SCP Survival Game: Version 2
The first version of this game was dependent of the SPC site's "Random SPC" feature, which turned out to be a bad way to go about things. Instead, this version utilizes Funnyjunk's rolling system.
*Roll 3* in the comments below. That will give you a 3-digit number like the following:
*mazzyrazzy rolled 744*
Whatever number you get, add it to the end of "SCP-"
Go here: www.scp-wiki.net/
This will bring you to the SCP Foundation website.
On the top right-hand side of the screen is the "Search" feature. Type or copy/paste your SCP into the feild. For instance, I put my own "SCP-744".
You are now trapped with that SCP. How ****** are you?
Note: The SCP may be an entity, item, or even a room/building.
Fun Fact: SCP stands for Special Containment Procedures, and is a list of things that require--you guessed it-special procedures to be contained, whether its for the good of the world, or the SCP itself.
class: The designation "Safe" is assigned to subjects or objects that may be effectively and reliably contained.
class: An SCP object is classified as Euclid when its behavior cannot be unerringly predicted.
class: The designation "Keter" is assigned to subjects that both (a) display vigorous, active hostility to human life, civilization, and/or spacetime, and (b) are capable of causing significant destruction in the event of a containment breach.
It is possible (though unlikely) that you will get an SCP that has been decommissioned or neutralized. In that case, assume that the SCP is still active.