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I don't know what i expected

I don't know what i expected. thin men those skinny little twats that never miss cyberdisks because just them and their damage Chryssalids just on principle of

**** thin men
those skinny little twats that never miss

**** cyberdisks
because just **** them and their damage

**** Chryssalids just on principle of their existence

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Views: 19340
Favorited: 21
Submitted: 01/08/2016
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[ 63 comments ]
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#3 - anon (01/08/2016) [-]
And then you play Long War and meet your first Chyrssalid Mother or Berserker Squad Leader.
User avatar #33 to #3 - xzenoo (01/09/2016) [-]
It is not that they are hard, they are just plaing ******* scary. I giant chryssalid, my worst nightmares have been more merciful than the devs of this game.
#28 to #3 - xxsikoticxx (01/09/2016) [-]
is this just long war or some other mod as well?
#32 to #28 - anon (01/09/2016) [-]
Just Long War.
#35 to #3 - angrybacteria (01/09/2016) [-]
I've been watching Beaglerush's "Live and Impossible" series where he tackles Long War on the highest difficulty. Anyone who wants to learn how to play long war should just watch him. I'm two months in at episode #21 and he's only lost four men total.
User avatar #38 to #3 - bigbadpapaboris (01/09/2016) [-]
Long war desc says that its better to retreat than to do the Stalinous "Not one step back" tactic and get your squad stumped. You just need to learn when to say **** it.
User avatar #26 to #3 - kalimah (01/08/2016) [-]
i did NOT play that game long enough to find one of those...jesus ******* christ...
#43 to #3 - dbowveng (01/09/2016) [-]
You never forget your first
User avatar #45 to #43 - thechosentroll (01/09/2016) [-]
Yes, that's how mental scars work.
User avatar #57 to #43 - emiyashirou (01/09/2016) [-]
Jesus, I'm on month 3 of Long War, when do those ******* things start showing up? 67 ******* hp, and I'm assuming it one-shots you?
User avatar #60 to #57 - dbowveng (01/09/2016) [-]
This was liiiike... Month 3 or 4 I think. I still have beam weapons, so it wasn't that late.
User avatar #61 to #60 - emiyashirou (01/09/2016) [-]
Jesus, I don't even have beam weapons yet (think it's like 7 more days until the research finishes?) and I'm on month 3. RIP me.
User avatar #62 to #61 - dbowveng (01/09/2016) [-]
Also keep in mind that I was on Impossible, so if you're on a lower difficulty, it may not be that bad.
User avatar #63 to #62 - emiyashirou (01/09/2016) [-]
Man, I'm playing on the lowest difficulty, and this game is already ******* ******** . I keep getting 7 misses every turn with 65% or higher hit chances, then ******* one-shotted by enemies with 1% hit chances. Ironman not letting me reload in such ******** cases kills me hard (I've lost twice on the first alien base assault and had to start a New Game. First time because 12 ******* chrysalids and 8 floaters came at me at the same time, second time because I missed 20 times in a row on the sectoid commander)
User avatar #16 to #3 - TheForbiddenOne (01/08/2016) [-]
Oh GOD. And I thought that crashed ufo with 30 floaters in one room was bad. I shudder to think of meeting one of those.
#20 to #3 - thechosentroll (01/08/2016) [-]
Dear mother of **** , if I saw that thing, I wouldn't even try to kill it, just exit the game, uninstall it and bash my head with a brick until I forget that XCOM even exists.
User avatar #14 to #3 - reddgreene (01/08/2016) [-]
Oh my god, I downloaded the long war and I haven't met any of those. Now I'm scared.
User avatar #4 to #3 - attifyon (01/08/2016) [-]
>before the end of first month
>3 pods with 4 chryssalids on each
Thanks, videogame
#8 - anon (01/08/2016) [-]
Is the thin man thing supposed to be a joke?
Because they almost always miss.
User avatar #48 to #8 - loganmadder (01/09/2016) [-]
casul detected
#12 to #8 - anon (01/08/2016) [-]
you must play on a low difficulty.
User avatar #5 - pickaxe (01/08/2016) [-]
Thin men are only terrible because of their poison cloud my soldiers love to run through repeatedly.
User avatar #58 to #5 - emiyashirou (01/09/2016) [-]
See, it works like this. I have 8 soldiers all with 95% or higher hit chances because flanking, all 8 miss.

On another occasion, 6 thin men, all with 1% hit chances for their attacks, get crits and wipe my entire squad.
#10 to #5 - anon (01/08/2016) [-]
someone's never played on impossible

They literally can't miss
#13 to #10 - iyr (01/08/2016) [-]
"Your soldiers are so cute when they're hunkered down in full cover with smoke + defensive buffs. It's like they think they'll make it home and not on my wall."
User avatar #11 to #10 - pickaxe (01/08/2016) [-]
nah, as much as I like turn based strategy, I don't have time to get gud enough to do impossible mode.
#31 - asasqw (01/09/2016) [-]
>Base invasion
>2 real troops KIA
>1 out of moves
>2 on one bar of health
>Heavy mind controlled
>Next turn going to obliterate my squad
>Suicide rush in with blue troops
>45% to hit, crit
>23% to hit, crit
#17 - yiffcario (01/08/2016) [-]
Then comes all the lewd snek art.
User avatar #37 to #17 - strigt (01/09/2016) [-]
**** that one in particular.
#27 to #17 - anon (01/09/2016) [-]
You need to login to view this link
you might enjoy this site
#52 to #17 - blackoutonetwotwo ONLINE (01/09/2016) [-]
I'll just leave this here.

And back away very slowly.
User avatar #7 - kennyh (01/08/2016) [-]
I'm looking forward to the new one. That said, I felt like the first was immensely repetitive.
#15 to #7 - anythingoes (01/08/2016) [-]
Randomly generated levels now son.
#36 - kaboomz (01/09/2016) [-]
>99% chance to hit
>missed
User avatar #44 to #36 - dbowveng (01/09/2016) [-]
puu.sh/lUP15.mp4 I "accidentally" let my Assault die for this.
User avatar #9 - Abisbowa (01/08/2016) [-]
I stumbled on a bug, and I abused the crap out of it. This may have been patched out by now, I don't know. If you move a sniper they can't go into overwatch. They can move and go into overwatch with their pistol equipped though. Before you switch to the next soldier, you can switch back to the sniper, have them change back to their rifle, and they will stay in overwatch, but with the rifle. One shotted a bunch of threats that way.
#46 - mondominiman (01/09/2016) [-]
Anyone want to talk about this? I heard it wasn't as good as EU but I still gave it a chance. Pretty fun but doesn't really have any replay value
#47 to #46 - asasqw (01/09/2016) [-]
The they where making Declassified originally but the fans of the originals made such an uproar that they made Enemy Unknown which was great, and sold great.
#41 - mastercolossus (01/09/2016) [-]
git gudd.
cant wait for xcom 2 so i can git gudder.
#56 - dervishofwin (01/09/2016) [-]
XCOM 2 in a month, get ******* hyped.
User avatar #49 - loganmadder (01/09/2016) [-]
Can someone help me into X COM
When I play normal it always feels like all the countries that I didn't help all get attacked at once, then I eat **** in the terror attacks and cry and delete my save because I had a robo in there that was killed in three shots
User avatar #50 to #49 - asasqw (01/09/2016) [-]
Play on easy?
User avatar #51 to #50 - loganmadder (01/09/2016) [-]
well **** that works i guess
#54 to #51 - asasqw (01/09/2016) [-]
Snipers are always squad sight
Supports are always medics
Usually just a good idea to skip lasers and rush to plasma as fast as possible, stun low levels when possible, but not at the risk of your troops.
Everyone gets titan armor except snipers who get skeleton suits, and later ghost if you have the stuff to spare for the health boost
SCOPE is your best friend, everyone gets one unless they are using a shotgun
Avoid explosives early game since if the are killed with them than you get not weapon parts. If you are good with the little bubble you can use it to blow up their cover without hurting them. Later in the game they can tank it so feel free, but again avoid killing them with it.
MEC troopers should be one, two at the most per squad. Flamethrower if better than mega punch. Health spray is way better than grenades. Mines is generally more useful than the electric explosion, but both can be used effectively, the eclectic one doesn't stun.
Alloy and Hover Shiv with the Sentinel Drone upgrade can be very useful since it auto repairs 2 health every round, but again just the one per squad.
Interceptors should be bought one per content as soon as your first mission is over.
Don't build more satellites than you have buildings to house them
There are 6 spots per row for building. The first one will have your officer training. Second will be your satellite, as will the third. Fourth fifth and sixth will have your generators, workshops, and laboratory in any order. 2-6 will have the same building for every layer while 1 will house your random things that don't have room bonuses such as the psy lab
#24 - scooba (01/08/2016) [-]
GIF
The Long War mod is fantastic, for anyone interested in making the game larger in scale and punishingly difficult.

www.nexusmods.com/xcom/mods/88/?tab=5&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fxcom%2Fajax%2Fmoddiscussions%2F%3Fid%3D88%26page%3D1&pUp=1
User avatar #22 - Liiw (01/08/2016) [-]
I just finished this game. I liked it. Was a big fan of the original as well.

I used the same tactics as with the original- I kept all of my soldiers alive. Sure it takes a lot of saving and loading (and I was on normal difficulty), but this made the game easier when the soldiers started leveling up (it also made the original game actually possible to complete).

I missed some of the micro-management though. Like in the original, you had to plan for living space and had to allocate scientists to projects, which was a bit tedious, but more challenging. On the other hand, you could sell surplus weaponry when low on funds etc.

There was also only one base in the remake. In the original, you could build additional bases to other continents and you had to, if you wanted to widen your interception range of UFO's.

In general I liked the remake, but I had hoped it would be similar tothe original feature-wise and would essentially be more of a cosmetical upgrade.
User avatar #59 to #22 - emiyashirou (01/09/2016) [-]
>Savescumming
>Not taking all your losses because of ******** RNG rolls like a man

Dis casul
#42 to #22 - mastercolossus (01/09/2016) [-]
i play ironman mode because i prefer it autosave for me.
i also play on extreme now for a challenge.
#23 to #22 - scooba (01/08/2016) [-]
GIF
I love X-Com, I could gush, but I'll leave it at that. Try this mod called The Long War, It can be a bit...punishing but it adds so much.

www.nexusmods.com/xcom/mods/88/?tab=5&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fxcom%2Fajax%2Fmoddiscussions%2F%3Fid%3D88%26page%3D1&pUp=1
User avatar #25 to #23 - Liiw (01/08/2016) [-]
I didn't even know it has mods. Thank you, I will look into it.
User avatar #30 to #22 - gorathsm ONLINE (01/09/2016) [-]
Check out the Long War mod it adds a lot of stuff that is similar to the original games.
#29 - meringueluka (01/09/2016) [-]
time got me to get hate, but i think the long war mod is absolutely **** . makes a fun game a chore to play, it's the exact opposite of fun to me.
User avatar #40 to #29 - Fgner (01/09/2016) [-]
Eh, not everyone enjoys the same thing.

Long War adds a lot of extra content and mechanics and make the (rather short) game longer. It also adds a fair bit of difficulty to a game that was, on the whole, largely lacking it. A lot of people feel classic is too easy, but impossible is just a silly game of "how long can you avoid/manage unfair dice-rolls".
#55 - svity (01/09/2016) [-]
That's because you're not doing it right. same sniper different base assaults.
#53 - LOLWUTS (01/09/2016) [-]
God damn I love me some Xcom .
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