Upload
Login or register

Menko

Last status update:
-
Date Signed Up:1/31/2010
Last Login:12/07/2016
Stats
Comment Ranking:#15892
Highest Content Rank:#3590
Highest Comment Rank:#8010
Content Thumbs: 77 total,  93 ,  16
Comment Thumbs: 570 total,  690 ,  120
Content Level Progress: 60% (3/5)
Level 4 Content: New Here → Level 5 Content: New Here
Comment Level Progress: 40% (4/10)
Level 152 Comments: Faptastic → Level 153 Comments: Faptastic
Subscribers:0
Content Views:5303
Total Comments Made:229
FJ Points:593

latest user's comments

#23 - That was patched... She can move while reviving now...  [+] (1 reply) 10/01/2016 on The Short Story of Friendship +2
#30 - anon (10/01/2016) [-]
To patch something implys it was broke to being with. That is more of a buff.
#64 - Mm, alright, It seems you share a very similar outlook as me t…  [+] (2 replies) 09/10/2016 on Trolley Problem comp +1
User avatar
#65 - sayonarazetsubou (09/10/2016) [-]
I agree, Delta wasn't the best plot twist. Even though everything started making sense after he was revealed, that doesn't excuse the fact that he was possibly the most jarring twist in the whole series. As for knowing about the terrorist, keep in mind that he can read the minds of everyone around him. Everyone has the capability to SHIFT, it's just a matter of keeping memories intact. Regardless, Delta could have read several minds of people that SHIFTED from whatever the terrorist did, but they just don't remember so they can't do anything about it. There's a way to explain it, but they just... didn't. Honestly, in my opinion, I feel like they didn't need to. It's what, like, another paragraph of dialogue? "I read enough people's minds and found stuff out." Not to mention he was raised by Top-Secret government researchers. I wouldn't be surprised if at least one person he read had a connection to an information network. Nonetheless, it would have been useless. He found out, and that's that. At that point, they were throwing reveal after reveal, and something like that would have slowed the pace down.
User avatar
#73 - Menko (09/10/2016) [-]
I completely agree. He was by far the most jarring twist in the entire series. Hmmm, yeah, I guess that's the simple explanation for how he knew... Just wish there was a bit more to it than that. He was also introduced very close to the end of the game. It was like, bam, Delta, and now you're finishing the game. So I think I would have preferred it if it was a bit more fleshed out... Even if it didn't have to be.
#57 - Oh, it's interesting that you thought the conclusion was perfe…  [+] (4 replies) 09/10/2016 on Trolley Problem comp +1
User avatar
#61 - sayonarazetsubou (09/10/2016) [-]
Well, "perfect" is a strong word, I probably shouldn't have used it. And by "conclusion", I don't mean the ending, I mean ZTD as a whole. While yes, it could have been done better, but they also did things right. They managed to tie together several of the different endings (the ones that matter, anyway). "All of it was for all of you to bring your memories from select timelines, make sure Phi and I were born, all so you guys can jump to the coin flip, get out, and take the fucker down." Honestly, I completely forgot about the coin flip at that point. One thing that the Zero Escape series does that is really well done, is making you forget hints, so that when they drop the bomb, you make all the connections, which is what they did with ZTD. The fragment structure was actually really interesting, seeing as how everyone's memories are fragmented because of the memory loss. It makes sense because you're viewing them all as fragments. Zero Escape as a whole is actually really meta, because it goes so far as to even incorporate stuff like saving and jumping . For a while, I didn't get why they chose not to do a 1st-person view like 999 and VLR, but then Delta happened and it all made sense.

I guess what I'm trying to say is that throughout the whole series, everything is right in your face, and you don't realize it until they tie everything together, and ZTD is no different. I'd argue that they did it as well, if not better than VLR. It had a spectacular story that managed to tie in both 999 and VLR. While the overall conclusion wasn't "perfect", it was more than enough to leave me satisfied.

Also, Junpei and Akane actually got together in this new timeline, so that's pretty neat.

Speaking of which, I hated Junpei in the beginning cause he turned into such a fucking asshole, even more than when he was an old man. He started softening up again and I liked him. My friend and I actually had a joke where when Team D was in the shower to press the button, Sigma would just say, "Fuck Junpei." and press the button. I also found the "DO NOT PRESS" scene pretty hilarious.
User avatar
#64 - Menko (09/10/2016) [-]
Mm, alright, It seems you share a very similar outlook as me then. The Zero Escape series is so intelligent with how it tells you the story. Everything about it, including even the mechanics, as you said with the fragmented memories, have context and "make sense" in the world. It's probably the best case of it I've seen in a game... If not the only...

I'm still not sure how to feel about Delta... It was such a huge surprise... Reading about it online he was HEAVILY foreshadowed but it still felt like it came out of complete left field. Of all things in the Zero Escape franchise I think they explained Delta the worst. I understand his motivation, but how did he get this motivation? Unless he read the mind of Sigma and Diana when he was born then how did he know anything in order to set up this elaborate game? How did he know that 8 billion people were going to die to a terrorist attack, so he organised the death of 6 billion in order to save the final 2 billion? Not knowing the answer to these questions are what make me feel unsure about the conclusion of Zero Escape.
User avatar
#65 - sayonarazetsubou (09/10/2016) [-]
I agree, Delta wasn't the best plot twist. Even though everything started making sense after he was revealed, that doesn't excuse the fact that he was possibly the most jarring twist in the whole series. As for knowing about the terrorist, keep in mind that he can read the minds of everyone around him. Everyone has the capability to SHIFT, it's just a matter of keeping memories intact. Regardless, Delta could have read several minds of people that SHIFTED from whatever the terrorist did, but they just don't remember so they can't do anything about it. There's a way to explain it, but they just... didn't. Honestly, in my opinion, I feel like they didn't need to. It's what, like, another paragraph of dialogue? "I read enough people's minds and found stuff out." Not to mention he was raised by Top-Secret government researchers. I wouldn't be surprised if at least one person he read had a connection to an information network. Nonetheless, it would have been useless. He found out, and that's that. At that point, they were throwing reveal after reveal, and something like that would have slowed the pace down.
User avatar
#73 - Menko (09/10/2016) [-]
I completely agree. He was by far the most jarring twist in the entire series. Hmmm, yeah, I guess that's the simple explanation for how he knew... Just wish there was a bit more to it than that. He was also introduced very close to the end of the game. It was like, bam, Delta, and now you're finishing the game. So I think I would have preferred it if it was a bit more fleshed out... Even if it didn't have to be.
#27 - I salute you, sir. Played Zero Time Dilemma yet?  [+] (6 replies) 09/10/2016 on Trolley Problem comp +1
#56 - sayonarazetsubou (09/10/2016) [-]
Yes, I have. Perfect conclusion to the series! It fucked me up way more than VLR ever did, too. I like how they didn't try to hide that everyone in Team D had some sort of relation, but then you figure out how and it's like what the fuck.

Why is Zero Escape not more popular?
User avatar
#57 - Menko (09/10/2016) [-]
Oh, it's interesting that you thought the conclusion was perfect. I liked it, but thought it could have been done better. The only section in the game which fucked me up was Diana and Sigma being stuck in the place for 10 months... Fuck that was hard to watch. Can you go into why you really liked the ending? It might give me a new perspective on it.
User avatar
#61 - sayonarazetsubou (09/10/2016) [-]
Well, "perfect" is a strong word, I probably shouldn't have used it. And by "conclusion", I don't mean the ending, I mean ZTD as a whole. While yes, it could have been done better, but they also did things right. They managed to tie together several of the different endings (the ones that matter, anyway). "All of it was for all of you to bring your memories from select timelines, make sure Phi and I were born, all so you guys can jump to the coin flip, get out, and take the fucker down." Honestly, I completely forgot about the coin flip at that point. One thing that the Zero Escape series does that is really well done, is making you forget hints, so that when they drop the bomb, you make all the connections, which is what they did with ZTD. The fragment structure was actually really interesting, seeing as how everyone's memories are fragmented because of the memory loss. It makes sense because you're viewing them all as fragments. Zero Escape as a whole is actually really meta, because it goes so far as to even incorporate stuff like saving and jumping . For a while, I didn't get why they chose not to do a 1st-person view like 999 and VLR, but then Delta happened and it all made sense.

I guess what I'm trying to say is that throughout the whole series, everything is right in your face, and you don't realize it until they tie everything together, and ZTD is no different. I'd argue that they did it as well, if not better than VLR. It had a spectacular story that managed to tie in both 999 and VLR. While the overall conclusion wasn't "perfect", it was more than enough to leave me satisfied.

Also, Junpei and Akane actually got together in this new timeline, so that's pretty neat.

Speaking of which, I hated Junpei in the beginning cause he turned into such a fucking asshole, even more than when he was an old man. He started softening up again and I liked him. My friend and I actually had a joke where when Team D was in the shower to press the button, Sigma would just say, "Fuck Junpei." and press the button. I also found the "DO NOT PRESS" scene pretty hilarious.
User avatar
#64 - Menko (09/10/2016) [-]
Mm, alright, It seems you share a very similar outlook as me then. The Zero Escape series is so intelligent with how it tells you the story. Everything about it, including even the mechanics, as you said with the fragmented memories, have context and "make sense" in the world. It's probably the best case of it I've seen in a game... If not the only...

I'm still not sure how to feel about Delta... It was such a huge surprise... Reading about it online he was HEAVILY foreshadowed but it still felt like it came out of complete left field. Of all things in the Zero Escape franchise I think they explained Delta the worst. I understand his motivation, but how did he get this motivation? Unless he read the mind of Sigma and Diana when he was born then how did he know anything in order to set up this elaborate game? How did he know that 8 billion people were going to die to a terrorist attack, so he organised the death of 6 billion in order to save the final 2 billion? Not knowing the answer to these questions are what make me feel unsure about the conclusion of Zero Escape.
User avatar
#65 - sayonarazetsubou (09/10/2016) [-]
I agree, Delta wasn't the best plot twist. Even though everything started making sense after he was revealed, that doesn't excuse the fact that he was possibly the most jarring twist in the whole series. As for knowing about the terrorist, keep in mind that he can read the minds of everyone around him. Everyone has the capability to SHIFT, it's just a matter of keeping memories intact. Regardless, Delta could have read several minds of people that SHIFTED from whatever the terrorist did, but they just don't remember so they can't do anything about it. There's a way to explain it, but they just... didn't. Honestly, in my opinion, I feel like they didn't need to. It's what, like, another paragraph of dialogue? "I read enough people's minds and found stuff out." Not to mention he was raised by Top-Secret government researchers. I wouldn't be surprised if at least one person he read had a connection to an information network. Nonetheless, it would have been useless. He found out, and that's that. At that point, they were throwing reveal after reveal, and something like that would have slowed the pace down.
User avatar
#73 - Menko (09/10/2016) [-]
I completely agree. He was by far the most jarring twist in the entire series. Hmmm, yeah, I guess that's the simple explanation for how he knew... Just wish there was a bit more to it than that. He was also introduced very close to the end of the game. It was like, bam, Delta, and now you're finishing the game. So I think I would have preferred it if it was a bit more fleshed out... Even if it didn't have to be.
[ 219 Total ]