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69 comments displayed.
User avatar #15 - thecraftedmine (06/10/2015) [-]
what they couldn't afford real dragons to chase real sheep?
#80 to #15 - plantain ONLINE (06/10/2015) [-]
Those were goats, you dip.
User avatar #48 to #15 - friedpotato (06/10/2015) [-]
What a cheap show.
User avatar #52 to #48 - WheresMyAccount (06/10/2015) [-]
what a sheep show
User avatar #53 to #52 - friedpotato (06/10/2015) [-]
It's pretty meeeeh
User avatar #54 to #53 - WheresMyAccount (06/10/2015) [-]
i know
#57 to #52 - cptbajusz (06/10/2015) [-]
what a sheep Snow
User avatar #72 to #57 - WheresMyAccount (06/10/2015) [-]
how was that necessary
#10 - hourlyb (06/10/2015) [-]
Why the **** do they need to render the muscle and skeleton?
#11 to #10 - bigmanblue (06/10/2015) [-]
because it helps them define much more realistic and lifelike movement
User avatar #16 to #10 - roninneko (06/10/2015) [-]
It's the difference between dragons that look like a PS1 game character and dragons that look lifelike: you have to simulate the bones, muscles, and skin, or it will look uncannily fake to an audience. Think about what happens when you move your arm at the shoulder and flex muscle groups: you can see them moving under the skin fairly easily. It's a small detail but an important one, and if it's missing the audience will notice that something's off even if they can't quite put their finger on what it is.
To go back to the PS1 reference, you know how in old games a character might move in a cinematic - say, raise their arms over their head - and instead of the bend-point being in their shoulder it's somewhere in the middle of their collar-bone? That's what happens when you build a CG character without clear definitions of where all the bones and muscles go and how they interact with each other.
User avatar #12 to #10 - lip ONLINE (06/10/2015) [-]
They don't render it. They simulate muscles and use that information for topology displacement.
#9 - luqmanr (06/10/2015) [-]
swiggity swooty
swiggity swooty
User avatar #69 to #9 - ponieskilledmyacc (06/10/2015) [-]
MULTI-HOOVES DRIFT?!?!
User avatar #71 to #69 - sumerfag (06/10/2015) [-]
a drift to surpass the multi-track drift
#27 - froggernaught (06/10/2015) [-]
I feel betrayed. They don't use real dragons, not even for mocap.

Even Skyrim used real dragons for mocap.
User avatar #77 to #27 - jujik (06/10/2015) [-]
dude, they dont even use real goats.
#42 to #27 - anon (06/10/2015) [-]
I know you're joking, but you can't really tell if they used keyframe animation or mocap from these gifs...
#73 to #27 - ilikepatatas ONLINE (06/10/2015) [-]
rarest pepe
User avatar #67 to #27 - postie (06/10/2015) [-]
Skyrim used Wyverns for it's mocap though.
#38 to #27 - captainprincess (06/10/2015) [-]
Yeah man   
dat gloriös skyrim mocap
Yeah man
dat gloriös skyrim mocap
#56 to #38 - anon (06/10/2015) [-]
Yeah, sometimes the actors showed up high off their dick but their aren't that many traditional dragon actors left so the directors just had to deal with it.
User avatar #2 - micderp (06/09/2015) [-]
**** 2 seconds gifs
User avatar #24 to #2 - choobe ONLINE (06/10/2015) [-]
I know you probably posted that because of jarlusmagnificus' comment, buut... these 2 second gifs were actually helpful. sure, there may have been better ways to do it, but if they insist on using 2 second gifs I would rather have it on content where it's actually relevant.
User avatar #79 to #24 - moetron (06/10/2015) [-]
i think that was the joke
#1 - jarlusmagnificus (06/09/2015) [-]
inb4 **** 2 seconds gifs
#8 to #1 - mechanicexplain (06/10/2015) [-]
Good call.
Good call.
#31 - majordegree (06/10/2015) [-]
AWWW 			****		 			******		 SLIDE!
AWWW **** ****** SLIDE!
User avatar #39 to #31 - subaqueousreach (06/10/2015) [-]
I have not the skills, but this would make an awesome ABANDON THREAD!!!.gif...
User avatar #85 to #47 - subaqueousreach (06/10/2015) [-]
You are the hero Funnyjunk deserves. Thank you friend.
User avatar #26 - EdwardNigma ONLINE (06/10/2015) [-]
Confirmed, dragons evolve from giant green sperm.
User avatar #20 - nimba (06/10/2015) [-]
GoT spoiler How ****** did it look in s5e9 as she was flying on the dragon? ******* harry potter had more realistic looking broomstick flight
User avatar #25 to #20 - kosicandavid (06/10/2015) [-]
Well every Harry Potter movie is approximately 2 hours long with 4 times bigger budget than one season of Game of Thrones (which is 10 hours long). Also Game of thrones is filmed in many locations around Europe and North Africa while Harry Potter movies were done mostly in Britain. It is just a TV show they are doing the best they can do. I personally love both but still almost half of the books didn't made it to movie in Harry Potter while most of contents from book made it to GoT series.
User avatar #55 to #20 - goggins ONLINE (06/10/2015) [-]
Hey! I know you're stealing that from a comment on a youtube video... or maybe you're just the same guy making the same suggestion.
User avatar #65 to #55 - nimba (06/10/2015) [-]
For real, I haven't seen this comment you are talking about Maybe it's just a salient point
User avatar #21 to #20 - improbable ONLINE (06/10/2015) [-]
GoT spoiler the raid leader is about to wipe then she pm her uncle that works at blizzard and he sends a zombie dragon that tanks all the single target dps mobs and flies the raid leader away
User avatar #22 to #21 - nimba (06/10/2015) [-]
Yo I heard her uncle works at nintendo
#29 to #20 - thegamegestapo (06/10/2015) [-]
They wasted all their CGI budget on rendering those "twenty good men", you know the ones that drove Stannis into burning his daughter and flying in the face of all the characterisation #notmystannis. R'Hllor damn I'm mad
#35 to #29 - aerys (06/10/2015) [-]
I feel you man, Show Stannis aint got nothing on Book Stannis.
#46 to #35 - anon (06/10/2015) [-]
yeah readers really hate the 5th season...
User avatar #58 to #46 - goggins ONLINE (06/10/2015) [-]
Why? The show is not the book. As soon as people realise that; the better. I love the show and the books for what they are and the stories they tell, I love the changes; keeps it fresh. You don't play a game with multiple choices; go back through a second time and pick the same choices you did before.
User avatar #76 to #35 - itsmedumbass (06/10/2015) [-]
Well George R.R. Martin got together with the directors and said that he will be killing off Stannis's daughter in the book in basically the same way, they just did it ahead of the books.
But I didn't read the books so my opinion doesn't count.
User avatar #34 to #29 - nimba (06/10/2015) [-]
My pet theory? his daughter's going to be resurrected as a fire breathing deer dragon
User avatar #40 to #29 - secretdestroyers (06/10/2015) [-]
At the same time, however, everything that Melisandre has told him has come true. She said "This war has just begun. It will last for years. Thousands will die at your command. You will betray the men serving you. You will betray your family. You will betray everything you once held dear. And it will all be worth it because you are the Son of Fire; you are the Warrior of Light... you will be King." My theory is that Stannis will retake the throne, but he'll lose himself completely and probably end up as bad, if not worse than Joffrey was....
#83 to #40 - anon (06/10/2015) [-]
nah i think that melissandre is just being used by the other god the nemesis of r'hllor and she is trying to make stannis into a false prophet or something like that
the true avatar would be john or daeneryss in my opionion
and the old maester of the night watch was sure that melisandre wasn't right about stannis and his fake sword
User avatar #7 - jokersaysamuseme (06/10/2015) [-]
How the **** do they do this?

What programs would be good for this sort of thing?
User avatar #18 to #7 - rawesome (06/10/2015) [-]
Maya for modeling and rigging, photoshop for texturing. Ofcourse you could use blender or zbrush instead of maya and gimp instead of photoshop, but seeing as these are pro's I'd bet they've used the first two.
User avatar #32 to #18 - popeflatus (06/10/2015) [-]
Zbrush gets used a lot for high detail modelling still.
#43 to #32 - anon (06/10/2015) [-]
Zbrush is only used for creating normal maps, not for any geometry you would actually be able to see. It's too high poly.
#60 to #44 - anon (06/10/2015) [-]
Anything that contains animation data cannot be that high poly. A still sculpture like in the Avengers credits doesn't contain animation data, thus rendering the high poly model from Z-Brush isn't a problem.

Z-brush creates millions of polygons, which is simply too much. Instead there are two versions of a model developed. A low poly that will contain all the maps -diffuse, normal, spec, etc.- and the high poly, which is only used for generating the normal map, and possible the ambient occlusion map.

It isn't unheard of to create hipoly models in Zbrush then simply retop them, it's just not very common. It's more often that you will see a model developed in 3DS Max, or Autodesk Maya. So you aren't completely wrong, it's just not the industry standard as of now.

picture shows examples
User avatar #86 to #60 - popeflatus (06/11/2015) [-]
I know what you mean. Games have been using normal maps for over a decade now and they get used in cinema as well. Poly counts can still be very high with Optimus Prime in the first Transformers movie having over 1.8 million polygons.
User avatar #13 to #7 - lip ONLINE (06/10/2015) [-]
Photoshop, Maya, Vray or renderman, Zbrush, Modo, Nuke.
#36 to #7 - totallytito ONLINE (06/10/2015) [-]
Telling from the purple lines... it was Autodesk Maya
#37 to #36 - totallytito ONLINE (06/10/2015) [-]
Source;
Personal animation experience.
#41 - skypatrol (06/10/2015) [-]
fj in a nutshell rn
User avatar #64 - tgruica (06/10/2015) [-]
Even the Goat is CGI
User avatar #62 - sirsolo (06/10/2015) [-]
Does it bother anybody else how the dragons in this show are wyverns?
User avatar #66 to #62 - jokexplain (06/10/2015) [-]
No
#75 to #62 - anon (06/10/2015) [-]
yes. It bothers me. Dragons have 6 limbs
User avatar #33 - ghostninjaguy ONLINE (06/10/2015) [-]
The first dragon looks like the one Asher Forrester found in the cave
User avatar #6 - chiblocker (06/10/2015) [-]
**** 2 second gifs
#5 - anon (06/10/2015) [-]
**** 2 second gifs
User avatar #4 - bionicpanda ONLINE (06/10/2015) [-]
**** 2 second gifs
User avatar #3 - Nigga (06/09/2015) [-]
Looked pretty sick when it was white tbf
#87 - anon (06/14/2015) [-]
Expirience the ultimate fapping stimulator with unique achievements and funny sounds! Beat your friends and show off!

play.google.com/store/apps/details?id=com.fap.master
User avatar #84 - frostbeard (06/10/2015) [-]
i havent even started 2d/3d animations and this already gave me the urges to create one
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