Home Original Content Funny Pictures Funny GIFs YouTube Funny Text Funny Movies Channels Search

hide menu
What do you think? Give us your opinion. Anonymous comments allowed.
User avatar #4 - taintedangel ONLINE (04/01/2013) [-]
DLC is only good if done right, and not just a shameless cash grab like a few companies do *cough* Capcom *cough* EA *cough*, or be overpriced *cough* EA *cough* Activision *cough*. The way DLC is supposed to work is that the company is supposed to work on the game entirely and finish it fully before even thinking about make extra content afterwards in order to lengthen your experience and playtime for the game. What it's not supposed to do is be just unlock codes for the rest of the game/characters/level/ect.

When it comes to pre-order bonuses, it's alright if it's a special weapon or costume or **** like that.
>Based on my knowledge as a gamer, college student learning how to make games, future developer.
User avatar #7 to #4 - darkseidrules (04/01/2013) [-]
I dig pre-order bonuses. Injustice has a pre-order bonus set that is based on one of my favorite books. That is cool with me. It doesn't matter to game play, it's just a happy additive to those who bought ahead.
Does anyone else remember gamestop's old pre-order bonuses. It was either GUN or Red Dead Revolver, but if you pre-ordered one of them, you got a deck of cards and some poker chips based on the game. Not in-game cards and chips. These were handed to you with your game at pick up. I miss that kind of stuff.
User avatar #8 to #7 - taintedangel ONLINE (04/01/2013) [-]
IKR? Why can't pre-order bonuses be things like that? Toys, decks of cards, t-shirts. Hell even a bobble-bud. I wanna get into doing that as a future dev.
User avatar #13 to #8 - darkseidrules (04/01/2013) [-]
What would be really nice would be to make a game where the pre-order bonus is a DLC for a training mode in the game. A way to bone up and polish the skills beyond what the game already allows you to do. Make it like the Danger Room in X-Men. Yeah, the game comes with stock training modes, but the DLC gives you advanced stuff like extra dummies, harder challenges, and added achievement missions. It's a fun and harmless add-on that wouldn't really be missed if you didn't have it, but builds the experience if you do.

The paid DLC would come after the game. It would be a jumping off point in the game where you see how the game would be different if the character had made a different choice or acted outside of their normal MO, like alternate stories and endings. Like if they did this for Batman: Arkham Asylum. Make it so In one of the middle scenes, Batman had just outright publicly executed a villain. The prisoners would all act differently and maybe the Joker would come to him to see what "Broke the Bat." The game would progress differently. Maybe kill off the main guy and finish the game as a popular side character.
User avatar #15 to #13 - taintedangel ONLINE (04/01/2013) [-]
To you first idea: you brilliant ************ . I would love to have permission to use this idea for any fighting games I make (two ideas in my head already).

To the second idea: It is a great idea and i have seen it done before with Fallout 3 as an example of being done well, and Mass Effect 3 being an example of it done badly.
User avatar #20 to #15 - darkseidrules (04/01/2013) [-]
Go ahead, man. I'm not using the idea for anything.

I would like to see DLC make a turn toward, as much as it pains me to say this, Fan Service. Not sex stuff, but like the kind of stuff that people have been debating for years.
Like I said before, I am a huge fan of comics. My buddies and I always debate who would win in fights, but we can never play it out due to power balance in games. Make a DLC without that balance.

Superman Vs. Batman. Give Superman crazy power. Two punch kills at least. Give Batman simplified combos and dodge commands so the player can actually pull them off with finesse and tuned skill. See if Batman's gadgets and abilities can really out do Superman's speed and power.
Realism over balance mode: Exclusively as DLC.
#22 to #20 - taintedangel ONLINE (04/01/2013) [-]
You're amazing.  I mean, I have a bunch of original ideas, but these two ideas blew me away.  Simple, yet elegant.
You're amazing. I mean, I have a bunch of original ideas, but these two ideas blew me away. Simple, yet elegant.
User avatar #24 to #22 - darkseidrules (04/01/2013) [-]
I want you to use them. Major companies should be taking suggestions, that's how you make better games.
User avatar #27 to #24 - taintedangel ONLINE (04/01/2013) [-]
That's how I want to run my company. I also want to run it a bit differently than most do:
-I'm your boss in legal reasons only, I'm just as equal as every employee
-no idea is too stupid to pitch to me, being used is a different story
-make the AAA games the main priority, yet have an indie games branch where freshly graduated college students can work and gain experience
-pre-order toys/trinkets/t-shirts/ect.
User avatar #28 to #27 - darkseidrules (04/01/2013) [-]
Publisher William Gaines once said "I don't create my magazine, my editors do. I just provide the atmosphere."
I love the idea of running a company like that. Keep it fresh and never turn away an idea man. Reminds me of another game maker...Are you also afraid of 3's?
#29 to #28 - taintedangel ONLINE (04/01/2013) [-]
I'm not afraid of 3's... especially if it's possible to make the 3rd game and my fans are asking for it.  I've alwyas said that I want to be the next Gabe Newell Keiji Inafune or Hideo Kojima or Sherigu Miyamoto.  (All my heroes btw.)  Someone has to step up when they retire, why not me.
I'm not afraid of 3's... especially if it's possible to make the 3rd game and my fans are asking for it. I've alwyas said that I want to be the next Gabe Newell Keiji Inafune or Hideo Kojima or Sherigu Miyamoto. (All my heroes btw.) Someone has to step up when they retire, why not me.
#31 to #29 - spazo (04/01/2013) [-]
Please I beg of you make a good stealth game sometime in the future I love the metal gear solid series I believe in you!
#30 to #29 - darkseidrules (04/01/2013) [-]
Do it!
Do it!
 Friends (0)