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Comments(408):
#214
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ninjabadger (11/05/2012) [-]
And they just now figured out how to lock chests and doors?
Really?
Really?
#202
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scarytown (11/05/2012) [-]
I really like the AC clothing, but it really only fit with Altair and Ezio's background and not even fully with Ezio's.
HINT FOR PEOPLE JUST GETTING ANNOYED WITH RELOADING THEIR MUSKET YOU CAN JUST USE THE ANIMUS HACK ON THE PAUSE SCREEN. Damn i just realised i was using caps so im not retyping that again lol. Anyways i never used this animus hack during the game just realised their were animus hacks when i was doing peg legs trinkets (yes that's a ufimisum). Well use the hacks if you like just saiyan. damn my account is to shitty to post pics.
#167
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schlecht (11/05/2012) [-]
Not to mention that modern pistols are loaded and fired one bullet at a time.
#137
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N. Korean citizen (11/05/2012) [-]
Hey guys, i don't like AC3 and Halo 4.
Please don't hurt me, i'll suck your dick ;_;
Please don't hurt me, i'll suck your dick ;_;
#151 to #137
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CrazyPsycho (11/05/2012) [-]
**CrazyPsycho rolled a random image posted in comment #1373141 at MLP Friendly Board ** Anon herps ewwww
No the musket loading speed was pretty accurate for AC3 it was AC 2 and Brotherhood where they made loading the gun EXTREMELY fast
Actually, even in AC3 the muskets load pretty fast when compared to real life. I've fired a muzzle-loading rifle numerous times in competition, and you're given thirty minutes to fire 6 shots. Of course it only takes about 15 minutes to fire the six shots as long as you keep a good pace. This is a general list of everything that you need to do before firing a muzzle-loading rife/musket:
1. Measure an appropriate amount of powder into a powder measure. (about 30-60 seconds)
2. Pour that powder down the barrel of the gun. (5-10 seconds)
3. Place a small lubricated patch on top of the barrel. (5-10 seconds)
4. Place a ball on top of that patch. (5-10 seconds)
5. Using a special tool called a starter, and a hammer you begin to smack the ball and patch about 5-7 inches down the barrel. (10-20 seconds)
6. Using a ramrod, push the ball and patch the rest of the way down the barrel as far as it will go. (15-30 seconds)
7. Pour a small amount of powder into a small pan on the side of the gun near the trigger. (10-20 seconds)
8. Close the cover over the small pan and cock back the hammer. (5-10 seconds)
9. Aim and fire the gun.
10. Run a couple of cleaning patches down the barrel of the gun. (30-60 seconds)
11. Repeat steps 1-10.
So even if I took the least amount of times from those estimates. I would only have about 1 shot every 2 minutes. Moral of the story: VIDEO GAMES ARE INCREDIBLY UNREALISTIC!!!!
1. Measure an appropriate amount of powder into a powder measure. (about 30-60 seconds)
2. Pour that powder down the barrel of the gun. (5-10 seconds)
3. Place a small lubricated patch on top of the barrel. (5-10 seconds)
4. Place a ball on top of that patch. (5-10 seconds)
5. Using a special tool called a starter, and a hammer you begin to smack the ball and patch about 5-7 inches down the barrel. (10-20 seconds)
6. Using a ramrod, push the ball and patch the rest of the way down the barrel as far as it will go. (15-30 seconds)
7. Pour a small amount of powder into a small pan on the side of the gun near the trigger. (10-20 seconds)
8. Close the cover over the small pan and cock back the hammer. (5-10 seconds)
9. Aim and fire the gun.
10. Run a couple of cleaning patches down the barrel of the gun. (30-60 seconds)
11. Repeat steps 1-10.
So even if I took the least amount of times from those estimates. I would only have about 1 shot every 2 minutes. Moral of the story: VIDEO GAMES ARE INCREDIBLY UNREALISTIC!!!!
www.youtube.com/watch?v=SJMbxZ1k9NQ
3 shots in 46 seconds performed by a re-enactor.
Obviously an actual redcoat would have been drilled much more so he can perform like this during the heat of battle.
3 shots in 46 seconds performed by a re-enactor.
Obviously an actual redcoat would have been drilled much more so he can perform like this during the heat of battle.
I'm sorry, but I will rather appreciate it if I'm not called Wooyoo
Also, I'm sure I read somewhere that British redcoats are known for their rate of fire with their muskets, average firing 2-3 shots per minute, and very experienced troops firing 4 shots per minute; and no, I'm not making this shit up look it up if you have to.
I know how muskets work, I've been in couple of re-enactments. 1 shot per 2 minutes is EXTREMELY slow, unless the soldier was not properly drilled.
Also, I'm sure I read somewhere that British redcoats are known for their rate of fire with their muskets, average firing 2-3 shots per minute, and very experienced troops firing 4 shots per minute; and no, I'm not making this shit up look it up if you have to.
I know how muskets work, I've been in couple of re-enactments. 1 shot per 2 minutes is EXTREMELY slow, unless the soldier was not properly drilled.
The guy above me said that the loading was "pretty accurate". Personally, I think that its grossly inaccurate. I didn't say that the game should be more realistic. As a matter of fact, I like unrealistic games. I was just saying that anyone who says that the loading sequence in AC3 is accurate is obviously misinformed about how a musket is loaded.
I've noticed while climbing buildings while trying to escape they don't need to reload..
The dynamic of the game required long reload time, otherwise Connor would be shot first thing. Everyone has guns, and if everyone has their sights set on one target, he IS going to die.
Although comment #104 is correct, so it makes sense anyway.
Although comment #104 is correct, so it makes sense anyway.
Do you have ANY idea how long it takes a musket to reload in real life? The better part of 2 minutes. Especially the flash pan ones.