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#1 - walula (08/19/2013) [-]
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Bungie first announced Halo at MacWorld 1999. The game promised to be a third-person action/adventure for simultaneous Mac and Windows release that would prove the Mac's capacity for ******** gaming. It wasn't to be, however, as Microsoft bought Bungie in 2000, and the game was released for Xbox in 2001 redesigned as a first-person shooter.
Apple even convinced id Software to release the Mac version of Quake 3 alongside the Windows version. And they promised to improve support for games technology. For a while, people believed them.
The Mac Update was the first major update for Team Fortress 2 that included support for a platform other than Windows. The patch was released on June 10, 2010 Patch, and its main feature was providing the ability to play the game on Mac OS X machines
Also there is steam for the mac...
#4 to #1 - thatguyontheright (08/25/2013) [-]
You forgot the small Dev stint on the Dreamcast

In all fairness, gaming on a mac in the Mid 90s wasn't bad...Windows was easily better, but Mac gaming was pretty good. The first time I played C&C was on a Mac. Then there was stuff from Maxis, which was designed and made for Mac, and ported to IBM PC Compatibles. It began to suck when 3D accelerator cards started coming out.
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