All Shacos on your team are useless piles of **** . All Shacos on enemy teams are ganking all three lanes at the same time while simultaneously destroying your nexus and stealing one of your kidneys.
I feel yah man. I'm stuck at diamond 3 on two of my accounts now. Starting a third now, thinking I need to take a trip back through the leagues and figure out what I'm doing wrong.
I always thought that was funny, because I got out of bronze by encouraging teams to work together. I am a mediocre player at best, I don't go negative I just do my job.
My mate got trapped in bronze and he was a platinum level, it's sometimes just entrapment by ******* scrubs. We've migrated to Smite and Blizz's new MOBA, 100x ******* better.
I got trapped in bronze 5 for 3 months once. When I got out it took me 2 weeks to get to bronze 1. Sometimes its just your team or I discovered that I have a 58% win rate with darius
I got out of bronze and silver by getting lucky. Yeah a lot of ****** players claim they have bad luck, but there really are a lot of good players stuck in low elo because of luck and a lot of not-so-good players in higher elo for the same reason .
I was one of those for a long-ass time. I had excellent stats with ****** win rates simply because I was unlucky. But on a few occasions I got strings of competent, trustworthy, coachable teammates and was able to carry myself out.
not really so many games eventually a teams gotta get lucky
a lot of its reaction time ill land a snare or something and as the exact moment my corkie is diving in as if he knew i was going in
you get lucky sometimes cus idk if youv played league BUT THERE IS NO PLANNING
No that was teamwork, playmaker champs like malph and ori should be looking to make plays like that for their team for most of the game, they would have grouped for that very reason
i didnt say it wasnt team work im saying it probably wasnt as planned as it looks all they did was use every move they got once malph went in
step 1 see entire enemy team knocked up
step 2 throw skill shots (in this case other knockups)
step 3 yasou spams R during teamfights as he should be doing
step 4 mf ult
soon as yasou sees a teamfight with a team that has that many knock ups he spams R no need to plan that
mf has an aoe ult 5 people in 1 place good time to ult
janna nado and other cc are to be used during teamfights
it just looks like malph saw an opportunity and everyone reacted
it was an amazing play and good work on the team for capitalizing on it but itdoesnt have to be planned its not like malph had to say on heres the deal ima ult in you throw this u throw this yasou mf be ready to finish this fast
look man iv played soloq and plenty of games to know its not often someone plans a play like this more of just it happens and everyones good enough to make it happen when it gets set up malph saw a good ult
yasou clicked r (youd be suprised how many yasous dont -.-)
everyone engaged quickly and it worked
idk why u feel im insulting them its actually much better of them to not have planned it
let me put it a different way
every player had the same idea in mind no one planned it it was unspoken more of everyone knew what to do already
they knew the plan was to knock up for yasou ult but they didnt plan that play more of they planned in champ select to get knock ups
they didnt plan for all 5 opponents to stand clustered for mf ult but mf saw it and took the opportunity
that PLAY wasnt planed the only thing in those players mind was cc knock up for yas and kill the opponents
it wasnt like they told eachother lets get a 5 man knock up and keep em still for mf it just HAPPENED
yes yes yes they planned to have all those knock ups on the team for yasou but that PLAY wasnt planned
i think this play is amazing and better then anything i can do but its skill in knowing what to do when it happens and reactions over a full plan that gets these kinds of plays
see what i mean? not that its unplanned and these people are just lucky more of they had the comp for it and they all reacted at the right moment
its the ability to see a play and fallow through with it thats amazing
what i mean is they all came to the same conclustion no one wrote in chat or anything saying this play no one told the tema it was 5 people coming to the same "plan" but it wasnt PLANNED no one told the others this ace was going to happen they just went in on a malph ult
it probably was like the 10th teamfight that game and i bet none of hte others were planned either win or lose its just people playing their champs the way they are ment to be played
"everyone had the same plan in mind, it was unspoken, more that everyone knew the plan already"
=
"They all came to the same conclusion, no one wrote in chat about this play, no one told the team. It was 5 people coming to the same 'plan'. "
and then hypocrisy + explanation that no one on their team can see the future, and here i was thinking that psychics were just a type of pokemon real
Squinty eyes eh?
Slimmer amount space to see out of...
Easier to focus on one part of the screen...
Leading to better microing...
Letting them beat white people!
By the gods, I cracked the code.
i wasnt saying how many were knocked up but how many moves knocked them up, they were in the air for around 3 seconds, 3 seconds of bending down and taking it
That was really bad on the oppositions half
"Hey guys, shall we stand really close together against a malph, yas, braum and MF? Sure!"
They even had janna so if the blue team had pulled off a ******** engage they could have nullified it
Damn, I wish I could play LoL again, but my Laptop is so unreliable due to it's age and condition that I can't hardly play anything without it disconnecting at some point.
In the first part, you see a big guy with a green health bar dash in from the right. He knocks everyone with red health barsup in the air. That first blue health bar blinks in and starts doing damage to the entire team, which he can do only while they're in the air. This also stops them running away. Just as this ends, one of the guys still on the right (the one further down) uses a spell that, again, knocks everyone in the air, keeping them close, and slows them down, making it much more difficult to escape. While this happens, the last guy with a blue health bar starts dealing damage in a large cone. All the folks with red health can't escape and are killed by the one doing a cone of damage, so that player gets 5 kills at once.