once you think about it...naming yourself somesthing like "____ main" kind of throws your opponent off your trail and might prime a ban for a champ you dont want to lane against (for example if your usernmae is the name of a champ that is a counter for the actual champ you want to play).
His w is broken as **** . Blocks everything in a circle around him and everything on the way towards him, BEFORE blocking off part of the map for 3 seconds. If it only did 1 of those things.
>if people want difficulty they'll have to play the more basic point and shoot fps still available.
Mkay, the difficulty in counterstrike is literally based on how easy the mechanics are and how much that allows you to focus on improving the most basic principles of your fps skills.
Starcraft yeah, even wow pvp has a decent enough of intricacy and dynamics too it, But league has the problem of being in a consistant state of nerfing champions instead of buffing because riot doesn't seem to understand that there's a finite amount you can nerf a game before it's too toned down and trash to be playable. But if you buff then you can buff everything else relative to the last buff up infinately.
Going to reply here, as apparently we are maxing out the purple lines. As to your question, yes a surpisingly large amount of heroes can jungle; but just because you can, doesn't mean you should. Honestly, too many to name (you can look them up if you so choose), and yeah a 20 minute win is what I am talking about with no space. The jungler adds nothing until later, and if the opponents are smart they won't give you that chance. A jungler in dota to me (unless you random a pure jungler) is telling me that you want to play, and even to win, but in such a way that your team will do all the work.
Those are indeed a lot of lines.
I know the heroes. Was asking about players but you still answered anyway in the second part of your reply - nice.
One last question before I soon go to sleep: How many wins and losses do you have?
Heh. Just recently got gud with Undying.
Undying to me is easy; run at them and scream "BOOGA BOOGA". I have 1167 wins, 1129 losses, 2869 hours played for my main account. The win/loss ratio tells me I am exactly where I need to be from an mmr standpoint. Another 200 or so on a secondary account that I play with my family.
It's nice to see the enemy saying "oh **** , it's undying, run!' and then panic during team fights, hehe.
Man, those are a lot of games. You have earned my respect.
Lord no, just the reaction that I had. Thinking meepo, invoker, shadown demon, the 3 spirits (storm, earth, ember), that sort of thing. Side not, I do enjoy playing zeus. This patch with its items has been awesome for heavy casters, as well as very defensive supports.
I don't like how they've recently made him more powerful.
Man, Stormspirit was a pain to play. Tried to learn him but holy **** , man. Matters were made worse when the team would always send me mid because 'sturmspirit alwayd mid', despite of the fact that I' kept telling them I was learning him and was very ****** with him. Good times.
hard thing I found with him was that you just can't roll in and engage; your job is to pick off the supports, then worry about the carry. Too many people expect me to jump on the carry, and I know that if I do that I get focused and ruined. I am usually pretty damn good with storm, if I can get out of the laining phase without getting my ass kicked. Problem is, storm is weak as **** in lane (at least it feels so for me).
Storm is pretty good in lane alone with non-carry melee. He can be pretty pushy against hard carries alone as well, but you gotta be hella crafty and MUST have minions around.
After I got finished him for my all-hero challenge, I never used him again, though. Not my type of Hero. Blue Marco is here!
Nah, I actually joined Dota at the end of December 2014 so I'm not really into watching others play. I just made a proper PC in January for the first time ever so I've got a 7 year backlog of games to play....
Ah. I have been playing dota 2 for a long damn time (since around TI2), so my experiences are a little bit more diverse than yours. And yeah, pretty much against any melee hero he is fine, but so is any ranged. Its the assholes like queen of pain, windranger, and lina that is super-hard (at least for me).
In the laining phase, hell yes. Storm is really weak early. Later, hell no. Storm outscales just about anything out there later. Queen of Pain in the worst. I cannot get out of the laining phase with any sort of levels or farm against a good Queen. Hell, even a bad Queen I have a hard time with. That hero is an asshole.
A late game Storm in the hands of a master is a really scary experience. I would know. I died to one 10 times in a 20 minute match. Nigher won't let you escape.
Queen really ticks me off no matter who I'm playing. If I'm using a Hero I'm not used to, I just stay away from any lanes where Queen is early game.
Yeah, I do play queen; not going to lie. I don't think I abuse her, but I play her when I am having a bad day. Even if we lose, I know I am pissed someone off on the other end. Offlane queen is pretty damn good, btw (at least for pubs). She does a ******** of damage with just levels, so even if you don't get great farm you will still probably come out fine. Also, if it is the wrong 2 (or 3) v1, you will still **** on them in lane. Really depends on what you are up against.
I've only played her once. Even being friggin powerful with her felt gross. And her voice is annoying.
As I still only have played only half the Heroes, tell me who are the hardest to master so I save them for last.
Mechanically? Meepo, invoker, lone druid, earth spirit, and terrorblade are ones I can think of at the moment. There might be more, but these are off the top of the head. Position wise, you just gotta learn through experience. Skill-wise, you just gotta have experience with the combos. If you are watching TI, you have seen something like dark seer/winter wyvern/ember spirit combos that are sick as hell. storm spirit and omniknight is also a sick combo. Mirana with bane or shadow demon. Its just playing the game over and over until you get the hang of things. Learn when to farm and when to fight, your timings for your team, positioning, and map awareness and you will be fine.
Lone Druid is hard to use? He was pretty easy for me.
That's some pretty solid advice. I'm actually pretty great at LoL (started it after Dota) but I just can't get a good hold of things in Dota. I guess my playing weaknesses are that it's a habit of myself to bait the enemy to save my teammates (and then get flak for it) and that I'm not much of a fighter (I mainly focus on pushing and getting towers).
I'll try and watch the TI finals if I can get some extra time.
Also, dota's learning curve is steep as hell, and makes no excuses for it. LoL is easier to get into, but I prefer dota for the lack of stagnation, I feel more rewarded for a damn good game, and less toxicity. Then again, I haven't played LoL in a very long time, so maybe its different now.
Yeah, LoL is pretty easy to Dota. That's why I like Dota better despite of the fact I can't play Dota that well.
I don't like being in lane with allies early game because of my bait-to-save habit. Solo-ing any lane in Dota early game is retarded but in LoL, top lane is the 'solo lane' and that's where I usually go. That way, the only thing I have to worry about is the enemy and not partners.
ah, that is the stagnation I am talking about. It kind of happens in dota, but no nearly as bad. Also, lone druid is great solo; that may be why you are having success with him. Play what you like, my advice is coming from my personal experience, and one of the treats of dota is that every hero can work if your teamcomp accommodates it. The other piece of advice I can give (at least at the level I play) is that jungling is mostly terrible. It ends up subtracting from map pressure pretty badly, and if the other team is smart they will **** you up in the jungle and laugh all the way to the bank.
Yeah, that's what I'll/I'm doing. Though I'd appreciate it if all the other allies didn't scream at me even when I specifically tell them that I'm learning a particular Hero. ****** toxic, man.
Do people actually jungle early game in Dota? I've only seen it happen like two or three times and we'd end up losing in under 20 minutes.
Eh, Lone Druid for me is rough, as you have to try and keep your hero nearish your bear, else he can't attack. Get too close, and they find and blow you up. His timing is small compared to most, so it pretty much becomes either deathball from 25-35 minutes or splitpush (which I am not a huge fan of). Also, I can't handle micro as well as most (guess I am just too old). Micro is always my weakness, so I tend to avoid heroes with lots of minions.
I just took him mid and 'ganked' the enemy mid using the bear. They almost always fell for it. Bear from back, old man from front. Though, he is still sorta weak until he hits level 12 and those are a lot of levels to wait for to kick ass.
Micro is bad for me as well. I never split Meepo up. Just use him to push and bait the enemy into follwing me for team traps.
Yeah, no offense for your meepo, but thats the wrong way to play him. I do the same, but I am well aware that I ******* blow with him. as for the druid, he is a bully early, that is true; my problem is always later in the game when people start grouping.
Eh, I've only played Meepo 3 or 4 times so, no worries.
Yeah, Druid is **** in team ***** . From what I've observed, he usually gets picked off first (unless your team has someone like Axe).