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> hey anon, wanna give your opinion?
#78 - zekeon
Reply +8 123456789123345869
(12/13/2012) [-]
You still can't tell me a real practical reason to know all those things, can you?

Being "the guy that does measuring stuff" doesn't count.
User avatar #123 to #78 - graphically
Reply +1 123456789123345869
(12/13/2012) [-]
This is how vectors work. Vector images are very important. There are computer programs that do the math for you based on what you draw in the program
User avatar #99 to #78 - kyrozor
Reply +2 123456789123345869
(12/13/2012) [-]
Working out bullet drop in games, jump arcs, how fast you're going when you leave a platform.

It's usually simulations and things, they can use it to tell how things will react depending on the angle they're moving and how fast, can be used for space exploration, games, and other similar things that require knowledge of movement and curves. So even calculating an arc for a machine to throw a basketball into a net every single time.
#90 to #78 - xatrainx
Reply +4 123456789123345869
(12/13/2012) [-]
Buying stocks. Take the derivative of a stock at a given time to see how fast it's going up or down.

Physics, for finding out where something is at any given time, with any given speed or acceleration.
#80 to #78 - anon id: e2f54ea1
Reply 0 123456789123345869
(12/13/2012) [-]
The computer this was posted on...

Yeah, i think that is good enough.