Login or register
Refresh Comments
Anonymous comments allowed.
#1 - walula
Reply 0 123456789123345869
(08/19/2013) [-]
Bungie first announced Halo at MacWorld 1999. The game promised to be a third-person action/adventure for simultaneous Mac and Windows release that would prove the Mac's capacity for hardcore gaming. It wasn't to be, however, as Microsoft bought Bungie in 2000, and the game was released for Xbox in 2001 redesigned as a first-person shooter.
Apple even convinced id Software to release the Mac version of Quake 3 alongside the Windows version. And they promised to improve support for games technology. For a while, people believed them.
The Mac Update was the first major update for Team Fortress 2 that included support for a platform other than Windows. The patch was released on June 10, 2010 Patch, and its main feature was providing the ability to play the game on Mac OS X machines
Also there is steam for the mac...
#4 to #1 - thatguyontheright
Reply +1 123456789123345869
(08/25/2013) [-]
You forgot the small Dev stint on the Dreamcast

In all fairness, gaming on a mac in the Mid 90s wasn't bad...Windows was easily better, but Mac gaming was pretty good. The first time I played C&C was on a Mac. Then there was stuff from Maxis, which was designed and made for Mac, and ported to IBM PC Compatibles. It began to suck when 3D accelerator cards started coming out.
#2 to #1 - acemcgunner [OP]
Reply -2 123456789123345869
(08/19/2013) [-]