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I'd like some help.

 
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Submitted: 02/14/2013
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What do you think? Give us your opinion. Anonymous comments allowed.
#14 - spartanonefivesix (02/14/2013) [+] (3 replies)
If i where you i would start with the space marines. the reason being is that they are well rounded and easy to understand, excellent for a new player. i myself started with marines, now i have marines, guard, tau, nid's, and grey knights. when i teach people, like my little bro he started using SP. there easy to understand, and tough to kill, so you can screw up a but and be forgiven. as for the colors, you have two options. find a chapter you like or go wild with your won colors. i started with my own color scheme, but now I'm a firm Dark Angel. really the sky's the limit, unless your chaos, then you must die!
#24 to #14 - anonymous (02/15/2013) [-]
I'd just like to comment on the picture.

OLLANIUS PIUS ************ !!!!!!
HE STOOD UP TO HORUS THE GODDAMN WARMASTER!!!!
WHAT HAVE YOU DONE LATELY!!!

But seriously, that scene is so important to the universe. It establishes the role of the imperial gaurd. They're not astartes, but their countless and brave and will stand in front of the darkness no matter what. Have you read his what he said to Horus?

'Where I fall ten more shall take my place! And one hundred each of them! So strike me down! I am the harbinger!
User avatar #5 - deadrifler (02/14/2013) [+] (10 replies)
I'd suggest with Space Marines over Grey Knights.

Grey Knights are a fun army, but you will be limited in say, apocalypse style games if you ever get the army up to the size. They play phenomenally in about the 1,000-2,500 pt brackets, and are still moderately competitive. You might get accused of being cheesy with them, but that is just people whining because they don't understand how to build a counter-list. The only major thing I will warn you with about Grey Knights is the price, next to maybe building a Sisters of Battle army or Chaos Daemons, they are one of the more expensive armies to build, but make up for it in the high point cost per unit.

Space Marines are probably the best option to start with, they have very well maintained fluff, plenty of room for a homebrew chapter, several different chapters have their own unique codex with its own style of play and the sheer amount of players who are Space Marines means that ebay and amazon become a very viable place to pick up units on the cheap, or get resources for some customizing and kitbashing(Probably one of my favorite aspects of 40k.)
#1 - SeriousSteve (02/14/2013) [+] (15 replies)
A lot of people start with Space Marines, as they look very nice, and are a good starter army as they are one of the easier armies to play. But if you want to stick away from that you should try to read up on the different armies and see if you like how they look and their backstory. This is the easiest way to make sure you actually enjoy painting and using them. From my view I would maybe go with tau if you like ranged fighting or maybe space wolves as they are space marines, but are kind of like Vikings in space.
#23 - anonymous (02/15/2013) [-]
I'm not into the hobby but I'd highly advise you to start of with the dark vengeance set. You get TWO armies, dark angels and chaos space marines, both of which have recently gotten new codexs. You also get a mini-rulebook, dice, and other stuff you need to play. In euros it's about 80-90 (around a hundred dollars) but you get hundreds of dollars worth of stuff. Think of it as an INCREDIBLY good value starter set. Save up for it if you have to. Look it up online. The modelsare beutiful and you have two cool options for starting armies. Most serious players who've been at it for years bought 2 when it came out. It's that good. I have one sitting in my room that I'm going to get started on during the summer(it's an exam year, don't have the time at the moment)
User avatar #22 - wafflesfour (02/15/2013) [+] (1 reply)
tau and marine are rumored for an update soon, not too sure on marines but i bet tau does, marines are good as the can be versitile, long range, close combat, or mid range. they are hard to kill and almost everyone has models for cheap from starters or have too many it seems. grey knights are a very cool army but seems to not go well for inexperienced players since your outnumbered every match and need better tactics, the rules for marines are pretty starit forward too, not too many "what does this mean" in the codex.
User avatar #21 - thadin (02/14/2013) [+] (12 replies)
Just got off from a call with the 'local' Hobby Shop two miles away from where I live, and it's the closest.
They currently do not have much stock for Warhammer 40k, but there have been a few people lately asking about it so they may make an order.
My painting will be postponed for a while.

In the mean time, let's discuss colours for my home brew Loyalist Chapter. I'm thinking about using the Black Templar Gene seed, and Grey/Gold/Red or Black/Gold/Purple for the primary colours. If I go with the B.T Gene Seed, I'll probably forgo the fact that B.T's don't have Psykers. Please leave your opinions
User avatar #31 to #21 - spartanonefivesix (02/15/2013) [-]
this web site lets you paint a SP anything you like so you can experiment

http://www.bolterandchainsword.com/smp.php
#60 - Elemental (03/21/2013) [+] (1 reply)
I like orks as a newer player since losing boys is something you have to get used to anyway because that is what they are for. Also painting and making them is somewhat forgiving...
#57 - restfullwicked ONLINE (03/15/2013) [+] (2 replies)
i know its a bit late in coming but advice for the future is to ask your local Gw staff. They arnt really there to sell you things (not in any decent stores at any rate) they are what my local staff call hobby consultants, they can figure out what kind of army would suit your play style and advise you on what would work best for you.
User avatar #55 - toastaofdoom (02/26/2013) [-]
TAU
#54 - superoldbadgertwo (02/24/2013) [+] (1 reply)
As well as that, if you wish to choose Space Marines, which it seems you are keen on, you can have an Imperial allied detachment with it.
#53 - superoldbadgertwo (02/24/2013) [-]
I think the Imperial guard are a good choice, as they have a good background, and can outnumber most armies with their unit choices (minimum 25 guardsmen in one unit choice!)

They also have special rules, such as 'FIRST RANK, FIRE! SECOND RANK FIRE!'. This means when you are rapid firing, you can roll an extra dice for each guardsmen, making it three dice per model. When you have 10 men in a squadron, the enemy will not last for long (but make sure they are in range of platoon/regimental command squads to enable this.

As well as the massive firepower they can throw out, they have one of the largest ranges of vehicles, including the deadly Baneblade or Shadowsword. As well as close range tanks, like the Leman Russ, they also have long range artillery, such as the Earthshaker cannon, which can fire 240''!

So if you want to throw massive amounts of firepower at the enemy, as well as having many units to flank the enemy, masses of heavy support and long range bombardment, the Imperial guard are the ones for you. But in the end, it is your choice.
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