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League of Assholes

 

from Smosh Games's Honest Trailer series comes a VERY honest and true trailer about a franchise everyone loves or loves to hate. I like League of Legends but that's just my opinion. for more Honest Trailers just go to youtube as here is the source www.youtube.com/watch?v=L-YWi6Kmp-g

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Views: 25560
Favorited: 88
Submitted: 05/13/2015
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#22 - majordegree (05/14/2015) [-]
"Trying to punch each other crystal to death"
"Trying to punch each other crystal to death"
#2 - anon (05/14/2015) [-]
we really need separate servers for rude people.
User avatar #103 to #2 - vbeck (05/14/2015) [-]
low-priority queue
#11 to #2 - anon (05/14/2015) [-]
it's called EUNE
User avatar #71 to #11 - venomousvalentine ONLINE (05/14/2015) [-]
rekt
User avatar #25 to #11 - syntheticdoll (05/14/2015) [-]
I wish I knew that before starting the game....
User avatar #3 to #2 - peanutsaurusrex (05/14/2015) [-]
dis fuggen guy lol him and his crazy ideas
#8 - discord (05/14/2015) [-]
Token 2.0: Ekko.
#38 to #8 - buffdaddymcgiggles ONLINE (05/14/2015) [-]
I for one love league of legend's new diversity hire.
#68 to #38 - kapkap ONLINE (05/14/2015) [-]
you must be talking about "champion diversity"
#85 to #68 - buffdaddymcgiggles ONLINE (05/14/2015) [-]
Sure, just as long as he doesn't steal my chicken/raptors.
User avatar #96 to #85 - discord (05/14/2015) [-]
Dont worry, lucien steals your bike. Ekko steals your time. :^)
User avatar #23 to #8 - simonjiha (05/14/2015) [-]
ekko is awesome as ****
#24 - postalmate (05/14/2015) [-]
> And the following from dota: *Lists all the game mechanics*

User avatar #37 to #24 - pillowmeister (05/14/2015) [-]
except DENYING that their game is ass
User avatar #84 to #24 - tursty (05/14/2015) [-]
dota best moba , league of Newerth worst moba
User avatar #99 to #84 - basichaharemix (05/14/2015) [-]
Is Heroes of Newerth really that bad? Most of the time people who say it isn't good were just extremely terrible at it.
User avatar #100 to #99 - tursty (05/14/2015) [-]
i've been playing dota/hon/dota2 for almost 11 years, play it on a high tier still( was 2000mmr in hon and 5.5k now in dota2), and this is my experience with hon:

To begin with hon was amazing, a standalone MoBa that icefrog made, this was going to be dota2. The engine is strong, the gameplay, quick. But the company around it got too greedy, s2 ****** up in advertisement and in prizepools. The game lost all their highest tier players, lost all meaning of "metagame" and became a full davai-ruski-without russians game where nothing but the 8 first minutes mattered. Too few heroes are legit as it is. I can go to more detail, but i'll save that for another time.



TL;DR I know my **** , hon sux. dota2rocks.
User avatar #101 to #100 - basichaharemix (05/14/2015) [-]
So from what I gathered HoN isn't bad, the company that owns it is a piece of **** . Fair enough, apparently League is running into a problem like that with Riot.

But It seems like once people decide to go back to HoN (as unlikely as that is) it will probably go back to what it was before getting milked by its company.
#110 to #101 - lucilord (05/14/2015) [-]
How are Riot starting to act like pieces of **** ?
User avatar #102 to #101 - tursty (05/14/2015) [-]
The thing is, there is no reason whatsoever to not play dota2 atm. The competitive scene, casual scene, semiproscene, every single form of dota2 is evolving so quickly that you cant get bored of it.



Heroes of newerth is dead, valve has to reallly. REALLY. ****** dota2 to make people go back. And im pretty sure that people wouldnt go back to HoN even if dota2 failed for some reason, they would play another, new moba that would arise.
User avatar #158 to #102 - authvin (05/14/2015) [-]
Not wanting to is a reason. It just feels clunky whwnever I try it.
User avatar #92 to #24 - warbob (05/14/2015) [-]
noone is denying that. Hell I doubt most people playing LoL think DotA is bad.

Now the abomination also known as DOTA 2 on the other hand is a piece of **** .

who the **** thought sniper hitting me from outside my screen with an auto-attack is balanced?
User avatar #139 to #92 - drtrousersnake (05/14/2015) [-]
don't play with the camera centered on your hero then
#142 to #92 - krynax (05/14/2015) [-]
mad cuz bad
mad cuz bad
User avatar #148 to #92 - alcoholica (05/14/2015) [-]
the fact that sniper is a squishy as **** hero
there are ********* of sniper counters
or you just blink and bash his head
User avatar #126 to #92 - skyrossm (05/14/2015) [-]
just get gud faggot
#140 to #24 - saintlich (05/14/2015) [-]
More apprioate image
Guessing it's a joke but just reminding people DOTA 2 is a bigger clone than League. Not that it's a problem.
#32 to #24 - tormain (05/14/2015) [-]
Well that's what it's based on, what did you expect.
User avatar #28 to #24 - cykocd (05/14/2015) [-]
if dota was good, people would play it
#91 to #28 - MuffinMan (05/14/2015) [-]
I don't think they're worrying about that
#33 to #28 - phisk ONLINE (05/14/2015) [-]
#29 to #28 - postalmate (05/14/2015) [-]
If LoL was complex or competative in anyway the playerbase wouldn't be 90% raging 13 year olds. LoL is the CoD of mobas.
#30 to #29 - cykocd (05/14/2015) [-]
i could 			****		 talk dota, but i dont really need too, because there are no dota players for me to bait
i could **** talk dota, but i dont really need too, because there are no dota players for me to bait
#35 to #29 - ripgeckosncherios (05/14/2015) [-]
instead of being sassy about it you could have told him the actual reason that Dota isn't played anymore: ageold engine, no actual company supporting it, yadayadaya.
Also saying the game with probably the largest professional esport scene isn't competetive is a kindda weird statment
User avatar #48 to #35 - scorcho (05/14/2015) [-]
>source engine will ever get old
>valve is not a actual company
what are you on about?
User avatar #69 to #48 - venomousvalentine ONLINE (05/14/2015) [-]
Valve has ignored many of their own games for a long time and made them mostly community reliant so that they can focus more on steam itself.
And while source may be stylized the engine is still incredibly outdated.
User avatar #72 to #69 - scorcho (05/14/2015) [-]
dota2 still looks much better.
User avatar #112 to #72 - cubanwhiteman (05/14/2015) [-]
I think league looks better, but I guess beauty is in the eye of the beholder.
User avatar #141 to #112 - drtrousersnake (05/14/2015) [-]
things in league just kind of seem to blur together to me and it's hard for me to keep track of whats going on. Although a lot of it is because you have to choose between getting decent runes and unlocking new characters at my level.
User avatar #73 to #72 - venomousvalentine ONLINE (05/14/2015) [-]
I personally disagree.
#122 to #48 - ripgeckosncherios (05/14/2015) [-]
uh, dota was a mod of warcraft III, run by the community.
what you probably mean is dota II, which was released AFTER lol, so in there you can't ask why people stopped playing it for LoL, because that never happened
#65 to #29 - newzalaman (05/14/2015) [-]
I played both games. Now I play neither. I'm not going to comment on which was better. I'm just going to say this:

I've seen literally hundreds of butthurt Dota players talking **** about Lol. But I haven't seen any butthurt lol players talking **** about Dota. And that, gives me an idea about their communities.
User avatar #31 to #29 - beroty ONLINE (05/14/2015) [-]
>implying all Mobas aren't cancer
take your bara filled game full of yaoi away from here :^)
User avatar #34 to #31 - cykocd (05/14/2015) [-]
all mobas are ****
#74 to #29 - venomousvalentine ONLINE (05/14/2015) [-]
Low MMR is the screaming 12 year olds.
Once you hit gold, you get to the autistic manchildren.
Then at plat and higher you get to the actual target playerbase.
User avatar #149 to #74 - clintonator (05/14/2015) [-]
Having played from silver to diamond, 3 times on 3 different accounts i can confirm this.
I can't really say anything about HoN or Dota 2 because i have never been able to climb anywhere in those games. So i naturally only get bad players and have had a bad time.
User avatar #88 to #74 - falanvaul (05/14/2015) [-]
So what you're saying is litterally barely any of the player base is not an autistic manchild? I'm not surprise and I'm glad I quit LoL.
User avatar #80 to #74 - thesecretbear (05/14/2015) [-]
So like, a fraction of a percent of the people who actually play it?
User avatar #82 to #80 - venomousvalentine ONLINE (05/14/2015) [-]
Yes. But riot markets and balances for competitive play. not for those who arent good at the game.
User avatar #83 to #82 - thesecretbear (05/14/2015) [-]
I mean all MOBAs do that though. They are all aiming to be an E-Sport with their own league and prize pool, cause that's where the money is at.
#57 to #28 - wmpedo ONLINE (05/14/2015) [-]
Cmon now we have enough assholes starting fights here with bad baits already, lets not do this again
User avatar #49 to #28 - scorcho (05/14/2015) [-]
store.steampowered.com/stats/
800.000 people where playing at some point today, 500.000 right now.
May not be as many as lol, but still hardly none.
Also quality>quantity and we both know how the lol community fares in that regard.
User avatar #51 to #49 - cykocd (05/14/2015) [-]
thats like not even .1% of the world
User avatar #79 to #51 - thesecretbear (05/14/2015) [-]
I'm surprised more people are even able to play LoL with all the download issues and server troubles.
User avatar #62 to #51 - scorcho (05/14/2015) [-]
also, the peak players for lol was 7.5 million which is exactly 0.0125 the worlds population.
User avatar #136 to #62 - inyourmind (05/14/2015) [-]
just passing though to say it's .1%.
User avatar #54 to #51 - scorcho (05/14/2015) [-]
it's 1/7 of every person on steam today.
and what the hell, "the world"? How many people do you think have the opportunity to play videogames at all?
User avatar #63 to #54 - cykocd (05/14/2015) [-]
why do you keep comparing dota to lol? inferiority complex much?
User avatar #64 to #63 - scorcho (05/14/2015) [-]
>hide all
i actually took the bait. Shame on me.
User avatar #66 to #64 - cykocd (05/14/2015) [-]
i even said i was baiting.
#67 to #24 - venomousvalentine ONLINE (05/14/2015) [-]
Wow its almost like those mechanics are what makes a moba a moba.
Wow its almost like dota 1 and league had half the same dev team towards the beginning of the project.
Wow its almost like someone wanted to simplify dota to make it a more entry level moba to TRY to make it more reasonable to new players but the community of both games combats that.
#81 to #67 - wmpedo ONLINE (05/14/2015) [-]
Doesn't really make the point any less valid
User avatar #115 to #81 - tursty (05/14/2015) [-]
ur dick is buttsy
#39 to #24 - anon (05/14/2015) [-]
the people who made the original dota, helped make league of legends.
User avatar #44 - biscuitsunited (05/14/2015) [-]
Starring "I'm soooo Unique"
******* Lol
User avatar #47 to #44 - saltyfries [OP](05/14/2015) [-]
my favorite was, "God I hate this little **** ", caught me off guard first time I saw it, the teemo hate is real.
#13 - supremetaco (05/14/2015) [-]
I am the ass lord
User avatar #94 - IloveWAFFLES (05/14/2015) [-]
>Full Metal Alcheblitz
Thats based as ****
#12 - satanicmofo ONLINE (05/14/2015) [-]
Yea but Teemo get's all the bitches
Yea but Teemo get's all the bitches
#17 to #12 - saltyfries [OP](05/14/2015) [-]
>dat Carrot
>dat Carrot
User avatar #5 to #4 - saltyfries [OP](05/14/2015) [-]
https://youtube.com/devicesupport https://youtube.com/devicesupport https://youtube.com/devicesupport Teemo is love, Teemo is life
#50 - guitarassassin ONLINE (05/14/2015) [-]
>League post.   
   
Just look at all these comments.
>League post.

Just look at all these comments.
User avatar #52 to #50 - saltyfries [OP](05/14/2015) [-]
to be fair it's mostly funny, positive, and I'm getting thumbs :3, also hi
User avatar #53 to #52 - guitarassassin ONLINE (05/14/2015) [-]
Oh. Hey, salty. Didn't realize it was you.
User avatar #55 to #53 - saltyfries [OP](05/14/2015) [-]
I thought this video was funny enough to post, I also enjoy playing LoL, in which at the same time I understand the hate for it.
User avatar #56 to #55 - guitarassassin ONLINE (05/14/2015) [-]
Yeah. I don't play much LoL anymore because of some of the other players. Last match I played was over 18 months ago because the players I was matched with refused to actually play, and dicked around in the jungle instead. The best part was that they were bitching at me when we lost.
#58 - dreygur (05/14/2015) [-]
"Templar Assassin (Teemo)"

ufoknwotm800
User avatar #59 to #58 - saltyfries [OP](05/14/2015) [-]
it's Smosh's video not mine
User avatar #60 to #59 - dreygur (05/14/2015) [-]
You're still guilty of posting it. For shame.
User avatar #61 to #60 - saltyfries [OP](05/14/2015) [-]
User avatar #78 to #58 - thesecretbear (05/14/2015) [-]
Really I only see the whole traps as comparable.
User avatar #87 to #58 - falanvaul (05/14/2015) [-]
******* hate that little bastard, especially ones who know what they are doing, more so than I hate Teemo.
#135 to #58 - klille (05/14/2015) [-]
well, he got the stealth-as-long-as-you-don't-move, traps for ult and a passive auto attack enhancer, drawing atleast some parallels are justified, IMO
User avatar #144 to #58 - drtrousersnake (05/14/2015) [-]
Techies should not exist. The whole making a 40 minute game take an hour and a half to end because they have a techies and a timber fortifying the base gets old fast
User avatar #160 to #144 - nustix (05/14/2015) [-]
No, the only reason I like dotka is techies. Don't take my fun away.
User avatar #146 to #144 - dreygur (05/14/2015) [-]
Meanwhile, kotol, Tinker and Nature's Profit should still exist.
User avatar #154 to #146 - drtrousersnake (05/14/2015) [-]
tinker is an annoying piece of **** but at least you can counter him with blademail. And Furion has strong rat game but that is all he has as far as anti push. Kotl is strong early but falls off. The big thing is that these heroes need to physically when the tower is being pushed to stop it. With the new minefield sign, you can literally make a tower near unpushable because there is no way to destroy the mines until he blows them up. Basically if you have one retarded teammate against a techies, you are in for a long painful game.
User avatar #162 to #154 - dreygur (05/14/2015) [-]
The minefield sign has as abysmal cooldown and only covers a small area. You can push any other lane in the meantime. Buying a gem completely shuts him down.
User avatar #165 to #162 - drtrousersnake (05/14/2015) [-]
until you lose one teamfight or the person with the gem walks uphill. I'm not saying its impossible to beat techies but the amount you have to invest against him and the fact he slows down the pace of the game gets annoying lets push, wait i need more sentries off the courier . Also techies can just forcestaff the person with the gem into the bombs. The point I was trying to make with the minefield sign is that after winning a teamfight, you usually want to push out a lane were you can reach the tower before the enemy team respawns. To top off my hate rant on techies, Suicide squad is also probably the most annoying spell earlygame 500 damage at level 1 with 50% faster respawn time is basically a free kill if he gets an invis at the 2 minute mark. He also makes it so sentries are required for a mid to go after runes.
User avatar #167 to #165 - dreygur (05/14/2015) [-]
That's the tradeoff of being useless most of the game if the enemies are somewhat competent. He can dish out some serious damage, but he can't do **** face-to-face and is done for if he gets silenced, because his health pool is amongst the worst in the game. Remember: He still gives gold and experience upon death, so a careless Techies has death marked on his forehead.

As I said about the sign: It covers a tiny area, and if he puts them mid, you can push other lanes. Sure, it isn't the most efficient solution, but that's the whole point of the hero.

Any hero can sound cancerous on paper. Space cow can charge from any point on the map, making every gank favorable for the team with him. Viper has huge damage to dish out and great damage resistance. Shadow Shaman and Bane can disable one hero for a ridiculous amount of time granted he won't be disabled.

Conclusion: Any hero can be an annoying piece of **** if the correct player picks them. This is especially true for Techies, but Techies is particularly hard to actually get good at, so it evens out.
User avatar #36 - potatot ONLINE (05/14/2015) [-]
did that chick show her tits while streaming? i think i have a reason to actually watch LoL now
User avatar #86 to #36 - mathmanchris (05/14/2015) [-]
It's probably from a porn site, edited in for teh lulz.
#70 to #36 - kapkap ONLINE (05/14/2015) [-]
she might have but she almost 100% instantly got banned, at least if she did it on twitch, its against their tos
#137 to #104 - thunderpony (05/14/2015) [-]
Thank you good sir
User avatar #105 to #104 - potatot ONLINE (05/14/2015) [-]
User avatar #107 to #105 - pwnagraphy (05/14/2015) [-]
Exactley 9 seconds

That was the fastest reply known to mankind, what the **** are you
User avatar #108 to #107 - potatot ONLINE (05/14/2015) [-]
potatot, the basement dweller
User avatar #26 - galaxyguy (05/14/2015) [-]
This is pretty accurate.
User avatar #147 - corsairjoshua ONLINE (05/14/2015) [-]
I heard videogamedunkey there at 2:22!

Atta boy.
#93 - MuffinMan (05/14/2015) [-]
Don't mind me, just here for the *********
User avatar #143 to #93 - kytonlord (05/14/2015) [-]
You're a DotA fan?
I'm trying to be. My friends want me to make the switch from LoL, but I struggle to find redeeming qualities in DotA 2.

It's hard to tell what's going on. Some (many) abilities don't have a lot of indication as to what they do or how.
There's no recap for what just happened to you, other than a little damage assessment.
The fact that selecting ANYTHING removes your ability to see your own **** is infuriating.
Toggle abilities require an extra button press for god-only-knows-why, and can't be set to an easier toggle method without ******* up the loadout for your next game.
There seems to be no regard for balance or making the characters comparable. Even my friends who are trying to get me into the game tout "no balance changes to heroes" as one of the "good" features in DotA. Wat?
The community on DotA has, somehow, been far worse than I ever experienced in League. Even when I was actively asking for advice and tips, I was met with repeated instances of "loltrash" and "noob."
The insult-to-injury factor of losing money when you die, which kicks you in the 'nads over and over when you're trying to save up to afford an expensive item.

The primary attraction is cheaper skins and model updates, sure.
Also, they have more interesting (and overpowered) items. This comes around to bite it in the ass, though, because there's not a lot of indication for what items you need or why, or why someone suddenly unlocked a new spell because they bought Eul's staff or whatever.

In general, it seems like an overpowered *********** of forgettable characters and the players are either foreigners or whiny elitist bitches with whom there is little or no useful communication.

I want to get into the game. My friends enjoy it for some reason, and I'd like to play with them more often. But I have to end each session with a game or two of League just to help me stop being so pissed off.
What am I missing? What does everyone see in this game?

Current roster of heroes I enjoy: Juggernaut, Axe (occasionally), Enigma, Sniper, Troll Warlord.
User avatar #180 to #143 - MuffinMan (05/15/2015) [-]
Oh wow, wasn't expecting this kind of a response from such a tiny post.
So here's my thoughts on dota:
-There's definitely a massive learning curve in getting into it and learning the heroes and items, and then even more getting all the little details and mechanics down (attack modifiers, attack moving, how everything interacts with everything else). That's the one criticism from League players that I'll actually agree with. But the game knowledge will come naturally as you play, you just have to keep going. Playing with friends makes it a lot easier, and check out guides like Purge's "Welcome to Dota, You Suck"
-As for heroes, I'm guessing you're talking about heroes like Riki, Sniper, Slark, etc. Heroes that are infamous for being easy to abuse at low levels when people won't actively go out of their way to deal with them. It's much easier to gank a sniper a few times early on than it is to fight a 6-slotted one who got to free farm for 30 minutes. At higher levels that pubstomp-y, snowball playstyle isn't seen as much because people can often deal with the problems before they start.
-As for the community, again I can promise you it'll get better at the higher levels. I can't promise you'll get nothing but friendly, perfectly coordinated teams, but the scum of the bottom tiers falls away pretty quickly, and you'll get those who actually cooperate and take the games seriously. I mean, it's a video game community, there's going to be assholes at every tier just like in any game, but it's usually pretty good except for the much less common bad-eggs.

-So, I enjoy DOTA, it can be hard, and Jesus can it be frustrating, but I like it. The difficulty makes the wins so much sweeter, and even the losses can be fun. I'd say try out some new heroes, the ones you named will either stomp the whole game, or get stomped, no inbetween. Try Bristleback or Abbadon and always be in the middle of fights causing hell, try pheonix and swoop around shooting fire and lasers, play Treant and you can support your team globally. Watch people like Purge play if you want to learn a new hero. If you play with friends try silly combos like that Void and CM or WD. There's a lot more fun to be had than just picking a carry and hoping your team doesn't let you down, and if you're coming from LoL you'll probably find the supports more fun anyways.
User avatar #166 to #143 - drtrousersnake (05/14/2015) [-]
1. LoL has the same problem, at least in dota you can click on abilities in game to read what they do.
2. Lol is the exact same thing.
3. take f1
4. that's autocast not toggle abilities. Its actually better to manually use autocast abilities because their range is usually slightly longer than the character's attack range and it wont trigger aggro on you if you cast them rather than attacking someone.
5. Major balance updates and hero reworks happen all the time, the last one being less than 2 weeks ago
6. Its a moba, the community is gonna suck when you are learning the game. I experienced the same thing when i tried league.
7. The losing gold mechanic adds a risk/reward factor. radiance is a really strong item if you get it early, more so now that it add as evasion again. The downside of getting radiance early is that the main component, sacred relic, cost 3800. It presents the player with a choice of rushing for a big item and risk losing gold or just getting a cheaper items so you can have more suitability. One thing i hate about league is that the only way you can impede your opponents is to force them out of lane. You cant deny, you cant shut down people by killing them.
8. Yeah, dota cosmetics are cool
9. You only think the items are overpowered/confusing because you lack experience with the game. The whole build ad/ap thing in league confuses me as well as the armor and magic resistance. Because i have thousands of games of dota on my record, item builds come more naturally to me in dota than in lol, where im only a level 23 summoner.

Basically every problem you have with dota is the same problem i have with league I used to play LoL with a friend from HS and his friends and occasionally they'd want me to teach them dota when they got frustrated with league
User avatar #169 to #166 - kytonlord (05/15/2015) [-]
1. In DotA, you can only "click" on the ability if you can still spot the hero on your screen. If he moves into the woods, you'll have no idea what he did to you. LoL's death recap will at least show you the most recent instances of damage, so you can see what killed you. It's imperfect, and I bitch about the death recap screen (always bugged) a lot, but abilities in League tend to be more noticeable from a design perspective. They're bigger, flashier, and more dramatic. Compare that to Bloodseeker's Rupture, or Sniper's ******** . There are a few moves in League that are vaguely displayed, like some of the stuff Vladimir does, but in general there's plenty of icons and symbols happening around your character to let you know what's going on. Maybe I missed something, or it's just a matter of opinion.
2. League has a death recap screen. It doesn't always work like it should, but it's there and it's better than the one DotA has, unless there's some way of gaining additional information about the abilities from the recap itself.
3. f1? What does that do?
4. I meant autocast, but yeah. Why are they even separate? What's the point in making autocast abilities NOT toggle abilities? I'm talking about Drow's ice arrows, or Clinkz' flaming arrows, and Enchantress' ultimate. They modify auto attacks, but for some reason arent' toggles like League's characters' abilities (Ashe's ice arrows, Muramana's effect, etc.)
5. DotA's idea of "balance" must be drastically different from most. I realize there's some logic in giving every character a role and having them perform well in that role even if they can't stand up to anyone else in a fight, but in general the roles in DotA seem much less obvious or refined, which makes the characters feel out of place for new people. Io, for example, is apparently crap but might make a decent support. But DotA doesnt' really have the same metagame as League, apparently no expectation of certain roles, so the characters are evaluated on more of an independent basis. Many of the characters can 1-shot others with ease or benefit so greatly from their allies' CC that you cant' do anything to them. Recently, Crystal Maiden wrecked our **** with a Faceless Void, because the duo ult was an instant death sentence. It CAN happen in League, but it's never as overwhelming or brutal. CC doesn't last as long, and abilities that do massive AOE damage like that typically need a chargeup, which gives you plenty of warning and escape time.
6. I experienced it in League too, but never nearly as bad as DotA.
7. There is no risk/reward factor when you're trying to scrape together another 100 gold for the next part of your Aghanim's, and you get killed and need 300. Then they're outside your base, killing you each time you try and do anything, and you never have a chance to make back any of the money you lost. League gives you more rewards for killing people, minions, and towers, which may or may not be a good thing. But instead of giving the killer a minor perk (yay) and a minor penalty to the deceased (boo) they give the killer a major perk (YAY) and no penalty to the deceased (yay). "Deny" hardly even seems to matter, as the winning team continues to get a map advantage from your lost towers, and the gold they would have won by destroying it is nearly inconsequential in the grand scheme of expensive ass items. Killing someone in League doesn't make them weaker, it makes you stronger and gives you a chance to catch up.
(continue below)
User avatar #172 to #169 - drtrousersnake (05/15/2015) [-]
1-2. In the dota death recap, you can see what damaged you recently and im pretty sure you can hover over the icon to see the tooltip for the ability. Abilities in dota have a longer cooldown than those in league for the most part so figuring out the order of what hit you tends to be fairly simple. For the second part, rupture makes you leave a trail of blood where you walk and blood particles fly out of you. Their is also the debuff icon above you heroes portrait you even get a debuff icon on you when sniper is in the process of casting his ult . You are used to seeing the effects in league so you know what do look for, however, in dota, its a little foreign to you
3. It might be defaulted to a different key but hitting f1 pretty sure it's the same as hitting space in league will select your hero, hitting it twice will center the camera on your hero.
4. As I said earlier, if you manually cast a autocast attack, it has slightly more range and doesnt pull aggro. Unlike league, casting spells doesnt pull aggro from creeps and towers. So if you are playing clinkz in lane vs some melee hero, you can manually attack him with searing arrows to poke him without getting attacked by his creeps.
5. Dota's balance seems off to you because you don't have a grasp of the meta yet. CM's ult while having the highest potential damage in theory it could do 30k damage but their is basically no chance of that happening is a channeled ult. if cm moves, or is disabled, the ult will end. Void's ult also disables teammates so if the cm takes one step too many while getting into position to ult, she will be stuck in the chronosphere too.
6. My first time playing league was like 6 years ago. I had never played a moba before and had just a little experience with wcIII to go on. My first couple bot games, I got overwhelmed and ****** up. Rather than giving me any form of advice, my team just started spamming **** like "report anne noob no ss" then flamed me more for asking what the acronyms meant.. That experience made me scared to try mobas until my friends talked me into trying dota 3 years ago.
7. If the enemy can is at the point where they can kill you outside your base, its probably already over. Denying a tower denies the enemy team half the bounty on it. So instead of the enemy team getting 800-1050 gold(160 gold each + 100-250 to the person that last hit the tower) they get 400 gold (80 each person). More than denying towers is denying creeps. If you deny a creep, not only does the enemy not get movie for last hitting it, they also only receive half the exp.

Now back to the autocast thing because understanding this will let you pubstomp in low rank games. Take a hero like viper that has a autocast ability, poison attack. If you poke someone with poison attack, they will take damage while you won't take any unless they attack you. If they do attack you, you allied creeps with attack them causing them to take a lot more damage from the exchange than you lots of time allowing you to straight up kill them.
Also attacking has a small cooldown so by utilizing a practice with autocast skills called "orbwalking", you can attack faster while moving.
User avatar #174 to #172 - kytonlord (05/15/2015) [-]
Ok, I couldnt' remember if the DR in DotA showed the full tooltip or just the title.
In League, when you're affected by Caitlin's ult, you see a laser from her to you, you hear a sound effect, and (I believe) you get a debuff icon added to your status bar. It's impossible to not realize you're under some kind of effect. Sniper's ult, as best I can tell, has no sound effect or visual indicator, and if (as you say) there's a small debuff on the status bar, then that's only helpful if you are looking in that corner of the screen at that time, which you wouldn't normally be prompted to do. Perhaps there's an indicator around/above your character, I don't know. But if there is, I haven't noticed it, which would imply that it's inherently harder to notice than Caitlin's obvious indicator.
Perhaps that vagueness and necessity of attention is what DotA is going for, I don't know.
OK, on my controls it's set to spacebar to select / camera lock my hero. But if I select myself, I can't see the enemy stats or items, and can't see them again 'til they're on screen again. Would it be so hard for the Tab key to show "last seen items" and "hero abilities" when held down? League at least shows you their items, which would be really helpful when you're trying to find out where the tornado just came from.
I did not know that casting spells was treated differently than auto attacking. Was that covered in the tutorial, or just something you have to learn as you go?
I suppose then my complaint about activated abilities is preferential, not logical.
I suppose critiques of the attitudes of the community members don't belong in this debate either, as no two players will have the same set of experiences and it's not really fair to judge the games based on the players' actions. Communication in DotA is still challenging due to the number of people on the server who don't speak a common language. League has a Brazilian population, sure, but it's nowhere near the size of the Russian population that I've encountered on DotA.
I suppose there may be more to denying than I'd realized. I might try it on Enigma, as trying to figure out which button to press to attack my own minions keeps throwing me off, and Enigma's W will do it for me.
Speaking of "it's already over," why the **** doesn't DotA have a surrender option? We were down 10 to 50 in a game, and the enemy wouldn't just end it. They'd wait and kill us, and we didn't want the time penalty for "abandoning" a game. Finally one of my friends got pissed enough to ragequit, so the rest of us could exit without penalty. He was frustrated and done for the night, but the rest of us could continue playing. We didn't want to, but we could have.
What's the point in NOT having options?

I thank you for the advice on autocasting, and will likely give it a try in the near future.
You have been remarkably informative, and I want to reiterate that I'm not just trying to throw a fit, I'm just confused about why all my friends seem to think DotA is so much better.
User avatar #178 to #174 - drtrousersnake (05/15/2015) [-]
snipers ult plays a "chick click" gun cocking noise when he starts casting it and the debuff area in dota is in the bottom middle of the screen.
The Peruvian problem in dota has made me racist as hell. there is even a ******* south american server
As you get into higher skill levels the amount of foreigners decreases.

The main reason there is no surrender option in dota is because of what its done to league. 9/10 games I have played in league, one team or the other surrendered at 20. 7/10 off those games, the surrendering team still had a decent chance to win. I have only played like 10 games of league where the winning team actually destroyed the nexus, most of which one member of the team that was behind, backdoored it with the dude that was in the jungle. Lots of games I have won in dota, i would of surrendered at 20 minutes. dota is structured in a way were one or two teamfights can flip the tides.

Enigma is typically played as a jungle. when you use your eniglets for the sake of denying, its typically once at the beginning of the game on the ranged creep in your middle lane. Enigma's job is to get a blink dagger asap by farming the jungle with the eniglets, pulling the one that's about to die away so it can get the attacks required to split. Once he has blink you can start ganking with the threat of black hole making the enemy more cautious.
User avatar #168 to #166 - kytonlord (05/15/2015) [-]
(continued)
8. We agree on that at least.
9. Yeah, a lot of it is item unfamiliarity. But the AD/AP system is a lot more understandable than the Str / Agi / Int system DotA has. DotA has spell resistance, spell immunity, armor (does that even apply to damage from abilities?), and a lot more of the items' effects are more mellow and comparable to others. In DotA, you need expensive spell immunity items to defend against BS like Crystal Maiden's ult (which I guess you then completely ignore), whereas in League you just need some Magic Resist items or runes. DotA has a lot of really cool item abilities, I'll give you that, but that makes it even harder to deal with the game as a new player. League's items are - in general - comparatively simple, and improve the champions' stats rather than giving them entirely new benefits.
User avatar #170 to #168 - drtrousersnake (05/15/2015) [-]
cm is basically immobalized during her ult and if you stun/silence her, it will stop the ult. Think of it like janna's ult but offensive rather than defensive. Considering that cm is the slowest hero in the game, its pretty hard for her to get in position to use it effective without a blink dagger, which is pretty hard to afford on a supports salary .
League has just as many active ability items but the effects are pretty tame so many people, including the friends i played league with , forget about the actives entirely. League also has stuff like rylai's crystal scepter named after dota's rylai, the crystal maiden and other items that passively modify spells. Aghnim's scepter adds passive effects to certain hero's ultimates, most are just straight damage/range/aoe increases or shorten the cooldown.
The str-int-agi system is fairly simple. Basically heroes either have str, int or agi as their main stat they use to attack with. Increasing the main stat gives characters bonus damage as well as the other benefits of the stat. Str gives hp, agi gives attack speed as well as a very small amount of armor , and int gives mana.

One of the main differences in dota compared to league is that league combat is nuke based while dota focuses on crowd control. While nukes still exist in dota, they typically don't scale well into late game. Even though league has stuns, they are less abundant and have a shorter duration where as nukes scale with ap so they retain their relevance into late game.

Again dota seems complicated to you and league seems simple because you are used to all the crazy **** in league while dota is still foreign.
User avatar #171 to #170 - kytonlord (05/15/2015) [-]
She was not a support, and her FV buddy kept us locked down while in her ult.
League is very burst / nuke heavy, and I do get annoyed when they release a "balance" patch for an overpowered character and reduce his movement speed by 5 (about 1-2%), as if that changes ANYTHING.
I am not a fan of League's policies and the "only competitive play matters" attitude that goes into their balance and champion update decisions, but there's quite a few DotA options that can insta-nuke people. Juggernaut's ult, for example, straight up killed a full-health opponent without an Aghanim's. Sniper can assassinate people in lane while he's in the jungle, which seems to limit a lot of counterplay options. My buddy has been running over the top of everyone with Broodmother, and when they finally figure out a counterplay (wards) he picks up a gem of true sight and then they have no options. I only recently managed to figure out how to deal with Riki (GoTS) and only have one hero that I think would even stand a chance against him otherwise (Enigma).
Also, why are some DotA heroes named, and others only given titles or descriptions?
"Huskar" vs "Troll Warlord"
That's not a serious complaint, but it is a minor annoyance (like how League is almost entirely humanoid).
User avatar #173 to #171 - drtrousersnake (05/15/2015) [-]
To answer your last question, all heroes in dota have 2 names (and a bunch of nicknames). Huskar: The Sacred Warrior, Jah'rakal: The Troll Warlord, Rylai: The Crystal Maiden, Lina: The Slayer.

Every hero has their strengths and weaknesses. CM is squishy, has one of the lowest movement speeds and terrible stat gain. Her ult used to have a massive cooldown and if she gets stunned, it stops. If you get blademail against a cm and stand in her ult, she will die before you. Juggernaut's ult does a lot of damage but randomly jumps from target to target. If he ults you and you run to your creepwave or some jungle creeps, there is a chance that the rest of his attacks will hit everything else but you. Riki can be countered buy buying either sentries, dust, necronomicon 3, picking bounty hunter, picking slardar, picking zeus, as well as buying a gem
User avatar #175 to #173 - kytonlord (05/15/2015) [-]
So armor affects spell damage? That seems weird for most instances.
It would make playing tanks easier... I might look into some good tanky heroes (any recommendations?) so I can survive long enough to figure the game out.

Dust? Necronomicon 3? Those items have never been recommended. The "recommended" items (in both games) are often unreliable or unhelpful, it seems.
User avatar #176 to #175 - drtrousersnake (05/15/2015) [-]
the recommended items are basically generic items that can be used in all situations. There are 3 damage types in dota there used to be like 11 but they simplified it down to 3 . magic damage which is reduced by magic resistance. currently there are 4 items that reduce magic damage cloak, glimmer cape and hood of defiance (which are upgrades for cloak), and pipe of insight (which is an upgrade for hood) and a couple of passives (antimage's passive, huskar's passive if he is low on life, pudge's passive, viper's passive, visage's passive that I can think of off the top of my head) . Physical damage is reduced by armor. Auto attacks deal physical damage as well as some spells. Pure damage for the most part always does its full amount I think the normal straight up dr they added in the patch a couple of weeks ago and bristlebacks passive may reduce it . Some pure damage goes through magic immunity and some are blocked by it.

A simple tanky hero to play and learn on is tidehunter. Tide's ultimate is considered to be the strongest ult in the game its a massive aoe stun for just under 3 seconds that deals a good amount of damage limited to only its massive cooldown. His passive purges all debuffs on you whenever you take a certain amount of damage including stuns and silences almost always guaranteeing you a chance to ult in fights as well as blocking 10/20/30/40 damage from every autoattack that hits you after armor reductions. his other 2 skills are fairly solid.

The "most broken" hero when i was learning was viper. Viper's Q is a autocast DoT/slow that deals a decent amount of damage. His W makes him do more damage the less life his target has, his e makes everything that damages him take DoT and slows them and his ult is a strong single target DoT/slow. Basically all his abilities give him damage and with the trick i mentioned with autocast skills in a earlier post he can easily win lanes.
#177 to #176 - kytonlord (05/15/2015) [-]
Tidehunter and Viper; I'll check them out later. Thanks.
Tidehunter and Viper; I'll check them out later. Thanks.

User avatar #179 to #177 - drtrousersnake (05/15/2015) [-]
have fun : D
#182 to #93 - majordegree (05/17/2015) [-]
How did this comment ended up with this?
User avatar #183 to #182 - MuffinMan (05/17/2015) [-]
I really have no idea
#90 - hagerusaito (05/14/2015) [-]
League's community is terrible... but honestly it's gotten better since I started playing 2-3 years ago. I mean there's still a lot of ********* that ruin everyone's time, but it's not as serious as it used to be.
#95 to #90 - anon (05/14/2015) [-]
DOTA from the WC3 days had an awful community, too.
#125 to #95 - anon (05/14/2015) [-]
They all have an awful community, PVP games breed ass holes and retards who don't know what strategy or team work is.
User avatar #128 to #90 - clannadqs (05/14/2015) [-]
Bruh, try playing CS GO at lower ranks. You will literally want to off yourself.
#150 to #90 - saintlich (05/14/2015) [-]
League, Dota, Hon, Dota 2, HOTS, Smite and most other pvp games communities sucks.
User avatar #145 to #90 - kytonlord (05/14/2015) [-]
I play ARAM (a League alternative game mode) a lot. Nobody gives a **** there.
User avatar #159 to #145 - lapsushominum (05/14/2015) [-]
Pretty much why I play ARAM when I want to wind down. Everyone's there to have a good time doing stupid **** , and people that try hard and rage are laughed at by both teams.
User avatar #18 - congthea (05/14/2015) [-]
(3) Jessie Rogers,(4) Bryci, Kaceytron. No idea who the first one is.
Do with this what you will
User avatar #21 to #18 - saltyfries [OP](05/14/2015) [-]
oopsy
User avatar #40 to #18 - Taliesin (05/14/2015) [-]
Did not know Bryci streamed LoL, that's info I wish I had ages ago
User avatar #41 to #40 - congthea (05/14/2015) [-]
She doesn't, some guy did that. (That's why it's censored)
User avatar #42 to #41 - Taliesin (05/14/2015) [-]
Oh. How disappointing. She's my future second ex-wife.
User avatar #43 to #42 - congthea (05/14/2015) [-]
What a coincidence, she's my future 23rd on the list of "girls i will eat ass of"
User avatar #46 to #43 - congthea (05/14/2015) [-]
I bumped a few down for her. Cut and paste job, y'know?
User avatar #45 to #43 - Taliesin (05/14/2015) [-]
I'm already at 40-something, so she'll be whatever number comes up at the time.
User avatar #10 - congthea (05/14/2015) [-]
Sources on third and fourth girl?
User avatar #14 to #10 - saltyfries [OP](05/14/2015) [-]
don't know :/, I think people have it in the Youtube comments
User avatar #19 to #10 - saltyfries [OP](05/14/2015) [-]
>>#18,
User avatar #20 to #19 - congthea (05/14/2015) [-]
that's my own comment. I made that after I found out to spread the word
User avatar #1 - nanako ONLINE (05/14/2015) [-]
i liked this
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