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im getting pokemon black this weekend and means as i have no experience at all with 5th gen pokemon i've decided i want a team ready before i begin, so first things first starter. oshawott or tepig?
#3737 to #3729
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lolmasterx (06/12/2012) [-]
They're both good in terms of attack stats. Tepig gains a fighting type and becomes incredibly slow and bulky, whereas Oshawott becomes a moderately slow attacker. They both learn pretty unique moves; Oshawott can eventually learn X-Scissor and Megahorn, and Tepig can learn moves like Head Smash and Wild Charge (basically a weaker version of Volt Tackle introduced in 5th gen).
Pic is Base Stats of their final evolutions, so pick your poison.
Pic is Base Stats of their final evolutions, so pick your poison.
Gallade's defense and health: low as shit. Swampert: same as gallade. Alakazam, fuck no, low ass health, never even exceeds 300, little to no defense, mediocre special defense. Arcanine: Attacker with high speed and shit defenses
Gallade can act as a great special wall, plus it has access to Bulk Up, so it can raise its DEF. Plus it has Trick, so it can put a Choice Item or a Flame/Toxic Orb on to something that doesn't want it.
Swampert has great bulk with its massive HP and 90/90 Defences, plus it has access to Stealth Rock and Roar, and Scald.
Alakazam also has access to Trick, and it can set up Dual Screens, or it can Knock Off an opponent's item.
Arcanine is one of my "not purely"s because of its low defences, but it can help out in Double Battles with its access to Helping Hand, and it has Flash Fire, so it can interrupt an opponent's sweep from, say, a Heatran, then dish out a Close Combat. It also has Body Slam, so it can get parahax on some stuff. And 80/80 Defences aren't bad.
Swampert has great bulk with its massive HP and 90/90 Defences, plus it has access to Stealth Rock and Roar, and Scald.
Alakazam also has access to Trick, and it can set up Dual Screens, or it can Knock Off an opponent's item.
Arcanine is one of my "not purely"s because of its low defences, but it can help out in Double Battles with its access to Helping Hand, and it has Flash Fire, so it can interrupt an opponent's sweep from, say, a Heatran, then dish out a Close Combat. It also has Body Slam, so it can get parahax on some stuff. And 80/80 Defences aren't bad.
One: Alakazam with Knock Off is doing everything wrong. A pokemon who's attack rarely, if not never, reaches 200 using a physical attack. Light Screen and Reflect won't save it's ass from a Dark Pulse or Crunch or any other SE move
do you think that this is a well rounded team?
musharna Psychic Shadow Ball Charge Beam Moonlight
excadrill Sword dance earthquake metal claw rock slide
sawk bulk up, close combat, retaliate, dig
haxorus(in your honour!) dragon dance,dragon claw, rock slide, EQ
chandelure calm mind,energy ball,flamethrower,shadow ball
swanna surf,fly,air slash, roost
musharna Psychic Shadow Ball Charge Beam Moonlight
excadrill Sword dance earthquake metal claw rock slide
sawk bulk up, close combat, retaliate, dig
haxorus(in your honour!) dragon dance,dragon claw, rock slide, EQ
chandelure calm mind,energy ball,flamethrower,shadow ball
swanna surf,fly,air slash, roost
Looks pretty good to me. No glaringly obvious weaknesses.
My team from my most recent run of Black was
Serperior- Leaf Blade, Hidden Power Fire, Toxic, Growth
Zebstrika- Wild Charge, Pursuit, Stomp, Thunder Wave
Krookodile- Crunch, Dig, Rock Slide, Foul Play
Beartic- Icicle Crash, Shadow Claw, Brick Break, Surf
Druddigon- Dragon Claw, Crunch, Revenge, Chip Away
Mienshao- Jump Kick, U-turn, Swift, Drain Punch
My team from my most recent run of Black was
Serperior- Leaf Blade, Hidden Power Fire, Toxic, Growth
Zebstrika- Wild Charge, Pursuit, Stomp, Thunder Wave
Krookodile- Crunch, Dig, Rock Slide, Foul Play
Beartic- Icicle Crash, Shadow Claw, Brick Break, Surf
Druddigon- Dragon Claw, Crunch, Revenge, Chip Away
Mienshao- Jump Kick, U-turn, Swift, Drain Punch