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#76235 - skabbalabba
Reply +3
(09/26/2015) [-]
Step 2, or something.

I don't know if i like how the skin is colored here or not.
#76239 to #76235 - groulgarigon
Reply 0
(09/26/2015) [-]
Don't be afraid to throw in little speckles of yellow to accent the highlights.
#76240 to #76239 - skabbalabba
Reply 0
(09/26/2015) [-]
Yeah, i need something going so he looks sweaty.

Does is really matter that the sword is the focal point though? Do you think it's too much of an eye magnet to focus on the guy as well? And is it ok to have a light source in the very corner of the picture (like here)? I just want it to be clear that there is one, but maybe i don't need to?
#76241 to #76240 - groulgarigon
Reply 0
(09/26/2015) [-]
The sword is definitely what draws the eye first. Which isn't necessarily a bad thing. All the directional forces are going to it (The character is looking at it, the stalagmite are pointing down at it his hand is grabbing the hilt, etc.), and it's also the brightest thing in the picture. If this were a Lord of the Rings scene I'd imagine it would be more about the forging of the sword than it would be the blacksmith.

If your aim is to make the blacksmith the focus, I would recommend bringing the furnace closer to him so it would light him up very nicely. I do like what you did with the background having that entrance. It provides a nice little atmospheric distortion that gives your picture good depth!
#76221 - skabbalabba
Reply +2
(09/26/2015) [-]
Not finishing the ogre just yet. Feeling some motivation to do stuff ATM, which is kinda rare for me. I haven't had it since i started drawing seriously last year. I wanna burn this fuel before it's all spilt, so i'm just gonna start shit and go for as far as i can be bothered before something else comes to mind.

It's a dwarf smith, but i feel i should compress him a bit so he seems more dwarfy.
#76231 to #76221 - kothaex
Reply 0
(09/26/2015) [-]
wider and shorter core body, but with limbs still in proportional length?
wider features in general
#76232 to #76231 - kothaex
Reply 0
(09/26/2015) [-]
granted i'm the resident idiot that asks all the questions
#76230 to #76221 - groulgarigon
Reply 0
(09/26/2015) [-]
It's a good start. Is the sword supposed to be the focal point. Looking at the thumbnail that's what seems to stick out the most currently!
#76233 to #76230 - skabbalabba
Reply 0
(09/26/2015) [-]
I dunno. The dude is supposed to be the point of interest, i don't know how important it is for the composition to have the focal point on him. the picture is bigger than that though, see for yourself.

I was thinking of putting the light of an entrance to the cave behind his head/shoulder, think that would work?
#76234 to #76233 - groulgarigon
Reply 0
(09/26/2015) [-]
That would assuming it was bright enough. The main thing that winds up drawing attention FIRST in a picture is contrast of value. Something really bright will wind up being the thing someone looks at in a really dark picture. If the man is supposed to be the focal point then I definitely recommend putt a light at the cave entrance and perhaps throwing on some relatively bright kicker lighting on the character. I would also try and dim the brightness of the fire a bit because that can confuse the entire composition.
#76223 to #76221 - devilicious
Reply 0
(09/26/2015) [-]
Give him more beard, Dwarfs love beard... I don't know how to approach the size tho :v maybe making his tools bigger? Not like you asked ... I'm just thinking loudly
#76219 - ytrellworld
Reply 0
(09/26/2015) [-]
okay tumblr's being turd-y so I need some animation requests, could be literally anything sfw and practical in a sense of how much work to do on it

just wanna start doing daily stuff because I don't always have motivation to work on big projects
#76228 to #76219 - eatcawk
Reply 0
(09/26/2015) [-]
a guy about to crush a spider, but he looks up and sees its momma spider standing above the lil spiderbro and the momma spider is like huge lol
#76224 to #76219 - devilicious
Reply 0
(09/26/2015) [-]
Make a face going from calm to furious.
#76220 to #76219 - daranoid
Reply 0
(09/26/2015) [-]
animate one of the walks from the ministry of silly walks
#76236 to #76220 - ytrellworld
Reply +1
(09/26/2015) [-]
holy shit that's a great idea

i'll put that at the top of the queue
#76215 - groulgarigon
Reply +2
(09/26/2015) [-]
HEY! My eyes are up here!
#76225 to #76215 - devilicious
Reply 0
(09/26/2015) [-]
Needs a bigger arrow
#76229 to #76226 - groulgarigon
Reply 0
(09/26/2015) [-]
Pfft!
#76216 to #76215 - anon
Reply 0
(09/26/2015) [-]
Clearly we're not looking at his eyes.
#76217 to #76216 - groulgarigon
Reply 0
(09/26/2015) [-]
Maybe you should!
#76218 to #76217 - ytrellworld
Reply 0
(09/26/2015) [-]
no he means his eyes aren't even in the photo you wingnut
#76222 to #76218 - groulgarigon
Reply +1
(09/26/2015) [-]
Rude!
#76208 - dickswissmcgee
Reply +1
(09/26/2015) [-]
Started doodling after awhile without my tablet.

What I do in my free time I guess
#76214 to #76208 - groulgarigon
Reply +1
(09/26/2015) [-]
I approve of this waste of time.
#76200 - orgasmpirate
Reply 0
(09/25/2015) [-]
How shade? Wut do? Wat is lyfe?

>ALSO, how in the hell do you apply the textures I see in a lot of SAI pictures?!
#76201 to #76200 - nickypickle
Reply 0
(09/25/2015) [-]
show example
shade is vague
sai has an engine for it
#76202 to #76201 - orgasmpirate
Reply 0
(09/25/2015) [-]
didn't ask how sai applies it, I asked how I would apply it.
#76207 to #76202 - nickypickle
Reply 0
(09/25/2015) [-]
just show me a screenshot of your workspace + example
#76209 to #76207 - orgasmpirate
Reply 0
(09/26/2015) [-]
sorry for late reply, got extremely distracted.
But I meant shading that is quite soft, gradual, and a texture that you can also place in that can also do the same thing. I'm not currently working on a particular project right now, but before I attempt one - I was finding how it would be done.
(Here's a quick example) one of devilicious's recent Splatoon ones incorporated theses features.
#76210 to #76209 - nickypickle
Reply 0
(09/26/2015) [-]
just look up custom brushes. theres plenty of different combinations of brushes that can do what you think can do. of course, photoshop does it best due to it harboring actual brush files instead of combinations of textures.

as for the actual textures, its an engine that you can apply in the top left hand corner of your screen. it makes the whole layer textured.
#76211 to #76210 - orgasmpirate
Reply 0
(09/26/2015) [-]
Alright, I'll looks some more into it. Idk if the art lyfe is for me, but I can do a lot of the basics. The part that's always been hardest for me is wrapping my head around figures, perspectives, and shading. For example, if someone were to give me a sketch of some sort - then I'd be able to solidify the outline, color it, but nothing more. It's almost as if I'm doomed to buy coloring books and make stick figures.
#76227 to #76211 - devilicious
Reply 0
(09/26/2015) [-]
Solidify the outline? you mean make a vector layer? suzuran.deviantart.com/art/Lineart-and-SAI-tutorial-134457330 this tutorial helped me big time.

If you already knew about vector layers... I can tell you about shading... I would just pic the colors according to the light source using the airbrush, and to mix them I use the waterbrush in small size and low density.

There's another tool for that, the Blur tool, it makes everything soft, very soft so is cool to mix colors but not so cool to make shadows.
#76193 - kothaex
Reply 0
(09/25/2015) [-]
Made my first ever animation. Just working out how to post it (swf to webm converter I found said nah no header m8) but advice on how to do that would be great.
Then I'm gonna post it.
Not sure why, I doubt it can be critiqued properly since it has no complexity at all.
#76194 to #76193 - kothaex
Reply 0
(09/25/2015) [-]
had to export as 32 gifs and then combine them on shitty websites that messed with the speed to make a gif   
oh well   
   
I suppose this gives an idea of what stage I'm at. Complete beginning.   
Any tips for getting into animation?   
   
(and it doesn't look like it's jumping at all tbh, needed to make it way faster on the initial takeoff or something)
had to export as 32 gifs and then combine them on shitty websites that messed with the speed to make a gif
oh well

I suppose this gives an idea of what stage I'm at. Complete beginning.
Any tips for getting into animation?

(and it doesn't look like it's jumping at all tbh, needed to make it way faster on the initial takeoff or something)
#76198 to #76194 - alleksi
Reply 0
(09/25/2015) [-]
Think about your spacing more.

Spacing basically means, that the closer the two drawings are to each other between two frames, the slower it seems to move on screen.
#76203 to #76198 - kothaex
Reply 0
(09/25/2015) [-]
I assume it's just trial and error and I'll pick it up as I go along
thanks
#76199 to #76198 - alleksi
Reply 0
(09/25/2015) [-]
So like you said, at the beginning of the jump, leave bigger 'gaps' between each frame, so it looks like it's going fast, and then start adding in more frames as the speed slows down.

And when animating, don't animate straight ahead (meaning you draw frame 1, then frame 2, then frame 3). It is very hard to keep track of the motion.

Instead, plan your poses ahead, and then fill in the gaps
#76204 to #76199 - kothaex
Reply 0
(09/25/2015) [-]
are you making these as we go?
or you're finding them for me
thanks man

my main other questions would be:

Any tips for brush settings in Flash (CC 2015)? The default brush is what I used, and I like the way it auto-corrects and makes the weird lines that are so characteristic of animations, but I'd like to make them a little smoother

Any good practice ideas? The only two things I could come up with were jumping and running, and to be honest I had trouble with the running so I dropped it early on (I just can't get my head around drawing -simple-. As weird as that might be. That and things in motion, still not past that hurdle yet.)

Once I have the basic skills in place I'm going to start practicing by making simpler versions of stuff like Game Grumps Animated - Hardest Boss EVER - by CatFat
It's what got me interested in trying it in the first place
#76206 to #76204 - alleksi
Reply 0
(09/25/2015) [-]
Read Animators Survival Kit. It's basically the bible for animators.
#76205 to #76204 - alleksi
Reply 0
(09/25/2015) [-]
I made these two.

I have no tips for flash brushes. All I know is that it sucks and I could never figure out how to make it tolerable. That said there are animators who make do with it.

Pic related, the kind of brushwork a professional Japanese animator (with an arguably loose style) does with Flash.
#76195 to #76194 - orgasmpirate
Reply 0
(09/25/2015) [-]
Before I used this here 'shitty website' ( gifmaker.me/ ) to combine my gifs, but now I just use photoshop and customize it whilst in the timeline and then do 'save to web'.
#76196 to #76195 - kothaex
Reply 0
(09/25/2015) [-]
photoshop?
I didn't know you could animate in it
I can't see something similar in flash cc
#76197 to #76196 - orgasmpirate
Reply 0
(09/25/2015) [-]
yea, you can change each frame, set the time for them, apply various effects, and all that fun stuff. and when you go to upload it, it gives you even more options. (here's the save dialogue box)
#76192 - groulgarigon
Reply 0
(09/25/2015) [-]
Welp back to the grind. Here's a little piece. Like... maybe 2 hours. Contre Jour is so much fun and easy to make look good.
#76212 to #76192 - anon
Reply +1
(09/26/2015) [-]
You're turning me into a furry.
#76213 to #76212 - groulgarigon
Reply 0
(09/26/2015) [-]
Perfeck!
#76180 - fappening ONLINE
Reply 0
(09/25/2015) [-]
Can someone please make a herman cain pepe with the creepy smile
Can someone please make a herman cain pepe with the creepy smile
#76176 - hotrodman
Reply +1
(09/25/2015) [-]
does anyone have that polandball comic where finland is looking at russia and the military is there and then finland looks over at sweden and then sweden gets overrun by somalians and shit and then finland builds a big fence?
#76187 to #76176 - cisdroidcommander
Reply 0
(09/25/2015) [-]
if you want to find a certain polandball comic and you know what countries the comic contains just search "polandball [insert country here]"and you should find it almost immediately
#76175 - ScottP
Reply +1
(09/25/2015) [-]
Oh my...this took even longer than yesterday's drawing. My hand hurts now.
#76185 to #76175 - devilicious
Reply 0
(09/25/2015) [-]
I like it, but are you obligated to finish it in one go? I'm a slow drawer but the time between sessions help see things I didn't notice before and keep me with high spirit.
#76190 to #76185 - ScottP
Reply 0
(09/25/2015) [-]
Usually when I start a drawing, I feel compelled to finish it in one go, or at the very least get to a point near completion. I don't think I've worked on anything throughout several days before
#76177 to #76175 - anon
Reply 0
(09/25/2015) [-]
You have this habit of drawing your characters in really stiff, awkward but interesting positions like in #76123.
#76178 to #76177 - ScottP
Reply 0
(09/25/2015) [-]
Yeah, I'm just trying out different poses right now. It used to be that whenever I would draw anything, it would be that standing 3/4 position which is only really useful for part of a character sheet
#76173 - kothaex
Reply 0
(09/25/2015) [-]
May have fucked up flash by giving it internet access but it updated so my tablet works now. Any animation tips? Literally just getting started for the first time ever. I drew a circle on a triangle for a guy.

p.s. sorry for posting so much it's just difficult to get my stuff seen when this board is so alive
#76170 - kothaex
Reply 0
(09/25/2015) [-]
Started trying to do figures for the first time (faces only for me so far)
#76238 to #76170 - anon
Reply 0
(09/26/2015) [-]
legs need lengthening. Hands come down just below crotch line not middle of leg.
#76171 to #76170 - kothaex
Reply 0
(09/25/2015) [-]
and then perspective is pretty new to me too
I'd appreciate some criticism, but I'm starting to believe on my own that I'm too scared to make legs too long
#76186 to #76171 - devilicious
Reply 0
(09/25/2015) [-]
Why don't you use your own figure as example? The legs in the first picture doesn't match yours right? If you're standing, your hands will reach your waist but in the drawing it reaches half the legs... You're allowed to use references, in fact we all use them X)! and the closest you have is yourself.
#76183 to #76171 - alleksi
Reply 0
(09/25/2015) [-]
I think it's "too early" to draw figures from imagination in such a perspective.

Use reference quickposes.com/gestures/random
#76172 to #76171 - kothaex
Reply 0
(09/25/2015) [-]
and that dude 2's chest is too high
also couldn't wrap my head around the neck on 2
#76168 - kothaex
0
has deleted their comment [-]
#76169 to #76168 - kothaex
0
has deleted their comment [-]
#76161 - groulgarigon
Reply +2
(09/24/2015) [-]
It's still a weird feeling to me. Someone's here one minute and then they're gone the next. It wasn't as bad as the first time hearing about someone I knew and loved dying but it still hurts. When you hear they're gone you tend to forget all the bad things about them and all the memories of the fun you had with them sort of coalesce into an idea that words can't describe so you just say their name over and over again. Stacy.
#76191 to #76161 - skabbalabba
Reply 0
(09/25/2015) [-]
"One day I got a phone call, and I was informed that Alex, my very best friend from high school, and the only person I kept in touch with after graduating, died in a car crash at the age of 23. That was the hardest moment in my life to this day. After just leaving my faith I sometimes wished I could still believe in a heaven that she would go to, but I couldn’t manage to convince myself that of all the faiths that there ever were, the version of god and heaven I grew up with was the one that was right. Or that in a world of billions of people, alive and dead, my loss and hurt was worth anything at all.
But I found comfort in a pretty random place, from my cat, Maximus. I realized that my cat didn’t care about religion, or heaven, or hell, or about his insignificance in the world. I do know though, that he cares about me, and even though sometimes he poops on the carpet and I get really annoyed at him, I love him. And even though I know one day he’ll die, and I’ll be sad, I will have loved the time that we shared."

- Josiah Brooks
#76174 to #76161 - ScottP
Reply 0
(09/25/2015) [-]
"There are no happy endings
Endings are the saddest part.
So just give me a happy middle
And a very happy start."
-Shel Silverstein

I'm sorry for your loss
#76189 to #76174 - groulgarigon
Reply 0
(09/25/2015) [-]
Thanks man. I do very much appreciate it.
#76164 to #76161 - eatcawk
Reply 0
(09/25/2015) [-]
damn dude... im sorry to hear about your loss. who was she to you? youre giving me feely feels man, i just want to share your pain so i could be with you to comfort you...
#76165 to #76164 - groulgarigon
Reply 0
(09/25/2015) [-]
She was my cousin. She always had a warm smile to offer. Then she committed suicide. I'm fine now. I got personal art done to commemorate the emotion so now I'm not that sad anymore. Which is good. I need to get more work done today.
#76166 to #76165 - eatcawk
Reply 0
(09/25/2015) [-]
im so sorry to hear, again man. im glad you can feel better too. if ya feel like talking just ask
#76167 to #76166 - groulgarigon
Reply 0
(09/25/2015) [-]
Thanks man. That really does mean a lot.
#76160 - rptrolling
Reply 0
(09/24/2015) [-]
First time trying to draw a "creature" watchu think?
#76188 to #76160 - cisdroidcommander
Reply 0
(09/25/2015) [-]
its definitely interesting. Like some kind of shadow monster
#76184 to #76160 - sgtdlcksmasher
Reply +1
(09/25/2015) [-]
its gengar
#76159 - zionsype
Reply 0
(09/24/2015) [-]
Why is Paranatural so fucking good
#76157 - ScottP
Reply 0
(09/24/2015) [-]
Here's another thing I'm working on right now. I want to try painting over the linework (as the linework in this sketch is really messy), but I'm an absolute novice at painting digitally. Any tips or video tutorials?
#76158 to #76157 - groulgarigon
Reply +1
(09/24/2015) [-]
Watch Levelup videos. Specifically the demos. They are very enlightening on doing really nice and loose paintings.
#76162 to #76158 - ScottP
Reply 0
(09/24/2015) [-]
Whoa. They're like 3 hours long each
#76163 to #76162 - groulgarigon
Reply 0
(09/24/2015) [-]
Yup. Wealth of information in them too.
#76151 - groulgarigon
Reply +3
(09/24/2015) [-]
Fucking christ, time hemorrhage! But it's so pretty. Too orange of a background though. I need to calibrate my monitors like crazy.
#76154 to #76151 - Nahyon
Reply +1
(09/24/2015) [-]
the pose is so helly cray and the whole perspektive at all, u did rly god boi u.u
#76155 to #76154 - groulgarigon
Reply +1
(09/24/2015) [-]
Thank you bb! You always no the rite thing 2 say! ILU
#76152 to #76151 - anon
Reply 0
(09/24/2015) [-]
I don't think it's too orange at all. Props on the insane pose.
#76153 to #76152 - groulgarigon
Reply 0
(09/24/2015) [-]
Thank you! I wanna try and learn capoeira now. xD Thanks to this big dumb picture.
#76150 - groulgarigon
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has deleted their comment [-]