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#75 to #21
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disproof (12/16/2015) [-]
i watched your video. it made me realize . . . that i still had cum on my hands from a few minutes ago . . . then i got up, walked to the laundry hamper, pick up a shirt, wipe my hands on it, then sit back down and write this.
i didn't get all of it off before starting my writing
i didn't get all of it off before starting my writing
#108 to #42
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peanutbutthurt (12/16/2015) [-]
i wish i knew the sauce of this .gif for uhhh...research purposes
Thanks. I actually used Blender for this. I like to do some modeling as a sort of hobby so I got used to working with Blender. I have Premiere but I use Blender much more.
If you don't know what Blender is... Blender is a professional free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. Alongside the modeling features it also has an integrated game engine.
www.blender.org/
If you don't know what Blender is... Blender is a professional free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. Alongside the modeling features it also has an integrated game engine.
www.blender.org/
Well, I have always been interested in animation so when I stumbled upon this video about 3 years ago, I decided I would try and fool around with the software. It took a few weeks, but I really started to enjoy modeling and whatnot. I majored in engineering and then went on to a professional school, but I have always felt a need to express myself creatively. I tried drawing and I tried painting, but ultimately I most enjoyed working digitally as it allows me to more effectively articulate my creative inspirations. Long story short, about 3 years modeling stuff and only about 2 months playing with the video editing stuff.
Yup! Entirely. I notice a lot of people use Photoshop or a variant for the post work, but I'm not really good with those, so I used the internal compositor.
You know, it's not every day I come across another blender user. Perhaps you can give me your opinion on this thing I'm working on. Still more to do, obviously
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You know, it's not every day I come across another blender user. Perhaps you can give me your opinion on this thing I'm working on. Still more to do, obviously
You need to login to view this link
Oh boy, I wish. Animation is something that's eluded me thus far. Currently I just make still images that I think look cool. Any parts you think that could use work?
Your ocean is looking rather good. I'm liking your water material. Is that full fluid sim?
I needed an ocean for this scene You need to login to view this link but it was just a still, so the base ocean modifier worked for my purposes
Your ocean is looking rather good. I'm liking your water material. Is that full fluid sim?
I needed an ocean for this scene You need to login to view this link but it was just a still, so the base ocean modifier worked for my purposes
I think that your scene looks really nice. I like the lighting and the story in the scene. Sorry I'm not a very good critic
Did you use a model for the alien thing in the tube? If not, then you are definitely talented enough to dive in to animation. Honestly, getting a proper rig is the most difficult part. For most models Blender has something called Rigify that makes it pretty simple to get started. If you wanted to learn, this is a good place to start www.youtube.com/watch?v=dYiAd_08-0k
As for the ocean scene, yes, it's full fluid simulation and my laptop nearly melted trying to render it. Keep making awesome stuff and let me know if you ever start making some animations!
Did you use a model for the alien thing in the tube? If not, then you are definitely talented enough to dive in to animation. Honestly, getting a proper rig is the most difficult part. For most models Blender has something called Rigify that makes it pretty simple to get started. If you wanted to learn, this is a good place to start www.youtube.com/watch?v=dYiAd_08-0k
As for the ocean scene, yes, it's full fluid simulation and my laptop nearly melted trying to render it. Keep making awesome stuff and let me know if you ever start making some animations!
Thank you very much! For the alien, I found someone who made a very janky human model, which I took, chopped the limbs off, made the torso longer, then added tentacles to it. Torsos and heads are rather difficult.
As for animation, I have/had one in progress. I could show you if you like.
As for animation, I have/had one in progress. I could show you if you like.
#94 to #51
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corporations (12/16/2015) [-]
That ending is hot. I love bondage, but I've never thought of that.

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