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Not sure what joy reactor is because that's a nerfnow comic if I've ever seen one.
I'm saying sauce is nerfnow.
I'm saying sauce is nerfnow.
#133
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bigbrostrider (12/15/2015) [-]
i love xcom, but trying to finish the game on impossible-iron man is rage inducing.
Then you play a mission where you're in ******* halifax at a shipping are and you're literally in a zombie apocalypse.
At one point in time there was anywhere between 6 and 8 enemies running down my troops and murdering them. It ended my iron man
At one point in time there was anywhere between 6 and 8 enemies running down my troops and murdering them. It ended my iron man
How is this game, is it anything like fire emblem?
not really... I mean it's strategy combat with permadeath but that's about it in terms of similarity. The soldier's "stats" don't matter insofar as their rank does. Their ranks give them skills that give them more malleability on the battlefield to fulfill their role (imagine if a pegasus knight needed to unlock the ability to fly over obstructions)
In addition to that there's also a base-management section that involves meticulous building and research to keep your troops well equipped. Your income is tied to a council that you cannot always please so your decisions matter regarding which missions you do (aka, no grinding allowed). Also if your soldiers get harmed they are out of commision for days equivalent to how hurt they got. So y'know, while fire emblem is about keeping your soldiers alive, xcom is about making sure your soldiers never get hit.
This is in conjunction with story missions that you need to complete. **** like getting within 3 tiles of an injured enemy and tazing them, rushing canisters of "meld" before they are self destructed, and other cool **** that I don't wanna spoil.
It's one of the best tactical games ever released. Highly recommended. Just don't expect fire emblem. Also you can name your soldiers after your friends.
In addition to that there's also a base-management section that involves meticulous building and research to keep your troops well equipped. Your income is tied to a council that you cannot always please so your decisions matter regarding which missions you do (aka, no grinding allowed). Also if your soldiers get harmed they are out of commision for days equivalent to how hurt they got. So y'know, while fire emblem is about keeping your soldiers alive, xcom is about making sure your soldiers never get hit.
This is in conjunction with story missions that you need to complete. **** like getting within 3 tiles of an injured enemy and tazing them, rushing canisters of "meld" before they are self destructed, and other cool **** that I don't wanna spoil.
It's one of the best tactical games ever released. Highly recommended. Just don't expect fire emblem. Also you can name your soldiers after your friends.
Sounds interesting, though one of my favorite things about fe is that each unit has its own story and stuff.
The joy of xcom is making your own story.
for instance, my original team consisted of a whole bunch of my friends. Literally mission 1 one of my best friends gets gibbed.
his replacement? His girlfriend, wearing his helmet. She proceeds to become the move violent sniper on my team, quickly rising the ranks.
That's just one of many stories I've made in my campaign ^_^ I'd tell you some of the more insane ones but that'd spoil **** .
for instance, my original team consisted of a whole bunch of my friends. Literally mission 1 one of my best friends gets gibbed.
his replacement? His girlfriend, wearing his helmet. She proceeds to become the move violent sniper on my team, quickly rising the ranks.
That's just one of many stories I've made in my campaign ^_^ I'd tell you some of the more insane ones but that'd spoil **** .
Put me in coach! There's nothing I love more than killing xenos
Make me a gunslinger sniper. I wanna blast 'em to death with my plasma pistol of justice.
#87
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rustyspunktube (12/15/2015) [-]
Make me a Medic just like real life except no aliens an i'm not in the military watch ill be the first to die