Skyrim difficulty. . Master try SETTINGS. I enjoyed Skyrim immensely, but Dragon's Dogma was waay better. The storyline was lacking, but the gameplay more than made up for it. The Great Dragon was proba Skyrim difficulty Master try SETTINGS I enjoyed immensely but Dragon's Dogma was waay better The storyline lacking the gameplay more than made up for it Great Dragon proba
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> hey anon, wanna give your opinion?
asd
User avatar #20 - mrhazzy
Reply -7 123456789123345869
(08/21/2013) [-]
I'd wittle it down to the lowest ammount of health and then bump up the difficulty, then rake in the EXP.
User avatar #21 to #20 - xfortune
Reply +14 123456789123345869
(08/21/2013) [-]
Yeah but that's not how Skyrim EXP works
#25 to #21 - luigibowser **User deleted account**
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User avatar #5 - timelordeternal
Reply +5 123456789123345869
(08/20/2013) [-]
I enjoyed Skyrim immensely, but Dragon's Dogma was waay better. The storyline was lacking, but the gameplay more than made up for it. The Great Dragon was probably the best boss fight I've ever played.
#14 to #5 - anon id: db571fb9
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(08/20/2013) [-]
*''but Dragon's Dogma was waay better in my opinion''
User avatar #15 to #5 - smashingprodigy
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(08/20/2013) [-]
Addressing tehrox as well:

I've been interested in getting Dragon's Dogma, but I've heard from a few sources that you frequently have the same encounters when travelling the same path over and over again because of a lack of fast travel (don't know if it was added later on). Does this negatively affect the experience a lot?
User avatar #31 to #15 - iamnuff
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(08/21/2013) [-]
hmm.


the updated edition of dragons dogma (dark arisen?) has come out.

apparantly that fixes the fast travel problem.

dunno, i only played the first version, but it was pretty ******* bad.


great game, fun combat, but the map is pretty large (tiny compared to skyrim, but most things are) but you had to walk everywhere.

depending on the time of day it might be bandits, or wolves, or goblins, but there would always be SOMETHING in each spawnpoint.


also, minibosses tend to spawn in the same areas, so if you need to pass through a place, you migth have to fight them.


later on in the game you get a crystal that lets you teleport to it, but you only get one, and you need to place it on the ground to teleport

in NG+ you can buy more of these, so you can set up your own fasttravel points.

I heard that the Dark Arisen version starts you off with a bunch of them, so you can set up your own fast-travel points from day 1.
also, it has dones of extra content.
TLR, its a good game, and the new version apparantly fixed the worst problems, but i'm not sure, too broke to buy the same game twice.
User avatar #35 to #31 - smashingprodigy
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(08/21/2013) [-]
The combat in the game looked very fun and I heard it was also a great challenge. The online aspect confuses me a little, but I think it would be cool for Capcom to implement multiplayer in the next title since they're considering making it into a franchise (or maybe they have already?). The boss battles looked really awesome, too.

Thanks for your input! I think I'll go for the Dark Arisen version.
User avatar #37 to #35 - iamnuff
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(08/21/2013) [-]
how does the online part confuse you?


you build a follower to aid you on your quest, then you can hire two more (for a total of three)

those 2 extras can either be randomly generated, or created by other people (and by the same card, your own pawn that you created can also be hired by other people)

what is it that has you confused?
User avatar #38 to #37 - smashingprodigy
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(08/21/2013) [-]
Ah, the employee at Gamestop did not explain it that way, but yes, that's what had me confused. Thank you. That sounds like a pretty cool idea, but I think multiplayer sounds a bit more fun to me, but I'm sure they had their reasons.
User avatar #39 to #38 - iamnuff
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(08/21/2013) [-]
well yeah, probably because multiplayer would be harder to implement. something like this has never been done before, frankly, i like it. if only for the novelty. not to mention, you don't even need gold membership (if xbox) for this.

when someone hires your Pawn, after they dismiss them, you gain rift crystals (currency used to hire pawns and buy some pawn based items) and items. they can also review your pawn, stuff like how good it looks, how well it fought, so on.

if you hire a pawn at your level its basically free (the guy who owns it still gets paid though) as the level diffrence increases, the price goes up.

so you can buy an OP pawn to help you out, but it will cost you.

also, pawns skills are more important than levels.

you can equip skills based on your weapon, but you can only equip a small amount (three for melee each weapon, dagger/bow/sword/shield) or six for magic. Pawns with useful skills are FAR more important than raw stats.

not sure if DA fixed this, but my biggest problem with mage/sorcerer pawns is that they always fully "charge" a spell for maximum damage, even against the weakest of enemies.

so you can end up with three mages standing around charging meteor swarm while you stab a single goblin to death.

also, spells get interrupted super easy, so charging a huge spell over and over, while getting interrupted, or interrupting yourself to jump/dodge can mean your pawn doesn't actually land an attack for the entire encounter.
that's only a problem with small-fry though, against big, single enemy encounters like bosses, they rock pretty well.

ooh, protip, for someone new to the game.

at some point, walking through a forest, you ARE going to run into a dragon (drake actually, but you can't tell by looking), and you are going to ask yourself, "i'm pretty badass, i wonder if i can take it"
the answer is no. you can't.

so save, then try anyway. because its ******* awesome.
#40 to #39 - smashingprodigy
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(08/21/2013) [-]
When you put it like that, it sounds even better. I didn't know about the pawn reviews; that sounds interesting. I remember Demon's Souls had a rating system when you helped other players, but that usually followed a E,A,B,C,D scale (which can be very unhelpful if you want to be summoned). I plan on getting Dark Arisen, so maybe I'll see if they fixed that problem with the mages' attack charging. Thanks again for all the info. I'll be sure to get it soon.
When you put it like that, it sounds even better. I didn't know about the pawn reviews; that sounds interesting. I remember Demon's Souls had a rating system when you helped other players, but that usually followed a E,A,B,C,D scale (which can be very unhelpful if you want to be summoned). I plan on getting Dark Arisen, so maybe I'll see if they fixed that problem with the mages' attack charging. Thanks again for all the info. I'll be sure to get it soon.
User avatar #41 to #40 - smashingprodigy
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(08/21/2013) [-]
*S,A,B,C,D scale
User avatar #17 to #5 - retentions
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(08/21/2013) [-]
what would you say is the best class to play as?
User avatar #36 to #17 - timelordeternal
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(08/21/2013) [-]
My favorite two classes were the Strider and the Mystic Knight.
#24 to #17 - highlanderone
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(08/21/2013) [-]
i loved playing the assassin class, fast and lots of climbing
User avatar #27 to #5 - kgblack
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(08/21/2013) [-]
just wanted to point out how many mods there are for skyrim to make it really hard lol cant shoot it down for being easy if you don't delve into the mod community(on the flip side the mods can also make you a god so you have to not get lazy i guess)
#34 to #5 - deliriix
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(08/21/2013) [-]
GOOD MAN!
GOOD MAN!
User avatar #6 to #5 - tehrox
Reply +1 123456789123345869
(08/20/2013) [-]
Grigori was one of my favorite boss fights of all times
User avatar #7 to #6 - timelordeternal
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(08/20/2013) [-]
Not to mention how wise he was. You killed him and he was a bro about it. that was cool too.
User avatar #8 to #7 - tehrox
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(08/20/2013) [-]
Yeah also, the story was lacking for most of the game, but it was awesome at the very end, with the shneschal and all that (or however you pronounce), plus the game had some of the best magic from any game ever
User avatar #9 to #8 - timelordeternal
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(08/20/2013) [-]
The Seneschal concept made the game even better, and it gave me a reason to replay it. Have you played Dark Arisen?
User avatar #10 to #9 - tehrox
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(08/20/2013) [-]
no I, kind of lost interest after I started new game plus
User avatar #11 to #10 - timelordeternal
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(08/20/2013) [-]
I highly recommend it. The story is broken up, and you get chunks of it as you travel, and the end boss is almost as cool as Grigori. Also it's hard as hell, I would actually put Dark Arisen at Dark Souls level of difficulty if you're below level 120 or so.
User avatar #16 to #11 - psychodreadnought
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(08/20/2013) [-]
did you know that if you die during the fight with the god then you turn into the dragon? thus the endless cycle. and at the end of the game you put your soul into your main pawns body so they can live as a human instead of a pawn. ACTUAL SPOILER
User avatar #12 to #11 - tehrox
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(08/20/2013) [-]
Ill have to try it sometime
#13 to #5 - warrenzthehero
Reply +2 123456789123345869
(08/20/2013) [-]
Grigori.
Best.
Damn.
Boss.
Of.
All.
Time.
#3 - newall
Reply +4 123456789123345869
(08/20/2013) [-]
put it on legendary, you pussy.
#22 to #3 - anon id: af7cdf88
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(08/21/2013) [-]
The highest is master...
#4 - jamcal
Reply +3 123456789123345869
(08/20/2013) [-]
Not gonna lie, I did this all of the time. Had a **** ton of mods as well, so that might of had something to do with the difficulty
#33 - dehymenator
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(08/21/2013) [-]
#23 - kaeume
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(08/21/2013) [-]
#18 - supertypicaluser
Reply +1 123456789123345869
(08/21/2013) [-]
I played the **** out of skyrim. Until I got too good, on the hardest difficulty I would kill most thing in a few hits which bored the **** out of me. I got 100 in smithing and 100 in enchanting and it made the game so easy. Also the story was so boring. Must have racked up over 100 hours on it though. Can never go back to it now.
#26 to #18 - luigibowser **User deleted account**
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User avatar #29 to #26 - iamnuff
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(08/21/2013) [-]
Do you use smith/enchant?

if not, then don't

I remember i took some unique iron dagger, smithed it to max, then used that as my main weapon, just because i was bored of dedric.

it still did like more damage than a dwarven battleaxe though, just because my smithing level was so high that i could boost its damage to absurd lengths just by sharpening it.


eventually i reset those skills, and the game is fun again.
#30 to #29 - luigibowser **User deleted account**
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User avatar #32 to #30 - iamnuff
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(08/21/2013) [-]
you realise that the damage boosts from smithing can also apply to upgraded armour, right?

I used the theives guildmaster armour for most of the game, with enough levels in smithing you can give it like 125 armour points.


but yeah, fire does **** up vampires, might wanna get some potions of fire resist if you want to be able to fight dragons.


also, when i said smithing/enchanting i was talking about using the skills themselves, not exploits that combine the two.
User avatar #28 to #18 - iamnuff
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(08/21/2013) [-]
actually, if you get a skill to 100, you can reset it to level 15 (and refund all your perks) highlight the skill and press Y

Its the only way to progress beyond the level cap.
i just started playing the game again, smith/enchant maxed (full perks) was making things too easy, but i didn't want to restart the quests from day 1, (level 81, completed most faction quests, but none of the dlc) so i chucked all my weapons in one chest, (or sold them) made myself a set of leather armour, then reset those two skills.

my only weapon is bound sword/bow/battleaxe (no perks in conjuring) until i find/loot/buy a better one. can't smith anything anymore, cant even upgrade magic items.
suddenly loot actually matters again, beyond what cash i can get for selling it.
I actually BOUGHT a weapon from a shopkeeper yesterday.

if you fullperk alechmy you might need to reset that too, personally i have 0 perks in it, and was actually forced to make potions on a random alchemy table mid dungeon.


been so long since i last needed to buy potions that i completely forgot. ran out halfway into my second dungeon.
finally started using potions of resistance now i don't have my ultimate dragonscale armour anymore, needed poisons to supplement my damage.
goddamn, I haven't actually felt a challenge like this from skyrim since the second week after I bought this game.
If your playstyle has made the game too easy, find a new playstyle
I got ******* impaled by a bandit with a dwarven great-sword almost as soon as i ditched my ubergear, first time i died in ages. never seen a killing animation done on me before.

reloaded, payed more attention to my hp, won this time.
that sword is mine now, 2 hours ago i could have crafted 20 of these, doubled their damage with smithing, then dual enchanted them for added overkill. then just thrown them away as worthless compared to my dragonbone daggers.

this one feels 100X more satisfying to have though.

because i had to fight for it.
#19 - anon id: 71e73cb9
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(08/21/2013) [-]
Dark Souls master race reporting in.
User avatar #2 - goddamnitgostnappa
Reply -7 123456789123345869
(08/20/2013) [-]
The bottom dragon feels like the game on master...
#1 - yamadashinichi
Reply -8 123456789123345869
(08/20/2013) [-]
******* casuals...