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#1 - bluemagebrilly (01/07/2016) [-]
It'd be neat if the Soulless run had more going for it beyond a little thing at the very end that makes you feel bad. A little more telling that you're not really in control anymore beyond some reflection things. But even though a thing like that would be scary, the canon that's there now isn't much better.

Don't you have anything better to do?
User avatar #6 to #1 - angelious ONLINE (01/07/2016) [-]
i suppose one could claim that is the point of it...


also i detest the idea of saying "you arent in control anymore" when it comes to genocide and post genocide modes...it just comes of silly in its fridge horror.
#7 to #6 - bluemagebrilly (01/07/2016) [-]
I dunno if that was the point of it. I think it was more of a way to "punish" people who just reset after killing everyone.

But I dunno why you detest the "you aren't in control anymore" thing... That's how it is.
User avatar #12 to #7 - angelious ONLINE (01/08/2016) [-]
because you are in control. you made the decisions to go to genocide run and genocide everybody. this is reinforced by chara literally being us in one way. or rather, the way i gather it, he is something of an aspect. an abstract personification of our gaming habits. hence why he says "when you kill people i grew stronger" and that he has been "with us through all the way"(not direct quotes by the way) and encourages you(his partner) to just pick a new game for the two of you to play after the first geno run, before going on his batman gambit.


you are in charge. you just use chara as a scapegoat to claim you didnt do the geno run.


and one could say its the point of post geno run to only have a small difference in order to both deprive the player of the feeling of getting anything new, while at the same time informing them that they ****** up in a major way.
#13 to #12 - bluemagebrilly (01/08/2016) [-]
"You" make control in terms of competing Genocide, but there are a lot of things out of your control. The way you talk, the instant reactions to people, the reference to all stuff you didn't really have part in...

Despite the claims otherwise, Chara is more than just a representation of "you" as a player. They are the "First human" and exist beyond our control as a player. Also, if it was strictly a "player choice" thing and "Chara" is us all the way through, then a soulless run wouldn't exist in the first place. Game-play wise, I believe Chara is merely a negative effect, beyond the 'feels', of playing like that.

Story wise, however, Chara is an influence on Frisk that happens once they begin to fight things either out of fear or anger. It's implied that Chara is there the moment they drop down, putting the remaining essence into Frisk's soul to potentially influence them. It's beyond just being a "player" in the story after you make your first kill, and especially after the Sans fight... But it's implied the entire time you're in a Genocide run that Frisk has stopped being 'human' and become a true monster.

Game-play wise, yes, you do make most of the choices yourself. You always have the choice to restart or just turn it into a neutral run by sparring someone. But that doesn't mean Chara doesn't exist in the story, or in the game itself.

Chara is as much of a character in the game as Frisk is.
User avatar #14 to #13 - angelious ONLINE (01/08/2016) [-]
and despite all that its your decisions that drive it forward. same way we dont attributate neutral runs or pacifist runs on frisk.despite frisk being the one that holds the talking.

and he is a character in the game lore the same way frisk is.not even that, he has even shadier background considering his attidute in the lore and in the game. not to mention that he is namened after US. the soulless run can be seen as chara, breaking away from us in order to go on a spree not hinged on whatever we feel like gaming as.

story wise the game mixes in the meta and the lore in to one. that is why people like chara and flowey actually directly talk to YOU in several points of the game. to ignore this just because you dont want to take responsibility for something you did is silly.



chara and frisk are meta characters. specially chara who is really just there for the genocide run and has little to do with anything outside of that, despite being such a huge influence on the game. to ignore the meta aspect of the lore and story is to ignore just about 40% of what undertale is.
User avatar #18 - soggypancakes (01/08/2016) [-]
Give me a break lmao, I draw better than this **** .
#20 to #18 - bemmo (01/09/2016) [-]
Prove it.
User avatar #19 to #18 - assassindash [OP](01/08/2016) [-]
I'd have a reason to believe you if I had any idea who you were.
User avatar #15 - Sterski (01/08/2016) [-]
It's starting to become the same **** over and over now.
User avatar #16 to #15 - assassindash [OP](01/08/2016) [-]
Genocide, or pacifist.

it's 50/50 on how art will go at this point.
User avatar #17 to #16 - Sterski (01/08/2016) [-]
I'm just talking about Undertale stuff in general, nothing wrong with the comps, but people are running out of stuff to make their fanart about.
User avatar #8 - buddywuggle (01/08/2016) [-]
Why are it's eyes bleeding?
#11 to #8 - anon (01/08/2016) [-]
It's a reference to another character from the genocide routes ending so the viewer can tell that the character is not Frisk and that they're being possessed by Chara. In short, it's lore thing / inside "joke".
#10 - glitchygba (01/08/2016) [-]
DO IT
#9 - anon (01/08/2016) [-]
**anonymous used "*roll picture*"**
**anonymous rolled image**
-1
#5 - tryg has deleted their comment [-]

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