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Guy Beats Fallout 4 Without Killing Anyone, Nearly
Breaks The Game
Ell
A Tedd Fox/ rate Howard Game
Plot: The protagonist has to find his goatman.
27, 203 notes [a Post
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Views: 34755
Favorited: 33
Submitted: 01/01/2016
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#33 - kousei ONLINE (01/02/2016) [-]
Kellogg.
#124 to #33 - sifterthesniperz (01/02/2016) [-]
He took a video
User avatar #152 to #124 - brawnyjavo (01/02/2016) [-]
Sauce?
#153 to #152 - sifterthesniperz (01/02/2016) [-]
Here ya go
Fallout 4 - Zero Kills/Survival - Part 01
#154 to #153 - brawnyjavo (01/02/2016) [-]
**brawnyjavo used "*roll picture*"**
**brawnyjavo rolled image** awesome, thank you! I can't afford the game, so I'm just watching playthroughs in my free time. I'll probably watch through it in the next few days.
User avatar #116 to #33 - squaretree (01/02/2016) [-]
I guess he got the companion to do all the damage?
User avatar #37 to #33 - nachobeldavid (01/02/2016) [-]
Used intimidate perks to turn the synths against him, he didn't receive xp for the kill, so he didn't count it.
#42 to #33 - anon (01/02/2016) [-]
Guy apparently spent hours reloading to try to pull off some trick to lure Kellogg somewhere to make him kill himself.
User avatar #67 to #42 - dehnoobshow (01/02/2016) [-]
Death still caused by him, he killed him.
User avatar #68 to #67 - dehnoobshow (01/02/2016) [-]
Of sorts.
User avatar #85 to #68 - jolesty (01/02/2016) [-]
At that point you're just arguing moral semantics. In terms of directness and in terms of how much the game will let you kill no one, that guy got just about as far as Fallout 4 would let him.
User avatar #112 to #68 - ninjaroo ONLINE (01/02/2016) [-]
It didn't count towards his kill counter tho
User avatar #1 - nukethem (01/01/2016) [-]
is
is that even possible without using exploits?
#12 to #1 - hubabalu (01/01/2016) [-]
**hubabalu used "*roll picture*"**
**hubabalu rolled image** Took to many RPG elements out to make that possible.
User avatar #17 to #12 - boomroastd (01/01/2016) [-]
10 charisma would get through a lot of the missions
User avatar #18 to #17 - hubabalu (01/01/2016) [-]
Getting through them sounds like a chore not a choice.
User avatar #19 to #18 - boomroastd (01/01/2016) [-]
Ya its definitely not a good way to play the game
User avatar #107 to #19 - commoncrunch (01/02/2016) [-]
wink wink
User avatar #54 to #1 - remsaman (01/02/2016) [-]
Luck 10. ricochet
#78 to #54 - anon (01/02/2016) [-]
Then you still kill people, same if you're using a companion to do your dirty work. A pacifist playthrough means getting through it without getting into combat and getting anyone killed.

A pacifist playthrough means that (unless faction A in a quest ends up killing faction B as that is out of your control and you didn't personally have anything to do with it) you don't ******* get anyone killed.
User avatar #81 to #78 - remsaman (01/02/2016) [-]
well technically theyre killing themselves.
they fire bullet, it ricochets off you, and hits them in a vital spot.
not your fault they decided to attack you
#141 to #81 - emiyashirou ONLINE (01/02/2016) [-]
Mfw
#92 to #78 - anon (01/02/2016) [-]
he didn't have his companions kill anyone because it would count in his kill record, he went companion less.
User avatar #139 to #1 - iom (01/02/2016) [-]
no he just maxed out his charisma and then built a bunch of stuff to level up. then he pacified every enemy and if he couldnt he would soft restart and try again
User avatar #59 to #1 - lesolan (01/02/2016) [-]
No. Spoilers ahead:


And the reason is because there is, one part of the main quest line that requires you to kill the man who killed your spouse and then kid napped your son.


Also, letting your companions do it for you doesn't count.
User avatar #65 to #59 - halor (01/02/2016) [-]
he hacked the synths in the room and had them kill the guy, doesn't count in the game log
User avatar #26 to #1 - papaarnold (01/02/2016) [-]
In new vegas it is check out the new vegas no kill run from many a tru nerd. However this fallout 4 no kill is a glitch fest. abusing load save glitch and idiot savant as well as XP farming with settlement. Not really that interesting.
User avatar #147 to #26 - toosexyforyou (01/02/2016) [-]
Load save glitch? You mean saving the game and then loading back to that point until you succeed in progressing the game the way you want? Do you actually know what a glitch is?
User avatar #162 to #147 - papaarnold (01/02/2016) [-]
Yes I know what a glitch is. I'm not talking about abusing save and load to pass a speech check I mean using quick save and quick load to get the same XP gain and trigger idiot savant.
#56 to #1 - qwqwqwqwqw (01/02/2016) [-]
the article said no exploits but apparently it involved a lot of save scumming
#80 to #56 - animesource ONLINE (01/02/2016) [-]
One time I used VATS to kill a radroach. That somehow caused my character to teleport 100 meters into the sky above another city. There was no map loaded. I did critical hit on roach. Then fell to my death.
Unless game is completely bug free save scumming is fine.
#100 to #80 - moofinbanana (01/02/2016) [-]
I used Vats on a Super Mutant and it warped me across the map.
User avatar #146 to #100 - wiwaaaa (01/02/2016) [-]
I have a bug in my game where I can't fast travel to any outdoor location unless it's in the northeast corner of the map. I can walk there, and exit buildings there, but I can't fast travel.
#140 to #100 - ognuggetry (01/02/2016) [-]
thank god I'm not the only one with bugs up their ass. I had to literally stop my main character because of the radiation sound bug. I went to see virgil and that clicking noise wouldn't go away. It was incredibly loud too. I even did a load to a previous moment where it didn't have the noise and it would still start up and not go away.

How about when you smack a deathclaw and it flies into the air but VATS IS SO DAMN INTELLIGENT it puts you 100 ft. above ground.
User avatar #145 to #140 - elektinoir (01/02/2016) [-]
Sounds like something you could fix using the console, if you are on PC. Had a problem where I had night vision scope EVERYWHERE, it was annoying as **** . Thank god I found a fix
User avatar #91 to #80 - broswagonist (01/02/2016) [-]
******* XCOM on ironman mode is unplayable because of bugs. Lost a whole game because an enemy in one of the missions still counted as alive even though I killed it. And the unreachable Thin Man in the warship...
User avatar #142 to #91 - emiyashirou ONLINE (01/02/2016) [-]
Xcom on ironman is unplayable even without bugs. The RNG is ******* ******** . I lost my entire 6 man team to consecutive 1% shots that all hit and critted.
User avatar #157 to #142 - broswagonist (01/02/2016) [-]
The RNG's as fair as any other RNG producing unpredictable outcomes, runs of bad luck can and will happen and will be more noticeable than any good luck you'll have. The only way I've seen to make an RNG in a turn based strategy people won't complain so much about is to make it biased towards good accuracies, like Fire Emblem's.
User avatar #159 to #157 - emiyashirou ONLINE (01/02/2016) [-]
I just mean, if you can easily get a bad RNG result that destroys an entire team of high level units instantly (I've had my entire team wipe in a single turn by ******* Thin Men at least 3 times, while they were all in cover and not flanked) , then getting through 300 missions on ironman is nigh impossible
User avatar #160 to #159 - broswagonist (01/02/2016) [-]
Play an ironman expecting losses, don't focus on one 6 man team even if it sets you back. You're not guaranteed success, I'm just saying the RNG is about as fair as the shuffle on your music playlist is.
User avatar #161 to #160 - emiyashirou ONLINE (01/02/2016) [-]
I'm not focusing on one team. I try to have at least 3 of each class at all times (24 units), preferably 4, which just makes me end up having super OP Snipers (I think 3 of my snipers got to rank 5 or 6) while everyone else is a Lt Colonel (rank 3) or lower.

I couldn't get past the first alien base mission. First time 7 ******* chrysallids, 6 thin men, 2 droids and 3 floaters were just "lol **** you" all at once. Second time I got to the sectoid commander, but missed every single shot 6 turns in a row and lost.

After that I decided I couldn't be bothered with Ironman's ******** anymore.
User avatar #127 to #91 - captchakid ONLINE (01/02/2016) [-]
If you're using longwar, it's longwar thats bugged not xcom. They even say it in the faq.
User avatar #128 to #127 - broswagonist (01/02/2016) [-]
I'm not using longwar.
User avatar #129 to #128 - captchakid ONLINE (01/02/2016) [-]
That was a scary fast response.
User avatar #130 to #129 - broswagonist (01/02/2016) [-]
Not really.
User avatar #131 to #130 - captchakid ONLINE (01/02/2016) [-]
15 seconds.
User avatar #132 to #131 - broswagonist (01/02/2016) [-]
says 11 for me
User avatar #133 to #132 - captchakid ONLINE (01/02/2016) [-]
oh well
#93 to #56 - anon (01/02/2016) [-]
saving frequently and reloading is not an exploit, it's a simple use of the games mechanic.
User avatar #110 to #56 - cdsams (01/02/2016) [-]
>>#93 You that mechanic is absolutely necessary in this kind of game.
User avatar #75 to #56 - Thundergod (01/02/2016) [-]
To be fair, save scumming isn't an exploit, something like running into a wall while carrying something to clip through it is.
User avatar #3 to #1 - buddywuggle (01/01/2016) [-]
Considering it nearly broke the game, I doubt it.
User avatar #87 - gilliam ONLINE (01/02/2016) [-]
#104 to #87 - anon (01/02/2016) [-]
Now why the hell would you do that?
User avatar #96 to #87 - kyoutu (01/02/2016) [-]
Whoah... You almost made me go to Kotaku, be more considerate with your links in future.
User avatar #2 - lordsaucy (01/01/2016) [-]
So? What's this got to do with Undertale? Undertale wasn't exactly the first game to have pacifist runs. People have been doing pacifist runs in the other Fallout games too ya know. Except Fallout 2. And Fallout 3 needed console commands.
User avatar #90 to #2 - kennyh (01/02/2016) [-]
I can see now that I'm going to have to learn what the **** undertale is if I'm going to understand half of what goes on here.
User avatar #126 to #90 - blargspasm (01/02/2016) [-]
To give a less biased reply, it's an rpg that got popular late last year, and has been praised for it's sense of humor and a mechanic that allows you to decide what characters you kill and spare during random encounters. It was made by a very small team in gamemaker.
User avatar #148 to #90 - toosexyforyou (01/02/2016) [-]
I wouldn't recommend it, it's a piece of **** game, the gameplay is worse than a bullet hell with upgrades flash game. It's basically an 8-bit visual novel.
#125 to #90 - anon (01/02/2016) [-]
its a game people praise as ground breaking, as the creator invented ****** "retro" graphics because he cant do actual 2d art and a **** "lel so randum" story and jokes.
User avatar #144 to #125 - highkingtorygg (01/02/2016) [-]
200% sodium
#136 to #125 - anon (01/02/2016) [-]
in the name of all the anons, shut the **** up
User avatar #117 to #2 - zetsuboukamina (01/02/2016) [-]
In fallout 3 the only things you have to kill are the radroach in the prologue and the supermutants and colonel Autumn in the Jefferson memorial
User avatar #143 to #117 - lordsaucy (01/02/2016) [-]
You don't need to kill colonel Autumn, you can talk him down.
User avatar #86 to #2 - nebuchadnezzaurus (01/02/2016) [-]
Yep. There are even Doom 1&2 pacifist speedruns.
User avatar #13 to #2 - alpacalypse (01/01/2016) [-]
because it's the most notable and recent example it's ok
User avatar #15 to #13 - kikura (01/01/2016) [-]
Dishonored Mirror's edge Thief
#16 to #15 - alpacalypse (01/01/2016) [-]
"because it's the most notable and recent example"
User avatar #32 to #16 - labree (01/02/2016) [-]
im so glad dishonored is just below undertale. dishonored is older but a seriously great game
User avatar #57 to #32 - badgoodass (01/02/2016) [-]
Dishonored 2 hype
I really hope you get a totally different experience depending on which character you play with
User avatar #64 to #57 - labree (01/02/2016) [-]
same. im hoping its not nearly as focused on "Kill everything" as it was.
User avatar #69 to #64 - badgoodass (01/02/2016) [-]
Idk I mainly played stealthy+pacifistic, it was pretty fun
User avatar #158 to #69 - labree (01/02/2016) [-]
Yea but all the powers focused either partially or all the way on killing
User avatar #45 to #32 - profanitizer (01/02/2016) [-]
...I don't get it,why are you getting thumbed down?
User avatar #47 to #45 - labree (01/02/2016) [-]
either general funnyjunk tomfoolery
or that i have a poor reputation with the majority of funnyjunkers mostly based around the fact that people do not like my opinions, no matter how supported via facts they are.
#88 to #16 - anon (01/02/2016) [-]
Mirrors edge isnt pacifist you straight up murder several people canonically
User avatar #23 to #15 - Sperit (01/02/2016) [-]
Postal 2
#99 to #23 - moofinbanana (01/02/2016) [-]
> Notable and Recent
> Postal 2
You know that it's 12 years old, right?
User avatar #27 to #23 - huszti (01/02/2016) [-]
Ninja Gaiden
User avatar #106 to #15 - edgecutter ONLINE (01/02/2016) [-]
Also, Deus Ex: Human Revolution
Maybe even the older Deus Ex, but I never played that one.
User avatar #34 to #13 - lnyanchl ONLINE (01/02/2016) [-]
MGS5
User avatar #35 to #34 - alpacalypse (01/02/2016) [-]
aka the mgs that's affected the least by how many people you kill
User avatar #36 to #35 - lnyanchl ONLINE (01/02/2016) [-]
I agree with you, but it's a notable recent example. It still fits.
User avatar #38 to #36 - alpacalypse (01/02/2016) [-]
if the fallout 4 logo was written in the mgsv font no one would have understood what it meant
User avatar #40 to #38 - lnyanchl ONLINE (01/02/2016) [-]
why so?
User avatar #41 to #40 - alpacalypse (01/02/2016) [-]
Because the different moral paths are the trademark of Undertale, but it's barely relevant in mgsv.
User avatar #58 to #2 - willgum (01/02/2016) [-]
you can do it without cheating in fallout new vegas
User avatar #66 to #2 - sengo (01/02/2016) [-]
Heck there was a guy who hit level 90 (the cap at the time) in WoW without killing anything and only completing one unavoidable quest.
User avatar #76 to #66 - vigilum ONLINE (01/02/2016) [-]
The guy farming in the panda start zone?
User avatar #109 to #76 - sengo (01/02/2016) [-]
Well him and the druid that just did archaeology
User avatar #84 to #76 - hwaraam (01/02/2016) [-]
the same ******* weeabos
#7 - sircool (01/01/2016) [-]
considering you need to kill killog, a Courser, and another faction no matter who you team up with, I don't see how that's possible.
User avatar #9 to #7 - sptnfouroneseven (01/01/2016) [-]
Kellog* And spoilers.
#8 to #7 - anon (01/01/2016) [-]
Perhaps they did it like the Skyrim "no kill" playthrough. You get your follower or other NPCs to do all the killing while you sit back and watch.
#30 to #8 - anon (01/02/2016) [-]
This is basically the case. Have your friend kill the guy on your command and feel innocent because you didnt kill him yourself. The whole concept honestly makes him more villainous than anything.
User avatar #77 to #30 - Vo Spader (01/02/2016) [-]
nope nope and nope. he used luring and traps or intimidation of non companion npcs or hacking of nearby machines including synths. but he also used a lot of load save glitches so theres that too.
#55 to #7 - pariahlol (01/02/2016) [-]
You don't have to kill the Courser, if you talk to Mama Murphy her visions give you his recall code.
#70 - teamrocketninja (01/02/2016) [-]
Except there's no peaceful way to deal with Kellog and every ending requires you to kill off at least one faction.
User avatar #150 to #70 - crackalacking (01/02/2016) [-]
Wait, you have to kill all of Kellog? Where else am I supposed to get my Raisin Bran?
User avatar #74 to #70 - Endofzeeworld (01/02/2016) [-]
He did it with the rules of "Not killing anyone with the weapon in his hands." in this way, the game statistics don't register as him having killed anyone.
User avatar #14 - thatoneiranianguy ONLINE (01/01/2016) [-]
There is absolutely no reason undertale should even be remotely mentioned and/or involved with this content.

User avatar #83 to #14 - hwaraam (01/02/2016) [-]
>people falling for this bait

Come on Fj, it's 2016!!! since yesterday
User avatar #52 to #14 - phoenixtwo (01/02/2016) [-]
He's right, there are so many games that let you do a nonlethal playthough.
User avatar #20 to #14 - adamska (01/02/2016) [-]
Undertale is a game that rewards you for beating it without killing anyone.



So yes, there is a reason.
User avatar #21 to #20 - thatoneiranianguy ONLINE (01/02/2016) [-]
Oh wow!

Is Undertale the first game to ever do that!? That's amazing, that's...revolutionary!
User avatar #22 to #21 - adamska (01/02/2016) [-]
No it isn't. But it's recent and popular, and that's the reason why it's being referred to.
User avatar #89 to #22 - payseht (01/02/2016) [-]
also, maybe, because it's one of the most popular game who's mechanics work around the fact you don't have to kill everyone?
User avatar #50 to #21 - zerocalibre (01/02/2016) [-]
Undertale was so notable because it took a game genre in which killing things and grinding for experience is a major staple and framed them as a plot device and psychological analysis of the player.
User avatar #94 to #50 - thatoneiranianguy ONLINE (01/02/2016) [-]
So many games have done that before it's not even ******* funny.

The concept of going against the grain and then being "oh, by the way, you're an ass hole" is a joke of a plot device.

Ah yes, you did exactly what the game practically ******* spoon fed you and now you are an asshole. Stare into the mirror and think about yourself.

It's an inherently flawed plot device - Spec Ops: The Line did it for the FPS genre and failed miserably as well. It's blatantly black and white story telling - not to mention it loses narrative value when it gives you the option to then do a different style of playthrough to see the other outcomes. It inherently breaks down its own narrative to make you seem morally inferior to the game design - which is just not the case, obviously.
User avatar #134 to #94 - aquaekk (01/02/2016) [-]
You're still doing this?

C'mon man, you must have better things to do.
User avatar #135 to #134 - thatoneiranianguy ONLINE (01/02/2016) [-]
Taking a few minutes to write out a comment every now and then is no big deal.

Besides, I do not have anything to do right now, I'm off work until Monday, all my other projects are on hold.
User avatar #137 to #135 - aquaekk (01/02/2016) [-]
Well, I guess I'm the same. I love arguing for no reason sometimes, too.

Anything that keeps me procrastinating.

Have fun.
User avatar #138 to #137 - thatoneiranianguy ONLINE (01/02/2016) [-]
Yep, and you have fun too with whatever you end up doing.
#97 to #94 - komandantmirkoo (01/02/2016) [-]
but spec ops isn't an fps. it's a third person shooter.
User avatar #98 to #97 - thatoneiranianguy ONLINE (01/02/2016) [-]
Excuse me, a TPS - it's still in the shooter category.
User avatar #31 to #21 - wertologist (01/02/2016) [-]
Arkham Asylum did it before both. I went through it without killing a single person.
User avatar #44 to #31 - indecisivejew (01/02/2016) [-]
******** have you seen his combo finishers?

A good 25% of those thugs are dead for sure, or will be after leaving them with internal bleeding from snapped femurs.
User avatar #46 to #44 - wertologist (01/02/2016) [-]
You can use detective mode and see that they are still alive. Leave the game running for a few hours and they will still be alive.
User avatar #48 to #46 - indecisivejew (01/02/2016) [-]
Nah I left it on for an hour once and the PS3 went into auto shut down mode so those dudes are dead for sure.
User avatar #49 to #48 - wertologist (01/02/2016) [-]
They ain't dead. Someone dragged them away or they are still there. Batmang don' kill nobody in dat game.
User avatar #111 to #21 - alfonshister (01/02/2016) [-]
someone is just looking for a reason to get mad.
User avatar #103 to #21 - inuares (01/02/2016) [-]
It was recent and currently popular. There have been other games that have allowed you to go through without killing people, but undertale is more notable due to it being something many people recognize.
User avatar #39 to #21 - marstan (01/02/2016) [-]
Because it's the most notable and recent example. Quoting directly from alpacalypse.
#82 - chokebee ONLINE (01/02/2016) [-]
Well, now that's dramatic.
+7
#4 - tarabostes Comment deleted by thecancerthatkills [-]
User avatar #102 - elguso (01/02/2016) [-]
if you ignore fallout 123 and new vegas, metal gear 1234, Shin Megami Tensei, charisma runs of must games that give you the option i guess you could considder undertale the first game to do non lethal runs
#108 to #102 - anon (01/02/2016) [-]
No one said it was the first game to allow you to do non-lethal runs.
That's not why people praise it.
User avatar #114 to #108 - elguso (01/02/2016) [-]
yeah but they are using it as the only example despite the entire rest of the series lets yo do that
a todd howard game made buy todd howard lets you do non lethal why does undertale need to be brought into it
User avatar #115 to #114 - darkangeloffire (01/02/2016) [-]
It's the most recent, that's why
User avatar #163 to #115 - elguso (01/03/2016) [-]
You dont think its wierd that a fallout game is being credited for somthing undertale did rather then something fallout already did?
User avatar #151 to #102 - keatontheghostfox (01/02/2016) [-]
Thing is in mgs its about stealth and with charisma runs you still fight bandits and the likes.... I don't know many games where you literally can talk your way through any confrontation. I'm sure there are several games though, just can't think of any.
User avatar #164 to #151 - elguso (01/03/2016) [-]
you are wrong,
in mgs you get rewarded if you avoid killing and confrontation
as for games that you can talk your way out of encounters fallout 123 and new vegas are options as well as shin megami tensai, coruption of champions, trails in tainted space, deus ex: mankind divided and others
you sound like you dont play video games
User avatar #166 to #164 - keatontheghostfox (01/03/2016) [-]
And no I don't play a lot of games. Right now playing rainbow 6, pretty ******* good.
User avatar #168 to #166 - elguso (01/03/2016) [-]
seige or the older one?
User avatar #170 to #168 - keatontheghostfox (01/03/2016) [-]
Siege, old ones were good too though.
User avatar #172 to #170 - elguso (01/03/2016) [-]
that game looks dope, havent played it yet, hows it going?
User avatar #165 to #164 - keatontheghostfox (01/03/2016) [-]
I'm pretty sure at least 2 of the games you mentioned are porn games and in mgs you use stealth to avoid conflict, in fallout you can talk out of some conflicts but you still need to fight if found by animals and bandits.
User avatar #167 to #165 - elguso (01/03/2016) [-]
still count though, and no one is forcing you to engage those encounters, you just choose too
User avatar #169 to #167 - keatontheghostfox (01/03/2016) [-]
Yeah but in undertale you can literally talk your way out of every confrontation, while a bit unrealistic (then again were talking about a game where the king is a talking goat soo) it's a neat concept that I don't see done in many games.
User avatar #171 to #169 - elguso (01/03/2016) [-]
oh so just like fallout 123 new vegas, shin megami tensai, coruption of champions, trails in tainted space, deus ex: mankind
User avatar #174 to #102 - lyiat (01/03/2016) [-]
It's impossible to play any Metal Gear game with zero kills. The bosses must absolutely be killed. The original Dues Ex, however...
User avatar #175 to #174 - elguso (01/03/2016) [-]
the tranquilliser
User avatar #176 to #175 - lyiat (01/04/2016) [-]
There's no tranq gun in MGS 1 or 2...
#105 to #102 - evilanakie (01/02/2016) [-]
GIF
well in mgs3 you do have to kill one person
;_;7
#113 to #105 - elguso (01/02/2016) [-]
I remember now
in memory of a patriot
#101 - akulakhan (01/02/2016) [-]
>beating a Bethesda game without killing anyone

You ******* wish.
#29 - anon (01/02/2016) [-]
Read an archive of the article since I was wary of Kotaku, but for those interested, the guy set out specifically to not kill anyone, and achieved this by avoiding "objectives" of the game that weren't technically necessary. The game might giv eyou the objective to kill some raiders before it tells you to go to a spot, whereas he knows where the spot is beforehand and skips the kill areas.

In other situation, he would deliberately engineer situations to have other people kill the "need to die for plot" characters so that he could maintain his clean-slate (nulls it in my eyes, but whatever).

The guy is quoted calling out Todd for not understanding how his own game works because it was easy to circumvent mandates from the game that "need" to happen in order to continue.

The rest of the article is Patricia Hernandez, Journalist Extraordinaire talking about how Fallout mysteriously had glitches while the guy was doing this, and for some reason that's important and implies something despite weird glitches and bugs being a staple of any Bethesda game released in the last decade.
#43 - funpunk (01/02/2016) [-]
Unless he just has Dogmeat do all the work, I'm calling ******** . Literally every mission requires you to kill something.
#51 to #43 - mastercolossus (01/02/2016) [-]
sneak around everything stealing what you need and paralyze or run when necessary.
#61 - murrlogic (01/02/2016) [-]
World's fastest Speed Run of Fallout 4: 11 minutes

11 MINUTES!!!

That's straight up using the floating car glitch to beat GTA 3 in 5 minutes levels of ********
User avatar #71 to #61 - ilovehitler (01/02/2016) [-]
Got a link to that? Cause I can't even see how that'd be possible
User avatar #72 to #71 - murrlogic (01/02/2016) [-]
My guess is TAS and Gameplay Explotation. You have any idea how buggy New Vegas is/was? That game could be folded in half.
User avatar #73 to #72 - ilovehitler (01/02/2016) [-]
Ah, that makes sense. Thought you were meaning a legit playthrough.
User avatar #79 to #73 - nanako ONLINE (01/02/2016) [-]
these kind of speedruns usually involve a glitch where you skip to the final boss.
Most commonly, the mission scripting is so ****** that merely getting into the final boss's area triggers him to appear, and the game to end when you beat him. even though none of the story up to that point which allows his existence has been done.

A good example is in Elder Scrolls IV, oblivion. You can build a ladder out of paintbrushes (they're glitchy as **** ) to enter the temple of the one by climbing over a wall, and going in that way drops you into mehrunes dagon's boss arena.
User avatar #95 to #79 - Einsty ONLINE (01/02/2016) [-]
neat feature

so is the paintbrush mightier than a pen?
#24 - fuckyouto (01/02/2016) [-]
Fallout 4 - Zero Kills/Survival - Part 01
#53 - lordraine (01/02/2016) [-]
Killing is to Fallout 4 what going into a dungeon to kill Dragur was in Skyrim. Bull ******* **** he did. He either cheated or is using some ********* defination of "kill." Getting your companions to do the dirty work for you is still "killing" them, and so is intimidating enemies into killing other enemies for you.

He had to kill Kellog, if nothing else, and either he got his companion to manage it, or he got the Synths to do it.

This isn't Thief 1. Modern games are targeted at "players" now, not "gamers." They don't let you do **** like this.
User avatar #28 - Thebiggeorgy (01/02/2016) [-]
Does Anyone include anything that isn't a human?
User avatar #11 - redrex ONLINE (01/01/2016) [-]
I remember doing runthroughs of Deus Ex without killing anyone, those were the days
User avatar #60 to #11 - hirollin (01/02/2016) [-]
doing deus ex hr pacifist pacifist run is much more rewarding and fun than kill run imo.
User avatar #62 to #60 - redrex ONLINE (01/02/2016) [-]
I tried doing a pacifist run on Human Revolution. That **** was so much more difficult in my opinion, I never had any ammo for my non-lethal weapons, so I had to reload and try over and over different routes to get all those ************* without killing them. Afterwards I did a no mercy runthrough and completed the game in like one day
User avatar #63 to #62 - hirollin (01/02/2016) [-]
Oh yeah, the game time tripples for pacifist run. That was the first run I did.

I didn't get an achievement because it tells you explicitly to kill the guards in the tutorial. Which really pissed me off because that was the only killing I did. (You didn't have a stealth weapon till mission 1)

But yeah, you will run out of ammo so you have to use the tazer, or just sneak around. It took many hours, but it was so much ******* fun. And so much more rewarding.
#149 - shadigames (01/02/2016) [-]
I don't have a clue about what the series is, but hey, good time to ask this **** . I'm good with Undertale, people, but not Fallout, so I won't really care out the thumbs I get on this.
First up, do you HAVE to kill everyone or something?
Second, what's the main lore of Fallout, since again, I'm a noob?
And three, what DOES happen if you don't kill anyone/kill one person or a few/kill everyone?
User avatar #155 to #149 - EnergizierAnon ONLINE (01/02/2016) [-]
Fallout, a game set in an alternate universe where technology didn't seem to advance much past the... 50's i would say. except they have intelligent A.I. and junk like that. Anyways, the games take place after a nuclear war, in which nukes were launched, turning the world into a wasteland where mutants, zombies, giant scorpions, etc. roam the land. You are a survivor, usually at first living in essentially an underground bomb shelter, with other people who've been there for years. You just wander around the wasteland pretty much doing whatever the hell you want. You don't have to kill anyone, but sometimes the story requires it, or you get stuck in a bad situation, or you just do want to kill everyone.
User avatar #156 to #149 - konysugandanbitch (01/02/2016) [-]
If you have time check this out, fallout.wikia.com/wiki/Timeline it has pretty much all the info you'll need on the lore and everything. As for the killing people, not killing ANYONE is extremely difficult seeing as that's how you get a lot of your loot, XP, and sometimes it's required to finish a quest. For example *Spoiler ahead* Near the end of the game you HAVE to kill off a certain group depending on who you side with. For example if you side with the Institute you have to wipe out the Railroad So I have no idea how you can beat it and not kill anyone without some pretty big exploits.
#10 - anon (01/01/2016) [-]
probably used console commands to get more synth grenades and **** the whole game up with so many npc's or some ****
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