i'm pretty sure that damn chip is the reason the final book never got released, all we got was a synopsis The novel was originally to be written by Karen Traviss, who penned the previous novels/ However, Traviss withdrew from the project over contractual issues and continuity changes introduced by The Clone Wars TV series
In the expanded or 'legends' universe those chips were BS
And if anyone is interested in the full synopsis, maybe huntergriff himself According to Traviss' FAQs on her official website, she would have ended the cancelled book as follows:
Bardan Jusik would have rubbed Arla Fett's memory, enabling her to cope with her trauma. Afterwards, she would have forgotten being Arla Fett or what had happened to her family, but she didn't feel the pain of memory. She and Jusik would then have gotten married.
Kal Skirata and Djinn Altis would have teamed up, and the Nulls would have helped Altis fake his death to escape the Empire. Scout would have been adopted by Mij Gilamar and Dr. Uthan, but she would have joined Altisian Jedi.
Skirata and Nyreen Vollen would marry, as would Gilamar and Uthan.
Maze and Arligan Zey would have gone off traveling with Altis and Kina Ha.
Skirata would have reached some kind of peace with some of the Kaminoans, and Dr. Uthan would have perfected the treatment to stop the clones' accelerated aging.
Darman would have returned to Mandalore, kidnapped his son Kad, and gone on the run.
Niner would have deserted the 501st Legion and joined the clan at Kyrimorut.
The Death Watch would have found out about Dred Priest's death at the hands of Gilamar, and would have started hunting for Clan Skirata.
Rede would have turned out to be loyal and not naïve, and Skirata would have been forced to kill him to save the others—an act that would have haunted him until his death.
Clan Skirata would have been forced to flee Mandalore in a ba'slan shev'la (strategic disappearance) to evade the Empire. Darman would have joined the clan in their disappearance, bringing Kad with him.
Holy **** , I forgot there was a time when I was excited by game commercials like this. I can't even remember the last time I was excited about a halo game.
It's called We are ODST, an advertisement for Halo 3 ODST. Halo has always had magnificent trailers. I'd also recommend watching "Deliver Hope," "Starry Night." "Believe." "Scanned," and "Remember Reach." Since somebody already gave you the link to this one, here's "Deliver Hope."
Believe is the best ******* advert I'd seen in a long time. That and all of the "ex" USNC soldiers talking about "their" war.
Especially the one with the guy in the woods, Hunted. Jesus thats some good acting.
I always though Halo 3 was the best of the series, not because it fantastically broke ground, but because it somehow succeeded as a good sequel to Halos CE and 2. I don't know if there were swaths of people that were dissapointed in it like with 4 and 5, but I think this one isn't all that talked about because it did its job well.
Except 4 did a better job developing the protagonist than the other 3 games combined. Before 3 especially, he was the cybernetic badass guy. In 3, you see the depth of his relationship with Cortana. In 4, however, you see the emotional impacts of abduction from the age of 6. He has difficulty identifying with anyone outside of the Spartan program, and as such Cortana is one of his only emotional outlets, what with the vast majority of Chief's Spartan II classmates being dead. Her gradual loss in 4 is the first time we see Chief develop emotionally, and despite his stoic bearing as the quintessential soldier, he is unable to mask his suffering. It is a beautiful and painful sendoff to one of the franchise's most iconic characters. Which is the reason I dislike Halo 5's story: bringing her back so soon felt like it cheapened 4's ending.
Go re-read the books with him in it. Shows off his human side more. Also, the emotional scars were shown at the end of two, start of three with the whole "When I'm finished with Truth" quote, and the visions of Cortana going through all of Halo 3, eventually ending with him finding her on High Charity, ultimately in the best cinimatic in any of the games.
Keyword: the books. Which I've read, but that doesn't change the fact that the vast majority of Halo fans haven't. The handful of throwaway lines that appear do not equate to sufficient character development for such an iconic character as the Chief, and though the books do a better job with him, most fans never experience the books. You cannot defend a flaw in a book or movie by saying "if you read the expanded lore, this is much more impactful." The game needs to have that in it's own right, or Halo 5's campaign would've been much better received (because the expanded lore heavily assists its story).
Bungie catered to the casual fans who didn't want to think too hard while playing through the story. That is why their stories were often simple and their protagonists were so goddamn flat, especially the Rookie, with his zero lines of dialogue. I know there's an appeal to a silent protagonist, but ultimately I think it's mostly a tool to allow the player to project themselves onto the character so the creators don't need to write an interesting character themselves.
I do think the cinematic at the end of the level Cortana was the best cinematic of the original 3 games, but the opening of Halo 4, Cortana's death, and Noble 6's death and eulogy are right up there with it. They are all amongst my favorite moments in video game history.
You brought up the rookie, which is interesting. Because while he's a silent protagonist I don't feel ODST was at all about him, while the Halo games were about Chief. Except Reach of course. ODST was more about the city and the squad as a whole than one singular character, or two for that fact. Which is why it's one of the better Halo games, if Halo 3 didn't consume a year of my life in multiplayer alone, and I had made so many memories with friends in it, ODST would be my favorite.
Chief was never flat, in the games or books, he had personality, before I read the books I could tell there was something -to- him just by how he regarded Cortana in the control room, and 343 right after. Or hell even Johnson in a few scenes. He was bred for war but there were issues behind him. And coming back to the games not giving him any 'charactarization' and the fact you think the line sequence when he leaves High Charity has throw away dialogue is a JOKE. "Don't make a girl a promise if you know you can't keep it." and in 3 he spent the ENTIRE game looking for her, trying to keep that promise.
Just the change in tone in the Cortana scene when he comes in and says "When I make a promise" and "Thought I'd try shooting my way out, mix things up a little" gives him character. Also in Starry Night, which we still have no idea if that was Kelly, Linda, or someone completely different and not even a Spartan 2... He wondered if Humanity was alone, before the Covenant attacks happened, before the war began, before he was being trained to combat this new threat. There's characterization in the games before 4 and it shows if you know what to look for.
I'm standing by my original statement, Halo died with Reach.
In 3, Cortana isn't a minor concern until Floodgate, and even then he is primarily concerned with preserving humanity from the Covenant and Flood for most of the campaign. The levels in 3 are Sierra 117, Crow's Nest, Tsavo Highway, the Storm, Floodgate, the Ark, the Covenant, Cortana, and Halo (that's from memory, actually, it's the only video game I can do that with. God, I love 3). Of those, Cortana is only the primary objective during "Cortana," which is definitely not the entire campaign.
Throwaway dialogue was admittedly hyperbole, but it does speak to the fact that his primary means of communication was one liners, like "to give the Covenant back their bomb" and "I need a weapon" (they're amongst the most badass one-liners in history, but they're still one-liners). You're still talking about trailers and expanded lore, not the content of the games (and we actually do know who it was with him, I believe. It was a schoolmate of his before his abduction.).
ODST being a candidate for your favorite is certainly interesting; though not a bad opinion by any means, it's definitely an uncommon one. I'd personally rank it as my least favorite, strictly because it had no multiplayer, but it was still a great game. Being my least favorite Halo still puts it amongst my favorite games.
Knowing the Covenant they would have full connection to all coms and recordings of each of their ships. So all surrounding Covenant ships would have seen that ship's connection going dead right before hearing "SUICIDE STICK"
Weird thing about that music, it's not Halo or even bungie orignial. They bought the rights from Spore of all places. Here's the original: www.youtube.com/watch?v=57CuTEBQaZs
Do you mean when Halo attempted to mix serious themes with wish fulfillment and tons of goofy **** , with huge tonal problems and a protagonist that was basically generic tough guy #3250 (at least until Halo 3)? The early games were exceptional (hell, better than the more recent games in my opinion) but to claim that the series didn't have meaning with Reach and 4 especially is ridiculous. Those were the first games to address mortality, hopelessness, and strength of will in a meaningful way, while simultaneously raising the ethical questions of the Spartan programs. 5 didn't have as much depth of story, to be fair, but one game is not indicative of a trend in the franchise.
they made a cameo appearance in the start of a Clone Wars episode, the full squad, and disney has said all of clone wars animated and rebels is canon, so yes.
No, there's not because that same show completely changed one of the major settings of the novel side the Republic Commandos project, requiring the author to completely redo all her previous work in the final book, she quit.
Trust me when I say there was much rejoicing when she quit. Travis is a terrible author who brags about not reading about the characters she writes. Halo got Travis after Star Wars and god damn was that a cancer.
I spent a whole ten minutes walking all the way back across that ******* final mission zone just to waste all of my ******* ammo on that locked shut door.
Scorch said the first quote. God am I glad I just bought it on Steam for like 3$. Already half way through the game and I just can't believe that I beat this game as a kid due to the sheer difficulty.
My Dad is so obsessed with that game to the point where he knows every minute detail about it. For example, he found out that you could slide a grenade under a droideka's shield and kill it every time.
And on Battlefront you just ran around it because it turned slow as **** . Or blew it apart with concentrated rifle fire. Or with a well placed EMP+TD combo as a jet trooper.
I would - but I'm a student with limited funds so a remastered game is more cost-effective than a new laptop that can actually run games (because mine's currently **** ) and the game as it is now
It really doesn't take much to run Republic Commando. It's so old that the max resolution is 720p.
Plus, I doubt that they're actually going to remaster it, ever. We might not even see a sequel. I'm hoping for one, but I don't find it that likely, the AAA gaming scene has somewhat moved away from singleplayer squad based shooters. And you don't see a lot of them in general, either.
-There are retards that don't realize the prequels we're prime settings for vidya game more than a few of thm work at DICE
-We will never get a proper sequel to RC Just look at battlefront
-There will likely never be a game about not being rebel scum and instead a glorious vanguard of the empire And if we did it will likely be edgeville rather than proper representation like the BF2 campaign or RC
Besides for being disposable and carrying a laser rifle, not really, most guard regiments actually have Storm Troopers which are Veteran Guardsmen that are given better weapons, armor, and training.
I thought Order 66 was supposed to be the last one. Several characters even got a cameo appearance in the Legacy of the force series to show what's been happening since. Sure they didn't wrap everything up but I found it acceptable.
Spoilers for the Order 66 book Especially with Etain being such a main character dying off I figured there was no way they'd make any more conflict to justify a sequel with everyone going into a veritable retirement and Venku sort of learning to use his powers as well as being trained by Kal and the other survivors.
Nah.Travis planned for 1 more, but the Clone Wars animated series messed with what she wanted to do and made all of her books non-canon so she quit Star Wars (I think it was all of her Clone Wars books. Might of just been the one she was planning to write)
Just did a little digging and she actually did make a series as a continuation of the Republic Commando books called Imperial Commando: 501st. I think it was only one book but it documents what's going on from Darman's perspective as he lives in the 501st and switches over to the Mandalore crew at times. Gonna have to check that out.
The game was great. The book series however was questionable with only the first one being not bad and everything afterwards being the product of the cancer writer that is Karen Traviss.