Microsoft makes $625 million off of gold memberships annually.
If you have parental lock while player Duke Nukem 3D, the strippers aren't removed they're just invisible.
Breaking obsidian with your bear hands will take 4 minutes and 10 seconds.
The Guinness world record for the longest time survived in GTA 4 while having 6 stars is 16 minutes and 16 seconds.pfft what a chump
There's actually 30 people singing the Skyrim theme.
There are 648 games for the Gamecube.
In Metro Last Light there is a truck that says "delivering crap to your home".
The reason there are teddy bears in Call of Duty Zombies is because one of the developers daughters died while holding her teddy bear and used it as a memoria for her.
Dragon Buster is the first game to introduce double jumping.
Q*bert is the first game to have cussing in it.
The Statue of Happiness in GTA 4's face is based off of Hillary Clinton.Have a good fapping there guys
In Infamous second son there is a Master Sword in Eugene's room.
Expect a live action Uncharted movie on June 10, 2016.
In the Last of Us, Tess was originally going to be a villain.
A developer on the team for Batman Arkham Asylum spend 2 years on Batman's cape.
E.T was a good game.
That concludes part 2! Hope you all enjoyed! I really try hard to scrounge up facts that most people don't know so sorry if you've heard a fact so many times before
Should be one soon he posted on facebook a little blooper real type thing of him saying clowns like 10 times (obviously not the ones he will use in the video) also pretty sure he tweeted a little bit back that one would be coming soon.
I don't get the teddy bear COD one. If it is true that developer is ****** up. His daughter died holding a teddy bear and he thinks the best way to pay tribute to that is to put a blood covered teddy bear in an 18+ game.
Maybe it's his thing but I wouldn't want my dead daughter to be associated with a manically laughing, teleporting, demonic teddy bear.
Everyone has thier own way of mourning, be it crying it out, killing zombies or having a teddy bear that everyone hates in a box but loves to get songs from.
there have been teddy bears without blood in the older cod's like on moderwarfares chinatown map thers a tv that you can shoot inside is that teddybear without blood. for somereason they chose the blood covered one for this comp and i dont know why.
Maybe...now I say this having not played the game and only going off your description...maybe the guy was asked to make some sort of monster/demon character for the game.
Maybe he still has that teddy bear and can't bring himself to get rid of it...he knows he can never get rid of it and it will always be there. However, every time his looks at it, it brings back his past demons and tortures him with memories of his daughter.
Yeah it might be kinda cute but its also slightly morbid...
That's kinda like a cross representing Christ and Christian faith. Note I'm not turning this into a religious debate. It's just an example. I mean, the guy died tragically while being hung on a cross and now it's supposed to represent him. It seems kind of strange to me...
i was thinking that too but like what if it was something like he suggested it to his boss or whatever and then they just took the idea and ran with it, and it ultimately was something he didnt intend to have
Ok, I'll admit, I used to play only the campaign for Modern Warfare two, and there were plenty of small teddy bears hidden around the maps, but none had blood. I think that teddy is in a newer, probably zombie map added for creepy effect or something. but when they first put the bears in, the were just normal teddies.
Because you are coming on here raging about his mistakes when you are not even correct... I think people would have taken it a lot easier on you if you would have been nice about it instead of putting it like "it's GTA IV not ******* 4". Makes you sound salty as ****.
See, like that. You throw around "****" so much and it makes you sound like the angriest guy in the world. See me, I'm nice and calm. I would suggest that you calm down my friend.
I know there's some sort of backstory for the whole CoD zombies ****, i remember that in Black Ops Kino Der Toten Map you'd sometimes get teleported to a room with some teddy bears on a table, on the bed etc. and sometimes you'd get teleported to the same room but everything is destroyed and there's a large teddy bear with red eyes nailed to a wall and covered in blood (see pic)
Also whenever the random weapon box teleported the characters would say stuff like "you keep laughing little girl, when i find you, you're grounded!"
Apparently it was all just the imagination of the little girl Samantha, but then at the end there is a cliffhanger suggesting its all actually about to happen.
I miss it when zombies used to be remotely simple... like not too easy not too hard... then BO2 it got insane like trying to do something in it and then theres god damn exozombies in AW like wtf? I completely prefer old zombie over new.
yea Treyarch had a story for it through WaW, Black Ops I, Black Ops II
Samantha was the little girl who I guess came to control the zombies
it's confusing as ****, but im just going off of playing the maps, I'm sure there's some whole explanation online
the whole thing was kinda told backwards, like they were making it up as they went along
but it ended in the ********* way with the last map: sam & some other kid were playing with the characters as like dolls, like it was all their little imagination story