But in terms of the production process, the whole game's story and voice acting would have been done before the 80% mark. So even if another company got it, all they'd be doing would be making it work properly, look nice and ready for release. Not so bad.
I mean, Van Buren was about 95% done when it was cancelled due to Bethesda buying Fallout from Interplay back in '03. Maybe Konami already sold the rights and we just haven't heard about it yet.
God **** no, i'd rather have it not released at all then. Saw many Silent Hills related content, for example the enemies, enviroment and such. This game had a HUGE potential. Shame Konami cancelled it, also ds3 is utter ******** .
Honestly don't see why people seem to think this would've been much of a better game than what we got, I didn't like the classic battlefronts, they were just too slow and unatmospheric.
i tried the Dice game, and while it looked and sounded like a Battlefront game, it just didn't feel like one to me. Maybe it's the online only matches and the fact that i didn't have a connection to do those during Battlefront II, but something feels off about the game
"Slapped together" as if they didn't spend the past 2 years working rigorously to make it the best they possibly could, and just because it isn't a perfect clone of the first 2 you're just gonna bitch and moan because "muh battlefront"
Hey man I get it. You really wanna earn that EA pay check for shilling their game, but none of us are buying it. So how about you go be a huge faggot else where?
Because having your international audience in mind is for chumps. No, we need to make "games" for a niche audience only. Screw actually understanding who plays our **** ; we just have a rather paradoxical relationship with money: we both love and hate it at the same time.
I think it's more about kicking out the things that have been reliably bankable, as well as marginalizing an underserved audience. Actual survival horror games like Silent Hill 2 or Alien Isolation have been few and far between of late, and Silent Hills promised to return to the bed wetting atmosphere the series enjoyed in 2. Not only that but they also kicked out Kojima, creator of the extremely popular Metal Gear series, which will now probably suffer because it will no longer be created by the man who made it great, if they continue the series at all or just sit on the IP. And besides, what audience are they trying to reach with a silent hill pachinko machine? The Silent Hill fans will hate it because it's not actually a Silent Hill game, and the casual audience won't care because everyone moved on from pachinko years ago. It was just a stupid decision all around, not to mention screwing over their fans to a nearly EA-esque level/
Konami's videogames have never been profitable exception being PES which they said they'll still make since it's cheap to produce and sells great worldwide . They've broken even, made a loss, or made so little profit it didn't even matter, pretty much every time. What people don't understand is that just because a game is GOOD, doesn't mean it will SELL. MGSV is a prime example of this, getting 9s and 10s everywhere but it has yet to even make its money back, let alone profit. In order to break even, its sale need to DOUBLE what it's made so far
They kicked out Kojima because all he works on is videogames. They've stopped making videogames. Why keep him on when he won't work on anything else?
>Everyone has moved on from Pachinko
Outside of Japan yes. The money a Japanese Pachinko parlor makes makes Vegas look like a kiddi pool at the Olympics in comparison. Gambling is huuuuuge money, and the Japanese people eat that **** up, especially the Castlevania machine, as it's one of the most profitable machines in operation
People don't understand that Konami in Japan is like Coca-Cola in America. They are in literally every business imaginable, from Fitness, to Anime, to Television, to Toys, to Food, to clothes, to ******* childrens school supplies. All of their income and profit came from those businesses, while videogames only earned them a loss. So now people are getting pissy that a business is acting like a business and trying to stay alive by withdrawing from the global market
Is it sad that great games are no longer going to be made? Yes. Is it a smart move for them? Yes. If they didn't cut out Kojima and the Videogame division, they'd have gone bankrupt in a few years, causing millions of employees to lose their jobs and give us the same result we have now
Ahh, alright, sorry I wasn't aware. I do still think that at the very least Silent Hills could have been significantly more bankable than anything else, because not only did it have a return to the series' roots, but it also had Norman Reedus, which would've given it cross-market appeal from Walking Dead fans. But I suppose based on history that wouldn't end up ringing true.
Kojima and Del Toro do not do horror Del Toro's horror past is all ****, and had the whole thing written up, then they signed on Junji Ito on
Junji Ito can do ******* amazing horror, but cannot write an ending to save his life. He would have looked at the script, asked why Norman Reedus keeps talking about his brothers David and Eli and why Major Zero is releasing Mist Monsters on him, and why they needed to have a helicopter chase with Metal Gear Magnus
There would have been infighting between the dev team on what to do, it would have been filled with Del Toro/Kojima easter eggs and most likely a headband, plus Kojima himself, and would become Dead Space 2, relying on Jump Scares because they ****** the plot a good bit
Silent Hill and Metal Gear are old series that people who haven't played them don't really get into on their own. The game would have sold well at first, but then every imageboard and Word of Mouth site would be going on about how it's **** after a week, and pointing out every flaw just like with MGSV Everything about Skullface
Plot is non-existant
Gameplay is top ******* notch
Why is Ocelot a cowboy who doesn't speak Russian anymore
etc.
This whole year can be described in one picture since people like to think games are made out of hype and willpower instead of money and a building full of people on a $40-120,000 salary
I looked at this so long trying to remember it was from stony cat that I got bored and Thought "huh, I wonder if they edited something on her shirt?", the answer by the way is no but she has cats on her nipples.
Also, there is a game on kickstarter that was inspired(totally copying) by PT and it looks half decent. It's called Allison Road: www.youtube.com/watch?v=__i_LoRKhJ0