Everything went better than expected. . The new Thief game sucked so bad that I just played Dishonored again without killing anyone and sneaking. It was pretty
x
Click to expand

Everything went better than expected

The new Thief game sucked so bad that I just
played Dishonored again without killing anyone
and sneaking. It was pretty fun.
Dishonored was a better Thief game than Thief.
...
  • Recommend tagsx
+1096
Views: 39607
Favorited: 36
Submitted: 08/18/2014
Share On Facebook
Add to favorites Subscribe to swiftcoyote Subscribe to videogames submit to reddit

Comments(170):

[ 170 comments ]
What do you think? Give us your opinion. Anonymous comments allowed.
#17 - vladhellsing (08/19/2014) [-]
The latest Thief game didn't have anyone from Looking Glass working on it so it lacked that originality that made the original trilogy so memorable. A lot of people from LGS moved over to Arkane Studios and made Dishonored though, so at least there's hope for that series.
The latest Thief game didn't have anyone from Looking Glass working on it so it lacked that originality that made the original trilogy so memorable. A lot of people from LGS moved over to Arkane Studios and made Dishonored though, so at least there's hope for that series.
#18 to #17 - vladhellsing (08/19/2014) [-]
UPDATE!
Oooooohhh... this really puts a lead in my pencil.
#19 to #18 - youxbarstard ONLINE (08/19/2014) [-]
You better not be ******* lying otherwise I find you and do weird things to your ear lobes.
User avatar #23 to #19 - vladhellsing (08/19/2014) [-]
Info about the game is kept to course rumours at best, but Arkane Studios have confirmed that a sequel is definitely in development. Although that's all they're willing to say at this point, we're not even sure if it's set in Tyvia this time (although I would like them to explore the other isles of the empire).
#24 to #23 - youxbarstard ONLINE (08/19/2014) [-]
Maybe they'll add more non-lethal gadgets/weapons and maybe more ways to travel, that would be nice.
#25 to #24 - vladhellsing (08/19/2014) [-]
I'd like that. The reason Thief still has the best stealth gameplay to date is because they give you active tools to be stealthy so you're not just hiding all the time; you've got various arrows to alter the environment to your advantage and you can influence the AI to behave in certain ways to let you sneak past instead of just having to kill/knock them out all the time. If the guys at Arkane can take some more tips from Thief on board and expand the player's options in both directions, they've got another great shot at success ahead of them.   
   
Of course having neat gameplay mechanics only works if you've got a good playground to use them in, so they'd better not skimp on the level design or world building.
I'd like that. The reason Thief still has the best stealth gameplay to date is because they give you active tools to be stealthy so you're not just hiding all the time; you've got various arrows to alter the environment to your advantage and you can influence the AI to behave in certain ways to let you sneak past instead of just having to kill/knock them out all the time. If the guys at Arkane can take some more tips from Thief on board and expand the player's options in both directions, they've got another great shot at success ahead of them.

Of course having neat gameplay mechanics only works if you've got a good playground to use them in, so they'd better not skimp on the level design or world building.
#26 to #25 - youxbarstard ONLINE (08/19/2014) [-]
On that last note, I feel like dishonored while it had good level design it still felt linear.
Now that isn't a bad thing but it in my opinion left very little to do in terms of exploration.
Maybe a grappling hook in a open world environment might help.
#27 to #26 - vladhellsing (08/19/2014) [-]
The teleportation mechanic already does everything a grappling hook can do and more. While I wouldn't say the levels were particularly 'small', the ability to teleport across large spaces very quickly did somewhat diminish their scale somewhat. There was still plenty to do and much to explore in each level though, but they can definitely expand on this in the sequel. They did a pretty good job of it in the Daud DLCs.

Dishonored was an original product of passion, not a money-grabbing fleet show designed by a lump of cartilage like the latest Thief (which showed such promise! But I get the feeling a lot got cut out halfway through development). As long as the original people are working on the sequel (Harvey Smith seems to be the creative director again) I'll be looking forward to it.
#28 to #27 - youxbarstard ONLINE (08/19/2014) [-]
You can't hook an enemy from afar and pull him into the shadows with the teleport, you also can't hook onto the ledge you're standing on and then slowly descend behind an enemy or just above him....with a teleportation.
It's awesome damn it just go with it.
#29 to #28 - vladhellsing (08/19/2014) [-]
Hmm, could work. It'd be cool if that was a Void power; being able to shoot a black tentacle thing to either traverse the environment or aid in combat & ambush a'la Spiderman. I'd also like to see some sort of lockpicking mechanic in the game - I found it weird that Corvo could possess people & creatures and teleport across space, but can't get through a locked door. Unless it's made of flimsy wood, in which case he can windblast it open.
#30 to #29 - youxbarstard ONLINE (08/19/2014) [-]
Let's not make it a tentacle k?
Far too much hentai out there to take any of that **** seriously.
#32 to #30 - vladhellsing (08/19/2014) [-]
Oh, so walking around with a talking heart in your pocket is all fine n' dandy, but Void tentacles are suddenly too weird.
#33 to #32 - youxbarstard ONLINE (08/19/2014) [-]
From what I've seen there's no videos out there of a void-heart ******* loli's.
#34 to #33 - vladhellsing (08/19/2014) [-]
But she'll tell you about it all night long...
But she'll tell you about it all night long...
#35 to #34 - youxbarstard ONLINE (08/19/2014) [-]
Somehow I don't think I want that beautiful voice telling me about the holes she's been in.
User avatar #112 to #29 - danster (08/19/2014) [-]
Id be awesome if you and only you ( or others with the mark of the outsider) could also walk over said tentacles from above.
#71 to #18 - arnoldnorris (08/19/2014) [-]
I really hope this is a thing.
User avatar #3 - sinery (08/19/2014) [-]
Seems reasonable.
Dishonored kicked ass.
User avatar #4 - iamnotgoodwithname (08/19/2014) [-]
still waiting for dishonored 2
#152 - zzRedzz ONLINE (08/19/2014) [-]
>Play through Dishonored without killing anyone
>Get to end
>Don't get achievement for not killing anyone
>Check chapters
>Have one kill
>Realize I left an unconscious guy near some rats and they ate him
>MFW
User avatar #156 to #152 - lethaldose (08/19/2014) [-]
THIS EXACTLY !
User avatar #157 to #152 - lethaldose (08/19/2014) [-]
he dropped 2 meters from the stairs, and i haven't cared about him .... after a few missions later, i realized, there were rats and infected down there ....
User avatar #165 to #152 - swiftcoyote (08/20/2014) [-]
I feel you, bro.
User avatar #1 - meringueluka (08/18/2014) [-]
so, i haven't played the new theif game, but why is it so bad?
User avatar #41 to #1 - ThpiderMan (08/19/2014) [-]
The story was pretty goddamned banal as well, it played out like a 6th graders fan fiction.
#62 to #1 - newzalaman (08/19/2014) [-]
also it had the ********* ending ever. the whole game you try and find a girl, who is supposed to be your best friend or something. see nightmares and halucinations and **** . in the end she dies and you're like, meh, **** that i'm outta here.
User avatar #69 to #1 - baditch (08/19/2014) [-]
It just feels mediocre in every way. I couldn't get very far into it.
User avatar #93 to #1 - arkanios (08/19/2014) [-]
A lot of Thief fans thought that it'd be the extreme stealth challenge that the previous Thief games were, but it ****** up for a ton of reasons that everyone else is mentioning here. They tried to take a few notes from Dishonored and blend it into the Thief 2014 game, but it only makes it look like they've made a cheap, knockoff of Dishonored, and the parts they took makes the game clunky and less identifiable when compared to the original Thief games.

In short, they have tried to make a stealth game that pleases the fans of the extremely challenging Thief games, but fails in so many ways that it ends up pissing everyone off, even the audiences who have never heard of the original Thief games.
#96 to #1 - John Cena (08/19/2014) [-]
its not the same as the original, but then again theif had been dead for 10 years so such it up **** will change. It was also ment to be a showcase of next gen.
User avatar #126 to #1 - SgtBaha (08/19/2014) [-]
For me, it's just really boring and doesn't perform well, at least not on the Xbox One.
User avatar #38 to #1 - misfitxcreepx (08/19/2014) [-]
Pretty much what everyone else said, plus the stealth was an absolute joke. You could essentially walk directly in front of the enemies and they wouldn't detect you. If the stealth system in a stealth game suck, you don't really have much going.

A youtuber called Gopher started a let's play of it, but ended it because he realized how stupidly easy the stealth was. He made a big video of him ranting about it.
#7 to #1 - leonkierrn (08/19/2014) [-]
Loading screens, for **** sake, so many god damn loading screens.
User avatar #8 to #1 - mowgaycraft (08/19/2014) [-]
You can't even jump when you want to.
User avatar #16 to #1 - vladhellsing (08/19/2014) [-]
Linear level design, every mission has to end with a *BANG!* for no ******* reason, screwed up the world mythology and turned Garrett into one of the blandest characters since Daniel from Painkiller.
User avatar #2 to #1 - swiftcoyote (08/18/2014) [-]
It's a reboot. So the main character has no back story other than "world's greatest thief.". He's uninteresting, brooding, and not very likable.

You have superpowers now, which reminded of Dishonored.

You don't have a sword so you beat people with your bow.

Some things are good, but instead of being slow and methodical like Thief Deadly Shadows or Hitman: Blood Money, it's chaotic.
#13 to #2 - John Cena (08/19/2014) [-]
It no longer has the open world freedom like previous Thief games. Each level is linear and extremely basic.

Really sucked. Thief: Deadly Shadows is the best thief game so far. Even after finishing it, it was great fun to go back and toy with all the soldiers. Funniest thing I've ever seen happen, was a guard freak out when his partner went missing, and he thought it was a ghost and ran off screaming. His screaming frightened two other guards who immediately ran over and hacked him to death.
#20 to #13 - youxbarstard ONLINE (08/19/2014) [-]
I remember when I saw those sentinel things for the first time, I'll admit that it scared me a little bit.
User avatar #137 to #2 - gruntmastr (08/19/2014) [-]
Well, that would explain why I played an hour of it, then stopped playing it. Rip in peace the 50 I put down on it
User avatar #12 - formeranony (08/19/2014) [-]
Oblivion Thieves Guild quest line was like 10x better than Thief and Dishonored, and about as long.
#77 to #12 - John Cena (08/19/2014) [-]
AMEN
User avatar #103 to #12 - siveon (08/19/2014) [-]
What the **** are you and 14 other people smoking? That quest line was boring as **** .
User avatar #117 to #103 - formeranony (08/19/2014) [-]
weed
#120 to #12 - blancka (08/19/2014) [-]
Oblivion's stealth mechanics are absolute ***** though.
User avatar #94 to #12 - imofcnotharveydent (08/19/2014) [-]
ah, but the mechanics in my opinion was much more interesting. A good story captivates, but mechanics give that certain rush.
#110 to #94 - John Cena (08/19/2014) [-]
At least there are mods to make the stealth in TES games a bit more fun.
Such as arrows straight from the Thief games.
#149 to #12 - thelastelephant ONLINE (08/19/2014) [-]
>Playing Oblivion   
>Go on a mass murdering spree, kill everyone in every town ever   
>Decide to do the Thieves Guild stuff   
>Have to fence a stolen statue to someone   
>Show up at meeting point, guy isn't there   
>Wait every hour for a day   
>Contact doesn't show up   
>MFW I realize I probably already murdered my contact.   
   
I have a few more Oblivion stories.
>Playing Oblivion
>Go on a mass murdering spree, kill everyone in every town ever
>Decide to do the Thieves Guild stuff
>Have to fence a stolen statue to someone
>Show up at meeting point, guy isn't there
>Wait every hour for a day
>Contact doesn't show up
>MFW I realize I probably already murdered my contact.

I have a few more Oblivion stories.
#136 to #12 - motherduck ONLINE (08/19/2014) [-]
Dat last mission
Dat last mission
#99 - gtfomylawnbish (08/19/2014) [-]
I bootlegged it and felt like I had been ripped off. I can't imagine paying for it.
#162 - mindfeeder (08/20/2014) [-]
I think I've never been so disappointed with a new game EVER. I've played the thing for hours, trying to find something decent about it – but it's really only one of those reboots for the brainless masses who don't have any aspirations.

— NO emergent gameplay! You can only choose between 3 or 4 paths the developers but into the game.
— light/darkness system doesn't work (impossible to really recognize which places are dark and which are well-lit), light gem has only 3 static increments
— sound system (which is essential to a Thief game) was completely ****** up
— jumping only at contextual places. If there's a crate you can jump on, you sometimes can't jump onto the next just because the developers don't want you to.
— only use rope arrow at tiny spots the developers put into the game. Which sucks because most of the upper regions of The City are made of wood.
— Most of the areas are mere eyecandy and not accessible – even though some would make *great* routes, especially for a thief!
— The whole interface of the game looks like it's from an iPod or maybe out of the AssCreed games. You also read notes you pick up in this immersion-breaking menu – which almost feels as if you were reading an email in Deus Ex.
— Garrett is an arrogant bragger. He prides himself of being THE master thief. That's not Garrett. The real Garrett stole because that's all he knew how to do, he only wanted to be left alone by others. In this new "Thief" he puts up a whole collection of stuff in his hideout. (If anyone were to go there, he'd be ******* screwed.)
— 3rd person climbing sequences (right out of AssCreed or the Prince of Persia Sands of Time trilogy) which are useless as there's only one way to go anyway. And crappy escape sequences.

Now Dishonored wasn't perfect, but I really liked the vivid way Dunwall was depicted. Also, the story was written by three ex-Looking Glass members: Harvey Smith, Austin Grossman and Terri Brosius!
#14 - John Cena (08/19/2014) [-]
play the old thief it was better than both
#115 - hadrian (08/19/2014) [-]
MFW I haven't played these games and have no idea what anyone is talking about.
MFW I haven't played these games and have no idea what anyone is talking about.
#154 to #115 - John Cena (08/19/2014) [-]
Don't play thief. AI is **** , stealth is hilariously easy, main character is like a brooding emo faggot story is non-existant. Dishonored is awesome.
User avatar #118 to #115 - phunkyzilla (08/19/2014) [-]
you don't want to play thief it's just a bad game
#153 to #118 - wreckedcar (08/19/2014) [-]
the recent one is bad. Not all..
#102 - pomelo (08/19/2014) [-]
Comment Picture
User avatar #22 - friendlyanon (08/19/2014) [-]
Played both. I'm a fan of the original Thief saga.

Dishonored was bland, boring, even rising the difficulty to the max it didn't click for me. All the mumbo-jumbo with the emo edgy dark powers didn't help neither, i despise when they use magic instead of skill and gadgets. I liked the new Thief more in that sense.
New Thief, on the other hand, was a ******* maze of load screens, Garret's character was simply butchered and it was somewhat kind of dull too.


They are both very similar, very "old Thief-like", but they are watered and dumbed down. I remember moments in the original Thief games that were like ******* nightmares, you had to squueze your brain like a ************ to come up with solutions. In these 2 games you just move arround using your x-ray vision or your "you can't see me 'cause i'm leaning" techniche without a care in the world.

I'm dissapointed, but not surprised. Things are always like this now in this industry.
#147 - hardcoreman (08/19/2014) [-]
Speaking of a ****** game to an awesome franchise
User avatar #145 - TittyCinnamon (08/19/2014) [-]
DISHONORED IS FREE ON XBOX LIVE ******
#138 - emperorskittles (08/19/2014) [-]
The game's name is only appropriate f you torrent the game
#139 to #138 - afrosheep (08/19/2014) [-]
well **** you too asshole.
User avatar #132 - Senic (08/19/2014) [-]
Dishonored was such a good game. It had everything a stealth game should have and more. You could play that game in so many ways and with so many options.
User avatar #131 - thatguyontheright (08/19/2014) [-]
Does it hold a candle to the original trilogy? No. Does that mean it's horrible? No. It's a well made game that had the misfortune to stand in the dark shadows of some great forbears.
#127 - francisyorkmorgan (08/19/2014) [-]
There's just one thing I don't understand; why does Garret need to steal all of this money? It obviously isn't for self gain, seeing as how he spends it all on thieving gadgets instead of fancy clothes, nice housing, or other comforts. He doesn't do it out of valor either, seeing as how he doesn't give it to the poor.

I don't know, maybe he just enjoys it?

By the way, if you want to play a good thief game, play Thief 2: The Metal Age. It may be old, but it's aged like fine wine.
#159 to #127 - John Cena (08/19/2014) [-]
he steals because the ****** rent is due
User avatar #164 to #127 - mindfeeder (08/20/2014) [-]
Have you heard about the new Thief 2 HD mod that was released a while ago? It's pretty awesome! (A Thief 1 HD has been out for quite a long time, too.)
#114 - thelemonman (08/19/2014) [-]
Thief 3 is hands down the best Thief game in my opinion
User avatar #163 to #114 - mindfeeder (08/20/2014) [-]
Even though Thief 3's movement feels a bit sluggish compared to the first two games, it has THE best levels of all the classic Thief games. And I don't only mean Shalebridge Cradle (which was absolutely perfect, of course), but also the one with the captain's mansion on the cliff, the Keeper's library and many others.
User avatar #141 to #114 - syndromes (08/19/2014) [-]
The Asylum mission and the Manor mission were my favorite.
User avatar #160 to #141 - cosminb (08/19/2014) [-]
***** , those missions really aren't for the faint hearted...
[ 170 comments ]
Leave a comment
 Friends (0)