Pacman. Source: wtfacts.org/ "Ghosts, how do you plan to defeat PAC-MAN?" Red: "Attack!" Pink: "Intercept!" Blue: "Ambush!&qu
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Pacman

Source: wtfacts.org/
"Ghosts, how do you plan to defeat PAC-MAN?"
Red: "Attack!"
Pink: "Intercept!"
Blue: "Ambush!"
Orange: "Potato!"

org
The four ghosts in Pacman are
programmed to act differently:
red chases you, pink just tries
to position itself in a set way,
blue tries to ambush you,
orange is random
...
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Views: 42122
Favorited: 89
Submitted: 09/10/2013
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Comments(54):

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#1 - iwantawesomestuff (09/10/2013) [+] (16 replies)
"Ghosts, how do you plan to defeat PAC-MAN?"
Red: "Attack!"
Pink: "Intercept!"
Blue: "Ambush!"
Orange: "Potato!"
#11 - yodaddysofat (09/11/2013) [+] (2 replies)
Comment Picture
#17 - mcmonsterkitty (09/11/2013) [-]
Sorry but every tome ive ever played pacman, those 4 fruity assholes come right the 						****					 at me, so i dont know wtf youre talkin bout willis.
Sorry but every tome ive ever played pacman, those 4 fruity assholes come right the **** at me, so i dont know wtf youre talkin bout willis.
#27 - strictlycommenting (09/11/2013) [+] (1 reply)
That retarded Clyde always got me.
User avatar #30 - oikake (09/11/2013) [+] (1 reply)
MY usernames is the name of the red ghost.... because i chase thumbs!!!
User avatar #32 to #30 - arandomanon (09/11/2013) [-]
Here, have a red one.
User avatar #12 - kfox (09/11/2013) [+] (4 replies)
Blinky, the red ghost, pursues you throughout the game. Pinky, the pink ghost (naturally), simply wants to position itself at a point that's 32 pixels in front of Pac-Man's mouth. The blue ghost, Inky, is seeking to position itself at a similar fixed spot. And Clyde, the orange ghost, moves completely at random.
User avatar #26 - minorian (09/11/2013) [+] (1 reply)
Wouldn't that theoretically mean that pink can't catch you?
User avatar #31 to #26 - lotengo (09/11/2013) [-]
u can accidentally catch pink
User avatar #35 - icameheretotroll (09/11/2013) [-]
So that's why orange always gets stuck in the base
User avatar #22 - riggyrigs (09/11/2013) [-]
gettin' real tired of your ***** , orange
#44 - jordanish ONLINE (09/11/2013) [+] (2 replies)
Inky (Blue) and Blinky (Red) were designed to work in tandem to catch the player, Blinky chasing and Inky trying to maneuver into position. This worked out because Pinky (Pink, duh) would often be positioned in a way that would allow him to intercept you if you tried to avoid getting sandwiched by Inky and Blinky. Clyde (Orange) was put in because it's possible to avoid Inky Blinky and Pinky for a really long time if you know how they move but because he's so ******* random you can't predict where's he's going to go
User avatar #24 - hammerfell (09/11/2013) [-]
This was part of my lecture the other day.
I love college.
#51 - kameronkaaos (09/11/2013) [-]
This is probably right for the original gameboard. but people memorize gameboards so namco im sure switched it up
#50 - loopymoomoo (09/11/2013) [+] (2 replies)
wow orange what the **** , your teammates use tactics and there you are ******** yourself. asswipe
User avatar #48 - dedaluminus (09/11/2013) [-]
And if you stay in that little nook on the right side of the T underneath the ghost cage, none of the ghosts will enter it. You can use that to pause.
#47 - anonymous (09/11/2013) [-]
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User avatar #42 - HugeBalls (09/11/2013) [-]
I learned this when I had to code a PacMan game in my computer class.
User avatar #39 - vampyrate (09/11/2013) [+] (1 reply)
I thought everyone knew this...they say it when you're loading up the game
#34 - trevorno (09/11/2013) [-]
**trevorno rolled a random image posted in comment #224 at Picard on Syrian War **
User avatar #33 - camdonwin (09/11/2013) [-]
I'm pretty sure this is wrong, Inky always seems to run away from me, and Pinky is always trying to ambush me.
#5 - anonymous (09/11/2013) [-]
this actually not completely true, but its pretty close to true.
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