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What do you think? Give us your opinion. Anonymous comments allowed.
User avatar #178 - masdercheef (03/05/2013) [-]
The 600 triangles reminds me so much of when I used to play Runescape...
#90 - anonymous (03/04/2013) [-]
And lets not forget, that high poly count doesn't do all the job. Textures are very important and you can trick quite a lot of people into believing something is much more detailed just by slapping well done maps on your models.
#132 - manazetsugi (03/04/2013) [-]
**manazetsugi rolled a random image posted in comment #9 at bro ** <--- triangles?
User avatar #110 - codyxvasco (03/04/2013) [-]
I feel like relating this to PlayStation would be the faggiest thing I could do right now, but I feel like this sums up Ps1,2,3 and 4.
-7
#13 - icameheretotroll has deleted their comment [-]
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