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Fallout 4

 

>Playing Fallout 4
>Allied with every faction
>They all start fighting
>No one is shooting me
>MFW in the middle of the battlefield

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Views: 57579
Favorited: 97
Submitted: 11/29/2015
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#155 - galedrive ONLINE (11/30/2015) [+] (7 replies)
stickied by skabbalabba
Nobody else saw the tags, OP. But I did.
#11 - hetreks (11/29/2015) [-]
**hetreks used "*roll picture*"**
**hetreks rolled image**I feel you man. Its like a love square i don't want to be apart of. I just said **** it and killed everyone. I did save so i can do each quest, but at the moment... Everyone is dead.
#12 to #11 - skabbalabba [OP]ONLINE (11/29/2015) [-]
I know.
I wish i could just slap these faction leaders in the face and have a talk (mainly about the truth behind the institute) so we could avoid this stupid conflict. Seems like that isn't possible though.
User avatar #13 to #12 - hetreks (11/29/2015) [-]
yeah i agree, if you talk to one group too much the other one will automatically hate you.
you just made me laugh out loud with the picture you made.
#111 to #12 - bann (11/30/2015) [-]
Damn...that's politics for yea I guess.
User avatar #100 to #12 - vvriotvv (11/30/2015) [-]
I really hated the fact that you couldn't sway the opinions of these factions instead you have to choose a side and annihilate the others -.-

Spoilers ahead!

I ended up going with the institiute though, since they make you leader and I felt I *should be able to* have the biggest impact in doing real good
#208 to #100 - mattoland (11/30/2015) [-]
but their idea is to kill all the uperworlders so what you're the leader? You're the leader of the minute men too
User avatar #217 to #208 - angelious ONLINE (11/30/2015) [-]
with preston calling the shots for you...seriously you never do any leading in the minute men...
#224 to #217 - mattoland (11/30/2015) [-]
how do you lead the institute? No seriously I sided with railroad
User avatar #225 to #224 - angelious ONLINE (11/30/2015) [-]
to be frank i never got far enough to actually even meet the institution...but i assumed it was something of a post credits leading the institue.
#226 to #225 - mattoland (11/30/2015) [-]
well for the most part youre the same "leader" in the minutemen as you are in the institute, I at least got that far, I assumed there was other missions I didn't do
#21 - ragnarfag ONLINE (11/29/2015) [-]
Essentially battle of Bunker Hill
>synth attack railroad
>brotherhood atttacks synth
>railroad attacks brotherhood
And I'm in the middle neutral with everyone
User avatar #43 to #21 - metacobalion ONLINE (11/30/2015) [-]
I went rambo and slaughtered everyone except those guys in the basement.
User avatar #22 to #21 - ameercat (11/29/2015) [-]
the happened to me too, i went there for the institute, and started killing the brotherhood but quickly realized none of them were attacking me and i just walked in and finished the quest retrieving the synths with the help of the courser
User avatar #39 to #22 - maxismahname (11/30/2015) [-]
I went for the Institute I think I warned the brotherhood beforehand , and tried betraying them, but they wouldn't die, so I just started killing the Railroad because they were killing me. Then at the end I let the synths go and killed the Courser
User avatar #53 to #39 - ameercat (11/30/2015) [-]
no one there tried to kill me. even after i shot them multipal times and even killedsome of them, so i just ended up walking past everyone and going to the synths i just did the boring protocol option because i was siding with the insitute first play through soely to see what happened to the kid would not recommend making ur main character side with the institute, they dont give u anything useful
User avatar #54 to #53 - maxismahname (11/30/2015) [-]
I sided with BoS. I never joined the Railroad, so they were shooting me
User avatar #67 to #54 - ameercat (11/30/2015) [-]
that'll do it, i was doing everyone side quests before i even found out about the institute
User avatar #70 to #67 - maxismahname (11/30/2015) [-]
I'm gonna have to do a second playthrough to get the rest of the quest trophies (maybe even a third, but I doubt it). I don't know if I should continue my current save, where I have made a lot of progress with everything, or start a new one, with all the knowledge I've gained. Also I'd be using the internet this time, since the magic of discovery will be gone the second time around.

I think I'll just continue what I have
User avatar #74 to #70 - ameercat (11/30/2015) [-]
on i second playthrough, i havent picked a faction yet but ill probably go for the brotherhood second time around, but id recommend getting friendly with everyone and doing as much quests as possible with everyone before you reach a point when you a forced to make one faction hate you just to milk as much xp and caps as possible , which would help if it becomes you main save
#29 - linktheawesomes (11/30/2015) [-]
When you don't know who to side with...
User avatar #75 to #29 - Narwhalz (11/30/2015) [-]
I wish I could thumb that up at least 10 more times
#188 to #29 - oinos (11/30/2015) [-]
< When you don't know what faction to go with, but your pistol and a full clip is helping you decide.
User avatar #49 to #29 - tenaciouslee ONLINE (11/30/2015) [-]
I'd like Father, Maxson and Desdemona to be edited into that.
#2 - bluemagebrilly (11/29/2015) [-]
That's why I'm taking a break as I try to figure out who I want to side with.

I don't like the brotherhood because the leader wants to kill /all Synths/, which includes Nick. Which I can't forgive. I get that some Synths are really bad, but some are good. Y'know, like humans!

I don't like Railroad because they're erasing memories of Synths, though it is their choice it's still bad, and basically enabling Synths to become villains and raid leaders. That should be avoided, not reinforced.

I don't like the institute because the leader has my horrible genes and made bad choices. They have a good idea on making the world a better place, but I think they're executing it horribly. Not only that, but if they are really replacing humans with Synths ( I don't know if they really are or not), then that's not the right way to do it.

The Minute Men are the only ones not really involved, they're just protecting people, and I feel like that's the best one to go with. But at the same time, they don't really have a goal beyond setting up settlements. Settlements that are annoying to deal with.

Can't think of the rest, if there are any, but I'm definitely at the point of "I don't know who to side with" while having multiple missions that require me to go to areas they all want.
User avatar #95 to #2 - thepizzadevourer (11/30/2015) [-]
Having never played a Fallout game, is it possible to align with no faction? Just become the Wasteland Wanderer and enact frontier justice as you see fit?
#106 to #95 - itsalwaysunny (11/30/2015) [-]
Not in Fallout 4 you can't.

That said, Fallout New Vegas sounds perfect for you my friend! Goty edition is like 6 bucks on steam if you're serious, it's a 10/10 RPG.

You can basically tell every faction to **** off by blasting them in the ass, everyone is killable (except for rugrats and robots), and it's completely possible to still finish the game having done so.


User avatar #160 to #2 - iamnuff ONLINE (11/30/2015) [-]
The railroad are giving Synth's choices, what they choose to do afterwards is due to the world you live in.

All your doing is giving them the same choices humans have, the fact that humans have some pretty ****** choices isn't the railroad's fault.

Railroad + minutemen means free synths and a better commonwealth.

Maybe there won't be so many people resorting to raiding when you have proper well defended farms.

Hell, I'd recruit all the synths into my settlements if they wanted to. No institute at endgame means no need to remove memories.
User avatar #171 to #160 - jonball ONLINE (11/30/2015) [-]
Synths aren't humans tho, they are robots/tools made by the institute.
Also keep in mind they all share the same thought process as they are all replicas from Shaun.
User avatar #200 to #2 - bonlino (11/30/2015) [-]
the thing i find confusing is if you have curie, she likes you joining the brotherhood, despite she is a big problem to the brotherhood. she's a robot (which is apparantly what the brotherhood hate if they hate synths. from what i remember they dont like synths because theyre tools with a conscienceness, which is basically what a robot is, so they must hate mr handys and miss nannys, among the other robots) plus she does become a synth later on, but they don't care about that either.
User avatar #237 to #200 - jakotad (12/05/2015) [-]
But they use a massive game changing robot.
User avatar #3 to #2 - mrmuffins (11/29/2015) [-]
They don't attack Nick even after I've sided with them and beaten the game, but Danse is a Synth and they will attack him on sight after they find this out so they're kinda two faced
#4 to #3 - bluemagebrilly (11/29/2015) [-]
That makes no sense and it upsets me.
User avatar #5 to #4 - mrmuffins (11/29/2015) [-]
What part made no sense? Danse and Nick are synths. Danse is attacked by Brotherhood forces after Maxson discovers this. Nick is never attacked by the Brotherhood.
#6 to #5 - bluemagebrilly (11/29/2015) [-]
Danse being attacked makes no sense, but Nick isn't. Maybe it's because Nick doesn't hide what he is, or something, but I dunno. Danse is a Paladin that did a lot for them, isn't he? To just forget that because he's a robot is... silly.
User avatar #8 to #6 - mrmuffins (11/29/2015) [-]
Oh boy it takes a lot of convincing Maxson to let him live, originally he is supposed to die and you take his rank as Paladin. It's all loads of ****** as Danse is the one who brings you into the order.
User avatar #14 to #8 - snacky (11/29/2015) [-]
its not worth convincing him as if you do let danse live he survives without meaning, originally he lived and died for the BOS but now that they attack him on sight i thought it was better to let him die with honor as a member of the BOS, it was a really hard decision for me considering i used him as a follower for at least 36 hours of game play
User avatar #9 to #6 - iwillrulenorway ONLINE (11/29/2015) [-]
I think it has something to do with nick being a gen 2 synth, basically a robot with a human mind/memories.

while danse is a gen 3, an imitation of a real human, bioengineered basically, and it's that which the brotherhood objects to
#25 to #9 - heyyoutoo (11/29/2015) [-]
I think it has something to do with the game being **** when it comes to things like these.
#10 to #9 - bluemagebrilly (11/29/2015) [-]
If they really only dislike Gen 3, then I can understand their issue. I don't like the idea of them taking the spots of real people either. I didn't really get that vibe from their leader, though. Maybe I'll give them more of a try.
#28 to #10 - anon (11/30/2015) [-]
Nah they hate all of them
And all tech from the institute.
User avatar #38 to #28 - repostforlife (11/30/2015) [-]
honestly, I call ******** on that. they hoard technology like a god damn dragon with gold. those assholes will kill all synths, blow **** up, then later go in and loot what they can like assholes.
User avatar #87 to #38 - akkere ONLINE (11/30/2015) [-]
They hoard technology, but they're very selective about it. They destroy technology that they deem as "humanity going too far", like Synths or (if they ever found samples of it) the FEV, and take the rest to serve their totally just cause.

The BOS throughout most of the Fallout games have pretty much always been varying degrees of Techno-fascist, and the chapter under Maxson's regime is pretty much at the very pinnacle of that. Bethesda kinda screwed with it a bit in FO3 by making them uber good guys, but it seems they put it back on that normal track with having that same chapter exchange hands from Elder Lyons to Elder Maxson. They're basically on par with the Enclave as they were in FO3, which is ironic.
User avatar #203 to #5 - bonlino (11/30/2015) [-]
might i add, curie becomes a synth too. but they dont attack her neither. heck, she loves it when you join the brotherhood, despite her being one of their primary hates in this game.
User avatar #238 to #203 - jakotad (12/05/2015) [-]
I doubt they know about her
#127 to #3 - bloodoffear (11/30/2015) [-]
Danse is a synth?!?!?! I wish I'd have known that before taking his head clean off with my broadsider....
User avatar #129 to #127 - mrmuffins (11/30/2015) [-]
Yep, the brotherhood find out after taking data from a institute computer. Maxson orders you to kill him but I couldn't do that.
#187 to #129 - oinos (11/30/2015) [-]
Why?

Is he like "Woe is me, I am robots. Slay all robots. Conflict detected. Kill me nao." Cause that's kinda ******** . With memories and the abilities to decide and think of his own he should be self sustaining and able to accept his spot, as well as ignore the dictate of the BoS and continue functioning under silence as a Paladin to assist it and best prove not all Synth are evil or bad or "humanity gone too far".
#35 to #2 - cloakedone (11/30/2015) [-]
If it makes it easier, it really doesnt matter, because the game ends so abruptly anyways. Like, theres only a few hours gameplay between picking a side and beating the game
User avatar #128 to #2 - ktbmnf ONLINE (11/30/2015) [-]
i faced this issue when i played it too. i decided i would dedicate 3 separate saves for each faction, and am currently going through the brotherhood of steel. the first time was with the minutemen. next is the railroad, and then its the institute.
#216 to #2 - ShadowsDemon (11/30/2015) [-]
I sided with BoS all the way, and they never ****** with Nick, so I'm cool with them.
User avatar #27 to #2 - lewddragons (11/30/2015) [-]
im in the exact same position
I started the Bunker Hill quest and now im stuck because I don't support any of them
#122 to #27 - bloodoffear (11/30/2015) [-]
Do what I did which is exactly what OP is describing. Tell the brotherhod and the railroad, walk right in and save the synths with no opposition while the ********* ensues. Watch the turrets though. Technically this is helping the institute though, but since you arent shooting anyone its non-commital.
User avatar #102 to #2 - EdwardNigma ONLINE (11/30/2015) [-]
Don't forget the Brotherhood also wants all ghouls dead, including Hancock.
Thats actually mostly why I said " **** the Brotherhood"

Minutemen don't have much in the way of quests to do, but I'd also say they're the best faction...morally or whatever.
User avatar #173 to #102 - princeofbrokensoul (11/30/2015) [-]
i sided with the brother hood and still hang out with hancock
#119 to #102 - bluemagebrilly (11/30/2015) [-]
It does feel like Fallout 4's factions just have too many conflicting relations with the MC, typically the companions. For the one's I've got around myself...

Piper and Nick hate the institute. The institute wants to replace humans. Brotherhood hates Synth, Ghouls, and Supermutants which are all companions. Railroad doesn't like the institute, so no institute-friendly Synth companions if there are any.

And it's like... Siding with any of them means giving up companions, and not siding with any of them gives up 90% of the game.
User avatar #120 to #119 - EdwardNigma ONLINE (11/30/2015) [-]
There is one Institute friendly companion, and he is a synth. But I don't know what he is like, I didn't roll with him.
But yeah, its hard to pick a companion if you go with the Brotherhood or Institute, because they both only really have one that actually likes them. Pretty easy to pick one if you go with the Minutemen or Railroad, because a lot of them like it when you help people. (Cait will just get the ***** no matter who you pick though.)

Can't win every companion, but, that makes sense. Conflicting morals and all.
User avatar #202 to #120 - saytwaa (11/30/2015) [-]
danse light year and nick are the only ones i know of that are synth
#204 to #202 - EdwardNigma ONLINE (11/30/2015) [-]
Nicks a synth?!
User avatar #114 to #2 - tazze (11/30/2015) [-]
the institute is better because the moment you become the director, technically it's up to you to decide its ethical guidelines, which eliminates all the drawbacks of the institute
User avatar #91 to #2 - jjholt (11/30/2015) [-]
More on the Institute: If you go through all the terminals in the institute there's one that details their plans to snatch a local settlement leader, torture him for information, and replace him with a synth; just so that they could secretly test one of their new plants. Main reason I'm not siding with them
#92 to #91 - bluemagebrilly (11/30/2015) [-]
Yeah, it's the stuff like that which makes me want to kill all of them. But at the same time, I don't like what the Railroad is doing. And then I don't want all Synths to be destroyed and what not... Bleh, it's a big buzz kill. I want more dialog options.

I mean, when Shaun, or "father", goes on to say stuff like 'The Synths can't go against us, we're their creators' or whatever it is he says when you first meet him... I wanted the option to say something like: 'Well, I created you. So you have to listen to me, by that logic.' And then just rule the institute because he got my retardation genes.
#97 to #91 - anon (11/30/2015) [-]
If you side with the Institute you can get a mission from one of the bioscience guys to deliver him plants seeds.
And then he sends you a mission chain to stop one of his people from murdering the **** out of him.
'Cuz they found out he was a synth.
#16 to #2 - muffinssnuffims (11/29/2015) [-]
Also I love how many people side with the Institute thinking something along the lines of "Well he is my son, my whole quest was to find him..."

Like bitch do you REALLY think that's the real Shaun? RIGHT AFTER finding out you were after a fake one earlier? C'mon now, that's just ignant.
#24 to #16 - nationalanthem (11/29/2015) [-]
Ikr!? from the second i head the plot for F4 i predicted that you'd either find you're son at the bad guys' house, in his late teen or he'd be the leader of the enemy faction... as i played on i ofc, met "Father" and .. i just didnt buy it! i refuse to believe that old smooth talker is Shaun.. besides, he never really explains you **** ! hes just all calm and "wise-old-man" like.. he NEVER gives you a convincing different perspective on the institute! like why that one synth committed a massacre in Diamond City or why they're replacing people with synths? nothing! also theres Kellogg! how did he almost not age at all in 60 years? yeah they say something about synth parts being put in him to keep him alive, but why the **** could they do that to some low life mercenary, but not their beloved leader, what!? 2277 and still no cure for cancer!?

i hope ill find the real Shaun someday.. until that day.. F4 had a weak ass ******* story, with little to no effort put into the story or the way it was told
#126 to #24 - anon (11/30/2015) [-]
"All this technology and no cure for the common cold"
#17 to #16 - bluemagebrilly (11/29/2015) [-]
That's a good point, one I didn't think of either. But I dunno. It's possible they're all robots that think they're human.

The real question, and one I want answered but haven't found the quest line for yet, is if the Mayor of Diamond City is a Synth or not. I tried killing him to find out with a quick save set, but he was a quest important character.
User avatar #19 to #17 - exticity (11/29/2015) [-]
A terminal in the institute somewhere mentions that he is, I believe.
User avatar #94 to #17 - failtolawl (11/30/2015) [-]
I went to Diamond City after beating the game and it triggered.
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#23 to #16 - nationalanthem has deleted their comment [-]
User avatar #18 to #2 - createdjustnow (11/29/2015) [-]
the institute is replacing people, no idea why, random encounter was a guy pointing a gun at a synth kneeling down and they both had the same name/clothes/hair/face. one of the things the railroad does is replace the synths faces so as to avoid conflict with friends of who they were meant to replace.
User avatar #26 to #18 - missoracle (11/30/2015) [-]
I keep running into that guy, His names Art. I've run into him shooting copies of himself 4 times. Next time I see him, I'm shooting the pair of them.
User avatar #30 to #26 - linkeron (11/30/2015) [-]
they both give a synth component
User avatar #47 to #30 - derpwolf ONLINE (11/30/2015) [-]
Actually I killed them both and only one gave a synth component.
User avatar #48 to #47 - linkeron (11/30/2015) [-]
Huh, that's weird.
User avatar #31 to #30 - missoracle (11/30/2015) [-]
God dammit. Does this mean, I just keep running into multiple synth duplicates?
User avatar #32 to #31 - linkeron (11/30/2015) [-]
Probably, after I first met him, the other Art ran into a super mutant squad and got suicided. After I unpaused from laughing so hard I liked them and looted him, and noticed another synth part in his inventory
User avatar #33 to #32 - missoracle (11/30/2015) [-]
I have a feeling this is where the railroad and the institute both messed up. Institute creates the synth, railroad removes memories, institute replaces the missing synth, railroad removes its memories again, and so on. The memory loss synths are in a constant limbo of finding one another and screaming "synth!" until death. Never knowing their own origin.
User avatar #36 to #33 - linkeron (11/30/2015) [-]
After the third one, I'd just make a new model and stop making Arts.
#186 to #36 - oinos (11/30/2015) [-]
If they have some infinite resources to keep making them then they should have saved time, built a mimic of the whole damn Diamond City person for person, and then used blank Synth's to sack the city, and replace it, given that they would outnumber and easily kill all the residents there. Not to mention that once the whole city would be replaced who would suspect a city of seeming normal people would raise any suspicion of synths? Newcomers would be in question if they even raised the idea by default.

The whole story and plot are crap. They could have done so much better.
User avatar #93 to #2 - failtolawl (11/30/2015) [-]
Minutemen is probably the choice you want. Personally I destroyed the institute because their programmed synths were ****** . Main reason, really, was because the coursers are assholes.
User avatar #144 to #2 - cykocd (11/30/2015) [-]
institute is enslaving the synths. Brotherhood is killing the synths. Railroad is the only faction that actually wants to help the synths.
User avatar #40 to #2 - generaljosh (11/30/2015) [-]
What I don't understand is why the hell the Diamond city people just let Nick chill out there. They're all freaking out about synths, people are getting shot just for being suspected synths, everyone's panicking, and there's Nick, just hanging out in the middle of the city, blatantly being a synth. It makes no goddamn sense.
User avatar #45 to #40 - presidentmoose (11/30/2015) [-]
Why don't you just try doing his ******* quest?
#68 to #40 - Lambert (11/30/2015) [-]
They didn't trust him until he started proving how helpful he was. Not to mention that the real big problem with synths is that they may be replacing people. Nick didn't replace anybody. He just is a synth. Hard to be paranoid over whether or not he is pretending to be human when he blatantly is a synth.
#125 to #40 - bloodoffear (11/30/2015) [-]
It's alot like racism and homophobia. It's easy to hate a concept, but it's hard to hate an earnest, kind, helpful person, regardless of the form he/she takes. Im sure most people see nick as 'one of the good ones'
#44 to #40 - zazquatch (11/30/2015) [-]
He rescued the mayor's daughter back when and got accepted in Diamond City because of this, though, some people still don't trust him.
User avatar #72 to #44 - captchakid ONLINE (11/30/2015) [-]
The mayor is a synth.
#73 to #72 - zazquatch (11/30/2015) [-]
I know, but when I said back when, I meant that he rescued the former mayor's daughter.
#133 to #2 - anon (11/30/2015) [-]
WEll you have 2 options pick institution or pick one of tehe other 3 and get the same copypasta ending.
User avatar #170 to #2 - jonball ONLINE (11/30/2015) [-]
After completing the game several times i found only one good option.
Don't do the main quests and stay allied/neutral with the factions, all the endings are **** .
But if i had to pick one it would be the BOS as they actually try to make the commonwealth better (even if Elder Maxson is kind off a narrow minded **** )
User avatar #71 to #2 - captchakid ONLINE (11/30/2015) [-]
They're testing how good synths fit in with humans, not replacing.
User avatar #117 to #71 - thegreenbutton (11/30/2015) [-]
They are replacing. You run into multiple events where a person is confronting his look alike synth who snuck up on him.
#135 to #71 - anon (11/30/2015) [-]
Haha, no. You clearly haven't been on any of ther terminals in the institute. They all self admit replacing people and destroying entire settlements, including a commonweaqlth settlement alliance, for giggles.
#159 to #2 - anon (11/30/2015) [-]
The railroad road is all about letting them make their own choices its what life is about walking your own path whether its good or bad, they cant do that if all they can remember is the institute
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#15 to #2 - muffinssnuffims has deleted their comment [-]
User avatar #52 to #2 - acebuck ONLINE (11/30/2015) [-]
I think they kidnap people who are beneficial to the institute.
Once they find someone who can help them grow, they go in, talk them into coming with them, and replace them with a synth so no one will notice.
User avatar #7 to #2 - Norway ONLINE (11/29/2015) [-]
I like to think after I became leader of the institute I stopped doing things all ****** up and rectified my sons bad choices
#99 - anon (11/30/2015) [-]
< OP ****** up by not posting this pic
#37 - senorfrog (11/30/2015) [-]
No synths, no xenos, no mutants/ghouls.
Kill the alien,

kill the synths (they are ******* selfish robots, codsworth is 100x better, that the institute still control just let live out in public unless they want to upgrade them),

kill the synth lovers: the rail road (cause they are ******* retarded and destroyed monuments and graves to save robots who don't need saving).

and kill the mutants that want to kill everything on the planet.

The institute started the problems of the commonwealth and attempted to make worse just stick to synth plants and food, would have been cool with then .

The railroad is just ******* retards.

and the Minute Men don't do anything, they can't even pick food by themselves or find a bed, let alone protect the commonwealth. They even get pissed off at the one group that even tries to do what they should be doing.

Brotherhood of Steel is the only choice. They actually can defend the commonwealth, actually able to feed their own people, they also understand the extreme dangers of sentient robots and super mutants. All while wearing bitching power armor.

I just don't get why anyone has trouble picking a side to be on.
User avatar #42 to #37 - keatontheghostfox (11/30/2015) [-]
I've played too much megaman zero... The good guys in it are a lot like the railroad.
User avatar #57 to #37 - iceguy (11/30/2015) [-]
what about nick valentine
User avatar #58 to #57 - senorfrog (11/30/2015) [-]
He is just the walking incarnate of the Silver Shroud, kinda cool but just a fake. No exceptions to the rule. and I even executed Danse, he was just a copy
#153 to #37 - sephirothpwnz (11/30/2015) [-]
you will never bee them
#76 to #37 - sptnfouroneseven (11/30/2015) [-]
For the glory of the Emperor!
User avatar #121 to #37 - MRfunnyFACE (11/30/2015) [-]
meh I like minute men. As big as you make them to be, everyone your bitch and settlements are fun, Not to mention cannon strikes are fookin sexy, and finally the outfit goes with my stealth pistol mechanics
#131 to #37 - duthar (11/30/2015) [-]
>They actually can defend the Commonwealth

Owyn Lyons was considered a traitor to the Brotherhood of Steel because he shifted the East Chapter's attention away from mindlessly hording technology, either bullying the owners into handing it over, or outright killing them, and instead focused on helping the people of the Capital Wasteland.

The Outcasts were those that hated helping people so much they would rather form their own Brotherhood with blackjack and hookers with edgy black and red armor, and continue being general technophilic asshats.

Elder Lyon's Brotherhood of Steel were as close to competent good guys as you can find in the Fallout universe. And given that they can can feed their own only through strong arm tactics makes them little more than particularly well organized raiders with a technology fetish, and a superiority complex.
#139 to #131 - roytmustang (11/30/2015) [-]
Thank you for saying this. Without Elder Lyon's idealogy, the BoS are flirting with Nazi Ideology.
Thank you for saying this. Without Elder Lyon's idealogy, the BoS are flirting with Nazi Ideology.
User avatar #50 to #37 - riggyrigs (11/30/2015) [-]
"able to feed their own people"
nope. not at all. One of the mission of the dude who sells weapons on the prydwen totally asks you to go and seize a farm by force so they can supply their army.
#56 to #50 - utburd (11/30/2015) [-]
Thus allowing them to feed their own people.
Brotherhood > savages
User avatar #164 to #56 - riggyrigs (11/30/2015) [-]
Now that's not really different from raiders isn't it?
User avatar #41 to #37 - heartlessrobot (11/30/2015) [-]
Eh, so far, Nick is the only synth I like. The rest can go **** themselves.
At least Nick acknowledges the fact that he's not human.
User avatar #163 to #41 - llpanic (11/30/2015) [-]
ermmm Curie?
User avatar #167 to #163 - curie (11/30/2015) [-]
Magnolia too.
User avatar #235 to #163 - heartlessrobot (12/02/2015) [-]
Haven't met her yet.
And my first character's level 50.
#236 to #235 - anon (12/03/2015) [-]
She's on vault 81 to find her you gotta tlk to some kid there and go find a cat, after that a quest about finding an antidote will begin
#66 - spoopyskeleton (11/30/2015) [-]
> Side with Brotherhood
> Still neutral with other factions
> Nobody attacks me. Have no idea whats going on
> Kill everyone who isn't Brotherhood
> Once i enter the building, nobody attacks apart from a single turret
mfw
User avatar #79 - sphincterface (11/30/2015) [-]
Only reason I sided with the Minutemen is because the only faction they attack is the Institute. And even still, the Institute isn't that bad. I hate how you are forced to kill other factions and peace is not an option.
User avatar #110 to #79 - thatoneiranianguy ONLINE (11/30/2015) [-]
Good old Bethesda story telling.

Hell, Obsidian did a really good job with the optional story line of breaking up old grudges between the BoS and NCR and uniting them together for the final fight.

Bethesda cant ever manage to successfully write that sort of **** so they don't, I guess. Their **** is very one dimensional.
User avatar #206 to #110 - renespar ONLINE (11/30/2015) [-]
yeah, but then there's the issue with Obsidian's story telling, there's 4 major factions that lead to an ending

1) the obvious "right" choice, the NCR
2) the obvious WRONG choice, Caesar's legion
3) a slightly less wrong choice, Mr House
4) and a "I ****** up here's an option so the game isn't unbeatable" choice, Yes-man

multiple factions are completely irrelevant in the long run, such as the powder gangers, and every strip faction

and then in the DLC's stories you suddenly have this cool guy who's been everywhere before you and he's got a retarded urge for vengeance against you for some **** you clearly can't be blamed for in an attempt to scrape together the story's idea that revenge isn't always good because it's SUPER satisfying to obliterate Benny and then genocide the khans.

#1 - jointhemachine (11/29/2015) [-]
Me and my companion when everyone lies dead on ground.
User avatar #157 - emberhard ONLINE (11/30/2015) [-]
None of the endings I am happy with.

Like, the best possible ending for me would be:
-Take over as head of the institute, stop all their stupid ******** and fire some of the bad egg director people.
-Make peace w/ the railroad and offer sentient synths freedom, while also stop ******* making them.
-Make peace with the brotherhood by assassinating Maxson b/c he is an asshat and have Danse take over as elder.
-Actually start helping the commonwealth.

Like really, it seems like this ending would have been totally doable.
User avatar #166 to #157 - keatontheghostfox (11/30/2015) [-]
Idk, a lot of people like Maxson in the brotherhood... The only faction I really like is the minute men, the institute is selfish, cruel (they give synths free will and then make them slaves) and they kidnap/kill people and replace them with synths). The brotherhood are basically fascists. The railroad seems good at first but then turn out not to be as good as you think. I'm already against the institute but I can't decide whether to side with the brotherhood or the railroad
User avatar #168 to #166 - naruske (11/30/2015) [-]
I finished the main quest yesterday, why isn't the railroad good? I did good with the institute because I kind of liked them (partially because I was becoming director and it's my ******* son . They asked me to destroy the brotherhood which I did, I regretted that a bit but still was looking forward to becoming director . Then they asked me to kill Desdemona and I was like...No ******* way... I rushed back to that synth to help rebel and then my son just called me the greatest backstabber on earth and I finished it...

I just feel so empty. Is this what I wanted?
User avatar #185 to #168 - lolollo ONLINE (11/30/2015) [-]
Your son has spent more time alive than you have, and all of that was through the Institute. Furthermore, through dialogue, its easy to see he really doesn't give a **** about you. He's brash about your wife's (his mother) death passing it off as "at least it was necessary!". Passing that off, you find out he's released you. The ****** is 60 years old. How much time has he had to give a **** about you? Even if its some **** about "youre a backup" they took his for the express purpose of using his genetic code. It took the full 60 years to realize it was stable enough for the gen 3s? Or did they sit on their ass until they actually started? And then you get to the heart of it, he's dying, and he wants to pass the Institute onto you...some random asshole who barely knows how it works in the Commonwealth post nuclear holocaust, let alone in the Institute.

Face it guy, he only wants you as director because he either a) feels guilt that he only now thinks of you b) is so far into nepotism that you're a better choice for him than his colleagues or c) thinks you to be so emotional and manipulatable that he can pour his agenda into you before he dies. What he tells you is that the Institute saved him, but what he means is "they have me such a lap of luxury I didn't need you, so I left you frozen."

Plus, hid eventual plan, apparently, was to blow the Commonwealth to hell all because he finds them to be "filthy savages". That sure is one hell of a son you didn't even raise...


PS, What kind of justification is "he's my son"? You didn't raise his ass. He's had more time to consider letting you out of cryo more than you were even alive. That's the kind of logic people use to justify perpetrating, or staying in some kind of abusive relationship.
User avatar #221 to #185 - keatontheghostfox (11/30/2015) [-]
that's why he got a .44 to the face, did it with Kellogg's revolver too.
0
#220 to #185 - keatontheghostfox has deleted their comment [-]
User avatar #169 to #168 - keatontheghostfox (11/30/2015) [-]
They think the end justify the means.
#178 to #166 - lolollo ONLINE (11/30/2015) [-]
Brotherhood: *specific example of why they're bad*
Institute: *specific example of why they're bad*
Railroad: "I dunno man, they're just bad I guess..."

You're like that guy who will hate someone for no real reason, but by gov are you ready to pounce once they do anything questionable.
User avatar #219 to #178 - keatontheghostfox (11/30/2015) [-]
Well no I liked them till they started killing humans to free synths.
User avatar #222 to #178 - keatontheghostfox (11/30/2015) [-]
But to be fair, the railroad are the least bad of those 3.
User avatar #223 to #157 - Lewx ONLINE (11/30/2015) [-]
I agree with everything you've said.
That would be an ideal ending.

Instead we're offered to side with one faction while killing off the others, which is such ******** .
This is why I loaded a save before The Battle Of Bunker Hill and just decided to do all of the side quests instead.
User avatar #229 to #223 - emberhard ONLINE (11/30/2015) [-]
That is literally the same exact thing I did. Went thru the brotherhood ending first and was like "well that ******* sucked" and now I am back and happy just side questing away.
User avatar #101 - mcmanybucks (11/30/2015) [-]
Brotherhood of Steel always wins.

racist? ✓
patriotic? ✓
badass powerarmor? ✓
guns blazing strategies for everything? ✓

Im ******* pumped that powerarmors are finally a POWERARMOR instead of sad plates you attack to your kneecaps.
User avatar #105 to #101 - sugoi (11/30/2015) [-]
They have **** pilots though.
#140 to #105 - GradyFTW (11/30/2015) [-]
Agreed Yes I use console commands and yes this video is cut up terribly
#193 to #140 - oinos (11/30/2015) [-]
Gotta love the flaws they left in game at point of sale moments. Bethesda.... lulz.

Did you see the Angry Joe Review? Holy **** it shows some ****** flaws for the PC version.
#234 to #193 - oinos (11/30/2015) [-]
Fallout 4 Is Garbage! It Sucks! Fallout 4 Angry Review The 6 Most Hilarious FALLOUT 4 Glitches! (Nerdist News w/ Jessica Chobot)

For those that either haven't seen it or were having their own.
User avatar #209 to #193 - renespar ONLINE (11/30/2015) [-]
isn't as bad as the buggy mess that is New Vegas, even though I really like that game, it's about as stable as a dementia patient off their meds
#215 to #209 - oinos (11/30/2015) [-]
Never played Vegas in PC, had PS3 at the time, junked that after the multi freeze in Skyrim for **** all of reasons. It was like PS made it to random freeze and ******* anger people so I got angry, and my PS met my other plaything, Pavement. They didn't interact well. Pavement is still functioning, and isn't any worse for the wear. The PS had to be hauled off in bits.



Buuut. Have seen the flaws in 4. Everything from dialogue flaws, mechanics unhinging to the point where object collision doesn't occur or clipping comes loose... etc. It's a ******* mess. Srsly. And that is why I'm not buying the game amoung other reasons. I mean honestly here is my why not :


Hardware :
- Bethesda made it with those bugs when they could have set the date back and fixed bugs pre-sale time.
- Consoles lock at 60 fps, pc has glitches like all ******* hell that are broadcast over most media.
- Online connect required for DL ; Must use Steam / Origen to get it even after buying a ******* CD/w-e. Seems ****** . I'd prefer Eula and play. No long term marriage proposal and need for connection to services, other people, and anti-pirating paranoia whore watcher methods. I hate Steam and Origen btw.

Software
- Dialogue looks like **** in any youtubes I see of dialogue moments.
- No weapon degredation, but power armor suddenly has it. Srsly? Wtf Beth-da?
- Seeing a persons leg spin around in vertical loops through their body was fun the first time I saw it online. After the fourth, unconnected, differed user, it was an unacceptable flaw in game, not mentioning the other **** .
- Plot in game looks like absolute ass. Everyone hates everyone. Peace is unattainable. All factions must kill all other factions.
=> There is no early mode of Enclave tech researching into Deathclaw mind control which should come from here most likely.
=>Synth are not reprogramable from a player input as most machines normally are in all other versions.
- Building functions seem to avoid actually making the houses, or removing existing ones. Least from what's seen. FO3 ref : Which ends up with **** like the town one finds Bittercup in on Little Lamplight or the bridge town preyed upon by vamps quest stuff.
- One has to use a crafting bench, fixed area, fixed location, fixed activation through fixed quest of **** faction. Don't much care for the way that option is put together. Would want to be able to find a location, set up a crafting bench of my own on site, and work from that to make MyTown.jpg rather than MinuteMenFactionBuiltCrap.gif. Also would it be much to ask then if also we could build buildings like the mansion in FO3 by the Anchorage memorial that was full of hookers and a drunk fella with a pistol? I mean srs. It'd be nice to hold our town up inside something like that or Ten Penny Tower.
- The plot is so plain that before I even start the game or see it I know from the trailer what's going to happen. Which is sad. I'd like a bit more depth, but given the dialogue is half assed I guess the plot is limited by dialogue so I can't expect much there lest the other changed.
- Unkillable companions. Nagged that earlier up there. Keeping them alive is moot if they don't die and no imminent failure comes from their being winded and temporarily down. As like no closable quest linked to them can be cut off or failed in their endings.




But yeah. Bethesda should have put in more work toward having a non buggy engine and stuff.
User avatar #112 to #105 - mcmanybucks (11/30/2015) [-]
Absolutely. they cant hit for **** either.
#174 - mitdwit (11/30/2015) [-]
I'd like to make a shoutout to everyone using the spoiler feature appropriately in the comments.
#118 - totallynatedrake ONLINE (11/30/2015) [-]
dont forget the mods
#181 to #118 - anon (11/30/2015) [-]
#192 to #118 - oinos (11/30/2015) [-]
Comment Picture
#77 - anon (11/30/2015) [-]
**anonymous used "*roll picture*"**
**anonymous rolled image** But doesn't Andy Samber have the manliest ******* jawline in history of jawlines.
#80 to #77 - anon (11/30/2015) [-]
*Samberg (I ate the G to get a bigger jaw, but it didn't work)
User avatar #60 - thechosentroll (11/30/2015) [-]
Honestly, that sounds kind of stupid. What happened to the New Vegas thing of "You helping the other guys? Aaaaaaaaaw, hell no, you can't hang out with us anymore. Go get your cool new friends to give you free **** and sell you ammo."
User avatar #86 to #60 - mystogan (11/30/2015) [-]
well you see.. that's just it though. in new vegas, all the factions magically knew who you're friends with simultaneously. much like how in oblivion all the guards everywhere knew you stole a fork simultaneously.

At least in fallout 4, no one ******* knows who you're friends with until after you do quite a few missions and are seen with them that only then does the news spread around eventually reaching the ears of the other factions who start to slowly test your loyalty because of, eventually leading to the crossroad where you must choose one side over the other three.

Except for Deacon. he's been watching you since you left the vault and stalking you up till the point where you find the Railroad HQ where he then comes out from behind you and vouches for you.
User avatar #89 to #86 - thechosentroll (11/30/2015) [-]
Except in New Vegas they didn't magically know who you're friends with. Caesar and the NCR had spies all over the place including in eachothers' camps, while mr. House has securitrons out the ass and basically uses them to monitor everyone at the same time. They know what you're doing and comment on it, testing your loyalty. During those tests, you can actively deceive them and make it seem like you're on their side when you're secretly doing **** for someone else, like with the bunker on fortification hill. They let you run around and help different factions with minor stuff, because it has no impact on anything, but as soon as you do something major, they react. And the game distinctly warns you when you reach the point of no return and says "Everyone's been keeping track of you and if you keep helping the faction you're helping it'll be obvious whos' side you've picked. If you do this mission, the other guys will hate your guts. Are you sure this is the faction you want to stick with?".
User avatar #51 - redzeopoweranger (11/30/2015) [-]
cant be a bad guy
cant kill dogmeat
mass effect dialog tree
#191 to #51 - oinos (11/30/2015) [-]
Very disliked the fact I heard that dogmeat MUST be used for some spots of plot as the sidekick. Kinda had me meh. I personally just wanted to axe half the sidekicks I saw and string them up as house decorations.
Very disliked the fact I heard that dogmeat MUST be used for some spots of plot as the sidekick. Kinda had me meh. I personally just wanted to axe half the sidekicks I saw and string them up as house decorations.
#177 - danrmanalt (11/30/2015) [-]
>mfw I've only played 8 hours and the only faction I know of yet is the brotherhood
User avatar #179 to #177 - xedeid ONLINE (11/30/2015) [-]
You should know about the minutemen as well
User avatar #180 to #179 - danrmanalt (11/30/2015) [-]
Wasn't counting them as a faction for some reason. I'm wrong.
User avatar #183 to #180 - xedeid ONLINE (11/30/2015) [-]
I don't even know if they are a side you can pick, I've got over 115 hours and I've done very little of the story so far.
#65 - anon (11/30/2015) [-]
**anonymous used "*roll picture*"**
**anonymous rolled image**
#162 - frostbeard (11/30/2015) [-]
What you should be doing
yes, animation is warp
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