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Dawnguard
Screw werewolves I'm going to be a fucking vampire.
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Skyrim is will restore the reputation of vampires and werewolves just as quickly as twilight ruined it.
For the werewolves one of the perks is you can summon a pack of wolves
mother fucking wolf army
mother fucking wolf army
#15 to #14
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pariahlol (06/15/2012) [-]
Vampire and Werewolf must be considered equal in fighting skill since they are both the "player". Now werewolves are strong but with no armor they are weak. He won't have anything to feed off of either so he can't heal. The vampire has a number of spells at his disposal while hes transformed and he has a fair amount of strength. All he would have to do is walk around in circles using a Vampiric Drain spell to steal health and avoid hits, though he could use his more advanced powers such as sending bats to go fuck up his enemy. The Werewolf must rely upon his sheer strength. Now the 3 wolves against the Gargoyle. Considering how weak wolves are in game, and based off of the Spirit-Wolves you can summon, Im guessing it will be 2 wolves. The gargoyle being a much stronger npc could easily take out both wolves and even a third if needed. If you have seen videos of gargoyles, they aren't any pussy shit, and we already know wolves are weaker than fuck. Once the gargoyle has disposed of the wolves then he can assist his Vampire in destroying the Werewolf. The werewolf, outnumbered and outgunned, without the ability to use long-range attacks such as spells, will easily fall to the vampire who can maintain a distance with spells and assist his gargoyle, or get in it himself and take out the werewolf. Your argument is irrelevent
it is my understanding that if you are a warewolf you cannot become a vampire, fml.
Dubs decides my guys name and it has to be epic, nothing like "lydia cumdumpster"
Please put in description that Dawnguard will be released for the 360 on June 26th!