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What do you think? Give us your opinion. Anonymous comments allowed.
#390 - dagreatmax (01/26/2013) [+] (9 replies)
#411 to #390 - makeitasyougo (01/26/2013) [-]
dota 2 isnt that hard, you just need to have a brain with which to use the right characters (i dont remember a blind pick option so counter picking is always a thing). item builds usually consist of about 15-20 different items on both teams HoT, BKB, Daedalus, Mekhasim (orhowever you spell it) are staples of items in dota and almost every team will have 2/3 maybe more of each item if they're doing well. sure there's a lot more mechanics to learn in dota 2 but those are simplified by altering key bindings and playing a few matches to learn it, not saying LoL is harder or as hard as dota2 but its still not as bad as people make it out to be, plus once you get higher up the player base becomes much more tolerable in LoL than in dota in my experience just sayin
User avatar #385 - dagreatmax (01/26/2013) [+] (1 reply)
Someone add LoL and keep the line under WoW,SC and Halo
User avatar #398 to #385 - AngryPlatypus (01/26/2013) [-]
Comment 347
#380 - holycrapicantthink (01/26/2013) [-]
so if i play dwarf fortress ill go back in time?
User avatar #377 - drldrl (01/26/2013) [-]
WoW is a lot easier than SC and Halo...
I can easily play with one hand. It's insane how much Bliz has lowered the difficulty.
#373 - xxxsonic fanxxx (01/26/2013) [-]
Who remember Vanquish?
User avatar #365 - victorkoot (01/26/2013) [-]
Being a good CS player is also quite hard :P
0
#354 - theestoniandude **User deleted account** has deleted their comment [-]
User avatar #346 - askafj (01/26/2013) [+] (1 reply)
Wow vanilla was so easy.
Halo CE on legendary was also easy.

Yep, I totally agree with this chart
#395 to #346 - palindromia ONLINE (01/26/2013) [-]
You're missing the point of the chart. This purpose wasn't to convey WoW, Halo, or SC. It was to convey the difficulty of Dwarf Fortress compared to how other popular might scale in difficulty.
User avatar #337 - dantemp ONLINE (01/26/2013) [-]
I needed a full minute to get this...
User avatar #336 - Tormound (01/26/2013) [-]
Shouldn't starcraft be way steeper? Especially with scouting, counterplays, counterplays to counterplays, counterplays to counterplays to counterplays, eco management, and just plain out APM that must be done to compete in higher levels of play.
#291 - tomowrath (01/26/2013) [+] (1 reply)
User avatar #284 - atheistzilla (01/26/2013) [+] (4 replies)
okey i just looked up dwarf fortess for the first time and it looks like a pile of pixels...

should i play this game or not?
User avatar #249 - madjackwack (01/26/2013) [-]
swear to god that was made on line rider...
#213 - xxxsonic fanxxx (01/26/2013) [+] (5 replies)
I feel as though Starcraft should be depicted as way more difficult on the graph, or some of the other ones should be depicted way less difficult.
#210 - xxxsonic fanxxx (01/26/2013) [-]
Anyone here played teleglitch lately?

Good game. Short but sweet, and I found it refreshingly challenging at first.

Probably wouldn't have been challenging if you looked stuff up, but idk. It was really fun to just figure stuff out on my own instead.

Which reminds me: I think that while games have definitely gotten easier (in part to open it up to a broader audience), there are also plenty of ones just as hard, you just have to look. If anything there's even more than there used to be.
However, I think one of the biggest things making games easier these days is that you can look up such a massive amount of tutorials, guides, info on wikis, watch let's plays, etc, etc such that you pretty much can't lose. Back in the day, you either couldn't look up anything so it had to be word of mouth if anything, or even when you finally could look stuff up it was pretty much just cheats for messing around with, not really anything for if you wanted to play the game legit (like age of empires cheats and stuff).

It wasn't for quite a while that people could go to a wiki and look up more than half of all info on a game in an hour or so. And there certainly weren't any "let's plays" or things like that. You'd be lucky to occasionally be able to find a tutorial, and even then it probably wasn't a video.
User avatar #194 - syrena (01/26/2013) [-]
dark souls of the chart
User avatar #150 - ihatem (01/26/2013) [-]
And then there's Diablo 3, in which the line starts a quarter up and then has a negative slope.
User avatar #94 - IceViper (01/26/2013) [-]
so there are two different required skill levels at the same amount of playing time elapsed in dwarf fortress or is that just an improper function?
User avatar #72 - modernclassmusic (01/26/2013) [-]
i think dwarf fortress can also apply a little to Wargame European Escalation
#45 - aleksandurp (01/26/2013) [-]
space station 13

check it out

it's fun but ******* impossible, I've only just started getting good at it
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