nope, fallout 1. thats the hub, the city where you need to save an initiate of the brotherhood of steel to get power armor. also the one of the first big cities.
I'd be more interested in ironman if I had the patience for it. Part of the reason I find Deadman mode fun is because skilling doesn't take you a month to get to a decent level.
I have more patience and I prefer the more chill playstyle. Plus the whole idea of self sufficiently skilling and getting all your stuff is so much more satisfying than just earning money and buying into almost everything.
I played OSRS religiously for the first few months that it came out. I felt pretty good about buying stuff because I was actually trading with players (before ge). The economy was much more dynamic back then. GE, for all of its convenience, makes the game less interesting to me as it pretty much just works as a vending machine.
With how Deadman Mode is right now, there's no ge, and everything you're wearing and most the stuff in your bank is at risk, so you pretty much have to ironman it anyways.
This is precisely how I feel about fallout 4.
I truly wish that the "new" fallout games were more like the old ones. At least more RPG would be better anyways.
If i wanted to play another shooter, they are a dime a dozen.
Oddly enough, the system mostly works for Fallout 4 pretty well despite it dropping it's RPG elements almost entirely. Like the way leveling works is you don't get stat bonuses or anything, you simply pick a perk, which works for the game, as it's barely an RPG anymore, and more of a shooter which you can customize the **** out of.
Its still pretty fun, It could do with being somewhere between how it is and fallout 3/NV. It probably does need a little more empty space to make it feel a bit more wasteland. And it could do with more rpg-y stuff, maybe im missremembering ,but it feels like theres liess funny little questlines
it's almost the same as the other fallouts but with better shooting and better everything. aside form that the RPG elements are about the same. Can't speak about Fo and FO2 though, never played them.
you're seriously coplaining because to you fallout 4 doesn't live up to fallout 1 and 2?
if i could go back in time
>i would visit you right after you finished one and 2
>bring you to the present let you play fallout 4
>show you this retarded as comment
>watch your old self beat the **** out of new self for sounding like a retarded cunt
Is it so hard for you to accept that some people want other things in games than you?
To me problem with Fallout 3 and especially Fallout 4 was bad writing, lack of humor, reduced options for characters that are not combat oriented, etc.
My favorite game of all time is Planescape: Torment. Because of all the story and depth and roleplay.
If you went to past and showed me Fallout 4, my younger self would have told you "Yah, its pretty, its still just a jumped up action game."
Because I'll take good story over pretty graphics and action any time.
then maybe you're not the target audience is that so hard to accept
why does fallout 4 have bad writing, it seems the same as nv and 3 to me, lack of humor is verry subjective, i've laughed a few times out loud with this game that rarely happens for me. what kind of options? sneak? i don't get it you really don't seem like the target audience
Except I was the target audience for Fallout 1 and 2.
Bathesda bought a popular franchise and then made something completely different from it. They took an intelligent, satirical RPG and made it into a simplified action game. Not immidiately, Fallout 3 was still an RPG, just more action based and with weaker storyline. Fallout 4 is no longer an RPG its an action game.
Mind you, a really good simple action game, but completely different from what Fallout was before.
NV actually had a decent story line, I didn't like the interface but I actually quite liked the game. And again, to me, it was about writing. In Fallout 3 and 4 your "choices" are basically be a saint or be a monster. NV had what previous 1 and 2 had, that was shades of gray choices. Not simply "good" or "bad" but "good for some, bad for others, you chose".
Reducing talking to a wheel is done to save on voicing the character. So several different choices can have a same voiced line. While it worked in Mass Effect, it really doesn't fit the fallout feel.
Fallout 1 and 2 could be finished with almost no fighting. Fallout 4 is basically a fighting game. Its no longer a RPG, they took out conversation lines, they took out character stats and they put massive emphasis on combat.
So yeah, Fallout 4 does not live up to Fallout 1 and 2, and your idea that somehow my or anyone's younger self would love Fallout 4 more than 1 and 2, is stupid.
Wouldn't worry too much about others freaking out about the smallest details of the game. I have about 50 hours in it and my only complaints are the 'less explanatory dialogue options menu' -- I want the full lines listed... As well as the lack of unique weapon models.
Both of which will be fixed by February by mods, so yeah.
And what is Good RPG fallout to you ? ( I tried to make this question sound less sarcastic but I made it worse this is actaully question anyone is free to answer it )
And quests which you can actually fail with devastating consequences.
Compared to today's RPG's, Fallout 1, Fallout 2, and Tactics were hard **** , and if you didn't carefully plan your role, you were basically ****** . These days it's casual-hand-holding-be-a-master-of-everything type of game.
you realise the games your thinking of are fairly common, they just arent the super mainstream stuff anymore cos most people dont like them as much.
go for somthing like divinity: origional sin
I don't really know how the series works so I'm just kind of speculating, but frankly I find games that punish your entire playthrough because you messed up earlier (and didn't know what you were supposed to do) and have no way of getting back on track to be really frustrating and archaic.
You know who is worse than people like anon above who protect fallout 4's bugs and lies? People like you who use ">LE BETHDRONES xDD" in a serious way.
"A role-playing game, or "RPG", is a game in which players take on the roles of imaginary characters who engage in adventures, typically in a particular computerized fantasy setting overseen by a referee."
Trust me. I play two dungeons and dragons games per week. I know what RPGs are, and Fallout is one of them. You're probably one of the people who say Mass Effect is an RPG with shooter elements too.
Just because they make the shooting mechanics more tolerable and trim the fat on arbitrary ******** (the perk system was much more fluid than the stat system measured in arbitrary stat points, I'm glad they focused on it in F4), doesn't mean it's suddenly not an RPG. Just because you don't like it doesn't mean it's not an RPG. You role-play a character, and there is a good deal of choice in how your character acts and what they do in the game. It's an RPG.
Eeeh, it's good, it just doesn't feel that much like Fallout. A lot of the things that really made the game unique weapon durability, for example are just straight up gone, in exchange for a more streamlined, action heavy feel. It's great game, I just don't think it's much of a Fallout game.
Something that actually makes you have to plan how you play is dumb? Guess we should just give you infinite ammo too, right? **** off, weapon durability actually made it somewhat difficult, and they could at least add a mode that has it, rather than make you play the most streamlined way possible
yeah, it has its pros and cons, like any game does. I just try to not criticize a game for being different than its predecessors. Unlike how I did with skyrim to oblivion or for that matter, Morrowind to oblivion I ******* loved Morrowind . But these days I judge games on if they are worth paying $60 for. And I can say, I've only put 10 hours into fallout 4, and I genuinely feel that I've gotten my $60's worth out of it so far.
Yeah, durability is gone on pretty much everything except power armor, however the way I see it, since you can remove mods from weapons and armor you find and scrap pretty much every item for materials it really doesn't bother me that much since I still have a motive to pick up weapons and random crap I usually find. In fact I find myself looting much more than I ever did in FO3/NV.
true with the modification system in fallout 4 you need more parts and random items than in fallout 3 the only thing you could use half the random junk for was either to make the craftable weapons and the rock it launcher
To be fair most of these "people" were probably born after 2000, so I can't blame them for being blind, deaf and dumb
I just wish Fallout 3 was called something different, like Atomic Devastation: the Action RPG, and then everything would be fine. But no, they needed the name for marketing value and thus ruined the hope for TRUE revival of the great franchise.
Well that's an opinion I can get behind. I played all the games in the series except BoS for the PS2, and enjoyed playing all of them for different reasons - F1&2 scratch the turn-based RPG itch, while F3 scratched the Action-RPG itch.
I did, yes. The graphics are BEYOND good for me. These are the kind of graphics I wanted for F3: 3D, but still somehow looks like Fallout 1&2. This particular screenshot sold me. Too bad there's almost nothing to do in the demo...
I heard a while ago that modders were trying to finish the game as most of the assets were created before the IP was sold to Bethesda so there is still hope for the game to come out.
No, not really, since I've played the original Wasteland. I don't know what it was. The game seemed to have all the right parts, but the sum of them didn't hit home. I got to Arizona (the second part of the plot) and then quit.
"HURRRR LOOK AT ME IM SO ****** RETRO I ONLY PLAY 90S GAMES, GUYS LOOK AT ME IM A SPECIAL SNOWFLAKE, NEW GAMES ARE **** , I LIKE OLD GAMES HURR IM SPECIALLER THAN YOU"
-that oneguy who is at every game related con and discussion board)
"BETHESDA IS SO BAD ONLY OBSIDIAN HAS ANY RIGHT TO FALLOUT WORST COMPANY OBSIDIAN IS TOO GOOD CAN DO ABSOLUTLEY NO WRONG BETHESDRONES **** OFF EVERYTHING IS **** "
-guy who played New Vegas twice
"Bethesda is known for making games of poor quality in terms of most aspects and they generally just re-release the same game over and over again." - Guy who has actually played more than one game in his life and has the brain capacity to remember it.
Are you actually mad that people don't like Fallout 4?
Holy **** , you are getting triggered because people criticize a ******* game. Complaints that are perfectly valid and understandable, tho, but you close your eyes and pretend this game is 'best fallout GOTY 10/10'.
You are Steam reviews personified, in fact, I don't like to use 'bethdrone' unironically, but I'm going to make an exception with you
I'm a fanatic of old games. Been playing PC games since 1991 and still love the classics. Dune II, Lands of Lore, Alone in the Dark 1, Anvil of Dawn, Monkey Island, Legend of Kyrandia, Fallout 1 & 2, Arcanum, Prince of Persia 2, Civilization II, Comanche, Wing Commander I & II & Privateer, System Shock 1 & 2, Indiana Jones and the Fate of Atlantis, all the Elder Scrolls games, Omikron: The Nomad Soul, and my absolute favourites: the classic Thief trilogy.
HOWEVER: I absolutely LOVE Fallout 3 and 4! They are awesome games and I wouldn't want them any other way! I'm also a huge fan of Dishonored, Soma, Bioshock 1 & Infinite, Alien Isolation and many more!
I've never understood how people can be so IGNORANT when it comes to modern games. Only because you love something that's not "fashionable" anymore doesn't force you to disregard everything else! Those old games STILL EXIST! New games getting released don't steal away the old ones from you!
For me it's not about being a special snowflake or somehow "asserting my superiority" over "kids these days", but remembering and preserving the history of vidya. Lately AAA devs and marketing guys have been enjoying claiming that they "did X for the first time in video game history", whereas it's not true, you ******* retards, I can name at least 5 games from the 80s and 90s who did it before. And since old games often have not very appealing graphics (by todays standards), new generations of gamers will never even consider playing them, despite that fact that many of them are really good. There is a reason why Fallout, Baldur's Gate and Planescape: Torment are often called "the best RPGs of all time".
funny thing is, some go even further and decry fallout 2.
"only the first one counts cause the manual from the first specifically said the first was a simulation for vault users thus all games after it don't make sense"
things i care about
>is the game fun
>is it playable
>are its graphics good enough to an extent (to the level youd expect for the game)
>can my rig run it
things i dont care about
>is the story ABSOLUTELY solid, no plotholes or anything
>are the graphics all ******* 2160p at 240fps
>did the game take ideas from other games
people moaning saying fallout has stolen ideas from mass effect and sim city now. so ******* what?
and critisizing the storyline? jesus christ its a game, a game where they dont have decent computers but they have robots,
funny you should mention the idea stealing. Even the first fallout game wasn't a fully original IP. It took a fair bit of inspiration from Wasteland. Wikipedia entry on the Wasteland's plot shows a few things that are the same. In the year 2087, following the devastation of a global nuclear war in 1998, a remnant force of the United States Army calling themselves the Desert Rangers is based in the Southwestern United States. A team of Desert Rangers is assigned to investigate a series of disturbances in the nearby areas and, throughout the game, explores the remaining enclaves of human civilization, including a post-apocalyptic Las Vegas.[6]
Over the course of the game, the player's party discovers evidence of a larger menace that threatens to exterminate what is left of the human kind in the game's region and eventually the world. It is a pre-war AI computer that is operating from a surviving military facility Base Cochise, where it is constructing armies of killer machines and cybernetically modified humans with which it is attacking settlements; its goal is to replace the current 'flawed' population with genetically pure specimens. With the help from a pre-war android named Max, the player recovers the necessary technology and weapons in order to confront the computer at its base and stop it by making the base's nuclear reactor melt down.
Honestly, I go so far as to skip the graphics as a requirement. Dwarf fortress opened my mind to the all the creatures the letter 'g' can represent.
story I sorta disagree. well maybe. if I find a plothole while playing it does detract from the experience. but if it is something I don't think about until a week later, I don't care.
the game stealing i dont even understand, how the hell can you make a completely original game, what hasnt been done at this point, using the same idea isnt stealing, if something is enjoyed on one platform itll be enjoyed on another.
i love sim city and building stuff, so ive gone to town on the settlements in fallout 4, building stuff and setting up defences and such. i even made a side game and cheated it so i could mess around with designs. and raids
and the talking dialogue which has been linked to mass effect, it works, hearing the characters talk makes it more immerseive, sure it makes modding more difficult due to voice acting but if youre not a modder, which is msot of us, its not a problem. a large amount of the buyers of this game wont even use a mod, so its not really an issue for the game.
While I get that nothing can be original, I gotta say you can only go so far with an idea before it becomes a straight rip-off. Using similar dialogue trees in FO4 isn't stealing, it's a thing that's crossed a lot of games, same with building/crafting.
I'd only call stealing if some game was taking every part of another IP down to the bare bones, like the massive amount of games that are basically "simplified minecraft/terraria".
my name is nick. i put my characters name as nick. nobodya has called me nick yet. then, i got some hope when ellie was all like "nick your back!!!!" then she was talking about this damn synth. sexy as **** synth but thats besides the point
It's because, for all intents and purposes, in quests Nick is involved in, you're his sidekick. He was well-known for years before the Sole Survivor even woke up.
That, and he's the best humanoid follower. Curie is best follower. Robot sex when?
also i had piper as a follower for like 5 seconds. she jumped off a cliff like a ******* running leap thought she ******* died then 5 seconds later i hear "ahhh they got my leg"
It's because it's not on his list of voiced names.
Meaning there are no voice recordings for the name "Nick" in game in reference to the Sole Survivor.
Because when there's a badass Synth running around with the name Nick, he's the only Nick that matters.
Well played.
But you'll still probably never hear your character's name in-game actually being used to refer to him. Unlike me. Because I'm smart enough to always use the name Steve.
just in my workplace, there are 10 nicks. **** , there are more people working there named nick than not. ive always just thought it was like a super popular name.
It was most recently a popular name in 1992. Given the average of this site, I'm going to guess you were likely born during that year.
Congrats. Knowing your name and some basic site demographics also gave me a guess of your age.
I did say "most recent". Also, given that, you either hit almost dead on for the site's average age, or you're too young to have bought that in the U.S., which is where I'm guessing you're posting from, based on your habit of not capitalizing proper nouns.
20 if you are wondering. i am actually a smart guy when im not *********** completely wasted. its a miracle im typing coherently, i think you can let me slide on the pronoun ****
Wasn't meant as an insult. Just noticed a lot of my countrymen have the same habit. As someone who both reads and writes for fun, it's something that I notice.
makes perfect sense. i got all hyped up for mgs5 and for the first 100+ hours it really lived up to, actually, it ******* shattered my expectations. then it just ended without concluding ****
Nah. It's nothing against the devs, I just don't let myself get hyped for games anymore.
It's a bad choice. If I get hyped, most games don't live up to my expectations, and it ruins my experience if it doesn't. If I don't get hyped, I don't have expectations of the game, and I can play it for what it is, instead of comparing it to an ideal that is almost impossible to live up to.
all i want from just cause 3 is to surf on top of an airplane, blow **** up with c4, and have infinite parachutes in my backpack yes, essentially just more jc2 . they do that, i will be pleased.
Irish accents are my kryptonite, she has an interesting story and character and she has this badass move. While i was fighting a certain boss he went invisible he shot cait in the back she turned round grab his feet tripped him up and shot him in the face, it was pretty damn sweet. If you give her bobby pins she can lock pick any lock though she might break some but its always useful.
Maybe spoiler The special synth? Yeah he was a bitch also what does strong like? Does he dislike it when you wear power armour or does he just comment? He dislikes it when you lock pick I know that, I honestly have no idea how I'm going to get him to like me so we can have hot sweaty mutant sex****** my grammar really bad on the last comment
God these dumb fights piss me off so much. Like it's fine if you want to compare the old Fallouts to the new Fallouts and debate which one you think is better but at the end of the day it's just your opinion. I don't care which games you prefer, just don't act like your opinion is the objective truth.
THe game as just changed style. It doesn't mean that one is better than the other, they are just completely different genre with a common theme. WHat is so complicated about that?
I meant a shooter (genre) instead of a turn based RPG (genre). OK you can argue it's an Action RPG with shooter mechanics. What makes it a shooter? Well, the fact that you view the game from 1st or 3d person perspective, move your crosshairs to where you want to shoot, and click the shoot button. That's almost the literal definition of a shooter.
Are you saying youd like it to go back to the way it was in fo1 and 2? If so i can understand that, id love another game that captivates me as much as baldur's gate did.
They were the random guys with unique names written in gold font, which if you talk to them, it says something like "you look into this individual's soul and see *insert long obnoxious backstory written by a backer that's almost always painful to read*
Are you kidding me?
I knew something was off with those fanfiction-tier ministories. I thought it would be of some use later in the game, that they would be related to quests
Unfortunately I didn't like the game either. I've quit playing in What its name, the big city, because of being bored. Now I do intend to finish the game, just to get my money's worth, but it doesn't grip me at all. And I can't really point out any obvious flaws, they did go through with all the promises like the stronghold, the graphics, etc.
I think it would be neat if they made a spinoff game that uses turn based mechanics, but id be sad if the next major installment of fallout was like that. If it werent for the first person perspective, i feel itd hurt the immursion of the game a good bit.
yeah? I feel the ability to freely look from a first person perspective and shoot down a barrel is central in creating a more immersive environment. it makes things a whole lot more "personal," whether its looking for items or getting in a deathclaw's face with a supersledge.
another thing i wanted to mention was how great it feels to walk around and search every nook and cranny for any semblance of items that i'm keeping an eye out for, fallout 4 does that spectacularly. you really feel like a scavenger looking for rare materials (right now im desperate for adhesives and fiber optics because i specialize in laser weapons, and i used the last of my oil so im looking for that as well) in a post apocalyptic setting, thinking of specific areas like "that gas station is sure to have the oil/copper/aluminum that i need." the need for certain materials always changes, which changes the type of environments i'm looking for.
the ONLY thing im sad about with the game is the lack of a survival mode, such as what they had in NV. I would have loved if they made food/water/sleep more of a necessity, though that is expressed to a certain extent in the settlement system.
Well, tbh, I can't really imagine Fallout achieving the popularity it has now if they had stayed a turnbased rpg. If you think back to fallout 3 or NV, fallout 4 has atleast made the shouting less broken (the days of hip-fire in gaming are pretty much over, with maybe the exception of the Halo serie)
I agree, its turning into a shooter was inevitable the moment it got bought by Bethesda. They needed the big sales and in the late 2000s it was practically impossible it if were the same formula as F1&2. The whole conflict stems from the fact it's called "FALLOUT": the newer players know the series as the action RPG and can't be bothered to play the 10+ year older original release, while the older players can't accept the fact the series became a shooter. It would all be fine if the 2008 game was called something like "NUCLEAR HOLOCAUST: THE ACTION RPG" and not "Fallout", but of course they needed to lure in the old fanbase so the big name had to be there.
Meh, they do use the lore, sometime more or less appropriately. But even before being bought by Bethesda, weird spin-off of Fallout were common (and pretty horrendous, with maybe the exception of tactics, but I personnaly didn't really enjoy it).
In my opinion, spin-off, as long as they use appropriate lore, shouldn't be shunned to oblivion just for doing things differently.
Yes, I have to give F3 credit for being as faithful to F1 as it was possible within the limits of still being a shooter. They even used the original F1 sounds for VATS (the sound of combat starting in F1), Pip Boy, button pressing, level up, etc. What did you think of Fallout 4? I hear it's even more up the shooter alley than ever before, with RPG barely present.
Well, to be very honest, I always take the more "peaceful" playthrough, and the fact that they have added in combat intimidation perk is pretty great. though I do honestly miss choosing what skill I level up, but it's not as bad as it seems. It's still a lot less quirky than fallout 3 gameplay wise (during combat and whatnot). The story is also a lot better, much more open route and a lot of options. Also they went back to BoS actually being all about technology (not that weird peacekeeper thing they did in Fo3)
TL;DR The mechanics generally speaking are very similar to the 3 and NV, and the perk system is not as bad as it sounds
I like the thing about BoS. But isn't it true that the game makes you play the role of a concerned father/mother and therefore you're unable to roleplay a villain or just a selfish asshole? What with the voice acting and all.
In terms of the main story, yes and no. Your son being kidnapped is a motivation, but so is your murdered spouse. You can easily make your characters missing son as much of a motivation as a lust for revenge/justice.
Its always the case with these games to insert a goal for the protagonist, get a waterchip, find your father, track down benny, and now rescue your son.
Actually ya, I was a bit worried you wern't going to be able to be a genuine asshole in 4 but so far that path has really been available, especially after the Kellogg... Whatever the hell that was..
Nah, that's BS. I'm 20 hours in and I barelly started the main quest. Yes of course you're concerned, but it's really not that bad (think Fo3 when your looking for your father).
imo voice acting, the way they have done it, has done more wrong that right
You sound like a middleage white suburban american, who is always mildly sarcastic or mildly annoyed. You are supposed to be a hardened war veteran but you sound like John the accountant, bored and unenthusiastic
I think they should have:
a) gone full Bioshock and give us a strong character with personality, backstory and motivations to make the story more believable and relatable
b) left all the backstory out and make our motivations more vague so we could decide and get attached to the events happening
Right now, you are looking for your son that you (the player) have only seen 5 min during the intro, so it's pretty hard to care about the mainquest and don't get me started about that ending , at least the first 10 hours
pic related, it has to be the first time I slightly agree with a SJW... companion romance is a bit weird, giving the MC backstory
Oh, **** I didn't recognize you how much are they paying you now seriously, I've heard a lot of people say that it's not worth it 15$ for the content it has. You have played, so yay or nay? does it have enough replay value?
Well it's like this, I've sunk about 50 hours into the game and enjoyed (almost) every bit. And btw, it took me 50 hours to complete the game WHILE using the wiki, WHILE using a cheat to be able to save scum the ending. Now the important thing is, there is actually a DEMO for the game (yeah a real rare thing these days) I'm not sure if it's on Steam, but it's on the official website. The demo gives you plenty of opportunity to decide whether you like the game or not. And then you can wait for it to go on sale or just pirate it when no one's looking If you're having problems/questions with the game or want some tips, feel free to PM me.
This. I feel as though the themes and setting are what makes a series for the most part. While I love CRPG's, I'm fine with Fallout wherever it goes as long as I can explore a wasteland and do cool quests.
>When gaming developers fuss too much over the unimportant things like marketing, voice acting, graphics etc and don't put as much effort into the RPG/gameplay elements
******* THIS. Just do away with the annoying voice acting and have actual long meaningful conversations in the game. Instead of this "Yes/No/Sarcastic/Hurr/Durr" ********
That´s right, forever remain a slave to your nostalgia. Always remember that everything today is **** and everything was better when you were younger.
And make sure to rage at the fools that dare to say otherwise. That´ll make you feel better and of course, **** them for enjoying something you try so hard not to like.
Yeah, I know the ending but I'm having a ******* great time. I don't even know why the ending happens and that's the important part. I honestly don't understand all the hate for this game, it's everything I've ever wanted it to be and more.