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#97 - thechosentroll (05/05/2013) [-]
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You want an FPS that provides an actual challenge? He's how my usual play session of S.T.A.L.K.E.R.: Shadow of Chernobyl goes. Atleast on the lowest difficulty setting.

>Load game.
>Shoot some bandits.
>Shoot some more bandits.
>Look for more bandits to shoot.
>Nearly get killed by the bandit that I didn't notice sneaking up on me.
>Burn through half my medkits.
>Loot the dead bandits, making sure to check if they have any loot in their asses. You'd be surprised how crafty those ukranians are.
>Look for more **** to kill.
>Enter underground location.
>Nearly **** pants.
>Get to the center of it and suddenly realise that I'm surrounded by invisible mutants. The only reason they hadn't attacked me yet was because they were arguing who gets to eat my ass after they kill me.
> **** pants.
> **** pants post-mortum.
>Reload save.
>Blast deathmetal, go into a killing frenzy and shoot everything in a 500-metre radius. Even the anomalies. ESPECIALLY the anomalies. **** those things.
>Loot everything and head to the exit.
>Run into an electric anomaly and get fried like a hamster in a microwave.
#161 to #97 - ragnarfag ONLINE (05/05/2013) [-]
Seems about right.
Seems about right.
User avatar #106 to #97 - iwebby (05/05/2013) [-]
is stalker soc an open world rpg?
User avatar #110 to #106 - thechosentroll (05/05/2013) [-]
Open world, yes. RPG, not really. There are no skills, levels or anything like that. The only way of progressing is by getting better equipment and not sucking.
User avatar #111 to #110 - iwebby (05/05/2013) [-]
so inventory?
User avatar #112 to #111 - thechosentroll (05/05/2013) [-]
Yup. You can use a primary and secondary weapon. You can carry as many weapons as you want as long as you don't exceed the weight limit. Your character can't carry too much. It's not that much of a problem if you're carrying stuff over the limit. It won't make your character stop in one place and say "10 grams over limit. Walking disabled". He just gets tired over time and has to occasionally stops for a breather. There's also medkits, bandages(useless), armor, artifacts that give you bonuses, grenades (my favourite), food (starvation can be a problem) and vodka. The vodka's actually pretty useful, since it neutralises some of the radiation in your body. It gets you hammered, though.
User avatar #121 to #112 - retrotroglodyte (05/05/2013) [-]
***** wut?
User avatar #122 to #121 - thechosentroll (05/05/2013) [-]
You have to practically spam the bandage hotkey for them to be even remotely effective. A medkit does a much better job. Besides, either I'm the best scavanger ever or medkits grow on trees in S.T.A.L.K.E.R.
User avatar #135 to #122 - retrotroglodyte (05/05/2013) [-]
you know there is difference between health and bleeding right? and there is no way i use 5 health kits to stop red bleeding on full health when all i have to use is 3 bandages
User avatar #138 to #135 - thechosentroll (05/05/2013) [-]
Eh, I rarely get red bleeding. Anything that can make me bleed that much usually kills me with two shots.
User avatar #141 to #138 - retrotroglodyte (05/05/2013) [-]
me too, but snorks usually kick me so hard it pops all my veins open and keep everything else intact which is followed by me shooting them and then bleeding to death because everything i have on me is not enough to stop that bleeding
User avatar #113 to #112 - iwebby (05/05/2013) [-]
Ok cool, i might buy it, thanks.
User avatar #114 to #113 - thechosentroll (05/05/2013) [-]
Just a tip if you end up playing it. Stay the **** away from anything with "X" in its' name. Also, if you see anything with an abnormaly large head, chuck a grenade at it and run like hell. RUN BITCH, RUUUUUUN!
User avatar #148 to #114 - iwebby (05/05/2013) [-]
OK thanks :D
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