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#41 - methead (03/17/2013) [-]
I remember when i payed $40 for a 100 megabyte pixelated game.

People dont seem to understand that you cant do this anymore. technology has changed, and with technology, so has our games and our standards.

Music for example, hard as **** to pirate a record which you payed cheaper just to buy it. now we are in the digital age, where it only takes 3 clicks and 20 seconds to get 1 song downloaded off youtube.

you couldnt do that 7 years ago, where youtube was still down underground and the only music you could find for free was instrumental bit music. As a kid, i wanted to download the opening song of pokemon, but i had no idea how or where. Even ringtones costed money, looking back, we got ripped off a lot. Movies for example, i payed $15 for "shrek 2" back when i was 11, almost 6 years ago. Now i just download movies off piratebay for free... I mean i only watch them once, never do i watch the same movie twice.

So the problem isnt piracy, its the ease that technology has made available to us.
#272 to #41 - anonymous (03/18/2013) [-]
No, you are just a cheap **** .
User avatar #91 to #41 - viscerys (03/18/2013) [-]
I got over 500 hours out of Pokémon. I got 7 hours out of Battlefield 3 (Campaign and Multiplay). I paid €5 for Pokémon and €65 for Battlefield. The technology is improving, so the companies should be using it to create better games.
#97 to #91 - methead (03/18/2013) [-]
to be honest, they are. the graphics on skyrim is amazing, but no one is playing it often because it has no multiplayer or a purpose of direction.

pokemon for example, i enjoyed the storyline and progression throughout the game. not too hard, not too easy. it was right at the fun level. I dont know what made that game so fun, i guess it was just my imagination as a kid.

but the only way for companies to make money now is to make multiplayer games, because you need to make an account in order to play online. Thats the only way to beat piracy.
User avatar #102 to #97 - viscerys (03/18/2013) [-]
I just hope the developers get over themselves soon. They'll never be able to "stop" piracy short of stopping the development of games. The best they can do is make a way for it to be beneficial to buy the game, as opposed to pirating it.
User avatar #79 to #41 - douevensax (03/18/2013) [-]
Memories. They assault me.
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