkitty (12/29/2013) [-]
Actually the funds are transferred after the funding goal is successfully reached. What would be the point of trying to get people to fund a project if they don't get the money to start and complete the project in the first place?

IndieGogo is not responsible for for perks, that's logical. The company who started the campaign is responsible for fulfillment of Perks. Basically in legal terms, "their fault, not ours. Sue them." Really, even if the company decided to keep the money and back off on all of it's promises, it would be considered fraud.
User avatar #60 - krystalkitty (12/29/2013) [-]
I have no idea how that second "for" got in there by the way. Darn late night typos.
User avatar #56 - spikethedragon (12/29/2013) [-]
It says indiegogo is responsible if the person them self can't fulfill the perks which would mean that the person them self would have to face legal charges.
User avatar #57 - spikethedragon (12/29/2013) [-]
isn't*
User avatar #58 - spikethedragon (12/29/2013) [-]
What it basically means is if they do try to scam you indiegogo won't do anything to refund you but you can still press charges against the scammer.
#33 - It is impressive, however they only display specific character… 12/29/2013 on Turn Your Human Face Into A... +1
#51 - If you are near one, I would suggest looking into an Amazon Fu…  [+] (2 new replies) 12/29/2013 on emancipation +1
User avatar #74 - minionofdolan (12/29/2013) [-]
That actually a really good Idea thank you there is one of them in my town lol.
User avatar #75 - Nameloc (12/29/2013) [-]
Then definitely apply!
I work at the RIC2 facility.
It's great.
$12/ hr, benefits (health, dental, vision, 401k, AND life insurance), guaranteed 40hrs each week, etc.

The work is fairly easy; You just have to keep up the pace, though.
Which isn't too hard. You can literally zone out/ start to fall asleep and keep pace.
Depends on position, though.
Chances are, if you were to apply and get the job, you'd be a picker or packer. Maybe AFE.

Just note that after 3-4 weeks of working there, they'll offer 'ya $2,000 if you want to quit. (If you're an 'Amazonian' and not there temporarily.)
Which isn't bad if you really don't like the job, but you can never work for Amazon again.
#167 - Eh. Every holiday is **** . Anything invol…  [+] (2 new replies) 12/27/2013 on Worth the Read +1
User avatar #168 - cumbersome (12/27/2013) [-]
That's fucked up. Sounds like they deserve each other then, and you're the poor reasonable bastard that got caught in the crossfire of fucked up people fucking each other up. Not to pass judgment on your family....

You should invest in a blow up mattress or a futon, by the way. Will make getting showed out of your room by egotists slightly less awful in the future
User avatar #169 - cumbersome (12/27/2013) [-]
Shoved*
#148 - I'm not sure what to say. I'm very sorry that such a thing… 12/26/2013 on Worth the Read 0
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#43 - commission (12/29/2013) [-]
**commission rolled user clappedcrack **
User avatar #44 to #43 - clappedcrack (12/30/2013) [-]
about tree fiddy
#40 - explodingmongoose (07/12/2013) [-]
Hello, Its been a long time, but remember when we used to play on the funny junk survival server a year or two ago? my name was Neon_Huanter. anyways, I was wondering if you play tf2, because i am trying to assemble a team to go into competitive.
#41 to #40 - Nameloc (07/12/2013) [-]
That was quite a long time ago.
Yes, I play Team Fortress 2.

Although back then, I believe you were namely playing with CrankyKong/ OracleofKongs.
(He used my account to play Minecraft before he could get his own account.)

He, as well, plays TF2.
You can add us on Steam, if you haven't.

My steam name: Nameloc
His steam name: CrankyKong
#42 to #41 - explodingmongoose (07/12/2013) [-]
Ok, will do. Have a fine day/night/stuff/things.
#7 - aerosol (01/15/2013) [-]
I heard that you have a small reaction folder. Need any help expanding it?
User avatar #8 to #7 - Nameloc (01/15/2013) [-]
That would be awesome. Thanks!
User avatar #9 to #8 - aerosol (01/16/2013) [-]
Anything you're looking for in particular?
User avatar #10 to #9 - Nameloc (01/17/2013) [-]
Anything you think would be the most useful?
#11 to #10 - aerosol (01/17/2013) [-]
This could get quite a bit of use.
#12 to #11 - aerosol (01/17/2013) [-]
As could it's opposite
#13 to #12 - aerosol (01/17/2013) [-]
I'm just going to dump a few and let you decide.
#17 to #16 - Nameloc (01/17/2013) [-]
Thanks mate!   
I return the favor with a .gif I created. (Well, I turned it into a .gif and added in the text..)
Thanks mate!
I return the favor with a .gif I created. (Well, I turned it into a .gif and added in the text..)
#5 - CrankyKong (12/07/2012) [-]
Comment Picture
User avatar #6 to #5 - Nameloc (12/07/2012) [-]
DAMNIT STEAM
#4 - anonymous (12/04/2012) [-]
**** you
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