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A basic game engine I am working on

A basic game engine I'm working on using the Allegro 5 graphics library and C++. Currently features collision, a tile based map, basic enemy ai, some basic weapon functionality, and dynamic shadows.

I came across this channel but no one seems to post to it.... does anyone on fj program?

let me know what you think in the comments.

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Views: 1983
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Submitted: 02/03/2013
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#1 - angrygirl (02/03/2013) [+] (6 replies)
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**angrygirl rolled a random image posted in comment #2917031 at My Little Pony: Friendship Is Magic **

Neat, where do you go to school?
User avatar #9 - dustypengwin (04/25/2013) [+] (2 replies)
Wanting to learn how to make games and engines like this. Any tips on how to get started?
User avatar #12 to #9 - jmpizzle (04/26/2013) [-]
start simple, the first thing I made was a game where the sprite would walk around the screen and sticks would randomly spawn and when you walked into them there was a ding sound then the stick would spawn somewhere else haha and just build on that
User avatar #11 - trentlynch (04/26/2013) [-]
This is what I want to do with my degree, almost completed the math minor portion of it (still need linear algebra II) and i just finished my first year Comp Sci, also doing classical mechanics I and II (and III if they offer it and i have the time/money) and going to focus on the aspects of computer science that deal with physics engine/video game creation/design.
#10 - Common Pepe (04/25/2013) [-]
This is very nice, about my level in C++

Post some code?
User avatar #8 - miva (04/25/2013) [-]
cool. The shadows are nice. The rest is rudimentary but it seems to work :)
I started programming like 6 or 7 years ago but still haven't really made anything :/
It's great to do things like this. You will learn a lot from the experience. keep going, good luck!
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