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#253 - cedrock
Reply 0
(08/07/2013) [-]
>Be me, playing GTA IV, the ballad of gay tony DLC.
>No idea about any easter eggs, just finishing the story mode.
>Enter tony's club.
>Oh nice, champaign drinking contest! Never seen this in the original game!
>Drink, no idea what the controls are...
>Pass out.
>5 seconds later(GTA Time ofcourse)....wake up infront of a ladder...
>Climb ladder...
>OMFG WHAT IS THAT
>Creepy as ****
>Turn off console
>Never play GTA IV for a whole month.
#258 to #253 - fuckedbyapony
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(08/07/2013) [-]
I'm gonna kinda need to know what happened
#260 to #258 - cedrock
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(08/07/2013) [-]
The heart of the statue of liberty....The one in the content...
The doors for this room aren't rendered well (they look like you can't enter them), but you can noclip through them, and I didn't know about it back then so I didn't even bother trying to exit from them.
#246 - anon
Reply 0
(08/07/2013) [-]
xxsd
#244 - ajrin
Reply 0
(08/07/2013) [-]
RePosting this... In the game: Fable 2 in the guilds cave you can jump out from the map and fall down to a ''glitch cave'' where you can find a big circle and a text: Delete.
and further in you can also find a book witch you can't pick up. ( the lonly book)

In the game: Fable 3 you can go to Drift wood and swim out a bit on the sea and see ''The Spire'' from Fable 2 and if you go as far as possible and look down you can see a hidden Lionhead studios logo on the bottom of the sea. ( Lionhead is a big part of the making of Both Fable 2 and 3. )
#242 - tobistrigoivii
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(08/07/2013) [-]
**tobistrigoivii rolled a random image posted in comment #15 at The Lord ** Bill Clinton needs to be in games
#239 - anon
Reply 0
(08/07/2013) [-]
The metroid is 75% true. The other reason why the death animation was changed was that the devs wanted to hide samus' true gender
#233 - slumberdonkey
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(08/07/2013) [-]
Idea: They could still do that thing they were originally going to do for bioshock, what with the ending of bioshock infinite
#231 - killermuffin
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(08/07/2013) [-]
In the Super Mario 64 one, I think they Mario and Luigi were supposed to start off at seperate ends of the castle and work their ways toward each other.
#227 - anon
Reply 0
(08/07/2013) [-]
**anonymous rolls 1,011**
#215 - anon
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(08/07/2013) [-]
So earns the reward, of most thumbed user next to phanact. (dudes a ******* god.)
#207 - lamadrama
Reply 0
(08/07/2013) [-]
What do japanese have against penises?
#210 to #207 - dontknowmeatall
Reply 0
(08/07/2013) [-]
Napoleonic complex.
#214 to #210 - greatgranpapy
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(08/07/2013) [-]
I'm Japanese
I'm Japanese
#216 to #214 - dontknowmeatall
Reply 0
(08/07/2013) [-]
Watashi wa anata wa nihonjin ja nai to *********.Shoumei ***** kudasai.
#220 to #216 - greatgranpapy
Reply 0
(08/07/2013) [-]
Dude, ethnically. Nihongoga skoshi wakalimas. I think.
#222 to #220 - dontknowmeatall
Reply 0
(08/07/2013) [-]
Didn't think of that.
#203 - ivoryhammer
Reply 0
(08/07/2013) [-]
There was going to be a sequel to Mario 64 too, to be on the N64DD, and an expansion to Ocarina of Time, also on the DD, which caused the creation of Majora's Mask because the development team made a bet with Miyamoto.
#97 - anon
Reply 0
(08/06/2013) [-]
these are from DYK Gaming
#89 - thecorruptll ONLINE
Reply 0
(08/06/2013) [-]
#86 - buttlord
Reply 0
(08/06/2013) [-]
im sure there are more than 15 levels in super mario 64. from memory, i counted 22.

the 5 on the lowest floor - the fire world, the portal in the floor where you can ride that swimming dinosaur thing, the sand level with the pyramid, that water world next to the boss level and the boss level.

the 2 outside when you ground pound the ghost and the one where you have to drain the water to get to it.

the 7 in the entrance room - the snow level with the slides, the castle thing with that big-ass concrete slab thing, the water world with the eel and sunken boat, the hole in the wall next to the fish tanks next to the water world painting, the level when you look at the ceiling and can unlock the flying caps, the battlefield one where you have to go to get the first star, the first boss level and the secret slide.

the 4 upstairs - the picture with the goomba's on, the mushroom world, the water world with the ability to control the height of the water and the ice level with the ******* huge snowman

the 4 in the highest room - the cloud level, the rainbow trails and flying carpets, the clock level and the final boss.

i think thats all of them.








#92 to #86 - biograde
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(08/06/2013) [-]
there's 15 if you don't count the ones that only have castle secret stars in them
#96 to #92 - buttlord
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(08/06/2013) [-]
ah, i get it now
#58 - stealthpsybeast
Reply 0
(08/06/2013) [-]
And then by finding the secret exit from THIS level will take you to the super secret level, Grosse, which is based off E1M9 of Wolfenstein 3D!
#54 - joesvr **User deleted account**
Reply 0
(08/06/2013) [-]
I don't know if you might consider this in your comp but in The Ultimate Doom in the level 'Sever the wicked' is imposible to get 100% secrets without cheating. There are two lamps where you have to use noclip and go through them in order to trigger both secrets. That level has a total of 22 secrets, which I believe is the level with most secrets in the Doom games.
#61 to #54 - stealthpsybeast
Reply 0
(08/06/2013) [-]
I just checked in Doom Builder and you're not wrong. Why the hell did they put like 15 secrets on a stairway and put 2 secrets behind lamps?
#63 to #61 - joesvr **User deleted account**
Reply 0
(08/06/2013) [-]
Because ID likes to be a dick sometimes.
#65 to #63 - stealthpsybeast
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(08/06/2013) [-]
Like on MAP11 on Doom 2, Circle of Death (O' of Destruction), there's a Plasma cell pack outside the map which is impossible to reach without cheating and on MAP30, there's an unconnected Linedef outside the map... Just one lonely Linedef...
#68 to #65 - joesvr **User deleted account**
Reply 0
(08/06/2013) [-]
Well, those might have been bugs they left and didn't notice. With 'Serve the wicked' is just ridiculous. Like you said, 15 ******* secrets in a stairway in every step. If they did that on purpose they might have done the same with the one with the lamps, just to **** with the player.
#69 to #68 - stealthpsybeast
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(08/06/2013) [-]
That's not all with the map, there's even a Rocket placed outside the map too, on the top right of the same map.
#70 to #69 - joesvr **User deleted account**
Reply 0
(08/06/2013) [-]
Like I said, ID sometimes likes to be a dick. But still, I ******* love Doom.
#71 to #70 - stealthpsybeast
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(08/06/2013) [-]
Mmhmm, why not make it more unique by making your own maps using Doom Builder and the WADs? Unless you've done so already...
#72 to #71 - joesvr **User deleted account**
Reply 0
(08/06/2013) [-]
Nah, I don't have enough creativity to make a Doom map. But I have played numerous wads.
#73 to #72 - stealthpsybeast
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(08/06/2013) [-]
Just make random rooms and stairs and stuff, it's fun when you've thought of a level design and start doing it, like you can make lifts and trigger Linedefs to do something such as raising a sector to the next highest sector, it's awesome when you make something like that yourself, you'll feel accomplished.
#75 to #73 - joesvr **User deleted account**
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(08/06/2013) [-]
hmm, I don't know I might try it someday.
#76 to #75 - stealthpsybeast
Reply 0
(08/06/2013) [-]
Also, have you ever completed Doom 2 on Nightmare! difficulty?
#77 to #76 - joesvr **User deleted account**
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(08/06/2013) [-]
Hell naw! not even Doom 1, ****** hard yo. And the only way, I think, it's to pretty much speedrun the game. But I have completed both in Ultra-Violence.
#78 to #77 - stealthpsybeast
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(08/06/2013) [-]
I completed Doom on Ultra-Violence and Doom 2 on Nightmare! All 32 levels.
#79 to #78 - joesvr **User deleted account**
Reply 0
(08/06/2013) [-]
Good for you.
#41 - rollmania
Reply 0
(08/06/2013) [-]
I enjoy these compilations more and more.
#37 - rupertikjakmos
Reply 0
(08/06/2013) [-]
Red Dead Redemption was originally being developed for the PS2
#24 - cupcakedevourer
Reply 0
(08/06/2013) [-]
i love these   
 and i love you
i love these
and i love you
#22 - maffi
Reply 0
(08/06/2013) [-]
You forgot to mention the plaque next to the Heart of Liberty reading "No hidden content this way" which is an easter egg itself.